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INTRODUCING SOLIDWORKS
> =
ayContents
Legal Notices...
Introduction
‘The SOLIDWORKS Software..
Intended Audience.
‘System Requirements.
Document Structure... .
Conventions Used in this Document...
1 SOLIDWORKS Fundamentals.
Concepts.
3D Design.
Component Based.
Terminology.
User Interface.
Windows Functions... .
SOLIDWORKS Document Windows
Function Selection and Feedback
Design Process...
Design Intent.
Design Method.
Dimensions.
Relations.
Features.
Assemblies..
Drawings...
Model Euiting..
Design Approach. . .
Create the Base Feature with an Extrude
‘Add an Extrude to the Base.Contents
Remove Material with the Cut-Extrude.
Use a Loft to Make a Solid,
Shell the Part
Round Sharp Edges with Fillets.
Faucet.
Design Approach.
Create the Sweep.
Faucet Handle
Design Approach.
Revolve the Sketch
Cabinet Door.
Design Approach...
Create Beveled Edges with the Chamfer Tool
Moldings.
Design Approach.
Design a Mid-Plane Extrude.....
Sketch a Profile for the Cut-Extrude...
Mirror the Cut.
Use Configurations of a Part.
Hinge ecerrrrrnnn
Design Approach... se
Create Sheet Metal with the Base Flange
Make the Tab.
Generate the Linear Pattern
Add the Hem... sen
Alternate Design Approach
3 Assemblies..
Assembly Definition
Assembly Design Methods.
Bottom-up Design
Top-down Design.
Prepare an Assembly.
Mates
Faucet Subassembly.
Faucet Subassembly - Alternate Design Approach
Door Subassembly.
Cabinet Subassembly.
In-Context Design.
Create an Assembly Component In-Context,
Modify a Part In-Context of an Assembly.
Load an Assembly
40
a
a2
a2
43
43
BRRS
46
46
47
47
47
48
48
49
49
50
50
50
51
51
52
52
254
55
55
55
56
57
87
61
62
BRRB
66Contents
Examine the Assembly. 66
Hide and Show Components. 66
Explode the Assembly... 7 67
Detect Colisions Between Components. 67
4 Drawings.
Drawing Documents.
Drawing Templates.
Drawing Sheets.
Sheet Formats.
Drawing Views ...nm
Vanity Cabinet Drawing Sheet
Standard Views
View Display and Alignment
Dimensions.
Annotations.
Faucet Assembly Drawing Sheet. 79
Explode Lines... 79
Derived VieWS sesamin sennnnnnnnnnnnnnnnee TD
Notes and Other Annotations. 82
Vanity Assembly Drawing Sheet 83.
Exploded Views.. a3.
Bill of Materials... 84
Balloons and Stacked Balloons. 85
5 Engineering Tasks... . . .
Building Multiple Configurations of Parts. 86
Updating Models Automatically. 88
Loading the Latest Models... 89
Replacing Referenced Models... ees ese 89
Importing and Exporting Files. 89
Recognizing Features in Non-SOLIDWORKS Parts. 90
Performing Stress Analysis. 30
Customizing SOLIDWORKS... 1
Sharing Models. 1
Creating Photo Realistic Images of Models.
Animating Assemblies
Managing SOLIDWORKS Files...
Accessing a Library of Standard Parts.
