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College of Arts, Sciences, and Technology
Developing Software for the Visually Impaired: The iBlind Application as a new
Platform for Learning
A Project Proposal
Presented to
the Faculty of College of Arts, Sciences, and Technology
by:
Fernandez, Mia Joy J.
Gupilan, Aprilyn V.
Rosasinas, Elyjane
Ucol, Nathaniel R.
Cacait, Weljon Kobe R.
October, 2023
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Table of Contents
1. INTRODUCTION
1.1 Overview of the Current State of the Technology
1.2 Project Rationale
2. PROJECT DESCRIPTION
2.1 Problem Statement
2.2 Proposed Research Project
2.2.1 General Objectives
2.2.3 Scope and Limitations
2.2.4 Flowchart/Hierarchy Chart of the Project
3. PROJECT MANAGEMENT
3.1 Calendar of Activities
3.2 Resources
4. APPENDIX
4.1 References
4.3 Personal Technical Vitae
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INTRODUCTION
According to the World Health Organization (WHO), there are 285 million people in the
world who havesome form of visual impairment, ranging from low vision to complete blindness.
Between 2009 nd 2014, mobile usage among visually impaired people incread from 12 to 82%.
Touchscreensprovidethe primary means of ineraction with most mobile electronic products,
including smartphones, tablets, smartwatches, etc. Hsinfu Huang explored the accessibility
features of touchscreen interfaces with 32 visully impaired participants. Huang summarized the
design guidelines for accessible touchscreen interfaces for visually impaired people and
suggested that the operational style of these interfaces should be redesigned. Touchscreens
allow direct operation and are an intuitive and effective input device, thus providing a usable and
convenient interface for most users. Modern smartphones provide various accessibility functions
but still pose significant problems for visually impaired people. Rodriguez-Sanchez notes that
despite considerable research on accessible technology and and assessment, visually impaired
people find using smartphones challenging because the features currently available are not
enough to meet users’ expectations and requirements. Since visually impaired people are
increasingly using smartphones and similar devices, usable and responsive interfaces must be
developed to fulfil their needs. Peischl et [Link] user-centered design in the early stage of
mobile application development.
Many studies have been conducted regarding accessibility. Oliveira et al. evaluated
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different types of keyboardsMamburao,
for blind users Occidental
to observe andMindoro
evaluate their difficulties: NavTouch,
MultiTap, QWERTY and Braille-Type. Guerreiro et al. investigated the NavTouch and NavTap
for touchscreens that were significantly faster than the button-based system. Yfantidis and
Evreinov developed interactive buttons for touch screens, allowing users to input data by using a
single finger swipe in eight basic directions from any position. Several smartphone-based
applications are also very useful for visually impaired students. Kuribayashi et al. developed a
smartphone-based system for blind people that enables them to identify and avoid obstacles and
thus supports navigation. This system used an RGB camera and a built in infrared depth sensor
to identify the surrounding pedestrians along with their position. This system also provides audio
and vibration feedback to notify the user. EyeMath is a cloud-based smartphone application that
captures images and describes their content. It processes the images by dividing them into
smaller segments, then separates mathematical symbols from plain text and presents them as
an Abstract Syntax Tree (AST).
The goal of the current study was to investigate a number of design-related concerns that
could have an impact on persons who are visually impaired when it comes to touchscreen-based
mobile devices, including the placement of icons, color schemes, auditory feedback, and
vibration feedback. Based on this work, the iBlind application was developed which helps
visually impaired learners to develop essential skills.
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1.1 Overview of the Current State of the Technologies
The use of communication technology spread in the entire country now a day even in rural
areas. According to Rappler blog site there are 119 million mobile phone subscriptions from a
total population of 101 million and 47 million active Facebook accounts. The Philippines is the
fastest growing app market in Southeast Asia and the highest digital population in the world. The
top online activities are social media, videos, online mobile games, location-based search and
online shopping. Staying connected with loved ones, friends, and relatives is a fundamental
need for Filipino. One of the trends in ICT nowadays is the use of assistive technologies where
people with disabilities can use application or software that can be a great help to them
especially when it comes to education.
1.2 Project Rationale
An essential objective that not only aids students with visual impairments on their
educational journey but also promotes their future independence and engagement in society is
the development of essential abilities in these students. However, this demographic frequently
encounters significant challenges when trying to access educational materials and information
that meet their specific needs. This project proposal explains the urgent need for research and
development initiatives targeted on "Developing Software for Visually Impaired: The iBlind
Application as a New Platform for Learning."
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PROJECT DESCRIPTION
The “Developing Software for the Visually Impaired” project aims to create an innovative
and inclusive learning platform for students with visual disabilities through the development of
the iBlind Application. The iBlind application is a mobile app that uses a variety of features,
including text-to-speech, speech-to-text, and tactile feedback, to provide students with access to
information and activities in a way that is accessible and engaging.
