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FPS Monitor Log Initialization Details

The log file records the startup of an application called FPS Monitor. It initializes settings and plugins, detects the operating system as Windows 10, and attaches to several running processes. Hardware information is collected, including the AMD Radeon graphics adapter. Scenes for monitoring and displaying data are loaded.

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0% found this document useful (0 votes)
174 views7 pages

FPS Monitor Log Initialization Details

The log file records the startup of an application called FPS Monitor. It initializes settings and plugins, detects the operating system as Windows 10, and attaches to several running processes. Hardware information is collected, including the AMD Radeon graphics adapter. Scenes for monitoring and displaying data are loaded.

Uploaded by

Balmore Zambrano
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Log file is initialized

[Link].602 Command line: "C:\Program Files (x86)\FPS Monitor\[Link]"


[Link].625 App data path: C:\ProgramData\FPSMonitor\
[Link].625 Load config...
[Link].626 Load language files...
[Link].627 User default locale: en-US
[Link].739 Set locale: en-US
[Link].743
[Link].743 ##### Software version: Build 5280 (25 Nov 2020) #####
[Link].744
[Link].744 Check for update...
[Link].467 Detected Windows 10 x64 (10.0 build 18362.1110)
[Link].467 Registry Windows 10 Home release 1909
[Link].468 Init exception handler...
[Link].468 Init capture data
[Link].478 Create window... (0,0 - 500,400) style 00CF0000
[Link].729 Interface mode: ADVANCED
[Link].898 (render)Using adapter 00000000/00009E8C : AMD Radeon(TM) RX Vega 10
Graphics
[Link].898 (render)Feature level 11.1
[Link].974 HiDPI = 1.250
[Link].140 Interface mode: ADVANCED
[Link].151 --- (PluginManager) ------------------------------------------
[Link].152 Loading memory modules...
[Link].152 caption-text-plugin : caption-text-overlay
[Link].153 color-plugin : color-overlay
[Link].154 hotkeys-plugin : hotkeys-editor-extension
[Link].155 image-plugin : image-overlay
[Link].156 misc-plugin : limit-fps-ext
[Link].158 sysinfo2-plugin : sysinfo2-ext / sysinfo2-overlay / sysinfo2-overlay-
simple / sysinfo2-alerts / sysinfo2-bar-overlay / sysinfo2-chart-overlay
[Link].161 time-plugin : time-overlay
[Link].162 Loading disk modules...
[Link].172 <ERR> Cannot copy <C:\Program Files (x86)\FPS Monitor\[Link]>
to <C:\ProgramData\FPSMonitor\hooks\[Link]>, error code: 32
[Link].427 [64 [Link]]GameHook launcher build : 5280
[Link].427 [ [Link]]GameHook launcher build : 5280
[Link].428 [64 [Link]]GameHook app folder: C:\Program Files
(x86)\FPS Monitor\
[Link].429 [ [Link]]GameHook app folder: C:\Program Files
(x86)\FPS Monitor\
[Link].430 [64 [Link]]GameHook build : 5280
[Link].431 [ [Link]]GameHook build : 5280
[Link].708 [64 [Link]]DXGI build 18362
[Link].708 [64 [Link]]64-bits graphics initialized
[Link].710 ---------------------------------------------------------------
[Link].710 [64 [Link]](HW) Initializing hardware information...
[Link].712 ---------------------------------------------------------------
[Link].712 [64 [Link]](WMI)Initializing...
