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Exterior Render Settings (V-Ray 3.4 For Sketchup) :: Sketchup 3D Rendering Tutorials by Sketchupartists

This document discusses different lighting and environment settings for exterior renders in V-Ray for SketchUp, including V-Ray Sun and Sky, Dome Light with HDRI, and V-Ray Environment with HDRI. It provides render samples comparing the default settings to optimized settings for each method, noting how settings like light intensity and enabling different light sources affect the rendered output tones and shadows. The author recommends optimizing light settings for best results and notes advantages of some methods over others.

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Anjar
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0% found this document useful (0 votes)
211 views20 pages

Exterior Render Settings (V-Ray 3.4 For Sketchup) :: Sketchup 3D Rendering Tutorials by Sketchupartists

This document discusses different lighting and environment settings for exterior renders in V-Ray for SketchUp, including V-Ray Sun and Sky, Dome Light with HDRI, and V-Ray Environment with HDRI. It provides render samples comparing the default settings to optimized settings for each method, noting how settings like light intensity and enabling different light sources affect the rendered output tones and shadows. The author recommends optimizing light settings for best results and notes advantages of some methods over others.

Uploaded by

Anjar
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Exterior Render Settings (V-Ray 3.4 for SketchUp) :: SketchUp 3D Rendering Tutorials by Ske... [Link]

Exterior Render Settings (V-Ray 3.4 for SketchUp) :: SketchUp


3D Rendering Tutorials by SketchUpArtists

Exterior Render Settings V-Ray and SketchUp

In order to fully understand the possible render output in V-Ray using various environment settings such as V-Ray
Sun and Sky, Domelight+ HDRI and V-Ray Environment + HDRI, I made a simple rendering experimentation that
highlights different parameters or settings which generally affect the tonality and atmosphere of the rendered image
output.

During the test render experimentation, I enabled the material override and set the water pool to “Can be
Overridden” . I also added a Sphere model inside the scene with silver polished material in order to see the reflection
of the sky.

For V-Ray Sun and Sky System, I set up a basic scene in default setting and lit it a couple of different ways, (enabling
and disabling) V-Ray sun, background, and GI (Skylight). For V-Ray dome light with HDRI texture, a comparison test
render was made using default setting and optimized setting. For V-Ray Environment with HDRI texture, the test

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render will highlight the possible output when render in optimized setting using HDRI as the light source and V-Ray
sun as an additional light source.

GENERAL SET-UP

1. V-Ray Sun and Sky System

In V-Ray default setting, V-Ray Sun and V-Ray Sky are special features which are provided by the V-Ray Renderer.
When set in default setting, notice the sunlight is enabled. If you go to V-Ray Asset Editor> Settings> Environment>
Background, you can see that the default background is set to V-Ray Sky or technically the V-Ray Sun (V-Ray
sunlight). Under Environment Overrides, the GI Skylight is technically turned off in default settings. However, when
you turn on the GI Skylight option and choose the V-Ray sky as the light source, the render result will be similar to
V-Ray default settings. In comparison to Dome light and V-Ray Environment settings, the shadow appeared to be
sharper when rendered using V-Ray Sun and sky system.

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1.0 V-Ray Sun

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1.0 V-Ray Sun

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Settings 1.1 (default) and 1.2 show a similar render output, producing such clearer environment. Here, enabling
the GI skylight with V-Ray sky as the light source does not affect the output when the V-Ray sun is turned on.

This atmosphere goes the same in Setting 1.9 with a slight difference in terms of the background.

Settings 1.3 and 1.4 show a similar render output. Enabling the GI skylight with V-Ray Sky as the light source while
the V-Ray sun is turned off doesn’t produce such brighter environment. Here, the light power using GI skylight with
V-Ray sky as the light source does not produce a brighter environment as compared to the V-Ray sun when turned on.
The V-Ray sky as the background image enable to illuminate in the material of the 3-D object.

Setting 1.7 produce almost the same atmosphere similar to settings 1.3 and 1.4 but with different background.

Setting 1.5 shows that turning off the V-Ray sun and GI sky light (which means there is no any light source) makes
the model illuminate to darker environment while the background is still visible when turned on.