Examining and Editing Model Geometry,
A Step-by-Step Lesson
Getting Ready for the Lesson 98Contents
Creating a Box. 99
‘Opening a New Part, 100
Setting the Drafting Standard and Unit... 100
Sketching a Rectangle. ese sesesennes 100
Dimensioning the Sketch. 102
Extruding the Sketch 103
Creating a Hollow Model 103
Saving the Patt...nnnsnmnnnnnnnnnnmnnnnnnnnnnnnnnninnnnnnnnninieennnee 108
Creating a Lid for the Box. 104
Opening a New Part. 105
Setting the Drafting Standard and Units 105
Sketching a Rectangle... 105
Dimensioning the Sketch... etninnnnninnnnnnnsisnennnnnnnnnsss OB
Extruding the Sketch 107
Creating a Lip on the Cover. 108
Dimensioning the Sketch... 109
Extruding the Sketch ences ese peste AY
Saving the Part. 113
Putting the Box and Lid Together. 113
Opening a New Assembly nnn 113
Inserting Parts into the Assembly... 113
Moving a Component. 114
Rotating a Component, 116
Mating the Components. 116
Saving the ASSeMbly one soetmnninnnnnnnnnnnneeerrennnnnmnnnmnnne NB,
Creating a Drawing. 119
‘Opening a New Drawing 119
Setting the Drafting Standard and Units 119
Inserting Standard 3 Views... 119
Inserting an Isometric Model View.. 120
Dimensioning the Drawing, 121
B Exercises. eo cevseenseene ceseeeneeseeeee 123,
Covered Can 123
Bolt, Washer, and Nut 125Legal Notices
© 1995-2015, Dassault Systemes SolidWorks Corporation, a Dassault Systémes SE company,
175 Wyman Street, Waltham, Mass. 02451 USA. All Rights Reserved
The information and the software discussed in this document are subject to change without
notice and are not commitments by Dassault Systémes SolidWorks Corporation (DS SolidWorks).
No material may be reproduced or transmitted in any form or by any means, electronically or
manually, for any purpose without the express written permission of DS SolidWorks,
The software discussed in this document is furnished under a license and may be used or
copied only in accordance with the terms of the license. All warranties given by DS SolidWorks
as to the software and documentation are set forth in the license agreement, and nothing
stated in, or implied by, this document or its contents shall be considered or deemed a
modification or amendment of any terms, including warranties, in the license agreement.
Patent Notices
SOLIDWORKS® 3D mechanical CAD software is protected by U.S. Patents 5,815,154; 6,219,049;
6,219,055; 6,611,725; 6,844,877; 6,898,560; 6,906,712; 7,079,990; 7,477,262; 7,558,705;
7,571,079; 7,590,497; 7,643,027; 7,672,822, 7,688,318; 7,694,238, 7,853,940; 8,305,376,
8,581,902; 8,817,028, 8,910,078, and foreign patents, (¢.g., EP 1,116,190 B1 and JP
3,517,643)
eDrawings® software is protected by U.S. Patent 7,184,044; U.S. Patent 7,502,027; and
Canadian Patent 2,318,706.
U.S. and foreign patents pending.
Trademarks and Product Names for SOLIDWORKS Products and Services
SOLIDWORKS, 3D ContentCentral, 3D PartStream.NET, eDrawings, and the eDrawings logo
are registered trademarks and FeatureManager is a jointly owned registered trademark of DS.
SolidWorks.
CircuitWorks, Floxpress, PhotoView 360, and TolAnalyst are trademarks of DS SolidWorks.
FeatureWorks is a registered trademark of Geometric Ltd
SOLIDWORKS 2016, SOLIDWORKS Standard, SOLIDWORKS Professional, SOLIDWORKS
Premium, SOLIDWORKS PDM Professional, SOLIDWORKS PDM Standard, SOLIDWORKS.
Workgroup PDM, SOLIDWORKS Simulation, SOLIDWORKS Flow Simulation, eDrawings,
eDrawings Professional, SOLIDWORKS Sustainability, SOLIDWORKS Plastics, SOLIDWORKS
Electrical, SOLIDWORKS Composer, and SOLIDWORKS MBD are product names of DS
SolidWorks.
Other brand or product names are trademarks or registered trademarks of their respective
holders.
