Onawa
Onawa
+2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
+5 Constitution +3 18 172 --
+2 -1 Intelligence
CLASS
• +10 Wisdom INITIATIVE HIT POINTS
14
• +5 Charisma
Total 8d8 + 8d8 SUCCESSES
Saving Throw Modifiers
Resistances - Cold
DEXTERITY FAILURES
+4
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Simple Weapons
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Cleric 8 / Druid 8 reigarmiamore
CLASS & LEVEL PLAYER NAME
reigarmiamore's Character
Goliath Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
=== CLERIC FEATURES === As an action, you can magically assume the shape of
| 1 Action a beast that you have seen before twice per short rest.
* Hit Points • PHB 57
* Ability Score Improvement • PHB 59 You can stay in beast shape for 4 hours before
* Proficiencies • PHB 57 reverting back to your normal form (or as a bonus
* Destroy Undead • PHB 59 action earlier or if you fall unconscious, drop to 0 hit
* Spellcasting • PHB 58 When an undead fails its saving throw against your points, or die).
You can cast prepared cleric spells using WIS as your Turn Undead feature, it is instantly destroyed if its CR
spellcasting modifier (Spell DC 18, Spell Attack +10) is lower than the threshold for your level. | 2 / Short Rest • 1 Action
and prepared cleric spells as rituals if they have the
ritual tag. You can use a holy symbol as a spellcasting | Special * Druid Circle • PHB 67
focus.
* Blessed Healer • PHB 60 * Wild Shape Improvement • PHB 66
* Divine Domain • PHB 58 When you cast a spell of 1st level or higher that While using your Wild Shape feature, you can
You choose a divine domain that grants you additional restores HP to a creature other than you, you regain transform into beasts of CR 1 or lower.
spells and other features related to your deity. HP equal to 2 + the spell’s level.
* Ability Score Improvement • PHB
| Life Domain | No Action
* Bonus Proficiency • PHB 60 * Divine Strike • PHB 60 === GOLIATH RACIAL TRAITS ===
You gain proficiency with heavy armor. Once on each of your turns when you hit a creature
with a weapon attack, you can cause the attack to deal * Natural Athlete • EE
* Disciple of Life • PHB 60 an extra 1d8 radiant damage. You have proficiency in the Athletics skill.
Whenever you use a spell of 1st level or higher to
restore HP, the creature regains additional HP equal to === DRUID FEATURES === * Stone’s Endurance • EE
2 + the spell’s level. As a reaction, reduce damage dealt to you by 1d12 +5
* Hit Points • PHB 65 once per short rest.
* Channel Divinity • PHB 58
You can channel divine energy to fuel magical effects * Proficiencies • PHB 65 | 1 / Short Rest • 1 Reaction
a number of times per short rest
* Druidic • PHB 66 * Powerful Build • EE
| 2 / Short Rest • Special You know Druidic, the secret language of druids. You count as one size larger when determining your
carrying capacity and the weight you can push, drag,
| Channel Divinity: Turn Undead: 1 Action * Spellcasting • PHB 66 or lift.
You can cast prepared druid spells using WIS as your
* Channel Divinity: Preserve Life • PHB 60 spellcasting modifier (Spell DC 18, Spell Attack +10) * Mountain Born • EE
As an action, you can restore 40 HP. Choose any and prepared druid spells as rituals if they have the You don't suffer the penalties for being in high
creatures within 30 ft. of you, and divide those hit ritual tag. You can use a druidic focus as a spellcasting altitudes, and have resistance to cold damage.
points among them. This feature can restore a focus.
creature to no more than half of its hit point maximum.
You can’t use this feature on an undead or a construct. * Wild Shape • PHB 66 === FEATS ===
Shield 10
SP 0
EP 0
GP 0
PP 0
WEIGHT CARRIED
65 lb.
ENCUMBERED ATTUNED MAGIC ITEMS QTY WEIGHT
420 lb.
