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PENN STATE’S BASIC
DEFENSE
@
JERRY SANDUSK’
DEFENSIVE GOORDINATORe
PENN STATE'S BASIC UiFiiWSE
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CONE c & TN
F 68 ¢ Foe ¢
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4
s Ss
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Sam - Strongside outside linebacker
Backer - Middle linebacker
Fritz - Weakside linebacker
Qualities:
Sam - Most athletic linebacker, combination outside linebacker and strong safety.
Backer - Defensive Quarterback, powerful athlete with good judgment
Fritz - Strongest outside linebacker, combination outside and inside linebacker.GENERAL DEFINITIONS:
A
Boundary rule - The bali is considered to be on the hash (open)
field call, the boundary rule prevails) when it is on the hash mark
and up to 3 yards inside the hash.
Strongside - Side of play to the open field or to the strength of the
formation, if the ball is considered to be in the middle of the field
Weakside - Side of play into the sideline or away from the strength
of the formation if the ball is in the middle of the field.
Numbering of receivers
3 2
° °°
4 ° u
° 000800 °
Flanker side: - The strength of the offensive formation. The side of
2 or more receivers. Must be determined versus Double Wing and
Full T.
Stance:
L
Two point stance with toes pointed straight ahead, feet parallel
and at least shoulder width apart.
Knees bent and weight of the body on the balls of the feet.
Upper body is bent slightly forward and is alert but not tense.
Hands are positioned slightly outside the knees, palms
facing inside.
Shoulders square and head and eyes focused on key.
From the waist down you should be alert and tense. Body parts
above the waist should be relaxed, and you should appear confident.
In summary, linebackers should be in the best body position to
move in ali directions without drastic changes of body position.side, 4 yards deep, straddle inside leg of tght end. Inside eye of
ive tackle.
Backer - Stradale leg of center to the tight end side, ¢ yards deep
Fritz - Weakside, 4 yards deep, straddle inside leg of tight end, inside eye of
offensive tackle.
Basic Principles of Play Recognition:
In order for a linebacker to make the proper reaction and to do it as quickly as
possible he must be able to see the ball and the flow. The purpose is to get to the ball
as quickly as possible. However, a linebacker must be able to recognize the total play
in order to be in proper position. Asa result, many times we talk about reading the
bali and flow or near triangle (ball, near lineman, and near back).
Definite action (fast flow) is determined by the following:
1. The quarterback opens both backs come (guard may reach or possibly
‘block down)
ro
Ke
op$oo
2. The quarterback reverse pivots and both backs come. Many times this
is accompanied with a go around blocking scheme (Tackle down guard
around) R
ge S00y ard pulls. Regardless of any backield acuony
guard puils Hat takes precedence.
o Ses
Rationale
h The ball is the fastest indicator but the jnitial movement could be in
the wrong direction.
2. The near back is decisive but can also be wrong.
‘The guard is accurate (doesn’t lie) but sone mes is a little too slow
e Tras ciso difficult 10 differentiate between ISO ‘and scoop Docking
: without seeing the backfield action
‘Ag a result, linebackers must see the total picture
Other considerations
The guard and tackle usually furn out oF the Isolation or Lead Draw:
‘Another back leads the ball carrier into the hole. Additionally, if the guard
blocks down and the tackle doesn’t (blocks out) it is an isolation.
ep geoo oof 0°
Quick Trap Blocking - One side blocks down (usually a tackle comes down oF
e@ cuinside linebacker). The opposite side jquard pulls to sap the defensive
tackle. S
enterLang Trap (Counter) blocking, As a general rule versus misdirection
(Counter) plays the linebackers should not react ‘anti they are sure. The
packside guard and either a tackle or a back will pull. The tight end will
usually come down on the inside linebacker The linebacker on the side
of the pulling guard should shout “guard” to help the opposite side
linebacker
D
Techniques vs. the run
A. Backer
1. Middle Stack
a. Key - Ball- Flow
b. Action to the tight end - slide to get even with the
atensive guard, attack fold block square with inside
Shoulder and forearm, ready to handle area ip C gap
Showlde Sam or Fritz. You can play under tackle's
block when guard reaches our tackle,
meee eae
YW»
e._ Action away from tight end - Slide quickly 19 the action-
side guard. Play his block square if ‘possible, with inside
shoulder and forearm. Be ready to handle the area just
Outside Sam oF Fritz’s fil.