[Link].754 [64 [Link]](WMI)Connected to ROOT\CIMV2 WMI namespace
[Link].763 [64 [Link]](WMI)added enum Win32_PageFileUsage
[Link].764 [ [Link]]32-bits graphics initialized
[Link].820 [ [Link]] - Attached (6624), HighInt, WinVer: 10+
[Link].885 [64 [Link]] - Attached (8704), MedInt, WinVer: 10+
[Link].971 [64 [Link]] - Attached (5700), HighInt, WinVer: 10+
[Link].043 [ razer [Link]] - Attached (5064), MedInt, WinVer: 10+
[Link].751 [64 [Link]] - Attached (8092), HighInt, WinVer: 10+
[Link].757 [64 [Link]] - Attached (17296), HighInt, WinVer: 8.0
[Link].765 [64 [Link]] - Attached (12700), MedInt, WinVer: 8.0
[Link].780 [64 [Link]] - Attached (14972), HighInt, WinVer: 8.0
[Link].796 [ [Link]] - Attached (2672), HighInt, WinVer: 8.0
[Link].876 [64 [Link]] - Attached (3204), HighInt, WinVer: 8.0
[Link].008 [64 [Link]] - Attached (1740), HighInt, WinVer: 10+
[Link].074 [ [Link]] - set DXGI hooks
[Link].121 [ [Link]] - Attached (10968), MedInt,
WinVer: 10+
[Link].183 Set CaptureMode to: GAME
[Link].188 ---------------------------------------------------------------
[Link].189 ---------------------------------------------------------------
[Link].194 added read-only scene <ALL - 1080>
[Link].199 added read-only scene <ALL - 1440>
[Link].202 added read-only scene <BENCHMARK 1>
[Link].206 added read-only scene <BENCHMARK 2 ALT>
[Link].210 added read-only scene <BENCHMARK 2>
[Link].214 added read-only scene <BENCHMARK 3>
[Link].217 added read-only scene <BENCHMARK 4>
[Link].222 added read-only scene <BENCHMARK>
[Link].228 added read-only scene <BIG ALL - 1080>
[Link].232 [ razer [Link]] - set DXGI hooks
[Link].234 added read-only scene <BIG ALL - 1440>
[Link].237 added read-only scene <BIG CHART>
[Link].242 added read-only scene <COMPARISON 2 DOUBLE>
[Link].246 added read-only scene <COMPARISON>
[Link].253 added read-only scene <CPU>
[Link].255 added read-only scene <Default>
[Link].257 added read-only scene <DESKTOP WIDGET + GAME >
[Link].260 added read-only scene <DESKTOP WIDGET 2>
[Link].262 added read-only scene <DESKTOP WIDGET 3>
[Link].264 added read-only scene <DESKTOP WIDGET 4>
[Link].267 added read-only scene <DESKTOP WIDGET 5>
[Link].270 added read-only scene <DESKTOP WIDGET 6>
[Link].273 added read-only scene <DESKTOP WIDGET ONLY>
[Link].278 added read-only scene <FPS 2>
[Link].282 added read-only scene <FPS ALL>
[Link].289 added read-only scene <FPS>
[Link].293 added read-only scene <STREAM 2>
[Link].294 [ [Link]] - set DX 9 hooks
[Link].296 added read-only scene <STREAM 3>
[Link].298 [64 [Link]] <ERR> (WMI) Failed Cannot add WMI enum
<Win32_PerfFormattedData_PerfDisk_LogicalDisk> : 80041010
[Link].299 added read-only scene <STREAM>
[Link].306 added read-only scene <YOUTUBE 2>
[Link].314 added read-only scene <YOUTUBE>
[Link].315 ---------------------------------------------------------------
[Link].315 Loading scenes...
[Link].320 added scene <ALL - 1080>
[Link].325 added scene <ALL - 1440>
[Link].330 added scene <BENCHMARK 1>
[Link].335 added scene <BENCHMARK 2 ALT>
[Link].339 added scene <BENCHMARK 2>
[Link].343 added scene <BENCHMARK 3>
[Link].348 added scene <BENCHMARK 4>