PUSH/DRAG/LIFT
840 lb.
EQUIPMENT
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Cleric 8 / Druid 8 reigarmiamore
CLASS & LEVEL PLAYER NAME
reigarmiamore's Character
Goliath Sage (Milestone)
CHARACTER NAME RACE BACKGROUND EXPERIENCE POINTS
Agente da ordem
ADDITIONAL EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
reigarmiamore's Character
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
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WIS / WIS 18 / 18 +10 / +10
Cleric / Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Guidance <C> Cleric -- 1A Touch V,S Concentration, up to 1 minute PHB 248 D: 1m, V/S
O Sacred Flame Cleric DEX 18 1A 60 ft. V,S Instantaneous PHB 272 V/S
O Spare the Dying Cleric -- 1A Touch V,S Instantaneous PHB 277 V/S
O Guiding Bolt Cleric +10 1A 120 ft. V,S 1 round PHB 248 D: 1Rnd, V/S
O Protection from Evil and Good <C> Cleric -- 1A Touch V,S,M Concentration, up to 10 minutes PHB 270 D: 10m, V/S/M
O Sanctuary Cleric WIS 18 1BA 30 ft. V,S,M 1 minute PHB 272 D: 1m, V/S/M
O Shield of Faith <C> Cleric -- 1BA 60 ft. V,S,M Concentration, up to 10 minutes PHB 275 D: 10m, V/S/M
P Bless <C> Cleric (Always Prepared) -- 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 219 D: 1m, V/S/M
P Cure Wounds Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 230 V/S
O Bane <C> Cleric CHA 18 1A 30 ft. V,S,M Concentration, up to 1 minute PHB 216 D: 1m, V/S/M
O Create or Destroy Water Cleric -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M
O Detect Evil and Good <C> Cleric -- 1A Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Magic [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R]<C> Cleric -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Inflict Wounds Cleric +10 1A Touch V,S Instantaneous PHB 253 V/S
O Purify Food and Drink [R] Cleric -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Faerie Fire <C> Druid DEX 18 1A 60 ft./20 ft. Cube V Concentration, up to 1 minute PHB 239 D: 1m, 20 ft. Cube, V
O Animal Friendship Druid WIS 18 1A 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M
O Charm Person Druid WIS 18 1A 30 ft. V,S 1 hour PHB 221 D: 1h, V/S
O Create or Destroy Water Druid -- 1A 30 ft./30 ft. Cube V,S,M Instantaneous PHB 229 30 ft. Cube, V/S/M
O Detect Magic [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S
O Detect Poison and Disease [R]<C> Druid -- 1A + 10m Self/30 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 231 D: 10m, 30 ft. Sphere, V/S/M
O Entangle <C> Druid STR 18 1A 90 ft./20 ft. Square V,S Concentration, up to 1 minute PHB 238 D: 1m, 20 ft. Square, V/S
O Fog Cloud <C> Druid -- 1A 120 ft./20 ft. Sphere V,S Concentration, up to 1 hour PHB 243 D: 1h, 20 ft. Sphere, V/S
O Purify Food and Drink [R] Druid -- 1A + 10m 10 ft./5 ft. Sphere V,S Instantaneous PHB 270 5 ft. Sphere, V/S
O Speak with Animals [R] Druid -- 1A + 10m Self V,S 10 minutes PHB 277 D: 10m, V/S
O Thunderwave Druid CON 18 1A Self/15 ft. Cube V,S Instantaneous PHB 282 15 ft. Cube, V/S