BRA
aeNote: Sam of Fritz should spill off tackle plays to the outside 5° that the Backer
can play over top.
d. Isolation - attack lead blocker square, Sell out or play
with inside shoulder and forearm.
#9?
e. Trap Stay alert for tackle or guard's dow” block. Beat
him if possible, If guards pulls away, slide, ready for
tackles down block. Attack the area, ready t0 B1V° off
versus tackle’s down block.
oFB.
Sam and Fritz,
1
split End Side
b.
Key the near tangle
‘Action to you - Attack the B gap. Play according to
OS blocking scheme and play of the defensix® end.
Sart straight up the field. Attack a lead blocker or make
isn uniss by setting him up to the outside then coming
tier to the inside Make the play or make it bounce
deep and outside. If you take on the plocker,attack him
swith your inside shoulder and forearm then immediately
Come off the block to the inside:
if tackle blocks down, replace the end, tightly in the C gep-
Keep evervthing as Hight as Possio'e. Stay square, play
Lr Make it bounce
then be playable to it.
ro]
‘Action away - Attack over guard on slow 1 action to the
fight end, play catback. Keep on inside shoulder, take on
opening.Option - Play veer oF
n
34
3
veer
2. Tight end side
QB depending on blocking scheme
oss,
A
a. Key through the tackle to the all - flow.
p. Action to you - attack the C gaP Play according to the
locking scheme and
play of the defensive end Start
Straight up the field and attack 10 the same manner aS
on the split end side
@ the outside.
=
Make the play of make if bounce tO
:
If ight end blocks down, replace the defensive end in the D 88P
a —hU™Lrmrt—
°
< _ Action away ~ Attack the guard area. Realize what has
happened to the tackle ‘Stack an opening, keep everything
“820%
ns
naPFour inside shoulder versus Sc0°P for cutback.Outside veer - QB. If tight end blocks
d. Option assignment ~
e Gown, QB to Pitch, Pitch vs, down the line option
b o o———_ o——.
3 Gee
OO aoc 00 4 V
Pass Coverage
A. 2.Deep Zone vs. tight end - flanker
°
°
°
° °
e a 00080 o,
c / [ \
CURL
Cust Hip:
a s
+ a
1. Zone Pass Drops
a
Ball in the middle
1) Curls are one yard inside the hash, twelve yards deep.
ards deep.
2) Middle is in the middle of the field, 15 y
Note: For every two yards the ball moves the zone
moves one yard.
b Ball on the hash marke 1) Strong curl is three yards inside the hash, 12 yards deep.
2) Weak Curl is three yards outside the hash, 12 yards deep.
3) Middle is five yards inside the hash, 15 yards deep.
< Curl techniques
Retreat laterally to the curl zone. Jam and push #7 (who
is an immediate threat to a2 deep safety) wide to the curl
+s an gneak a peak (glance) for a number one as You 8° the
curl.
a rrr—~—r—Ee—e—e the
under.
o0®@
Middle Technique
Retreat laterally to middle zone. Look for #2 receiver:
he is the first threat. If he goes flat, #3 becomes the next
immediate threat.
B. Quarter Coverage vs. Pro Set
000@00
\
cunt - FAT Hoon M18 Cunt
e1. Curl to Flat Pass Drop
eo Get width toward the wide curl area (curl pius 2-3 yards)
TP ball is on the hash, head for the opposite hash. Hang in
the wide curl then play up to anything that shows flat, Run
with any receiver that goes flat and up.
Hook to Middle Pass Drop
Retreat to the hook area (the area directly in front of a normal
fight end 10-12 yards deep). Match up with the Hght end in the
perk area. If the ight end goes flat, hang in the middle area and
be alert to handle #3 down the middle.