COMMERCIAL COMPUTER SOFTWARE - PROPRIETARY
The Software is a “commercial item” as that term is defined at 48 C.FR. 2.101 (OCT 1995),
consisting of “commercial computer software” and “commercial software documentation” as
such terms are used in 48 CFR. 12.212 (SEPT 1995) and is provided to the U.S. Government
6(a) for acquisition by or on behalf of civilian agencies, consistent with the policy set forth in
48 C.RR. 12.212; or (b) for acquisition by or on behalf of units of the Department of Defense,
consistent with the policies set forth in 48 C.ER. 227.7202-1 (JUN 1995) and 227.7202-4 (JUN
1995)
In the event that you receive a request from any agency of the U.S. Government to provide
Software with rights beyond those set forth above, you will notify DS SolidWorks of the scope
of the request and DS SolidWorks will have five (5) business days to, in its sole discretion,
accept or reject such request. Contractor/Manufacturer: Dassault Systemes SolidWorks
Corporation, 175 Wyman Street, Waltham, Massachusetts 02451 USA.
Copyright Notices for SOLIDWORKS Standard, Premium, Professional, and
Education Products
Portions of this software © 1986-2015 Siemens Product Lifecycle Management Software Inc.
All rights reserved.
This work contains the following software owned by Siemens Industry Software Limited:
D-Cubed™ 2D DCM © 2015. Siemens Industry Software Limited. All
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Portions of this software © 1998-2015 Geometric Ltd.
Portions of this software incorporate PhysX” by NVIDIA 2006-2010.
Portions of this software © 2001-2015 Luxology, LLC, All rights reserved, patents pending.
Portions of this software © 2007-2015 DriveWorks Ltd
Copyright 1984-2010 Adobe Systems Inc. and its licensors. All rights reserved. Protected by
U.S. Patents 5,929,866; 5,943,063; 6,289,364; 6,563,502; 6,639,593; 6,754,382; Patents
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trademarks or trademarks of Adobe Systems Inc. in the U.S. and other countries,
For more DS SolidWorks copyright information, see Help > About SOLIDWORKS.
ights Reserved.
Copyright Notices for SOLIDWORKS Simula
Portions of this software © 2008 Solversoft Corporation.
PCGLSS © 1992-2014 Computational Applications and System Integrat
reserved.
n Products
1m, Inc. All rights
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© 2011, Microsoft Corporation. All rights reserved.
Copyright Notices for SOLIDWORKS PDM Professional Product
Outside In® Viewer Technology, © 1992-2012 Oracle
© 2011, Microsoft Corporation. All rights reserved.
7Copyright Notices for eDrawings Products
Portions of this software © 2000-2014 Tech Soft 3D.
Portions of this software © 1995-1998 Jean-Loup Gailly and Mark Adler.
Portions of this software © 1998-2001 3Dconnexion.
Portions of this software © 1998-2014 Open Design Alliance. All rights reserved.
Portions of this software © 1995-2012 Spatial Corporation.
The eDrawings® for Windows® software is based in part on the work of the Independent JPEG
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Portions of eDrawings® for iPad® copyright © 1996-1999 Silicon Graphics Systems, Inc.
Portions of eDrawings® for iPad* copyright © 2003 - 2005 Apple Computer Inc.Introduction
This chapter includes the following topics:
© The SOLIDWORKS Software
The SOLIDWORKS Software
‘The SOLIDWORKS” CAD software is a mechanical design automation application that lets
designers quickly sketch out ideas, experiment with features and dimensions, and produce
models and detailed drawings.
This document discusses concepts and terminology used throughout the SOLIDWORKS
application. It familiarizes you with the commonly used functions of SOLIDWORKS.
Intended Audience
This document is for new SOLIDWORKS users. In this document, you are introduced to
concepts and design processes in a high-level approach. The Step-by-Step Lesson on
page 98 is hands-on training that guides you through each step in a process and shows
the results.
‘SOLIDWORKS Help contains a comprehensive set of tutorials that provide step-by-step
instruction on many of the features of SOLIDWORKS. After you complete the
Step-by-Step Lesson in this document, progress to Lessons 1, 2, and 3 in the
SOLIDWORKS tutorials.
System Requirements
For system requirements, see the SOLIDWORKS Web site
System http://www.solidworks.com/sw/support/SystemRequirements-htmI
requirements
Graphics _http://www.solidworks.com/sw/support/videocardtesting.htmI
card
requirements
Document Structure
This document is organized to reflect the way that you use the SOLIDWORKS software.