[Link].355 added scene <BENCHMARK>
[Link].362 added scene <BIG ALL - 1080>
[Link].369 added scene <BIG ALL - 1440>
[Link].372 added scene <BIG CHART>
[Link].384 added scene <COMPARISON>
[Link].391 added scene <CPU>
[Link].393 added scene <DEFAULT>
[Link].397 added scene <DESKTOP WIDGET 2>
[Link].400 added scene <DESKTOP WIDGET 3>
[Link].404 added scene <DESKTOP WIDGET 4>
[Link].409 added scene <DESKTOP WIDGET 5>
[Link].414 added scene <DESKTOP WIDGET 6>
[Link].419 added scene <DESKTOP WIDGET ONLY>
[Link].422 [ [Link]] - set OpenGL hooks
[Link].426 added scene <FPS 2>
[Link].433 added scene <FPS ALL>
[Link].440 added scene <FPS>
[Link].446 added scene <STREAM 2>
[Link].452 added scene <STREAM 3>
[Link].454 added scene <STREAM>
[Link].463 added scene <YOUTUBE 2>
[Link].474 added scene <YOUTUBE>
[Link].558 [ razer [Link]] - set DX 9 hooks
[Link].697 [64 [Link]](HW) Initializing hardware with flags:
HWINFO_CFG_DRIVE_SCAN_DISABLE HWINFO_CFG_IME_DISABLE HWINFO_CFG_GPU_I2C_DISABLE
HWINFO_CFG_PERSISTENT_DRIVER
[Link].711 [ razer [Link]] - set OpenGL hooks
[Link].922 [64 [Link]] - set DXGI hooks
[Link].317 [64
[Link]] - Attached
(9188), LowInt, UWP, WinVer: 10+
[Link].329 [ [Link]] - Attached (10104), MedInt, WinVer: 8.0
[Link].331 [64 [Link]]Executed direct injection for
<c:\windows\systemapps\inputapp_cw5n1h2txyewy\[Link]
[Link]>
[Link].348 [64 [Link]] - set OpenGL hooks
[Link].348 [64
[Link]] - set DXGI
hooks
[Link].359 [ [Link]] - set OpenGL hooks
[Link].460 <WARN> (Sysinfo) Waiting for HW init for 4 seconds already
[Link].464 [64 [Link]] - set DXGI hooks
[Link].467 [64 [Link]] - set DXGI hooks
[Link].479 [ [Link]] - set DXGI hooks
[Link].506 [64 [Link]] - set DX 9 hooks
[Link].619 [64 [Link]] - set OpenGL hooks
[Link].726 [64 [Link]] - set DX 9 hooks
[Link].737 [64 [Link]] - set DX 9 hooks
[Link].750 [ [Link]] - set DX 9 hooks
[Link].821 [64 [Link]] - set OpenGL hooks
[Link].832 [64 [Link]] - set OpenGL hooks
[Link].312 [64 [Link]] - Attached (15704), MedInt, WinVer: 8.0
[Link].530 [64 [Link]] - Attached (12940), MedInt, WinVer: 10+
[Link].540 [ [Link]] - set DX 9 hooks
[Link].555 [ [Link]] - Attached (13532), HighInt, WinVer: 8.0
[Link].377 [64 [Link]]Added sensor CPU: Vcore(V)
[Link].541 [64 [Link]](HW) Group (0): Ingame sensors
[Link].542 [64 [Link]](HW) Sensor: FPS = 0.000 fps
[Link].543 [64 [Link]](HW) Sensor: FPS max = 0.000 fps
[Link].543 [64 [Link]](HW) Sensor: Frame size = 0.000
[Link].544 [64 [Link]](HW) Sensor: Render type = 0.000
[Link].544 [64 [Link]](HW) Group (1): System: HP HP Pavilion
Laptop 15z-cw100
[Link].545 [64 [Link]](HW) Sensor: Page File Usage2 = 76.000 MB
[Link].545 [64 [Link]](HW) Sensor: Physical Memory Available =
10373.000 MB
[Link].545 [64 [Link]](HW) Sensor: Physical Memory Load = 27.200
%
[Link].545 [64 [Link]](HW) Sensor: Physical Memory Total = 0.000
MB
[Link].546 [64 [Link]](HW) Sensor: Physical Memory Used =
3876.000 MB
[Link].546 [64 [Link]](HW) Sensor: Virtual Memory Available =
8719.000 MB
[Link].546 [64 [Link]](HW) Sensor: Virtual Memory Commited =
7712.000 MB
[Link].546 [64 [Link]](HW) Sensor: Virtual Memory Load = 46.900
%
[Link].547 [64 [Link]](HW) Group (2): Core [#0]
