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Indoor Recreation: Scrabble Module 8.3.1

The document outlines the core learning standards and competencies for 8th grade Physical Education focusing on indoor recreational activities like scrabble. It provides an introduction and overview of scrabble, describes the most essential learning competencies students should achieve, and includes pre-test questions to assess student knowledge on scrabble rules and strategy.
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0% found this document useful (0 votes)
342 views16 pages

Indoor Recreation: Scrabble Module 8.3.1

The document outlines the core learning standards and competencies for 8th grade Physical Education focusing on indoor recreational activities like scrabble. It provides an introduction and overview of scrabble, describes the most essential learning competencies students should achieve, and includes pre-test questions to assess student knowledge on scrabble rules and strategy.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Cuenca Institute, Inc.

Junior High School Department


Gen. Malvar Street, Brgy 3, Cuenca, Batangas
3.1
Module No.
(043) 342-2045 | cuenca_institute@[Link]
S.Y. 2021-2022

Name of Learner ___________________________________________


Grade & Section ___________________________________________

PHYSICAL EDUCATION 8
Mrs. Charie M. Palma/Ms. Allianne D. Lopez
09496989467/09467013152
chariemhel1714@[Link]/lopezallianne0120@[Link]

Cuenca Institute - Junior High School 1 PHYSICAL EDUCATION 8


GRADE 8 — PHYSICAL EDUCATION

CORE LEARNING AREA STANDARD:

The learner demonstrates understanding of the concept of physical fitness and


physical activity in achieving, sustaining, and promoting an active life for fitness and
health.

GRADE-LEVEL STANDARD:

The learner demonstrates understanding of integrating physical activity


behaviors in achieving an active lifestyle.

CONTENT STANDARD:

The learner demonstrates understanding of the benefits that the family can
derive from participating in indoor recreational activities.

PERFORMANCE STANDARD:

The learner takes part in indoor recreational activities that promote lifelong
fitness and wellness in the family.

LEARNING COMPETENCIES:

The learners should be able to...

 discuss the nature/background of the game scrabble;

 explain the health and fitness benefits derive from playing scrabble;

 execute basic skills and tactics in indoor recreational activities;

 interpret rules and regulations of the game scrabble;

 apply knowledge of rules and regulations in scrabble; and

 promote indoor recreational activities to family members.

Cuenca Institute - Junior High School 1 PHYSICAL EDUCATION 8


PHYSICAL EDUCATION
QUARTER 3 - MODULE 1
INDOOR RECREATION

INTRODUCTION
Indoor recreational activities are voluntarily undertaken for pleasure, exercise,
relaxation, and leisure. It is a way of rejuvenating the mind and the body especially when
you are caught in situations such as hectic jobs and routine chores. This is why you have
these modules, for you to indulge in some recreational activities like scrabble, chess,
and domino.

OVERVIEW
Scrabble is one of activities that affect what, when, and how people recreate
including change in lifestyle, family structure/commitments, work demands, and
work-life balance. Participating in this leisure and recreational activities can foster a
range of positive benefits including. Opportunities for health, well being, and
quality lifestyle for the community. Personal development, expressions, creativity,
individuality, social, physical and intellectual, and close family ties/relationship.

MOST ESSENTIAL LEARNING COMPETENCIES


 discuss the nature/background of the game scrabble;

 explain the health and fitness benefits derive from playing scrabble;

 execute basic skills and tactics in indoor recreational activities;

 interpret rules and regulations of the game scrabble;

 apply knowledge of rules and regulations in scrabble; and

 promote indoor recreational activities to family members.

Cuenca Institute - Junior High School 2 PHYSICAL EDUCATION 8


PRE-TEST

A. Directions: Put a positive sign ( + ) if you agree with the statement and negative sign
( - ) if you disagree. Write your answer on your notebook.

1. Playing scrabble will enhance your vocabulary.


2. Scrabble is played with exactly 100 tiles.
3. The objective of scrabble is to score more points than one’s opponent.
4. Playing scrabble with your family will not only enhance your vocabulary
but also increase closeness within.
5. Players cannot place any word which can be found in a Standard English
dictionary.
6. Reading books will help you improve your vocabulary.
7. Generally, foreign words can be placed on the scrabble word.
8. You can play blocking to stop your opponent from making a potentially
large score.
9. Enhancing your skills and strategies can be done through online
scrabble competition or watching online videos about scrabble
strategies and techniques in playing.
10. Concept of sportsmanship cannot be applied in playing scrabble.

B. Directions: Choose the correct answer from the given choices below.
11. Which of the following scrabble tiles have a value of five points?
A. D B. X C. K
12. What particular color of the cells on the scrabble board. Corresponds to a triple
word score?
A. Light Blue B. Dark Red C. Dark Blue

Cuenca Institute - Junior High School 3 PHYSICAL EDUCATION 8


13. How many bonus points will be given to a player who is able to place all
seven tiles on the board at the same time?
A. 50 B. 100 C. 150
14. Which of the following scrabble terms that is used to stop the opponent
from making a potentially large score?
A. Bluffing B. Blocking C. Challenge
15. When a rack has more than one of a given letter, it is called as?
A. Dumping B. Hold C. Duplication

Indoor recreational activities are


undertaken in the comfort of one’s home
or specifically indoor and they are to
recreate the mind and soul of a person.

