Area of study 1:
Recording and production techniques for both corrective and creative purposes
Component 1: Recording Component 2: Technology Component 3: Listening Component 4: Production
Based Composition and Analysing and Analysing
1.1 Software and 1.1 Software and 1.1 Software and
hardware hardware hardware
1.2 Capture of sound 1.2 Capture of sound 1.1 Capture of sound 1.2 Capture of sound
(may be required for
some briefs)
1.3 Synthesis 1.2 Synthesis 1.3 Synthesis
1.4 Sampling 1.3 Sampling 1.4 Sampling
1.5 Sequencing 1.4 Sequencing 1.5 Sequencing
1.3 Audio editing 1.6 Audio editing 1.5 Audio editing 1.6 Audio editing
1.4 Pitch and rhythm 1.7 Pitch and rhythm 1.6 Pitch and rhythm 1.7 Pitch and rhythm
correction and correction and correction and correction and
manipulation manipulation manipulation manipulation
1.5 Automation 1.8 Automation 1.7 Automation 1.8 Automation
1.6 Dynamic processing 1.9 Dynamic processing 1.8 Dynamic processing 1.9 Dynamic processing
1.7 Stereo 1.10 Stereo 1.9 Stereo 1.10 Stereo
1.8 EQ 1.11 EQ 1.10 EQ 1.11 EQ
1.9 Effects 1.12 Effects 1.11 Effects 1.12 Effects
1.10 Balance and blend 1.13 Balance and blend 1.12 Balance and blend 1.13 Balance and blend
1.11 Mastering 1.14 Mastering 1.13 Mastering 1.14 Mastering
Area of study 1: Task list
Topics Content Skills, knowledge and understanding S C M
Software The core and Functions are detailed below in this table
and advanced
hardware functions of a
digital audio
workstation
(DAW) (1,2,4)
A range of Microphones; audio interfaces; microphone pre-amps; DI boxes; mixing
hardware (1,2,4) desks; outboard effects; guitar pedals
controller keyboard (4)
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Other MIDI, OSC or any other programming environments may be used (2,4)
programming
environments Awareness of new, alternative software
and new and environments used in music
emerging production*(4)
software (2,4)
The impact of The contribution of new technology to
new and
music production practices* (4)
emerging
software on
music
production (4)
1.2 Capture Gain structure Setting gain to maximise signal-to noise-ratio (1,2,3,4)
of sound and how it
affects noise Avoiding clipping, interference and hiss (1,2,3,4)
and distortion
(1,2,3,4) Pre-amp controls: phantom power; gain; pad; high pass filter; polarity; clip/
activity LED (1,2,4)
Checking input and output levels when several effects/pieces of hardware
are chained together (1,3,4)
Characteristics Dynamic, condenser
and suitability
of microphones Directional microphones; (cardioid, hypercardioid and figure of eight polar
(1,2) patterns): omnidirectional microphones
Proximity effect
Microphone frequency responses
Sensitivity
The Dynamic; condenser; ribbon
characteristics
and
suitability of
microphone
types (3,4)
Microphone Single and multiple microphone techniques
techniques (1,2)
Placement distance and angle
Managing spill and background noise
Eliminating plosives
The suitability Suitable distances and angles
of microphone
placement Recording instruments using a single microphone
techniques (3,4)
Recording instruments using multiple microphones, e.g. drum kit
On-axis and off-axis frequency responses (4)
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The advantages Advantages and disadvantages of different polar patterns (4)
and
disadvantages
of microphone Directional: cardioid; hyper cardioid; figure of 8
types in terms Proximity effect
of polar pattern
Omnidirectional
and frequency
response (3,4)
Frequency response and transient response
Advanced Understanding phase relationships between multiple microphones (4)
microphone
techniques (3,4) Coincident and spaced stereo pairs
How Sensitivity
microphones
work (3,4) Microphone switches: pad;
high pass filter; polar pattern
switch
Microphone accessories:
pop shield;
elastic suspension/cradle
electromagnetic induction; (4)
capacitance Diaphragms; (4)
moving coil; (4)
plates (4)
Phantom power (4)
1.3 How synthesis Selecting and mixing sine, triangle, pulse, square and saw waveforms;
Synthesis is used to white noise; low frequency oscillator (LFO); filters (low pass and high pass);
create sounds envelopes
(2,3,4)
How timbre is How timbre is affected by cut-off frequency resonance, attack, decay,
affected by a sustain and release (amplitude envelope)
wider range of
parameters Mapping envelope and LFO to filter cut-off and pitch
(2,3,4)
Oscillator octave, coarse and fine tuning
Pitch bend range
Monophonic; polyphonic (4)
Portamento; arpeggiator
1.4 Editing samples Cutting/trimming ● Tuning
Sampling (2,3,4)
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Looping (2,3,4) Loop points
Crossfades
Zero crossings; cross-fade looping (4)
Pitch mapping Transposing
(2,3,4)
Advanced Sample rate and bit depth
Parameters
(3,4) Reversing samples
Using synthesis parameters on
samples, e.g. filter and envelope (4)
Setting pitch key zones (4)
Velocity layering (4)
Time-stretch (4)
Other sampling Reversing samples; stuttering
parameters (2)
Using synthesis parameters on samples, e.g. filter and envelope
Setting pitch key zones
Velocity layering
Context (2) Use of samples in new contexts to create new meanings or effects
