GROUND RULES
CHEERDANCE
GENERAL SAFETY GUIDELINES
1. SAFETY
1.1. Use of mini tramps, spring boards or any height increasing apparatus is not permitted
1.2. Drops (knee, seat, thighs, front, back and split drops) from a jump, stand or inverted
position are prohibited unless the majority of the weight is first borne on the
handset/feet, which breaks the impact of the drop.
2. PROPS
2.1. Only pompoms are allowed to be used as props. Each dancer needs to use the 2
pompoms during the performance. It must be held and used at 1/3 time of the whole
routine
3. UNIFORMS
3.1. Jazz pants, legging or skirts are allowed
3.2. No see through material may be worn
3.3. Underwear must not visible
3.4. No tear-away uniforms or clothing is allowed
4. SHOES
4.1. Non-marking sports shoes with solid sole and form should be worn during the
competition
4.2. All members of the team must wear the same shoe color
4.3. Lace must be securely tied with ends tucked away
4.4. Jazz shoes and ballets can be used in cheer dance
5. HAIR
5.1. All competitors whose hair is longer than a bob have to tie it away from the face
5.2. Accessories (scrunches, ribbons, rubber bands, etc.) have to be tightly secured
6. JEWELRY
6.1. Jewelry of all kinds is prohibited. This includes earrings, nose, tongue and belly button
rings, necklaces and pins on uniforms (including for religious purposes)
6.2. Jewelry is not allowed to be taped over or covered
7. MEDICAL ITEMS
7.1. Spectacles (exception: contact lenses) hearing aids and/or other medical items may not
be worn during the performances
7.2. Casts that are hard and unyielding or have rough edges must be appropriately covered
with a padded material
7.3. Physical guards such as knee support straps or wrist guards are allowed
8. INTERRUPTION OF PERFORMANCE
8.1. In the event of an injury, music and/or technical error or any other unexpected event,
the head judge reserves the right to stop the routine
8.2. The team may perform their routine from the beginning. However, judging and timing
will resume from the point at which the interruption occurred as determined by the
judges
9. UNCERTAINTY AND APPROVAL
9.1. In cases of any uncertainty, please email to pilipinascheerleading@[Link] for
advice and/or approval no later than forty eight hours before the start of the
competitions
TECHNICAL GUIDELINES FOR CHEERDANCE
ROUTINE REQUIREMENTS
1. Elements/Routine
1.1. Any acrobatic/gymnastics elements with flight prohibited
1.2. Aerial skills into stunts or pyramid is prohibited
1.3. Tosses, team and partner stunts is prohibited
1.4. Forward roll and back roll from a low position may be allowed
1.5. Recognized dance lifts are allowed in the program
2. The routine must include a minimum of 1 team cheer and sideline segment lasting no less
than 20 seconds and not more than 30 seconds
3. The compulsory cheer and sideline must be performed without music. No voice-overs or
words may be recorded to make teams’ vocal projection sound louder
4. The cheer and sideline must be performed with all members executing a continuation of at
least four (4) different arm motions simultaneously (hand on hips/thigh, clasp, and clap are
not acceptable as part of the four (4) different arm motions).
5. Filipino and English and regional dialect language is allowed for the cheer and sideline
6. Organized, formal entrances that involve organized cheers or run-ons with jumps, tumbling,
or stunts are prohibited. Cheer dancers should enter the performance area in a timely
fashion
7. Since it’s a cheer dance competition, the teams’ routine must highlight dance movement,
arm motions, and mandatory cheer. Also, stated below are the mandatory requirements for
the cheer dance routine
Compulsory Element Midgets
a) Jumps At least two (2) different
b) Pirouette One (1) single
c) Leaps One (1) kind
d) Kicks At least three (3) different
e) Splits One (1) kind
f) Arm motions Four (4) different successive arm motion
*Splits-Jumps to split immediate floor landing not allowed
*Clasp and claps are not included
TECHNICAL CATEGORIES
SHOWMANSHIP – 20 points
Facial Projections – 10 points
Eye contact, facial expression, crowd appeal, poise, costume
Energy – 10 points
Enthusiasm, spirit
TECHNIQUE – 30 points
Pirouettes/Turns – 5 points
Stability, sharpness, perfection, difficulty, combination
Splits – 5 points
Flexibility, technique, use on routine
Kicks – 5 points
Flexibility, technique, difficulty, combination
Cheer Jumps – 5 points (from 2 feet to 2 feet)
Flexibility, height, power, speed, technique
Leaps – 5 points (1 foot to 1 foot)
Flexibility, variety, difficulty, technique
Dance Arm Motion – 5 points
Sharpness, accuracy, creativity, synchronization
CHOREOGRAPHY – 30 points
Difficulty – 10 points
Degree of difficulty, consistency of standard, technique, skill of member
Musical Interpretation – 5 points
Variety, appropriateness of dance, style, effectiveness of style
Visual Effects – 5 points
Variety of dance styles, creativity, technique
Originality – 5 points
Variety of dance styles, creativity, technique
Flow of Routine – 5 points
Balance, speed, energy spacing, transitions
EXECUTION – 15 points
Formation – 5 points
Spacing, variety, perfection, level changes
Synchronization – 10 points
Sharpness, accuracy, consistency, perfection
OVERALL PRESENTATION – 5 points
Perfection of routine, appearance, energy, showmanship
PENALTY SYSTEM
The following stated deduction point(s) is based per occurrence in technical skill:
Items/Descriptions Deductions
1. Very shaky steps, incomplete turns, landing 0.5 – 3.0 per infraction
on any parts of the body except feet during
leaps or jumps
2. Missing Elements 5.0 per infraction
3. Violation of safety guidelines 5.0 per infraction
GENERAL COMPETITION GUIDELINES (10Pts PER OCCURRENCE)
A 10 point deduction per infraction will be given for each occurrence of the general competition
and safety guidelines violations.
This includes the following:
A. Routine, entrance and exit time
Exceed the allotted time
B. Entrance and exit
Any skill performed before and after the allotted routine time
C. Performance area
Participants unintentionally stepping outside of the competition boundary line
D. Routine requirements
Failure to perform any compulsory routine requirements (if a competitor is
unable to do the compulsory exercises due to injury, it will not be considered a
violation. These are the following:
i. Compulsory Cheer
ii. Mandatory Arm Motion
MISC. POINT DEDUCTIONS
Illegal Elements/Skills
Minor deductions/faults
Minor Fall/Faults
Major Fall/Faults
Non Completion of Skill
Out of Bounds (if floor area is smaller than 16m x 16m)
Props not according to regulation
Uniform not according to regulation
Unsportsmanlike conduct