Cuenca Institute - Junior High School 4 PHYSICAL EDUCATION 8


EXPLORE

 ACTIVITY 1 “Recreational Activity Terms” (ON-LINE)


1. Table A contains terms used in playing different indoor recreational activities while
Table B serves as your matching board.
2. Select from Table A. the terms used in playing scrabble and place it on the space
provided for in Table B.

TABLE A — TERMS

TABLE B — SCRABBLE MATCHING BOARD

Cuenca Institute - Junior High School 5 PHYSICAL EDUCATION 8


FIRM—UP

 ACTIVITY 2 “Watch and Learn” (ON-LINE)

 The activity aims to introduce to you the basic skills in playing scrabble and how
each skill is properly executed.

 Video aided instructional materials will be used for your skill acquisition.

 Kindly visit and download this site [Link]/watch?v=62RxWIKEnqM How


to play scrabble.

Process questions:
1. What are the materials used in playing scrabble?
2. How many players can play in any game of scrabble?
3. Why do you need to follow correctly the rules of the game scrabble?

Cuenca Institute - Junior High School 6 PHYSICAL EDUCATION 8


 ACTIVITY 3 “BEFORE AND AFTER” (OFF-LINE)
Let us see how familiar you are with the topic of this unit.

Direction: Give your insight to the question. Answer only the “Before” column. It will
help you as you go along on this unit.

What particular rules of the


game will enhance your
knowledge/skills about the
game scrabble?

Scrabble

1. BINGO - Any word played that uses all seven letters on the rack, earning a bonus of
50points.

2. BLOCKING - The act of playing a word on the board that stops the opponent from
making a potentially large score. It also refers to the act of playing words that make it
harder for either player to score many points.

3. CHALLENGE - An opponent calls a "CHALLENGE" when s/he thinks a play is not


acceptable (i.e. not in the OWL or Merriam-Webster Collegiate Dictionary, Eleventh
Edition). A Word Judge is called to verify which words are acceptable or not.
Whenever there is a challenge, someone loses one turn.

4. COUNT TILES - players often count tiles at two different times:


1) before a game begins to ensure that there are 100 tiles;
2) near the end of the game, when knowing exactly how many tiles remain to be
played can be crucial for the astute player.

5. DOUBLE-DOUBLE - When a player makes a play with letters that cover two
Double-Word Squares. The bonus for covering two DWSs one play: quadruple the
sum of the value of the letters of the "Double-Double" word. The sum should include
that extra values earned form any DLS covered that turn only.

Cuenca Institute - Junior High School 7 PHYSICAL EDUCATION 8


6. END GAME - The portion of a SCRABBLE game when there are less than seven tiles
left to draw from the bag.

7. HOOK LETTER (A.K.A. HOOK) - A letter that will spell a new word when it is
played with in the front of or at the end of a word already on the board. Example:
With HARD on the board, the letter Y is a hook letter since HARDY is acceptable.
Likewise, the letter C can be "hooked: since CHARD is acceptable.

8. PASSING - A player may pass his/her turn by not exchanging tiles and not making a
play on the board. The player scores zero and says "Pass!" and starts opponent's
timer. It is now opponent's turn. Note that when there are 6 consecutive scores of zero
in a game, the game is finished.

9. SCRABBLE- is a word game in which two to four players score points by forming
words from individual lettered tiles on a gameboard marked with a 15-by-15 grid.

10. TILES - Game equipment consisting of a flat thin piece marked with characters and
used in board games like Mah-Jong, Scrabble, etc

Rules in Playing Scrabble


 All tiles should be placed in a letter pouch or placed face down on the table beside
the board.

 Ensure that letters are well mixed, and that players do not know which letter is in a
particular spot.

 To determine who goes first, each player draws a letter – the player with the letter
closest to “A” goes first. The ‘blank’ tile automatically goes first.

 Ensure you thoroughly remix the tiles before drawing letters. Each player draws 7
letters and places them on his or her letter rack.

 There are three main steps to a turn:


1) Play a Word
2) Total the Score for that Word
3) Draw Tiles to Replace the Tiles Played

Cuenca Institute - Junior High School 8 PHYSICAL EDUCATION 8


 The first player must play his or her first word on the center square of the board, the
spot that has a ‘star’ on it.

 All words must be two or more letters long. Words are played either vertically or
horizontally. Diagonal word play is not permitted.

 Play always moves clockwise (to the left). Each player must playoff of words already
present on the board. This may involve changing existing words (for example,
making the word ‘play’ into ‘player’) or by incorporating a letter into the word you
are playing.

 You can place letters in both directions on a single turn. The letters placed must form
complete words. Anytime two or more letters touch, they must form valid, legal
words. For example, if you add an ‘s’ to an existing word to make it plural and then
build a separate word from that ‘s’ in the opposite direction, you will get full credit
for both words. No tile can be moved or shifted once it is played (baring a successful
challenge).

