0% found this document useful (0 votes)
547 views2 pages

OSR RPG Adventures and Creators Guide

This document discusses the history and creativity of the Old School Renaissance (OSR) tabletop role-playing game movement. It notes that while OSRIC helped kick off the movement, it was not the original text that inspired later retro-clones. It recommends several rulesets and adventure modules written by key figures in the OSR community as examples of the true creativity in the space.

Uploaded by

Fake Sae
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
547 views2 pages

OSR RPG Adventures and Creators Guide

This document discusses the history and creativity of the Old School Renaissance (OSR) tabletop role-playing game movement. It notes that while OSRIC helped kick off the movement, it was not the original text that inspired later retro-clones. It recommends several rulesets and adventure modules written by key figures in the OSR community as examples of the true creativity in the space.

Uploaded by

Fake Sae
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Don't focus so much on the rulesets, they are basically vessels for adventures.

Also the OSRIC kicked off the movement, but its not the UR-text from which all
other retro-clones flowed. If you want history, which you seem to be intrested in,
try reading Playing at the World by Jon Peterson.

Also I wouldn't spend so much time in various rulesets that are essentially the
same: Play Swords and Wizardry for 0e D&D, Old School Essentials for BX D&D. And if
you want exotic:

MOTHERSHIP

TROKIA!

Into The ODD

Knave

But the true creativity in the OSR is on the old blogs and through the
adventures/modules that were written:

Patrick Stuart- Deep Carbon Observatory, Fire on the Velvet Horizon, Silent Titans,
Veins of the Earth

Ben Milton- Questing Beast, Maze Rats, Knave (everything on his channel is good)

Scrap Princess- Fire on the Velvet Horizon, Veins of the Earth, Deep Carbon
Observatory

FM Geist- Mothership, Dead Planet, Pound of Flesh, The Demon Collective vol. 1

Emmy Allen- Gardens of Ynn, The Stygian Library

Ben L.- Through Ultan's Door 'Zine, Through Ultan's Door vol 2

Zedeck Siew- Thousand, Thousand Island 'Zine, Creatures of Near Kingdoms, Lorn Song

Courtney Campbell- Perdition, Megadungeon 'zine, and ton of other stuff

Chris McDowall- Into the Odd, Bastionland

Skerples- Tomb of the Serpent King, Kidnap the Archpriest, Magical Industrial
Revolution

Sean M- Mothership, Dead Planet, Pound of Flesh

Jacob Hurst- The Dark of Hot Spings Island, Silent Titans

Luka Rejec- Ultraviolet Grasslands, Witch Burner

Greg Gillespie- Barrowmaze, Forbidden Caverns of Archaia, Barrowmaze: Highfell

Mike Evans- Hubris, Death is the New Pink, Gathox Vertical Slum

David M- Yoon Suin

Gavin Norman- Wormskin 'zine; B/X Essentials

Kiel Chenier & Arella Prest- Five Courses of Strad, Weird on the Waves
Reylando Madrinan- BREAK!! RPG

Stacy Dellorfano- ConTessa

Clint Krause- Vacant Ritual Assembly 'zine, Drift Wood Verses

David Shugars Camilla Greer, Comrade Pollux, Mabel Harper, Lauren Bryce. - Demon
Collective Vol. 1

Jack G.- The Dirge of Urazya

Dyson Logos- A lot of awesome maps you see everywhere

Micheal Prescott- A lot of 1ish-page dungeons

Jez Gordon- Feral RPG and a bunch of other stuff

Chris Kutalik- Slumbering Ursine Dunes, Misty Isles of Ed, Fever-Dreaming Marlinko

Jacob Butcher- Temple of the Blood Moth

Anthony Huso- Geir Loe Cyn-crul, Mortuary Temple of Esma, Zelwjin Falls, Night Wolf
Inn

Micheal T. Lombardi- Beneath The Canals (which is including a bunch of other


awesome people)

Daniel Sell- Trokia!

You might also like