[Link].547 [64 [Link]](HW) Sensor: Clock = 1755.056 MHz
[Link].547 [64 [Link]](HW) Sensor: Core Usage = 0.000 %
[Link].548 [64 [Link]](HW) Sensor: Temp = 77.875 °C
[Link].548 [64 [Link]](HW) Sensor: Thread #0 Usage = 15.600 %
[Link].549 [64 [Link]](HW) Sensor: Thread #1 Usage = 9.300 %
[Link].549 [64 [Link]](HW) Sensor: VID = 1.038 V
[Link].550 [64 [Link]](HW) Sensor: Clock = 1731.275 MHz
[Link].550 [64 [Link]](HW) Sensor: Power (SMU) = 0.964 W
[Link].551 [64 [Link]](HW) Sensor: Thread #0 Effective Clock =
799.108 MHz
[Link].551 [64 [Link]](HW) Sensor: Thread #0 Usage = 21.800 %
[Link].552 [64 [Link]](HW) Group (4): Core [#2]
[Link].552 [64 [Link]](HW) Sensor: Clock = 2596.912 MHz
[Link].552 [64 [Link]](HW) Sensor: Temp = 77.875 °C
[Link].552 [64 [Link]](HW) Sensor: Thread #0 Effective Clock =
635.429 MHz
[Link].553 [64 [Link]](HW) Sensor: Thread #1 Usage = 21.800 %
[Link].553 [64 [Link]](HW) Sensor: VID = 0.950 V
[Link].554 [64 [Link]](HW) Sensor: Core Usage = 0.000 %
[Link].554 [64 [Link]](HW) Sensor: Power (SMU) = 0.426 W
[Link].554 [64 [Link]](HW) Sensor: Thread #0 Usage = 21.800 %
[Link].554 [64 [Link]](HW) Sensor: Thread #1 Effective Clock =
1019.552 MHz
[Link].555 [64 [Link]](HW) Sensor: VID = 0.938 V
[Link].555 [64 [Link]](HW) Group (6): CPU [#0]: AMD Ryzen 7 3700U
[Link].556 [64 [Link]](HW) Sensor: APU STAPM = 14.979 W
[Link].557 [64 [Link]](HW) Sensor: Average Effective Clock =
643.234 MHz
[Link].558 [64 [Link]](HW) Sensor: CPU Core Current (SVI2 TFN) =
8.784 A
[Link].559 [64 [Link]](HW) Sensor: CPU Core Voltage (SVI2 TFN) =
1.050 V
[Link].559 [64 [Link]](HW) Sensor: CPU PPT FAST Limit = 37.271 %
[Link].560 [64 [Link]](HW) Sensor: CPU SOC = 71.695 °C
[Link].561 [64 [Link]](HW) Sensor: CPU TDC = 9.170 A
[Link].562 [64 [Link]](HW) Sensor: Core+SoC Power = 10.635 W
[Link].562 [64 [Link]](HW) Sensor: Memory Controller Clock
(UCLK) = 933.000 MHz
[Link].563 [64 [Link]](HW) Sensor: Thermal Throttling (HTC) =
OFF
[Link].563 [64 [Link]](HW) Sensor: Thermal Throttling (PROCHOT
CPU) = OFF
[Link].564 [64 [Link]](HW) Sensor: Total CPU Usage = 18.313 %
[Link].564 [64 [Link]](HW) Group (7): Memory Timings
[Link].565 [64 [Link]](HW) Sensor: Memory Clock Ratio = 12.000
[Link].565 [64 [Link]](HW) Sensor: Trc = 56.000
[Link].566 [64 [Link]](HW) Sensor: Trp = 17.000
[Link].567 [64 [Link]](HW) Sensor: Read Activity = 96.957 %
[Link].567 [64 [Link]](HW) Sensor: Read Total = 78795.000 MB
[Link].567 [64 [Link]](HW) Sensor: Total Activity = 96.957 %
[Link].568 [64 [Link]](HW) Sensor: Write Rate = 0.000 MB/s
[Link].568 [64 [Link]](HW) Sensor: Read Activity = 0.000 %
[Link].569 [64 [Link]](HW) Sensor: Total Activity = 0.000 %
[Link].569 [64 [Link]](HW) Sensor: Write Total = 9509.000 MB
[Link].570 [64 [Link]](HW) Group (10): GPU [#0]: AMD Radeon Vega:
[Link].570 [64 [Link]](HW) Sensor: GPU Computing (Compute 0)
Usage = 0.000 %
[Link].570 [64 [Link]](HW) Sensor: GPU Computing (High Priority
Compute) Usage = 0.000 %
[Link].571 [64 [Link]](HW) Sensor: GPU D3D Usage = 3.280 %
[Link].571 [64 [Link]](HW) Sensor: GPU Memory Clock = 933.000
MHz
[Link].572 [64 [Link]](HW) Sensor: GPU Temperature = 67.000 °C
