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Fun Water Games for All Ages

This document describes 5 water games that can be played in a pool: 1. "Jazzel Says" is a variation of Simon Says where one player gives directions and others follow only those preceded by "Jazzel Says". 2. "Treasure Hunt" involves one player hiding coins in the water for others to find, with the finder becoming the next hider. 3. "Cardboat Race" has players build cardboard boats and race across the pool without sinking. 4. In "Invisi-Bottle", a bottle is tossed into the water and players try to find its invisible location. 5. "Stop Baby Shark Stop" uses the song to
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0% found this document useful (0 votes)
193 views4 pages

Fun Water Games for All Ages

This document describes 5 water games that can be played in a pool: 1. "Jazzel Says" is a variation of Simon Says where one player gives directions and others follow only those preceded by "Jazzel Says". 2. "Treasure Hunt" involves one player hiding coins in the water for others to find, with the finder becoming the next hider. 3. "Cardboat Race" has players build cardboard boats and race across the pool without sinking. 4. In "Invisi-Bottle", a bottle is tossed into the water and players try to find its invisible location. 5. "Stop Baby Shark Stop" uses the song to
Copyright
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1. JAZZEL SAYS!

WATER GAME

This game is applicable in water pool area and open sea water.

Mechanics on how to play:

 Everyone can join. There is no limitation in players.


 One player plays Jazzel and gives directions for the other players to
follow such as:
“Jazzel says don’t move and stop!”
Jazzel says jump!”
“Jazzel says leap into the water!”
“Jazzel says swim front crawl!”
“Jazzel says floating!”

 The rest of the players will be the follower.


 If a direction is given without “Jazzel says and a player follows this
direction this player will be out,
 If someone does not obey Jazzel Says direction they are also out.

Declaring winner:

The player that remains the longest great follower becomes the next one to
be the Jazzel.

2. TREASURE HUNT

This game will test the players eye sight, speed and diving style. Applicable
only in pool area. The treasure is a peso coin either 1 , 5 or 10 peso that will
be thrown in the water. Before the game start every player will do the
“rock-paper-scissor or jack en poy” to identify who will be the thrower of
the treasure.

What you’ll need:

 Peso coins (1,5 or 10 peso)


 6 players
 Song/Music

Mechanics on how to play:


 Maximum of 5 players is needed + 1 as treasure thrower,
 Before the treasure is thrown the rest of the player should look
opposite to the water so that they can’t easily find where the
treasure lands.
 When the player successfully throw, it will says “GO” then he/she will
play any song.
 Players should move with speed and accuracy so that their effort in
diving will not a waste of time and effort to retrieve the treasure.
 There is a twist, they should finish finding the treasure as fast as
they can before the song played stops.
 When there is no one able to find and retrieve the treasure every
player will do the “Taga saan ka challenge dance” in the water and the
sequence of the game will restart.

Declaring winner:

The player who gets the treasure first will be the winner and the value of
the peso coin will be double as the price. But the winner will become the next
treasure thrower.

3. CARDBOAT RACE

What You’ll Need:

 6+ players
 Several cardboard boxes
 Ducktape
 Paddles (optional) for a twist Just hand

Mechanics on how to play:


 In the carboard boat race, players first construct a boat out of
cardboard boxes and duct tape for 30 minutes (optional).
 Once the boat is constructed, players line up in their boats at one end
of the pool.
NOTE: the player will ride the cardboat.
 On “GO”, players paddle across the pool as quickly as possible only
using their hands.
 When its in the seawater the cardboat will paddle out to reach the
person acts as the station in position and paddle back to the finish line
where they started.

GOAL: To paddle quickly as possible and finish the laps first without
sinking.

Declaring winner:
The player who reaches the finish line first or sinks last wins.
4. INVISI-BOTTLE

This game is fun and entertaining and different swimming style is applicable
even diving as long as the invisible bottle can be find.

What You’ll Need:

 Maximum of 10 Players
 Water bottle (with cap)

Mechanics on how to play:

 Players will line up facing opposite in the pool meanwhile a helper fills
a water bottle to the very top with water, close it using the cap and
toss or throw it into the water.
 On a count of three, players turn around and jump into the pool to
find the water bottle.

NOTE: Although this may seems simple, but this game is extremely challenging
as the bottle will camouflage with the pool water to the point where it is
becoming invisible.

5. STOP BABY SHARK STOP

What You’ll Need:


 8 players or more
 Music (Baby Shark or any kind)
 Baby group and the shark

Mechanics on how to play:

 Out of the 8 players one will act as the Shark and the rest will be the
Baby
 The Shark goal is to catch each baby swims in different direction.
 To put a fun twist there is Music (Baby Shark) and it will follow the
Stop dance rule: as when the music play dance and when its stop so
stop. In this case when the music is playing the shark can freely catch
any babies while dancing in the beat and when it music stops so shark
as well will stop.
 Both the shark player and babies should swim and not just walk.
 The babies have the chance to stay out of the water for only 5 second
at a time.
 The shark will keep going until all the babies were caught and start
again.

NOTE: Players are not allowed to leave the water. Once a person is caught they
either stand or sit on the side of pool.

Declaring winner:

There is literally no winner in this case as the first baby that the shark
caught will become the next Shark.

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