O Beast Bond <C> Druid -- 1A Touch V,S,M Concentration, up to 10 minutes EE 150 D: 10m, V/S/M
O Ice Knife Druid DEX 18 / +10 1A 60 ft./5 ft. Sphere S,M Instantaneous EE 157 5 ft. Sphere, S/M
O Hold Person <C> Cleric WIS 18 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Locate Object <C> Cleric -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
P Lesser Restoration Cleric (Always Prepared) -- 1A Touch V,S Instantaneous PHB 255 V/S
P Spiritual Weapon Cleric (Always Prepared) +10 1BA 60 ft. V,S 1 minute PHB 278 D: 1m, V/S
O Augury [R] Cleric -- 11m Self V,S,M Instantaneous PHB 215 V/S/M
SPELLS
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WIS / WIS 18 / 18 +10 / +10
Cleric / Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Blindness/Deafness Cleric CON 18 1A 30 ft. V 1 minute PHB 219 D: 1m, V
O Calm Emotions <C> Cleric CHA 18 1A 60 ft./20 ft. Sphere V,S Concentration, up to 1 minute PHB 221 D: 1m, 20 ft. Sphere, V/S
O Continual Flame Cleric -- 1A Touch V,S,M Until dispelled PHB 227 D: Until Dispelled, V/S/M
O Enhance Ability <C> Cleric -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M
O Find Traps Cleric -- 1A 120 ft. V,S Instantaneous PHB 241 V/S
O Gentle Repose [R] Cleric -- 1A + 10m Touch V,S,M 10 days PHB 245 D: 10d, V/S/M
O Protection from Poison Cleric -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Silence [R]<C> Cleric -- 1A + 10m 120 ft./20 ft. Sphere V,S Concentration, up to 10 minutes PHB 275 D: 10m, 20 ft. Sphere, V/S
O Warding Bond Cleric -- 1A Touch V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Zone of Truth Cleric CHA 18 1A 60 ft./15 ft. Sphere V,S 10 minutes PHB 289 D: 10m, 15 ft. Sphere, V/S
O Heat Metal <C> Druid -- 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 250 D: 1m, V/S/M
O Animal Messenger [R] Druid -- 1A + 10m 30 ft. V,S,M 24 hours PHB 212 D: 24h, V/S/M
O Barkskin <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 217 D: 1h, V/S/M
O Enhance Ability <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 237 D: 1h, V/S/M
O Find Traps Druid -- 1A 120 ft. V,S Instantaneous PHB 241 V/S
O Flame Blade <C> Druid +10 1BA Self V,S,M Concentration, up to 10 minutes PHB 242 D: 10m, V/S/M
O Flaming Sphere <C> Druid DEX 18 1A 60 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute PHB 242 D: 1m, 5 ft. Sphere, V/S/M
O Gust of Wind <C> Druid STR 18 1A Self V,S,M Concentration, up to 1 minute PHB 248 D: 1m, V/S/M
O Hold Person <C> Druid WIS 18 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 251 D: 1m, V/S/M
O Locate Animals or Plants [R] Druid -- 1A + 10m Self V,S,M Instantaneous PHB 256 V/S/M
O Locate Object <C> Druid -- 1A Self V,S,M Concentration, up to 10 minutes PHB 256 D: 10m, V/S/M
O Moonbeam <C> Druid CON 18 1A 120 ft./5 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 261 D: 1m, 5 ft. Cylinder, V/S/M
O Pass without Trace <C> Druid -- 1A Self V,S,M Concentration, up to 1 hour PHB 264 D: 1h, V/S/M
O Protection from Poison Druid -- 1A Touch V,S 1 hour PHB 270 D: 1h, V/S