2.1 Problem Statement
Due to the challenges provided by conventional learning environments and a lack of
accessible resources, students with visual disabilities encounter significant challenges in
learning fundamental skills and gaining access to a high-quality education. These challenges
include barriers to reading printed texts, a lack of adequate educational tools and platforms, and
insufficient Braille literacy. This leads learners with visual impairments to frequently fall behind
their peers in their development of fundamental skills, limiting both their academic progress and
their prospects for future independence and employment.
Addressing these challenges requires the development of an innovative and accessible
learning platform tailored specifically to the needs of students with visual disabilities. The iBlind
application presents an opportunity to bridge this gap by providing a comprehensive,
customizable, and inclusive digital platform for skill development and education. More
specifically, the following research questions need to be addressed.
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1. How can the iBlind application be used toMindoro
develop skills in students with visual Page
Mamburao, Occidental
disabilities?
2. What are the most effective ways to design and deliver learning activities using
the iBlind application?
3. What are the benefits and challenges of using the iBlind application in the
classroom?
2.2 Proposed Research Project
The proposed research project “Developing Software for Visually Impaired: The iBlind
Application as a new Platform for Learning” it can be used to develop skills in students with
visual disabilities in a number of ways: Literacy, Numeracy, and Technological skills. In addition
to these general skills, iBlind application can also be used to develop specific skills that are
relevant to different academic subjects. For example, students with visual disabilities can use
iBlind application to access and read digital textbooks and articles in a variety of subjects, such
as math, science, and history.
The proposed research project will choose the activities that are appropriate for the iBlind
application it also provides clear instructions and feedback. The iBlind application uses a variety
of features, including text-to-speech, speech-to-text, and tactile feedback, to provide students
with access to information and activities in a way that is accessible and engaging.
The benefits of using the iBlind application for learners with visual disabilities are being
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learners can use it anywhere they go, can be used
for a variety of learning activities, such as reading, writing and listening and accessing
information online.
2.2.1 General Objectives
The objectives of this proposal are as follows:
To develop a better understanding of how the iBlind application can be used to develop
skills in students with visual disabilities.
To provide visually impaired learners the tools and resources they need to access and
interact with educational materials on their own will help them become independent
learners.
To permit learners to customize their learning processes within the iBlind application by
adjusting the way that content is presented and the ways in which they interact with it to
suit their particular tastes and needs.
To cater to different learning styles and preferences, provide a range of learning modes,
such as audio, Braille, tactile interfaces, and voice commands.
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2.2.2 Scope and Limitation Mamburao, Occidental Mindoro Page
The proposed research project has the potential to make a significant contribution to the
field of special education by developing and evaluating a new technology-based platform for
learning for students with visual disabilities. The findings of the research will be used to inform
the development of future versions of the iBlind application and to provide guidance to teachers
on how to use the application effectively in the classroom.
One limitation of the proposed research project is that it will focus on a single technology-based
platform, the iBlind application.
2.2.3 Flowchart / Hierarchy Chart of the Project
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START
SPEAK OUT USER
CREDENTIALS
No
Yes
no
Correct
Credential
yes
Menu 1. Learning Mode
2. Printable Braille Resources
3. Setting
4. Exit
Option
Exit
Start Print Setting
Lesson
End of Program
yes
Done Done yes
Done
lesson Print Setting
yes
no
no no Retain
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2.2.4 Hierarchy Chart 11
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AUDIO
LEARNING MODE VOICE COMMAND
TACTILE
LITERACY
PRINTABLE BRAILE
MENU RESOURCES
NUMERACY
VIBRATE
SETTING
COLOR CONTRAST
FONT SIZE
EASY
INTERMEDIATE
LITERACY
ADVANCE START LESSON
NUMERACY
EASY
INTERMEDIATE
ADVANCE
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PROJECT MANAGEMENT
3.1 Calendar of Activities
Week 1 Week 2 Week 3 Week 4
Finalized the title of Analyze the Problem Create flow chart Finalize the
the proposal Statement proposed research
project
Develop research Make project Make necessary Submit research
plan description revision report
Make introduction Make general
and overview of the objectives
current state of ICT
3.2 Resources
1. Research on Assistive Technology for Students with Visual Disabilities: There is a
growing body of research on the use of assistive technology to support the learning of
students with visual disabilities. A good place to start is to search for research articles in
peer-reviewed journals, such as the Journal of Visual Impairment & Blindness and the
Journal of Special Education Technology.
2. National Center for Blind Youth (NCBY): NCBY is a nonprofit organization that provides
resources and support to blind and visually impaired youth and their families. NCBY has
a number of resources on its website related to education, technology, and independent
living.