Setting 1.6 shows that when using both V-Ray sun and GI skylight with no light source (None) the environment
becomes warmer, cloudy or hazy.

This atmosphere goes the same in Setting 1.8 with a slight difference in terms of the background.

Setting 1.10 shows that increasing the value of GI skylight with V-Ray sky as the light source while the V-Ray sun is
disabled produce a brighter illumination of materials.

1.2 V-Ray Sun settings

2. Dome light+ HDRI

Using V-Ray for SketchUp, when loading a Dome light+ HDRI in default setting, the render result will be darker in

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nature (See image 2.0/ Setting 2.1.A). Thus, optimizing the Dome light settings is important in order to produce a
suitable environment in relation to HDRI map. (See image 2.0/ Setting 2.1.B). In order to set-up the Dome light: click
the Dome light icon and place it in your SketchUp scene. To change the parameters for Dome light follow the
procedures: under ‘V-Ray Asset Editor’> go to ‘Lights’> click the V-Ray Dome light> under Light dome, you can see
two main parameters (Main and Options). Follow the parameters set-up I made for this test render experiment (See
image 2.1 Dome light Setting). The shadow in Dome light+ HDRI set-up appears to be smoother than V-Ray sun
setting. This can be illustrated in test render sample (see image 2.0/ Setting 2.1.B and Setting 2.2.B). Using Dome
light set-up, the lights come from HDRI map as direct light, and all effects like shadows, reflection, etc… will be
apparent.

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2.0 Dome light

2.1 Dome light settings

3. V-Ray Environment + HDRI

In Dome light, adjusting the intensity will generally affect both the background and the light at the same time. The
advantage of using V-Ray Environment than Dome light is that you can use different maps for both lighting and
background while at the same time, adjusting the intensity separately by multipliers. Optimizing the V-Ray
Environment is important in order to produce a suitable environment to your scene. Enabling V-Ray sun while GI
skylight is turned on (optimized) is not necessary, since you don’t need to have two light source in your scene. Having
two light source in one scene will just increase the render time.

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3.0 V-Ray Environment

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3.1 V-Ray Environment Settings

4. V-Ray Sun Sky Model

Hosek et al. – The V-Ray Sky procedural texture will be generated based on the Hosek et al. method.

Preetham et al. – The V-Ray Sky procedural texture will be generated based on the Preetham et al. method.

CIE Clear – The V-Ray Sky procedural texture will be generated based on the CIE method for clear sky.

CIE Overcast – The V-Ray Sky procedural texture will be generated based on the CIE method for cloudy sky.

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4.0 V-Ray Sun Sky Model

4.1 Sun Sky Model Options

SOURCE: Click Here

PARAMETERS:

1. V-Ray Sun (Default setting)

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V-Ray Sun and Sky system, ensure a faster render than Dome light and V-Ray Environment. This render setting is the
very basic of V-Ray Sun Environment.

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5.1.0 V-Ray Sun (default)

5.1.1 V-Ray Sun (settings)

2. Dome light+ HDRI


The V-Ray Dome light is a really quick way to get clean results if you can’t use irradiance maps which is typical in
V-Ray Environment setting. The V-Ray dome light does the importance sampling which gives you a better shadows,
quicker and cleaner render than V-Ray Environment.

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5.2.0 Dome Light HDRI

5.2.1 Dome Light HDRI (settings)

5.2.2 Dome Light HDRI (settings)

3. V-Ray Environment + HDRI

On the other hand, V-Ray Environment set-up offers a more flexible option as compare to Dome light setting. Here
you can adjust the intensity of the light source and the visibility of the background (both in HDRI map) separately
using multiplier. Although, this is a more tedious work as compare to Dome light set-up from which the intensity of
the light source and background can be adjusted all at once, I prefer this set-up because you have the liberty to adjust
the background and the light source separately, based on your preferred settings.

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5.3.0 V-Ray Environment HDRI

5.3.1 V-Ray Environment (settings)

5.3.2 V-Ray Environment (settings)

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[Link]

Thanks for reading!

Benedict Caliwara

To see more of Benedict’s work visit his website here.

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