C3 Deep 4 Under versus twins
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aoDEFENSIVE FRONT STACK
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JOESAR!
CONSE LU INE COACH1996
DEFENSIVE FRONT
STACKGAPS - ALIGNMENTSFide
WIDE ST -
WIDER -
WIDE -
Videss D Widese ¢
Gap aligrorent outside the TE (Widest “D7, OT Cidest “C,
OC widest “3, Center Widest “A
‘Align inside foot on the ouside foot of the TE, (Wider “D°),
OrWider °C), OG Wider B7, Center (Wider A").
straddle the ouside leg of the TE (WD), OT (WO). OG CW),
Center CWA).
[Nose on the Outside eye of the TE (D1), OT (C~i, OG B+),
Center (A+).
‘Nose on the inside eye of the TE (>), OT (C-},0G @)
Weakside of Center (A-)-
BASE (ABCD)- Head up (Nose to Nose) alignment on the TE (0), OT(C.
E-
TITER -
(OG @B), Center (AD.
straddle the inside leg of the TE (TD), OT (TO, OG (TB).
center (TAD.
‘ign your ouside foot on the side fot ofthe TE Titer “D”),
Ot etic “C7, OG (Titer “B), Center (Titer A)STACK
S °
Q °
3 ° °
oo eo Oo 2 ° Oo 2 oO] oS
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w $8 Bw F eg hl
1 TACKLE 1 NOSE
[ALIGNMENT - W8 |W. STRADOLE THE
JCUTSIOE LES OF TE.
STANCE [3 POINT STANCE
PARALLEL » SUGHT
STAGE.
© IBALL - MOVEMENT:
is
RESPONSIBILITY |"S" GAP DONT
|GET REACHED N
ro GAP
AUNREACTON |ACCORDING TOBLOCK
JOF OFFENSIVE MAN
PASS RUSH LANE| INSIDE "8" GAP
USHER TOTE
lwa, STRAOCLE THE
les oF THE CENTER
|ro THE Se SIDE
ls poINT STANCE
PARALLEL - SUGHT
STAGE.
Jar GAP DONT
loc AEC
rat GAP
\ccoRtNs TO THE
|aLocK oF THE
JOFFENSIVE MAN
Jon BLOCANG
sce
INSIDE "A" GAP
|RUSHER OSEECOCNIZE AN
BASE - Drive Block
Reach.
Cutoét.
Down Block
Cut Block
Trap.
Double team.
Blocker pull outside - Down block or ingjuence trap.
Blocker pull away - block back or reach.
Influence - Trap - Draw.
Screen.
Scoop.
Zone blocking.
Pass - Drop Back - Play Action.
Bootleg.
Fold
Invert Fold
Flock.
Base Block
Drive Reach Cutoff Doubie
oc 8 2°
x KA £ & SS
it Blic Tk Back
qo 6
Nn RO
Scoop Draw Influence _Screen Boot Kickout
3 =
3} 3} SES op
FRO a x SA “SA
‘Log(Load)
Kickout Overthrow Fold
= os oe
\e a ISA nN aS
if
coos Pp eS
AALove a Tackle - Be a Big Hitter - Love to Win
Qualities of a Defensive Lineman
4. Toughness - The tougher the challenge the Petter he plays-
2. Competitor.
Hard Worker.
o
4. Strength.
5. Quick feet
6& Quick hands.
Mentality to dominate and punish opponents
Jadgment - athletic awareness of what is happening
‘Ability to put picture schemes together and react
“Ability to shed - rush pass.
‘Gnselfish - do his job others may make the play.
‘Rihletc ability to macdmize performance and Compersate for less strenge
‘Ability to change direction.
‘Ability to stay focused.
‘Ability to come off blocks.
Loyalty /TrustDefensive Lineman
Stance
Inside Lineman - 3 point stance.
Parallel - Slight stagger to instep.
Outside Lineman - 3 point stance.
Alignments- Shade outside or inside. Nose (Head up - Inside or
outside responsibility) Wide-Loose alignment
Tite Inside alignment - Gap alignment
Key- Ball /Or Offensive man aligned on or next to him
according ‘o assignment and or situation.