[Link].572 [64 [Link]](HW) Sensor: GPU VCN Clock = 0.000 MHz
[Link].572 [64 [Link]](HW) Sensor: PCIe Link Speed = 8.000 GT/s
[Link].573 [64 [Link]](HW) Sensor: VDDCR_SOC = 0.800 V
[Link].573 [64 [Link]](HW) Sensor: Battery Voltage = 13.049 V
[Link].574 [64 [Link]](HW) Sensor: Remaining Capacity = 34.372
[Link].574 [64 [Link]](HW) Sensor: Wear Level = 0.000 %
[Link].575 [64 [Link]](HW) Sensor: Current UP rate = 0.000 KB/s
[Link].575 [64 [Link]](HW) Sensor: Total UP = 17.988 MB
[Link].576 [64 [Link]](HW) Sensor: Current UP rate = 0.000 KB/s
[Link].576 [64 [Link]](HW) Sensor: Total UP = 0.000 MB
[Link].577 [64 [Link]](HW) Sensor: Ping 1 = 0.000 ms
[Link].577 [64 [Link]](HW) Sensor: Ping 2 = 0.000 ms
[Link].581 (Sysinfo) Hyper-Threading: 2
[Link].581 (Sysinfo) Num threads per CPU core: 2
[Link].637 [64 [Link]] - set OpenGL hooks
[Link].705 [ [Link]] - set DXGI hooks
[Link].907 [ [Link]] - set DX 9 hooks
[Link].988 [ [Link]] - set OpenGL hooks
[Link].840 [64 [Link]] - Attached (10492), HighInt, WinVer: 8.0
[Link].978 [64 [Link]] - Attached (13220), HighInt, WinVer: 10+
[Link].057 [64 [Link]] - set DXGI hooks
[Link].060 [64 [Link]] - set OpenGL hooks
[Link].158 [64 [Link]] - set OpenGL hooks
[Link].729 [64 [Link]] - Attached (8852), LowInt, UWP, WinVer: 10+
[Link].738 [64 [Link]]Executed direct injection for <c:\program
files\windowsapps\microsoft.xboxgamingoverlay_5.420.11102.0_x64__8wekyb3d8bbwe\game
[Link]>
[Link].746 [64 [Link]] - set DXGI hooks
[Link].676 [64 [Link]]Set Active Process: cyberpunk2077
[Link].824 [64 [Link]] <ERR> (render) Failed LoadPixelShader
rgb2yuv
[Link].826 [64 [Link]]
[Link].826 ---------------------------------------------------------------
[Link].827 [64 [Link]] - ACTIVE
[Link].827 [64 [Link]] Frame size: 1920x1080
[Link].828 [64 [Link]] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
[Link].828 [64 [Link]] MultiSampleCount: 1
[Link].828 [64 [Link]] Fullscreen: YES
[Link].829 [64 [Link]] BufferCount: 3
[Link].829 [64 [Link]] SwapEffect: Flip discard
[Link].829 [64 [Link]] DirectX version: 12
[Link].711 [64 [Link]] - Attached (13384), MedInt, UWP, WinVer: 10+
[Link].991 [64 [Link]]Executed direct injection for <c:\program
files\windowsapps\microsoft.xboxgamingoverlay_5.420.11102.0_x64__8wekyb3d8bbwe\game
[Link]>
[Link].362 [64 [Link]] - set DXGI hooks
[Link].933 [64 [Link]] Release resources
[Link].124 [64 [Link]]
[Link].125 ---------------------------------------------------------------
[Link].125 [64 [Link]] Frame size: 1920x1080
[Link].126 [64 [Link]] MultiSampleCount: 1
[Link].127 [64 [Link]] SwapEffect: Flip discard
[Link].127 [64 [Link]] DirectX version: 12
[Link].314 [64 [Link]] Release resources
[Link].432 [64 [Link]]
[Link].432 ---------------------------------------------------------------
[Link].433 [64 [Link]] - ACTIVE
[Link].433 [64 [Link]] Frame size: 1920x1080
[Link].434 [64 [Link]] Fullscreen: YES
[Link].434 [64 [Link]] BufferCount: 3
[Link].945 [64 [Link]] Release resources
[Link].081 [64 [Link]]
[Link].081 ---------------------------------------------------------------
[Link].082 [64 [Link]] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
