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Ninja Weapons Guide for Gamers

This document introduces new weapon qualities and revises existing weapons for a roleplaying game. It lists a grabbing weapon quality that provides a bonus to grappling. It then provides descriptions for over 20 melee and ranged weapons, noting each weapon's damage type (blunt, piercing, etc.), special qualities (concealable, reach, etc.), and relevant weapon skills. The weapons include maces, swords, daggers, chains, and more.

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0% found this document useful (0 votes)
403 views1 page

Ninja Weapons Guide for Gamers

This document introduces new weapon qualities and revises existing weapons for a roleplaying game. It lists a grabbing weapon quality that provides a bonus to grappling. It then provides descriptions for over 20 melee and ranged weapons, noting each weapon's damage type (blunt, piercing, etc.), special qualities (concealable, reach, etc.), and relevant weapon skills. The weapons include maces, swords, daggers, chains, and more.

Uploaded by

Jargogle
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Bukido Way of the Weapon

The following weapons expand on the examples presented in the Ninja Crusade 2e core rulebook and add
a new weapon quality.

New Weapon Qualities


Name
Grabbing

Effect
+1 bonus to initiate and maintain a Grab. Weapon may still be used to attack while
Grabbing the victim. Grabbing weapons cannot be small.

New and revised Weapons

Ararebo (studded mace): Blunt, Crushing


Aribo/Kanamuchi (iron cane/whip): Blunt, Crushing
Chigiriki (cudgel and chain): Blunt, Chain, Concealable, Slow
Hanbo/Jo (half-staff): Blunt, Quick
Jitte (iron judicial baton): Blunt, Crushing
Kaginawa (grappling hook and cord): Chain, Reach, Skilled (Climbing), Unwieldy
Kanzashi (poisoned hairpin): Concealable, Fragile, Poisonous, Quick
Kiseru (iron smoking pipe): Blunt, Concealable
Kusari-Fundo (weighted chain): Chain, Concealable
Kyoketsu Shoge (hooked dagger and weighted cord): Chain, Reach, Skilled (Climbing), Slow
Nagamaki (long handled sword): Brutal, Sharp
Nageyari (javelin): Piercing, Ranged
Nekote (cat-claws): Concealable, Fragile, Poisonous, Quick
Nodachi (big sword): Heavy, Piercing, Sharp, Slow
Otsuchi (war mallet): Brutal, Crushing, Heavy, Slow
Sasumata/Sodegarami/Tsukobo (mancatchers): Disarming, Fragile, Grabbing, Reach
Shikomizue (sword cane): Concealable, Fragile, Quick, Sharp
Tambo (short baton): Blunt, Concealable, Fragile, Quick
Tanto (dagger): Concealable, Quick
Tekko (knuckleduster): Blunt, Concealable, Skilled (Fighting), Fragile
Tekko Kagi (hand claws): Paired, Sharp
Uchine (fletched dart): Piercing, Ranged
Wakizashi (short sword): Quick, Sharp

Created by Jargogle Bamboozle, 2016 for Ninja Crusade 2e. HADOKEN!

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