Responsibility - According to defensive alignment and technique
Reaction - According fo block of offensive man and or blocking
scheme.
Pass Rush Lane- According to defensive assignment and technique.STANCE
ALIGNMENT
ASSIGNMENT
BLOW (BLOCK, DESTRUCTION)
SHEDDING
PURSUIT
TACKLING
LATERAL MOVEMENT
POWER BASE
BACK PEDAL (BALANCE)
LOW BLOCK DESTRUCTION
HIGH BLOCK DESTRUCTION
OPTION REACTION AND EXECUTION
PASS RUSH
TAKE OFF
2ND EFFORT
MENTAL ALERTNESS
PHYSICAL TOUGHNESS
TRANSITIONAL MOVES - CHANGE OF DIRECTION
REGULARLY EVALUATE YOURSELF IN THESE AREAS, YOUR
VALUE TO OUR DEFENSE IS IN DIRECT CORRELATION TO YOUR
TO THE BALL -
NEARER D0 TODAY WILL WH FOR S BS THE ENT
MASTER/EXECUTE YOUR }08 DESCRIPTION.POSITION TACKLE (NOSE)
eo
: “WA” ALIGNMENTPosition N/T WA"
1. Stance Alignment
A. 3 point slightly staggered sunce with the inside hand down and straddling
the outside (near) ieg oi the center. Be able t protect she “A” gap tothe
side of your alignmen=
2. Responsibility:
“A? gap © the side of your alignment and close back fast on plays away. Perse Maton all
outside plays.
Key:
‘The ball (Hand) and the head of the center, You will also be abie 1 fee! the soverent of
your near guard as he becomes your Ss criorty asa secondary pressure point or key.
4. Reactens:
AL Step with inside foot oneal the center's head and prot
the cor under hs as.
oeo
3. Ton] Block ®
Cencel the
your dei
3 essure of che block. main:
ie:
1D. Ball goes away from you-fight-pressure of the block squeering 1nd working,
‘across the ceniar face but don’t go so fast that you can’: protec your gap on
a cutback Slide your area of responsibil
and make the play. You must ee! =a =r
the canter of he linebacker. if he blocks the backsice inezacker you 7st
make the acide
AZo
ed
Doubie Team - Guard biocks down én you.
A. Take off deliver blew ins the she 1 on 1 Block, keep your feet
moving. Do not get knocked off LOS. Pay int> the down diock and if sere
iS a seam ty to split it. Ifyou feel the dotble team by the guards aiguent OF
von the fst swp then play out int it. Lf splitting the seam drop inside
sroulder and drive though the gap stay as low as possible. Keep your feet moving
By driving the centr (or post blocker back and creating 2 seam you can ip)
aioe your hips past the een getting thin while pulling him with your outsice
fund and swimming past him Make a pile or seat roll out as a last resort
¢
ele
aBlock Back and Guxr
A
9908
Fightin and through te cor Hock Hick Fight acess the centers fact, Gest
block
Control the LOS. cossing his lac. Don't gre ground.
Keep feet driving through te block
Only go back door if pinned
Play same asa drive block tack
cand as seen as pass reae shows.
re a! read sould e
the same asa reach h id of he
(puard as you beat the reach Zio)ee: lock Back and Guard pulls away (fon behir
snc across he centers face, Beat his
Ac Fight ino and chrough the centers Block Hack
bok
Control the 1S. crossing his face. Don't give ground
Keep feet driving through the block
hy
Only go back door if pines.
Flay same as a drive block back
”
oe
N
e to, Pass Resé
A. Take off atack the om:
Jpreoor post map read st0W
Fr ce as a reach block head or RA
guard as you beat the reach bioce
re
ig oO
oge os
x WPOSITION TACKLE
“WB” ALIGNMENTPosition T/E Technique “W8" Alignment
1. Stance Alignment
A. 3 point stance with inside hand down and slight sa55=
B. — Straddle the ouside leg of the offensive ruard.
2. Responsibility. B gap. ‘nside rusher
3. Key: Offensive guard, ball and fee! the offensive ticks
4. Rencion: Explode and step with your inside fot suaight upfield aracking 5
face and hands. Take off,
penecaion.