It is structured around the basic SOLIDWORKS document types: parts, assemblies, and
drawings. For example, you create a part before you create an assembly.
Throughout the document, a bathroom vanity (including a cabinet, a countertop, a faucet,
and pipes) illustrates various tools and functions available to you in the software:arcs Bona)
1 Fundamentals Introduces design concepts, SOLIDWORKS terminology, and
provides an overview of help options.
2 Parts Demonstrates design methods, tools, and features commonly
used to make parts.
3 ‘Assemblies Shows how to add parts to an assembly, specify mates, and
use in-context design methods.
4 Drawings Discusses drawing sheet formats, views, dimensions,
annotations, and bills of materials.
5 Engineering Examines add-in applications, utilities, and other resources
Tasks to complete advanced tasks.
Step-by-Step Provides guided instruction to perform basic tasks.
Lesson
Exercises Provides sample exercises to practice the material.
Conventions Used in this Document
oe ray CCE]
Bold Any SOLIDWORKS user interface element that you can
select such as a tool or menu item
Italic References to books and other documents, or to emphasize
text
= Reference to online tutorial
Access the Online Tutorial from the Help menu in the
‘SOLIDWORKS software,
ie Reference to Help
Access Help from the Help menu in the SOLIDWORKS.
software.
% TipSOLIDWORKS Fundamentals
This chapter includes the following topics:
Concepts
Terminology
User Interface
Design Process
Design Intent
Design Method
Sketches
Features
Assemblies
Drawings
Model Editing
Concepts
Parts are the basic building blocks in the SOLIDWORKS software. Assemblies contain
parts or other assemblies, called subassemblies,
A SOLIDWORKS model consists of 3D geometry that defines its edges, faces, and surfaces.
‘The SOLIDWORKS software lets you design models quickly and precisely. SOLIDWORKS.
models are:
* Defined by 3D design
‘+ Based on components
3D Design
SOLIDWORKS uses a 3D design approach. As you design a part, from the initial sketch
to the final result, you create a 3D model. From this model, you can create 2D drawings
or mate components consisting of parts or subassemblies to create 3D assemblies. You
can also create 2D drawings of 3D assemblies.
When designing a model using SOLIDWORKS, you can visualize it in three dimensions,
the way the model exists once it is manufactured.‘SOLIDWORKS Fundamentals,
SOLIDWORKS 30 part SOLIDWORKS 3D assembly
ra
SOLIDWORKS 2D drawing generated from 3D model
Component Based
One of the most powerful features in the SOLIDWORKS application is that any change
you make to a part is reflected in all associated drawings or assemblies.
2[SOLIDWORKS Fundamentals,
Assembly
Drawing >
This section uses the following terminology for the models:
Faucet: Faucet handle:
<— Faucet base
<— Faucet stem
13‘SOLIDWORKS Fundamentals,
Waste pipe
Terminology
‘These terms appear throughout the SOLIDWORKS software and documentation.
Plane
Axis
Face
Edge
Vertex
Appears as two blue arrows and represents the (0,0,0) coordinate of the
model. When a sketch is active, a sketch origin appears in red and
represents the (0,0,0) coordinate of the sketch. You can add dimensions
and relations to a model origin, but not to a sketch origin.
Flat construction geometry. You can use planes for adding a 2D sketch,
section view of a model, or a neutral plane in a draft feature, for example.
Straight line used to create model geometry, features, or patterns. You
can create an axis in different ways, including intersecting two planes. The
SOLIDWORKS application creates temporary axes implicitly for every conical
or cylindrical face in a model.
Boundaries that help define the shape of a model or a surface. A face is a
selectable area (planar or nonplanar) of a model or surface. For example,
a rectangular solid has six faces.
Location where two or more faces intersect and are joined together. You
can select edges for sketching and dimensioning, for example.
Point at which two or more lines or edges intersect. You can select vertices
for sketching and dimensioning, for example.[SOLIDWORKS Fundamentals
User Interface
‘The SOLIDWORKS application includes user interface tools and capabilities to help you
create and edit models efficiently, including:
Windows Functions
‘The SOLIDWORKS application includes familiar Windows functions, such as dragging and
resizing windows. Many of the same icons, such as print, open, save, cut, and paste are
also part of the SOLIDWORKS application.