1.5 Real-time input Using a MIDI controller keyboard
Sequencin (2,4)
g
Non real-time Step grid (drum editor)
input (2,4)
Using a pencil tool to draw in notes
Quantise (2,3) Hard quantise values e.g.8,12,16, 24, 32 (and note length equivalents)
Swing/percentage quantise
Groove templates (2)
Snap / grid (4)
Editing skills Piano roll and list editor
(2,3,4)
Velocity and note length
Cutting, looping and duplicating
How MIDI Note on/off; pitch; controllers; pitch bend; LSB and MSB; tempo data in
works by bpm
studying
data bytes (4) Setting a fixed tempo and applying tempo changes
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1.6 Audio Truncating Scissor tool/split
editing (1,2,4)
Lead-in and lead-out times (4)
How to remove Fades and cross fades
clicks and noise
(1,2,3,4) Removing hiss, hum and plosives(3,4)
How and why For example, discontinuous waveforms
clicks and
and plosives
other noises
occur (4)
Audio editing Normalising and inverting waveforms
functions (1,2,4)
1.7 Pitch How to correct For example, re-tuning a vocal part with automatic tuning
and rhythm inaccuracies in
correction pitch (1,2,3,4) Manually tuning individual notes using pitch shift (1,3)
and
manipulatio Manually tuning individual notes by drawing in pitch, playing via MIDI or
n offline pitch shift process (2,4)
Replacing small errors with material from elsewhere in the song (1)
How to correct Replacing small errors with material from elsewhere in the song (1,3)
inaccuracies in
rhythm (1,2,3,4) Manually cutting and moving notes that are out of time
For example, tightening drum parts using audio quantise (2,3,4)
Parameters that Pitch: use of automatic tuning as a creative effect; response time; fine
allow greater tuning in cents
control and
creativity Pitch: selecting notes / scales
(1,2,3,4) (3)
Pitch: formant shifts (2)
Rhythm: groove templates; time stretching (2,3)
selecting different algorithms; formant shifts; fine tuning in cents;
polyphonic re-tuning (4)
Rhythm: transient detection threshold; groove templates; selecting different
algorithms; time-stretch (4)
1.8 Volume and Fades and movement in the stereo field
Automation pan automation
(1,2,3)
How to use
volume and pan
automation
(3,4)
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Automating For example, cut-off frequency and delay feedback
parameters of
plugins (1,2,3,4)
1.9 Uses of Situations when you would use a compressor and or/gate
Dynamic compression
processing and gating Limiting; expansion; de-essing
(1,2,3,4)
Pumping
Core and Compressor threshold, ratio and make-up gain, attack, release, knee
advanced
parameters of a side-chain
compressor
and gate Gate threshold, attack, release, reduction/range
(1,2,3,4)
Gate threshold, reduction/range attack, release, hold and side-chain (4)
Drawing graphs of compression and gating (4)
1.10 Stereo Pan (1,2,3,4) Setting pan positions for individual parts (tracks, instruments and/or vocals)
in a recording (1,2,4)
How to identify pan positions of individual parts (tracks
instruments and/or vocals) in a recording (3)
Panning law, Stereo widening
mono-summing
and mid-side Mono compatibility
processing (1)
1.11 EQ Different types Low shelf; high shelf; band; low pass filter; high pass filter; band pass filter
of EQ in a
recording Correcting problems including sibilance, noise and resonances
(1,2,3,4)
Parametric EQ; graphic EQ (4)
How different Gain; frequency/cut off; resonance; Q; slope
parameters
affect sound Drawing graphs of EQ (4)
(1,2,3,4)
1.12 Core and Wet/dry and bypass settings
Effects advanced
parameters Core and advanced parameters as listed for each effect
(1,2,3,4)
Using inserts and effects (4)
Reverb (1,2,3,4) Room; hall; plate; spring, gated; reversed
Reverb time pre-delay time; high frequency damping
Delay (1,2,3,4) Single and multi-tap; slapback; timed; ping pong
Delay time; feedback; number of repeats; delay pan and EQ
Automatic double tracking (ADT)
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Modulated Flange; chorus; phaser
delay (1,2,3,4)
LFO rate; LFO depth; feedback
Comb filtering
Wah wah pedal Band pass filter
(1,2,3,4)
How the pedal controls the centre frequency (4)
Distortion Overdrive; fuzz
(1,2,3,4) Gain/drive; tone
Amp modelling parameters: amps and speaker types; virtual mic type/
placement (1,2,4)
Tremolo LFO rate; LFO depth
(1,2,3,4)
Tremolo (3,4) Identify tremolo in a recording(3)
LFO rate(4)
Vocal effects Vocoder; Talk Box
(1,2,3,4)
Vocal effects (4) Vocoder
Lo-fi (3,4) Bit-crushing; vinyl surface noise/crackle effects; telephone effect; vocal
distortion; ambient/found sound
1.13 Balance The relative balance of parts (tracks, instruments and/or vocals)
Balance (1,2,3,4)
and blend
Blend (1,2,3,4) How blend is affected by compression, EQ and effects
1.14 Perceived Limiting
Mastering volume (1,2,3,4)
Understanding Master EQ, e.g. high shelf boost and rumble (high pass) filter
how EQ is used
in the mastering
process
(1,2,3,4)
Mastering Stereo width; master reverb wet/dry mix (3)
parameters
(3,4) Limiter gain (4)
Fade in/fade out (4)
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