Ac Lent Block - Guard drive biocks you. Take ed! and Aight the pressure of Bs Bice
Manin B gap leverage untl you best he Blocker and leeare he ball Say
‘Square.
Feel cumncut 2
tp the line of scimmage don’
and do rot get eared out
rough hs head saying
ascend his biecke Consmet the hole
Double Team - CT blocks down on you.
je Take off beat the post biccker (che Guard) | an sors
Los.
2. Play out into the down block of z= offensive O7 ane # Fe
Ppltit, Ataceng and beating the offensive guard an Ses 4 2S F
Trough and erable you w only have to beat the down block
reread or on snap) ye
down lock, 8
play out into st beat
he pressure and
of the O7 head.
4. In spliteng the seam, drop your ouside shoulder 1d dive BONES BE
Sty as low as possible. Keep your fer: moving, Worx Ect
outside shoulder of the offensive guard.
5. By beating she guard's block a sears cated berwemn ihe OG 288 O72 OS
Sig ari your hips through the seam or shutle youre! through Si hole
pulling the OG with you ouside and or swimming past KET.
6. Make a pile or seat rolls as last resort - stay on the LOS. not drive cif the
ball.
ae = ale ©Reach (Lead Block)
1 Beat the guards head ard block by lading ore deiving your hands into the
Prasher, Get under the eackers pads and following through versus the high
other ling the LOS. and mabiaining leverage ar re of the
Bonp. Keep your ouside arm lckad out Devs YOU feet upfield.
Qo ©
Tv
a the comes of Tow, attack with your hinds ino blockers shoulder aré
head gear not letting Rin seo your feet and concrolling the B Gap. Ue
Tet goes outside work upfield. Great ke of ing with your insice
foot will help beat the block and prevent gering hooked - reached
ae ©
scoop Block - Ball Away from your ssiEaTEnE
hands into the blocker if possible -
Rin the LOS, Ride squenze him as you arcs
Keep the feet mov
Quick scoop means a Sghier ran ply ane wide scoop means a wider 7iay:
4. > Ball goes away you must pursue pressure down the LOS:
Guard Pulls Inside Away
ves ang ae pl away Sue swe oF TDI =
oe
a.
2 pursue down the LOS. and take pursst angie according © your assignment:
—L—
. SB
5, Must beat the block back by the o=tir-
1. Look inside - both 5
away
Guard pulls away -be ready fora block babs BY the back or center. The back may Block
Tear you) with counter action away. TH depth of the pull wil assist i teing
you the type of play- 2
‘aio be ready fora block back by the center GRvE=t fold) tight across his face if
possible.
a 2POSITION END - TACKLE
“WIDE C” ALIGNMENTTechruque - WC Technique
Stance - Alignment
Ac Bpoint with side hand down slight sugges. Be able to see che ball
B. — Straddle the outside leg of the offensive ackle. Could be dghter
depending on abiity of C tecrraque pave: f9 defend the C Cap.
- CGap. Contain rusher uniess a rush ousside of you. Contain purser
Responsibility
unless a pursuer ouside of you.
{ the OT down hand and head or the
Key: Offensive ackie- Ball. Explode on movement
ball.
Reaction: Expiode step with your inside foot anacking with the triangle face ang
hands.
ton 1 Block - tackle drive biocks into your take off anc fight the pressure of his bicck
Manuain C Gap leverage until you beat the blocker and locate the ball. Stay square,
1 Feelnum out pressure close to the inside through his hea saving s2u3r
TOs Do not go around his Block. Constric the “B Gap: Don't get tamed out.
B. Double Team. TE blocks down to you.
1 ‘Take off beat the post blocker (che ake). 1 on 1 not geting nockes
Los.
there is a seam Ey te split is
through
Play out into the down block of she TE and if
iRracking and beating the offensive ackle can crams a sean i$
‘and or erable you to only have 10 Peas biock of the TE
occ
(pre-read on sap). You can viay
3. Ifyou feel the down biock of the
; the down block fight ou: through the
out inm it. 1st beat offensive racke. V'
pressure and Coss his face if 70
hhead gear.