SOLIDWORKS Document Windows
SOLIDWORKS document windows have two panels. The left panel, or Manager Pane,
contains:
5‘SOLIDWORKS Fundamentals,
FeatureManager® _ Displays the structure of the part, assembly, or drawing. Select
design tree an item from the FeatureManager design tree to edit the
underlying sketch, edit the feature, and suppress and
unsuppress the feature or component, for example.
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PropertyManager —_ Provides settings for many functions such as sketches, fillet
features, and assembly mates.
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ConfigurationManager Lets you create, select, and view multiple configurations of
parts and assemblies in a document. Configurations are
variations of a part or assembly within a single document. For
‘example, you can use configurations of a bolt to specify different
lengths and diameters.
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16[SOLIDWORKS Fundamentals
You can split the left panel to display more than one tab at a time. For example, you
can display the FeatureManager design tree on the top portion and the PropertyManager_
tab for a feature you want to implement on the bottom portion
‘The right panel is the graphics area, where you create and manipulate a part, assembly,
or drawing
Lett panel. ——>
<— Graphics arez
displaying the t "
FeatureManager "
design tree
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Function Selection and Feedback
‘The SOLIDWORKS application lets you perform tasks in different ways. It also provides
feedback as you perform a task such as sketching an entity or applying a feature. Examples
of feedback include pointers, inference lines, and previews.
Menus
You can access all SOLIDWORKS commands using menus. SOLIDWORKS menus use
Windows conventions, including submenus and checkmarks to indicate that an item is
active. You can also use context-sensitive shortcut menus by clicking the right mouse
button,‘SOLIDWORKS Fundamentals.
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Toolbars
You can access SOLIDWORKS functions using toolbars. Toolbars are organized by function,
for example, the Sketch or Assembly toolbar. Each toolbar comprises individual icons for
specific tools, such as Rotate View, Circular Pattern, and Circle.
You can display or hide toolbars, dock them around the four borders of the SOLIDWORKS
window, or float them anywhere on your screen. The SOLIDWORKS software remembers
the state of the toolbars from session to session. You can also add or delete tools to
customize the toolbars, Tooltips display when you hover over each icon,
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CommandManager
‘The CommandManager is a context-sensitive toolbar that dynamically updates based on
the active document type.
When you click @ tab below the CommandManager, it updates to show the related tools.
Each document type, such as part, assembly, or drawing, has different tabs defined for
its tasks. The content of the tabs is customizable, similar to toolbars. For example, if you
cli
to customize the CommandManager. Tooltips display when you hover over each icon.
k the Features tab, tools related to features appear. You can also add or delete tools[SOLIDWORKS Fundamentals
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Shortcut Bars
Customizable shortcut bars let you create your own sets of commands for part, assembly,
drawing, and sketch mode. To access the bars, you press a user-defined keyboard shortcut,
by default, the S key.
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Context Toolbars
Context toolbars appear when you select items in the graphics area or FeatureManager
design tree. They provide access to frequently performed actions for that context. Context
toolbars are available for parts, assemblies, and sketches,
19‘SOLIDWORKS Fundamentals,
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Mouse Buttons
Mouse buttons operate in the following ways:
Left Selects menu items, entities in the graphics area, and objects in the
FeatureManager design tree.
Right Displays the context-sensitive shortcut menus.
Middle — Rotates, pans, and zooms a part or an assembly, and pans in a drawing.
20‘SOLIDWORKS Fundamentals.
Mouse — You can use @ mouse gesture as a shortcut to execute a command, similar
gestures to a keyboard shortcut. Once you learn command mappings, you can use
mouse gestures to invoke mapped commands quickly.
To activate a mouse gesture, from the graphics area, right-drag in the gesture
direction that corresponds to the command
When you right-drag, a guide appears, showing the command mappings for
the gesture directions,
Sketch guide with eight gestures Drawings guide with eight gestures
& &
O a ® A
The guide highlights the command you are about to select.