O Spike Growth <C> Druid -- 1A 150 ft./20 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 277 D: 10m, 20 ft. Sphere, V/S/M
O Dust Devil <C> Druid STR 18 1A 60 ft./5 ft. Cube V,S,M Concentration, up to 1 minute EE 154 D: 1m, 5 ft. Cube, V/S/M
O Earthbind <C> Druid STR 18 1A 300 ft. V Concentration, up to 1 minute EE 154 D: 1m, V
O Skywrite [R]<C> Druid -- 1A + 10m Sight V,S Concentration, up to 1 hour EE 165 D: 1h, V/S
O Warding Wind <C> Druid -- 1A Self/10 ft. Sphere V Concentration, up to 10 minutes EE 170 D: 10m, 10 ft. Sphere, V
O Spirit Guardians <C> Cleric WIS 18 1A Self/15 ft. Sphere V,S,M Concentration, up to 10 minutes PHB 278 D: 10m, 15 ft. Sphere, V/S/M
O Dispel Magic Cleric -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S
O Bestow Curse <C> Cleric WIS 18 1A Touch V,S Concentration, up to 1 minute PHB 218 D: 1m, V/S
P Beacon of Hope <C> Cleric (Always Prepared) -- 1A 30 ft. V,S Concentration, up to 1 minute PHB 217 D: 1m, V/S
P Revivify Cleric (Always Prepared) -- 1A Touch V,S,M Instantaneous PHB 272 V/S/M
O Clairvoyance <C> Cleric -- 10m 1 mile V,S,M Concentration, up to 10 minutes PHB 222 D: 10m, V/S/M
O Create Food and Water Cleric -- 1A 30 ft. V,S Instantaneous PHB 229 V/S
O Daylight Cleric -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S
O Glyph of Warding Cleric DEX 18 1h Touch V,S,M Until dispelled or triggered PHB 245 Special: Spell Glyph (See Description)*, D: Until Dispelled or Triggered, V/S/M
O Magic Circle Cleric CHA 18 1m 10 ft./10 ft. Cylinder V,S,M 1 hour PHB 256 D: 1h, 10 ft. Cylinder, V/S/M
O Meld into Stone [R] Cleric -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S
O Protection from Energy <C> Cleric -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S
SPELLS
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WIS / WIS 18 / 18 +10 / +10
Cleric / Druid
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
O Speak with Dead Cleric -- 1A 10 ft. V,S,M 10 minutes PHB 277 D: 10m, V/S/M
O Water Walk [R] Cleric -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Conjure Animals <C> Druid -- 1A 60 ft. V,S Concentration, up to 1 hour PHB 127 Creatures: (See Description)*, D: 1h, V/S
O Call Lightning <C> Druid DEX 18 1A 120 ft./60 ft. Cylinder V,S Concentration, up to 10 minutes PHB 220 D: 10m, 60 ft. Cylinder, V/S
O Daylight Druid -- 1A 60 ft./60 ft. Sphere V,S 1 hour PHB 230 D: 1h, 60 ft. Sphere, V/S
O Dispel Magic Druid -- 1A 120 ft. V,S Instantaneous PHB 234 Special: (See Description)*, V/S
O Meld into Stone [R] Druid -- 1A + 10m Touch V,S 8 hours PHB 259 D: 8h, V/S
O Plant Growth Druid -- S 150 ft. V,S Instantaneous PHB 266 V/S
O Protection from Energy <C> Druid -- 1A Touch V,S Concentration, up to 1 hour PHB 270 D: 1h, V/S
O Sleet Storm <C> Druid DEX 18 1A 150 ft./40 ft. Cylinder V,S,M Concentration, up to 1 minute PHB 276 D: 1m, 40 ft. Cylinder, V/S/M
O Speak with Plants Druid -- 1A Self V,S 10 minutes PHB 277 D: 10m, V/S