4. sping the seam drop your ouside shoulder and dive tzaugh De stP-
Suavaslow as possible. Keep you feet moving, Work through “of the
outside shoulder of the OT.
5, When beating the lackle's block ifa seam is created berwemn she OF ane T=
Mou can slip drive) your hips through the seam or shuifle your Sef exough the
Pole pling the OT with you oussce anc or swimming past
6. Make a pile or seat roll as a last resort. Stay on the LOS.
eabeos ae os
E =
7, The double team could be a team biock with the ght end of offensive tackle
blocking the linebacker.
gqon°0e
¥C.—-Reach (Lead Block)
he Beat the head and block by exploding and deving your hanes BE the
aera eae under she blockers pads and folowing through vEwus [R6 NE
Ce coling te LOS. and mainnining leverage and consol of the C
Cap. Keep your ouside arm locked out Drive your eet upfield.
PL ose
é
2 the comes off low artack with your hands ins the blockers shoulder and
fend gear not levang, ham into your feet and consoling the CGap. ball
Fae ao pfele, Great ake off stepping wth your inside foot
Sri help beat ihe block and prevent geting hook * reached.
poe
=
sn your assignment
1D. Scoop Block - Ball was
1, Take off ino the micke getting your hands into blocker if possible -
Tae otang the for to cover ham fiat own the LOS Ride (Squeeze?
Meonis you snack inside and upfield. Constics the "F” £9P-
Keep the feet moving to prevent the Tz FomauSng your legs.
de scoop means tight ran play. Wide stoop mean wise play.
de scoop sears a wide play.
1s have consain or net
4. Ballgoes way you susticow
pursue to the Gall.
Tackie Pulls Inside Away
h. Look inside “both guard and tackle pull wet shink sweep oF cOts
away.
pumue down LOS. and take pursuit angie scording 9 7200 assignment. GT
umes den you mst oe sre he QDs clean 8708 NE STE
Think conan. ES
sack pulls aay be ready fora block back BAG ‘The back may
Tachi Pec you) with count acon away. The depth of the pull wil assist in telling
oui itis a wide pay away from you orf he ard is going to block back on yOu.
2
Pe
-The ache pulls away (shallow to LOS.) be ready for 8 lock back by the OG
Gent fold). Fight across the face of the tur out ‘block
a7 ®°Tackle release inside -
1. Close hard to the inside - hit the OT if possible as you close and constnc
Try w prevent a clean release w the inside. (lf you have contain, you can't grt
log snede), See the ball tackle it - otherwise make sure the QB is dean,
a
fn 8
2. Get as low as possible, attack the trap and Tapper
Trap the trapper. Do fot go around the taFPer
2 as possible to the LOS.
I you see the ball or blocker c= y
‘pines of te TE. Attack low and hard through his face, Fight pressure.
hold your ground. Don't be driven down insi¢e of of the ball Vs. bootleg,
rere your tS.
4. Your assignment will tell you whether to attack and/er constrict Kom the
outs.
oe =
ones ogoee Ree
E E
‘Tackle puils to your outside
de step ott anc fook insice = read 722
and be prepared w est the down lock ‘pall anc cr a Bick
See get w yx, You can also read the deptnof a pull = vou for a Ecko 1 Pay
Sap mesrique necording to assignment If you have conan Zo not WOE SO Wher
Se ice actle infivence blocks he usualy ses Geeper and releases deeper Ouse
2
sp ese oper?
Take of into the mackie as acide 7
Pass
‘Take OF -Joow if you have responsiblity. Uf you have a rasher outside of YOu”
Ur
ig REGLESS Stancr
ofoe Spoe apos™
E E
r)
ce.POSITION END
“WD” ALIGNMENT1 Stance: alignment
A. 3 point slighty staggered stance. Be aligned with possibie ult to be able
tw see the ball.