Customizing the User Interface
You can customize the toolbars, menus, keyboard shortcuts, and other elements of the
user interface.
For a lesson on customizing the SOLIDWORKS user interface, see the Customizing
SOLIDWORKS tutorial.
Handles
You can use the PropertyManager to set values such as the depth of an extrude. You can
also use graphic handles to drag and set parameters dynamically without leaving the
graphics area
a[SOLIDWORKS Fundamentals
Previews
With most features, the graphics area displays @ preview of the feature you want to
create. Previews are displayed with features such as base or boss extrudes, cut extrudes,
sweeps, lofts, patterns, and surfaces.
Loft preview
Pointer Feedback
In the SOLIDWORKS application, the pointer changes to show the type of object, for
example, a vertex, an edge, or a face. In sketches, the pointer changes dynamically,
providing data about the type of sketch entity and the position of the pointer relative to
other sketch entities. For example:
4 Indicates a rectangular sketch.
°
& Indicates the midpoint of a sketch line or edge. To select a
wy midpoint, right-click the line or edge, then click Select Midpoint.‘SOLIDWORKS Fundamentals.
Selection Filters
Selection filters help you select a particular type of entity, thereby excluding selection of
other entity types in the graphics area, For example, to select an edge in a complex part
or assembly, select Filter Edges to exclude other entities,
Filters are not restricted to entities such as faces, surfaces, or axes. You can also use the
selection filter to select specific drawing annotations, such as notes and balloons, weld
symbols, and geometric tolerances.
Additionally, you can select multiple entities using selection filters. For example, to apply
a fillet, a feature that rounds off edges, you can select a loop composed of multiple
adjacent edges.
2 For more information on using filters, see Selection Filter in the Help.
Select Other
Use the Select other tool to select entities that are visually obscured by other entities.
The tool hides the obscuring entities or lets you select from a list of obscured entities.
Design Process
‘The design process usually involves the following steps:
Identify the model requirements.
Conceptualize the model based on the identified needs,
Develop the model based on the concepts,
Analyze the model.
Prototype the model
Construct the model
+ Edit the model, if needed.
Design Intent
Design intent determines how you want your model to react as a result of the changes
you need to make to the model
For example, if you make a boss with a hole in it, the hole should move when the boss
moves:
Design intent maintained Design intent not maintained
when boss moves when boss moves
2‘SOLIDWORKS Fundamentals.
Design intent is primarily about planning. How you create the model determines how
changes affect it. The closer your design implementation is to your design intent, the
greater the integrity of the model.
Various factors contribute to the design process, including:
Current needs Understand the purpose of the model to design it
efficiently.
Anticipate potential requirements to minimize redesign
efforts.
Design Method
Before you actually design the model, it is helpful to plan out a method of how to create
the model
After you identify needs and isolate the appropriate concepts, you can develop the model
Sketches Create the sketches and decide how to dimension and where to
apply relations.
Features Select the appropriate features, such as extrudes and fillets,
determine the best features to apply, and decide in what order to
apply those features.
Assemblies Select the components to mate and the types of mates to apply.
¥ ‘A model almost always includes one or more sketches and one or more
features. Not all models, however, include assemblies.
Sketches
‘The sketch is the basis for most 3D models,
Creating a model usually begins with a sketch. From the sketch, you can create features.
You can combine one or more features to make a part. Then, you can combine and mate
the appropriate parts to create an assembly. From the parts or assemblies, you can then
create drawings.
Assketch is a 2D profile or cross section. To create a 2D sketch, you use a plane or a
planar face. In addition to 2D sketches, you can also create 3D sketches that include a
Z axis, as well as the X and Y axes.
‘There are various ways of creating a sketch. All sketches include the following elements
2‘SOLIDWORKS Fundamentals
Origi
In many instances, you start the sketch |.
at the origin, which provides an anchor /*——Certerine
for the sketch.