O Water Breathing [R] Druid -- 1A + 10m 30 ft. V,S,M 24 hours PHB 287 D: 24h, V/S/M
O Water Walk [R] Druid -- 1A + 10m 30 ft. V,S,M 1 hour PHB 287 D: 1h, V/S/M
O Wind Wall <C> Druid STR 18 1A 120 ft. V,S,M Concentration, up to 1 minute PHB 288 D: 1m, V/S/M
O Erupting Earth Druid DEX 18 1A 120 ft./20 ft. Cube V,S,M Instantaneous EE 155 20 ft. Cube, V/S/M
O Flame Arrows <C> Druid -- 1A Touch V,S Concentration, up to 1 hour EE 156 D: 1h, V/S
O Tidal Wave Druid DEX 18 1A 120 ft. V,S,M Instantaneous EE 168 V/S/M
O Wall of Water <C> Druid -- 1A 60 ft. V,S,M Concentration, up to 10 minutes EE 170 D: 10m, V/S/M
O Freedom of the Waves Druid STR 18 1A 120 ft./10 ft. Cylinder V,S,M Instantaneous TCSR 176 10 ft. Cylinder, V/S/M
O Banishment <C> Cleric CHA 18 1A 60 ft. V,S,M Concentration, up to 1 minute PHB 217 D: 1m, V/S/M
P Death Ward Cleric (Always Prepared) -- 1A Touch V,S 8 hours PHB 230 D: 8h, V/S
P Guardian of Faith Cleric (Always Prepared) DEX 18 1A 30 ft. V 8 hours PHB 246 D: 8h, V
O Control Water <C> Cleric STR 18 1A 300 ft. V,S,M Concentration, up to 10 minutes PHB 227 D: 10m, V/S/M
O Divination [R] Cleric -- 1A + 10m Self V,S,M Instantaneous PHB 234 V/S/M
O Freedom of Movement Cleric -- 1A Touch V,S,M 1 hour PHB 244 D: 1h, V/S/M
O Locate Creature <C> Cleric -- 1A Self V,S,M Concentration, up to 1 hour PHB 256 D: 1h, V/S/M
O Conjure Minor Elementals <C> Druid -- 1m 90 ft. V,S Concentration, up to 1 hour PHB 226 Creatures: (See Description)*, D: 1h, V/S
O Giant Insect <C> Druid -- 1A 30 ft. V,S Concentration, up to 10 minutes PHB 245 D: 10m, V/S
O Polymorph <C> Druid WIS 18 1A 60 ft. V,S,M Concentration, up to 1 hour PHB 266 D: 1h, V/S/M
O Wall of Fire <C> Druid DEX 18 1A 120 ft. V,S,M Concentration, up to 1 minute PHB 285 D: 1m, V/S/M
O Dominate Beast <C> Druid WIS 18 1A 60 ft. V,S Concentration, up to 1 minute PHB 234 Ext. D: (See Description)*, D: 1m, V/S
O Confusion <C> Druid WIS 18 1A 90 ft./10 ft. Sphere V,S,M Concentration, up to 1 minute PHB 224 D: 1m, 10 ft. Sphere, V/S/M
O Conjure Woodland Beings <C> Druid -- 1A 60 ft. V,S,M Concentration, up to 1 hour PHB 226 Creatures: (See Description)*, D: 1h, V/S/M
O Control Water <C> Druid STR 18 1A 300 ft. V,S,M Concentration, up to 10 minutes PHB 227 D: 10m, V/S/M
O Freedom of Movement Druid -- 1A Touch V,S,M 1 hour PHB 244 D: 1h, V/S/M
O Hallucinatory Terrain Druid -- 10m 300 ft./150 ft. Cube V,S,M 24 hours PHB 249 D: 24h, 150 ft. Cube, V/S/M
O Ice Storm Druid DEX 18 1A 300 ft./20 ft. Cylinder V,S,M Instantaneous PHB 252 20 ft. Cylinder, V/S/M
O Locate Creature <C> Druid -- 1A Self V,S,M Concentration, up to 1 hour PHB 256 D: 1h, V/S/M
O Stoneskin <C> Druid -- 1A Touch V,S,M Concentration, up to 1 hour PHB 278 D: 1h, V/S/M
O Elemental Bane <C> Druid CON 18 1A 90 ft. V,S Concentration, up to 1 minute EE 155 D: 1m, V/S
O Watery Sphere <C> Druid STR 18 1A 90 ft./5 ft. Sphere V,S,M Concentration, up to 1 minute EE 170 D: 1m, 5 ft. Sphere, V/S/M
SPELLS
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