B. —_ Straddle the outside leg of the TE. Coule be tei
ability and assignments.
snter of side according 10 the players
Responsibility D Cap. Contain rusher versus the pass unless bliter ouside of you.
3. Key: Ball- TEerslot.
4. Reaction: Explode into the T2
in the semen.
Jon 1 Block « the TE block into you sake ctf anc fight the pressure of his block. Co
pot ge hooked. Mainain “D” leverage. Say square locitng the ball. Versus uum
Sat block fight pressure and constrict the hale. QB-P vs. option (unless in a Switch,
the pirch.
ooose
Ee
3. Reach (Lead Block)
Beat the TE block by exploding your hands into the black, Do not
BLO. Constric: your area as fast as vou can by not opening a big seam. BY
Sntening him out you can shed hi as he has ro power upfield. Lock out your
outside arm while exerting pressure upfeie,
If he comes off low attack with your hands into the bieckers sho
(gear not letting him inco your feet and conzolling the “D” g=p-
goes outside work upfield.
Le coe
Te releases inside V (Crash Read) - Close hard inside to constrict the “C° BaP.
If possible use your hands to keep the Tz off inside defenders. Look inside.
Lek for a blocker coming at you from the inside. Attack the blocker if you do
Torhave contain you attack the kick out block by attacking him and getting under
the blocker forearm. If you have contain, atack and constrict keeping outside
leverage. Ifthe blocker log blocs you, use your hands to keep the blocker Bat
ard faung the ball deep. Versus option ouside veer - QB Pitch - according f0
assignment. ae
OoS Crash Read = OV-Q
Switch = Pitch-QCx. Trap - Force ball 402
same as Kickout Don't et
ie split
Kecese
Eg
out staying square and
work upheld.
cendess a rusher
Jur hands flatten him
the blocker off ane
contain ¥S. Pass
ce with yor
rage. Throw
5 slides). You tave
‘Te Arc releases «303
maintaining ouside le
‘Keep the release Sent
g
se Piteh + Arch release PIES
seam v4. down blocks out Rave HST
‘he outside in. Conse
Unless the
e
mn the option - play
sor able to conaun ard i= the pitch on the Optom
option the QE-Pith
sity - Pi
as much as possioie
TE blocks and hook UP
S Lr
fae you underneath. VS: SPREE arco concain the QB. Work ©
the OB as much as possitie
booe
& £
the blocker works your upfield 7887 the QB, we yours
se chrow him deep and you OTs
en EDLATELY WORK UP FIELD. and reestablish
the sack. When appropriate An 8 "Spin Techruque”)
ohDEFENSE
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DeFENSE____
O
OO0@0O0SECONDARY COVERAGE
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OOPENSIVE BACKFIELD COACH3 DEEP COVERAGE
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“4
le STRNG CORNER] HERO SAFETY WEAK CORNER.
TECHNIQUE _| Deep 18 [inven Zone Deep Medio 13 | Oseo 13
"ALIGNMENT 7 Yes. VS #1 5 yoS. oS #2 TE. | 12 YDS. ‘PLT 7 YOS., WS # T.E.-2X5|
sxs FORMATION
STANCE [7m - 30% [so - sot 70% - 30% Tom = 30% |
iY, 08-82 #1 [O8-20-42-41 | 0S, FEEL THEREC. Tos-#2-27 1
RESPONSIBILITY | RUN TO: LATE RUN TO: FORCE RUN: ALLEY "RUN TO: LATE CONTAIN
CONTAIN BUN AWAY. FOLD | PASS: CEE? MIDDLE | RUN AWAY: CUTOFF
RUN AWAY: CUTOFF | ALLEY Wz PASS: DEEP 1/3
PASS - DEEP 13_| PASS: WIDE CURL
TO FLAT
COACHING TILES ZTHREATS) FLY FLAT VS. SPRINT] MELT CN FRED COCK | T=. 2X 5 AND BACK FECAL
POINTS TALKTO (QUT AND 3 STE CANES, CLUE,
eo USTEN FOR SC
NOTES:
canes. 5 TE
RCD _
cue *e 3 DEEP COVERAGE
fo) °
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4 € oe
a s 3 if
a ~N
¢ ce
3
% i
BE My
3
7 . _
‘STRNG CORNER: HERO SAFETY WEAK CORNER
TECHNIQUE Deep 18 invert Zone Deep Middle 18 [Deep 18
ALIGNMENT |? ¥6s. S41 5 YOS. OS FTE. | 12 YOS. SPLIT TYDS., Wa TE 2x5
5X5 FORMATION.