The sketch on the right also includes a
centerline, The centerline is sketched
through the origin and is used to create
the revolve.
| Sotsin
ea Although a centerline is not always needed in a sketch, a centerline helps
to establish symmetry. You can also use a centerline to apply a mirror
relation and to establish equal and symmetrical relations between sketch
entities. Symmetry is an important tool to help create your axis-symmetric
models quicker.
Planes
You can create planes in part or assembly
documents. You can sketch on planes
with sketch tools such as the Line or
Rectangle tool and create a section view
of a model. On some models, the plane
you sketch on affects only the way the
model appears in a standard isometric “!n*§ ——>
view (3D). It does not affect the design
intent. With other models, selecting the
correct initial plane on which to sketch
helps you create a more efficient model.
Choose a plane on which to sketch. The
standard planes are front, top, and right
orientations. You can also add and
Position planes as needed. This example
Uses the top plane,
25‘SOLIDWORKS Fundamentals.
aa For more information on planes, see Where to Start a Sketch in the Help.
Dimensions
You can specify dimensions between entities such as lengths and radii. When you change
dimensions, the size and shape of the part changes. Depending on how you dimension
the part, you can preserve the design intent. See Design Intent on page 23.
The software uses two types of dimensions: driving dimensions and driven dimensions.
Driving Dimensions
You create driving dimensions with the Dimension tool. Driving dimensions change the
size of the model when you change their values. For example, in the faucet handle, you
can change the height of the faucet handle from 40mm to 55mm. Note how the shape
of the revolved part changes because the spline is not dimensioned
Spline with
no dimensions
Driving
dimensions.
To maintain a uniform shape generated by the spline, you need to dimension the spline.
26[SOLIDWORKS Fundamentals
25
55
13.
Driven Dimensions
‘Some dimensions associated with the model are driven. You can create driven, or reference
dimensions, for informational purposes using the Dimension tool. The value of driven
dimensions changes when you modify driving dimensions or relations in the model. You
cannot modify the values of driven dimensions directly unless you convert them to driving
dimensions.
In the faucet handle, if you dimension the total height as 40mm, the vertical section
below the spline as 7mm, and the spline segment as 25mm, the vertical segment above
the spline is calculated as 8mm (as shown by the driven dimension).
You control design intent by where you place the driving dimensions and relations. For
example, if you dimension the total height as 40mm and create an equal relation between
the top and bottom vertical segments, the top segment becomes 7mm. The 25mm vertical
dimension conflicts with the other dimensions and relations (because 40-7-7=26, not
25). Changing the 25mm dimension to a driven dimension removes the conflict and shows
that the spline length must be 26mm.
See Relations on page 29 for more information,
Driven > N
dimension I
Equal relation
x gq 3 Between the two
vertical segments (Tmm)
_/13.30| 130
a‘SOLIDWORKS Fundamentals.
Sketch Definitions
Sketches can be fully defined, under defined, or over defined
In fully defined sketches, all the lines and curves in the sketch, and their positions, are
described by dimensions or relations, or both. You do not have to fully define sketches
before you use them to create features. However, you should fully define sketches to
maintain your design intent.
Fully defined sketches appear in black
aa
|_t
LL
By displaying the entities of the sketch that are under defined, you can determine what
dimensions or relations you need to add to fully define the sketch. You can use the color
cues to determine if a sketch is under defined. Under defined sketches appear in blue.
In adgition to color cues, entities in under defined sketches are not fixed within the sketch,
so you can drag them.
Under defined
Over defined sketches include redundant dimensions or relations that are in conflict. You
can delete over defined dimensions or relations, but you cannot edit them
Over defined sketches appear in yellow. This sketch is over defined because both vertical
lines of the rectangle are dimensioned. By definition, a rectangle has two sets of equal
sides, Therefore, only one 35mm dimension is necessary.
28[SOLIDWORKS Fundamentals
Ie
itt
Over defined
Relations establish geometric relationships such as equality and tangency between sketch
entities. For example, you can establish equality between the two horizontal 100mm
entities below. You can dimension each horizontal entity individually, but by establishing
an equal relation between the two horizontal entities, you need to update only one
dimension if the length changes.