 Whenever a word is played, other players may challenge the word if they do not
believe it is a real word or it is spelled wrong. According to Scrabble rules, players
should agree before the game begins on the dictionary that they will use.

 If you want to challenge an opponent’s word, you must challenge it before the play
moves on to the next player. If the challenged word is not legal, the tiles must be
returned to the player’s hand and that player loses the turn. If a word is challenged
and it is legal, the challenger loses his or her next turn. If multiple words are made in
a turn, all words are challenged when one word is challenged. If any of the words are
not legal, all tiles will be returned to their owner’s hand and that player loses his or
her turn.

 The dictionary should only be consulted if a word is actually challenged and should
never be used before a word is played for verification purposes.

Score Keeping
One player should be elected as the score keeper. The scorekeeper should
double check the tally for each word. Each letter tile has the value of that letter. Unless
the tile is on a Premium Letter Square, these should be counted at face value and
totaled for the word.

Cuenca Institute - Junior High School 9 PHYSICAL EDUCATION 8


Winning the Game
When one player plays his or her last tile, and no more tiles are available to
draw, the game is over per scrabble rules. Any remaining tiles should be subtracted
from that player’s score. The player with the highest score wins the game. You may opt to
allow each player one turn to attempt to play as many of his or her remaining tiles as
possible.

Scrabble helps build language skills, and


your skills will develop more if you are directly
engage with your family. Scrabble is a social
game and it can top the list of family fun
activities. It is a form of recreational activity that
allows you and your family to relax, forget any
pressing concerns and improve mental
capabilities. To sum up everything, it is a way of
enhancing family bonding/camaraderie.

Cuenca Institute - Junior High School 10 PHYSICAL EDUCATION 8


DEEPEN

 ACTIVITY 4 “PLAYING SCRABBLE WITH MY FAMILY” (OFF-LINE)

 ACTIVITY 5 “SCRABBLE LETTERS” (OFF-LINE)


Directions: Identify the common scrabble terms that you have learned before. Complete
the corresponding scrabble letters placed on the scrabble board. Use the guide
statements below as your reference to complete the scrabble terms. Write your answers
in your activity notebook.

 In scrabble, it is a term that describes a rack that has more than one of a given letter.

 It consists of two blanks, the four S’s and the letter J, Q, X and Z.

 A piece that is being used in playing scrabble.

 It is a word game in which two to four players score points by forming words from
individual lettered tiles on a game board marked with a 15-by-15 grid.

Cuenca Institute - Junior High School 11 PHYSICAL EDUCATION 8


7. A term used in scrabble when an opponent thinks a play is not acceptable.
8. A letter that will spell a new word when it is played with in the front of or at the end of
a word already on the board.
9. This is a dark red square on the scrabble word. When a word is played using this
square, then the points for the word are multiplied by three.
10. Any word played that uses all seven letters on the rack earning a bonus of 50 points.
11. The act of playing a word on the board that stops the opponent from making a
potentially large score.
12. Term in scrabble wherein the player may “pass” his/her turn by not exchanging tiles
and not making a play on the board

Cuenca Institute - Junior High School 12 PHYSICAL EDUCATION 8


TRANSFER

 ACTIVITY 6 “SCRAPBOOK MAKING” (OFF-LINE)

Scrapbook containing pictures of your


family playing SCRABBLE

 On your scrapbook, paste pictures that


you have taken while playing with your
family at home.

 Put a short description, including the


date and place of each picture/s and write a
short essay on the benefits that your family
may derived from playing the game

CRITERIA:

Content / relevance of picture presented 30%

Creativity and resourcefulness of presentation 30%

Understanding the benefits from playing SCRABBLE on family’s fitness


and wellness

TOTAL 100%

Cuenca Institute - Junior High School 13 PHYSICAL EDUCATION 8


“BEFORE AND AFTER”
Direction: You’re almost done! After completing the task in this module, write what you
have learned in the column “After”.

What particular rules of the


game will enhance your
knowledge/skills about the
game scrabble?

PERFORMANCE TASK (OFF-LINE)


ACTIVITY 6 “MINI SCRABBLE GAME TOURNAMENT ”
This activity aims to synthesize and apply what you have
theoretically and practically learned in the previous learning sequence.
Decision making, critical thinking and sportsmanship will be revealed
and developed. (Ask someone to take a picture of you while doing this
activity and put the pictures in a powerpoint presentation.)
1. With your family form a group with 4 members each.
2. Assign an observer & a recorder while the other members of the
group will play.
3. While playing, the observers / recorders will record their
observations on skills / tactics used/applied by the players.
4. At the end of the game, make a reflection paper 3-5 sentences
sharing your experiences in the game.

Cuenca Institute - Junior High School 14 PHYSICAL EDUCATION 8


References

 Department of Education. Grade 8 Physical Education Learner’s Module. Pasig City:


Department of Education.

Prepared by: Checked by:

ALLIANNE D. LOPEZ CHARIE LYN M. PALMA, LPT


MAPEH 8 Teacher MAPEH Coordinator

“If the family were a boat, it would be a


canoe that makes no progress unless
everyone paddles.”

Cuenca Institute - Junior High School 15 PHYSICAL EDUCATION 8

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