STANCE. To%- 30% —~*4(S0% - 50% 70% - 30% To% - 30%
Key 8-82 $1 _[8-#3-#2-81 CBFEELTHEREC. [Q8-#2-#1
RESPONSIBILITY | RUNTO:LATE | RUNTO:FORCE "— [RUN:ALLEY RUN TO: LATE CONTAN
CONTAIN RUN AWAY: FOLD PASS: DEEP MIDDLE | RUN AWAY: CUTOFF
RUN AWAY: CUTOFF | ALLEY Ww PASS: DEEP 13
PASS - DEEP 173 | PASS: WIDE CURL
TORLAT
COACHING GLUE WS. THREATS FLY FLAT VS, SPRINT] MELT ONHAPO LOOK | T.E. 2 X 5 AND BACK PEDAY
POINTS TAK TO OUT AND 3 STEP (CANES, CLUE
Lae) USTEN FOR SC
NOTES:
ces us. TE Tere? D
ficcD1/2 COVERAGE
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T su ce e
c s -
a . PSS Fe
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5 .
Ye a
‘STANG CORNER HO
[TECHNIQUE Farrel {Dees 2
ALIGNMENT OFS Press Toad ves, OS Press
TE 2X2ocFXE TE = 2X2 of FXE
[STANCE 50% - 50% [70% - 30 50%
(ey ia 08 #2 - OB - #2
RESPONSIBILITY | UNTO: FORCE FUN TO: SECONDARY | RUN TO: SECONDARY | FUN FO: FORCE
RUN AWAY: CUTOFF CONTAIN CONTAIN RUN AWAY: CUTCFF
BMS FUNNEL, [RUNAWAY:LATE [FUN AMWAY: Late | PASS: FUNNEL FLAT
FLAT ALLEY ALLEY
PASS - DE! pass: DEE? 172
COACHING CAGE [PLAY 8 DEY OF [RAY ORD NEY ‘OF GS| LAY OFF
FOINTS wirnvouR =| CE. MELTON THE JAM SNT
MELT ON HARD LOCK | HARD LecK
[ROTES:
CRACK
wuss
TRACE1/4 COVERAGE
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o
cooaeloOo
a a a = iS
$ B e Re
vey ree
i Hind
ut . FS.
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a
‘STRNG CORNER] HO SAFETY | | WEAKCORNER
TECHNIQUE | 1/4_Mateh 174 Read Deep 172 Funnel
ALIGNMENT T Va OS YAK O of te TE | 10-12 yds. deep OS Press
Press TE = 2X2 of FX
STANCE, 70% - 30% 7o% - 30%, 70% - 30% “50% - 50%
e KEY. 3 step to #1 #2 - OB OB - 2-81 at
RESPONSIBILITY | RUN TO: LATE FUN TO:FORCE | UNTO. SECONDARY | RUNTO: FORCE
CONTAIN RUN AWAY: BACK | CONTAIN RUN AWAY: CUTOFF
RUN AWAY: CUTOFF | ALLEY RUN AWAY: LATE PASS: FUNNEL, FLAT
PASS - MATCH #1 | PASS: MAN, DOUBLES ALLEY
‘OR ZONE 14 PASS: DEEP 172
COACHING SEES TE RGST | 2 VERTICAL-MN | PLAY DED KEY OF GB] LAY OFF THE FAKE
POINTS [AND THE STREAK | -#2 SHOOT=DOUBLE | MELT ON THE ‘JAM WITH YOUR FEET.
-#2 DRAG OR BLOCK | HARD LOOK.
= ZONE 16