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MasterSlayer31_162607823

The document details a character profile for a Hill Dwarf Fighter named Guerreiro, who is at level 6 with 6,500 experience points. It includes information on abilities, skills, equipment, and personal traits, highlighting strengths in combat and a background as a Folk Hero. Additionally, it outlines the character's personality, ideals, bonds, and flaws.

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Carlos Tomazelli
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0% found this document useful (0 votes)
3 views4 pages

MasterSlayer31_162607823

The document details a character profile for a Hill Dwarf Fighter named Guerreiro, who is at level 6 with 6,500 experience points. It includes information on abilities, skills, equipment, and personal traits, highlighting strengths in combat and a background as a Folk Hero. Additionally, it outlines the character's personality, ideals, bonds, and flaws.

Uploaded by

Carlos Tomazelli
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Fighter 5 MasterSlayer31

CLASS & LEVEL PLAYER NAME


Guerreiro
Hill Dwarf Folk Hero 6.500
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

• +7 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +8 Constitution +3 19 80 --
18 +3 Intelligence
CLASS
+3 Wisdom INITIATIVE HIT POINTS
+4
+3 Charisma
Total 5d10 SUCCESSES
Saving Throw Modifiers
Resistances - Poison
DEXTERITY FAILURES
Advantage Against
16 Poison DEFENSES HIT DICE DEATH SAVES

+3 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +3 Acrobatics DEX Shields
+3 PROFICIENCY BONUS
20 P +6

+3
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

+5 P +7 Athletics STR === TOOLS ===


ABILITY SAVE DC Smith's Tools, Vehicles (Land)
+3 Deception CHA
+3 History INT === LANGUAGES ===
INTELLIGENCE
+3 Insight WIS Common, Dwarvish
25 ft. (Walking)
16 +3 Intimidation CHA
+3 Investigation INT
+3 +3 Medicine WIS SPEED

+3 Nature INT PROFICIENCIES & TRAINING

WISDOM P +6 Perception WIS


+3 Performance CHA === ACTIONS ===
16 +3 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Extra Attack
You can attack twice whenever you take the Attack
Hide, Ready, Search, Utilize, Opportunity Attack, action on your turn.
+3 Religion INT
+3 Grapple, Shove, Improvise, Two-Weapon Fighting,
+3 Sleight of Hand DEX Interact with an Object, Study, Influence

+3 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
P +6 Survival WIS
Once per short rest, you can use a bonus action to

17 regain 1d10 + 5 HP.

=== SPECIAL ===


Action Surge • 1 / Short Rest
+3 You can take one additional action on your turn.
This can be used 1 times per short rest.
SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

16 PASSIVE PERCEPTION
Maul +7 2d6+4 Bludgeoning Martial, Heavy, Two-Handed, Topple

Shortsword +7 1d6+6 Piercing Martial, Finesse, Light, Vex


13 PASSIVE INSIGHT

Unarmed Strike +7 5 Bludgeoning


13 PASSIVE INVESTIGATION

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 5 MasterSlayer31
CLASS & LEVEL PLAYER NAME
Guerreiro
Hill Dwarf Folk Hero 6.500
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES === a creature grappled by you by making another grapple
check. If you succeed, you and the creature are both
* Hit Points • PHB 71 === HILL DWARF SPECIES TRAITS === restrained until the grapple ends.

* Proficiencies • PHB 71 * Ability Score Increase • BR 20


Your Constitution score increases by 2.
* Fighting Style • PHB 72
You adopt a fighting style specialty. * Darkvision • BR 20
You can see in darkness (shades of gray) up to 60 ft.
| Dueling • PHB
When you are wielding a melee weapon in one hand * Dwarven Resilience • BR 20
and no other weapons, you gain a +2 bonus to You have advantage on saves against poison and
damage rolls with that weapon. resistance against poison damage.

* Second Wind • PHB 72 * Dwarven Combat Training • BR 20


Once per short rest, you can use a bonus action to You have proficiency with the battleaxe, handaxe, light
regain 1d10 + 5 HP. hammer, and warhammer.

| 1 / Short Rest • 1 Bonus Action * Tool Proficiency • BR 20


You gain proficiency with your choice of smith’s tools,
* Action Surge • PHB 72 brewer’s supplies, or mason’s tools.
You can take one additional action on your turn. This
can be used 1 times per short rest. * Stonecunning • BR 20
Whenever you make an Intelligence (History) check
| 1 / Short Rest • Special related to the origin of stonework, you are considered
proficient in the History skill and add double your
* Martial Archetype • PHB 72 proficiency bonus to the check.

| Champion * Ability Score Increase • BR 20


Your Wisdom score increases by 1.
* Improved Critical • PHB
Your weapon attacks score a critical hit on a roll of 19 * Dwarven Toughness • BR 20
or 20. Your hit point maximum increases by 1, and it
increases by 1 every time you gain a level.
* Ability Score Improvement • PHB 72

* Extra Attack • PHB 72 === FEATS ===


You can attack twice whenever you take the Attack
action on your turn. * Grappler • BR 167
You have advantage on attack rolls against a creature
| Special you are grappling. You can use your action to try to pin

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Maul 1 10 lb.

Half Plate 1 40 lb.

SP 0 Shield 1 6 lb.

Potion of Fire Resistance 1 --


EP 0 Potion of Healing (Greater) 1 0.5 lb.

Potion of Heroism 1 --
GP 0 Oil of Sharpness 1 --

Shortsword 1 2 lb.
PP 0
WEIGHT CARRIED

58.5 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT

270 lb.
PUSH/DRAG/LIFT

540 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Medium
GENDER AGE SIZE HEIGHT WEIGHT
Guerreiro Chaotic Neutral
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

I judge people by their


actions, not their words.

PERSONALITY TRAITS

Freedom. Tyrants must not be allowed to


oppress the people. (Chaotic)

IDEALS

My tools are symbols of my past


life, and I carry them so that I will
never forget my roots.
BONDS

I have a weakness for the vices of the city,


especially hard drink.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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