[Link].082 [64 [Link]] MultiSampleCount: 1
[Link].082 [64 [Link]] Fullscreen: YES
[Link].083 [64 [Link]] BufferCount: 3
[Link].083 [64 [Link]] SwapEffect: Flip discard
[Link].083 [64 [Link]] DirectX version: 12
[Link].282 [64 [Link]] Release resources
[Link].402 [64 [Link]]
[Link].402 ---------------------------------------------------------------
[Link].403 [64 [Link]] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
[Link].403 [64 [Link]] MultiSampleCount: 1
[Link].404 [64 [Link]] SwapEffect: Flip discard
[Link].404 [64 [Link]] DirectX version: 12
[Link].209 [64 [Link]] Release resources
[Link].349 [64 [Link]]
[Link].349 ---------------------------------------------------------------
[Link].350 [64 [Link]] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
[Link].351 [64 [Link]] BufferCount: 3
[Link].156 [64 [Link]] Release resources
[Link].273 [64 [Link]]
[Link].274 ---------------------------------------------------------------
[Link].274 [64 [Link]] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
[Link].275 [64 [Link]] MultiSampleCount: 1
[Link].275 [64 [Link]] SwapEffect: Flip discard
[Link].276 [64 [Link]] DirectX version: 12
[Link].839 [64 [Link]] - Detached
[Link].114 [64 [Link]] - Detached
[Link].114 [64 [Link]]Set Active Process: Desktop
[Link].305 [64 [Link]] - Attached (11396), HighInt, WinVer: 8.0
[Link].480 [64 [Link]] - set OpenGL hooks
[Link].368 [64 [Link]] - Attached (17088), MedInt, WinVer: 10+
[Link].758 [64 [Link]] - Detached
[Link].896 [64 [Link]] - set DXGI hooks
[Link].228 [64 [Link]] - set DX 9 hooks
[Link].012 [64 [Link]] - Detached
[Link].944 [64 [Link]] - Attached (15064), HighInt, WinVer: 8.0
[Link].048 [64 [Link]] - Attached (11240), HighInt, WinVer: 10+
[Link].881 [64 [Link]] - Attached (17316), MedInt, UWP, WinVer: 10+
[Link].101 [64 [Link]] - set DXGI hooks
[Link].158 [64 [Link]] - set OpenGL hooks
[Link].181 [64 [Link]] - set DXGI hooks
[Link].278 [64 [Link]] - set OpenGL hooks
[Link].562 [64 [Link]]Set Active Process: cyberpunk2077
[Link].697 [64 [Link]] <ERR> (render) Failed LoadPixelShader
rgb2yuv
[Link].699 [64 [Link]] - ACTIVE
[Link].700 [64 [Link]] Frame size: 1280x720
[Link].700 [64 [Link]] MultiSampleCount: 1
[Link].701 [64 [Link]] Fullscreen: YES
[Link].701 [64 [Link]] BufferCount: 3
[Link].029 [64 [Link]] Release resources
[Link].146 [64 [Link]]
[Link].147 ---------------------------------------------------------------
[Link].147 [64 [Link]] - ACTIVE
[Link].147 [64 [Link]] Frame size: 1280x720
[Link].148 [64 [Link]] Format:
DXGI_FORMAT_R8G8B8A8_UNORM
[Link].148 [64 [Link]] MultiSampleCount: 1
[Link].148 [64 [Link]] Fullscreen: YES
[Link].148 [64 [Link]] DirectX version: 12
[Link].837 [64 [Link]] Release resources
[Link].989 [64 [Link]]
[Link].989 ---------------------------------------------------------------
[Link].990 [64 [Link]] Frame size: 1280x720
[Link].991 [64 [Link]] MultiSampleCount: 1
[Link].992 [64 [Link]] BufferCount: 3
[Link].992 [64 [Link]] SwapEffect: Flip discard
[Link].561 [64 [Link]] Release resources
[Link].893 Query end session, saving...
[Link].009 End session, saved ok

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