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APPENDIX
4.1 References
[Link], “A Profile of Internet Users in the Philippines”, Accessed January 7, 2019,
[Link] [Link], “A Profile of Internet
Users in the Philippines”, Accessed January 7, 2019, [Link]
internet-users-ph
Survey of Web Accessibility Practitioners
Results.[Link] (2014). Accessed 22 Feb 2020
Huang, H.: Blind users’ expectations of touch interfaces: factors affecting interface accessibility
of touchscreen-based smartphones for people with moderate visual impairment. Univ. Access
Inf. Soc. 17(2), 291–304 (2018).
Huang, H.: Blind users’ expectations of touch interfaces: factors affecting interface accessibility
of touchscreen-based smartphones for people with moderate visual impairment. Univ. Access
Inf. Soc. 17(2), 291–304 (2018).
Rust, K., Malu, M., Anthony, L., Findlater, L.: Understanding child defined gestures and
children’s mental models for touchscreen tabletop interaction. In: Proceedings of the 2014
Conference On Interaction Design and children. pp. 201–204. (2014)
Kane, S.K., Bigham, J.P., Wobbrock, J.O.: Slide Rule: making mobile touch screens accessible
to blind people using multi-touch interaction techniques. ASSETS’08, pp. 73–80 (2008)
Peischl, B., Ferk, M., Holzinger, A.: The fine art of user-centered software development.
Software Qual. J. 23(3), 509–536 (2014). [Link]
Oliveira, J., Guerreiro, T., Nicolau, H., Jorge, J., Gonc¸alves, D.: Blind people and mobile touch-
based text-entry: acknowledging the need for different flavors. In: Proceedings of ASSETS ‘11,
pp. 179–186 (2011)
Rodriguez-Sanchez, M.C., Moreno-Alvarez, M.A., Martin, E., Borromeo, S., Hernandez-
Tamames, J.A.: Accessible smart- phones for blind users: a case study for a wayfinding system.
Expert Syst. Appl. 41, 7210–7222 (2014)
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4.2 Personal Technical Vitae
Name: Nathanniel Rausa Ucol
Address: Zone 3, Encina St. Barahan, Sta Cruz, Occidental Mindoro
Date of Birth: February 11, 2005
Plce of Birth: Zone 3, Encina St. Barahan, Sta Cruz, Occidental Mindoro
Gender: Male
Civil Status: Single
Religion: Roman Catholic
E-mail Address: sodiuthorium9011@[Link]
Father’s Name: Jonathan R. Ucol
Occupation: labor
Mother’s Name: Marites R. Ucol
Occupation: Housewife
Name: Kevin Jay M. Sioco
Address: Sitio Igsuso, Paluan, Occidental Mindoro
Date of Birth: February, 25 2005
Place of Birth: Mamburao hospital
Gender:Male
Civil Status: Single
Religion: Born again
E-mail Address: siocokevinjay@[Link]
Father’s Name: Jacinto M. Joseph
Occupation: Fisherman
Mother’s Name: Mary Ann M. Joseph
Occupation: Laborer
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Name: Cacait,Weljon Kobe R.
Address:Abra de ilog, Occidental mindoro
Date of Birth: May 6,2004
Place of Birth: Mamburao Hospital
Gender: Male
Civil Status: Single
Religion: Born again
E-mail Address: Weljonkobecacait05@[Link]
Father’s Name: Menardo [Link] Jr.
Occupation: None
Mother: Lew-Lewa O. Reyes
Occupation: Housewife
Name: Fernandez, Mia Joy J.
Address: Barangay 2, Mamburao, Occidental Mindoro
Date of Birth: March 06, 2005
Place of Birth: Sitio Toong, Caguray, Magsaysay, Occidental Mindoro
Gender: Female
Civil Status: Single
Religion: Catholic2.9
E-mail Address: miajoyfernandez004@[Link]
Father’s Name: Fernandez, Jomar S.
Occupation: none
Mother: Jaravata, Merlita T.
Occupation: Housewife
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Name: Aprilyn Gupilan V.
Address:Marikit Paluan Occ. Mindoro
Date of Birth: April 10,2002
Place of Birth: [Link], Masinloc, Zambales
Gender: Female
Civil Status: Single
Religion: Born Again
E-mail Address: aprilyngupilan687@[Link]
Father's Name:Oscar Gupilan Jr.
Occupation: construction workers
Mother's Name: Alma Gupilan
Occupation: Housewife
Name: Elyjane T. Rosasiñas
Address: Barangay Tayamaan
Date of Birth: November 2, 2004
PLACE OF BIRTH:Abra de ilog
GENDER:Female
Civil Status: Single
Religion: Catholic
E-mail Address: elyjanerosasinas875@[Link]
Father’s Name: Edgar R. Rosasiñas
Occupation: Fisherman
Mother’s Name: Janet T. Rosa's
Occupation: :Housewife