‘The green & symbols indicate that there is an equal relation between the horizontal lines:
100
L
Relations are saved with the sketch. You can apply relations in the following ways:
Inference Some relations are created by inference. For example, as you sketch the two
horizontal entities to create the base extrude for the faucet base, horizontal
and parallel relations are created by inference.
100
"
This example shows the concept of relations. The SOLIDWORKS application
has a sketch slot tool to make this shape easily, as well as other types of
slots.
2‘SOLIDWORKS Fundamentals.
Add You can also use the Add Relations tool. For example, to create the faucet
Relations stems, you sketch a pair of arcs for each stem.
To position the stems, you add a tangent relation between the outer arcs and
the top construction line horizontal (displayed as a broken line). For each
stem, you also add a concentric relation between the inner and outer arcs.
Tangent relation
Benes are 4) Construction lines
Upper construction tine
Concentric relation
Sketch Complexity
Asimple sketch is easy to create and update, and it rebuilds quicker.
(One way to simplify sketching is to apply relations as you sketch. You can also take
advantage of repetition and symmetry. For example, the faucet stems on the faucet base
include repeated sketched circles:
Here is one way you can create this sketch:
First, sketch a centerline through the origin. >t
Centerlines help to create symmetrical
sketch entities,
This centerline is considered construction
geometry, which is different from actual
geometry that is used in creating a part.
Construction geometry is used only to assist i
in creating the sketch entities and geometry
that are ultimately incorporated into the
part.
20[SOLIDWORKS Fundamentals
Second, use the Dynamic Mirror tool to
designate the centerline as the entity about
which to mirror the sketched circles.
Next, sketch a circle by inferencing the
sketch origin.
When you use dynamic mirroring with the
centerline, anything you sketch on one side
is mirrored on the other side of the
centerline.
You create the circles on the left and they
are mirrored to the right of the centerline.
Inference circle
from te origin
Entities are mirrored
Finally, dimension and add a concentric
relation between one of the circles and the
outer arc of the base, and then use
symmetry for the other.
31[SOLIDWORKS Fundamentals
Features
Once you complete the sketch, you can create a 3D model using features such as an
extrude (the base of the faucet) or @ revolve (the faucet handle).
&
<>
Create the sketch ©
Dimension the sketch
Extrude the sketch 10mm.
‘Some sketch-based features are shapes such as bosses, cuts, and holes. Other
sketch-based features such as lofts and sweeps use a profile along a path.
Another type of feature is called an applied feature, which does not require a sketch.
Applied features include fillets, chamfers, or shells. They are called “applied” because
they are applied to existing geometry using dimensions and other characteristics to create
the feature.
Typically, you create parts by including sketch-based features such as bosses and holes.
Then you add applied features.
It is possible to create a part without sketch-based features. For example, you can
import a body or use a derived sketch. The exercises in this document show
sketch-based features.‘SOLIDWORKS Fundamentals.
Sketch-based features: Base sweep for
the waste pipe
Applied feature: Fillets for rounding off edges
Several factors influence how you choose which features to use. For
example, you can select between different features such as sweeps of lofts
to achieve the same results and you can add features to a model in a
specific order. For more information on features, see Parts on page 37.
Assemblies
You can combine multiple parts that fit together to create assemblies,
You integrate the parts in an assembly using Mates, such as Concentric and Coincident.
Mates define the allowable direction of movement of the components. In the faucet
assembly, the faucet base and handles have concentric and coincident mates.
With tools such as Move Component or Rotate Component, you can see how the parts
in an assembly function in a 3D context.
To ensure that the assembly functions correctly, you can use assembly tools such as
Collision Detection. Collision Detection lets you find collisions with other components
when moving or rotating a component.
3[SOLIDWORKS Fundamentals
Faucet assembly with Gi
Drawings
You create drawings from part or assembly models.
n Detection, Stop at col
jon option enabled
Drawings are available in multiple views such as standard 3 views and isometric views
(3D). You can import the dimensions from the model document and add annotations such
as datum target symbols.
Standard 3 Si
Model Editing
Isometric
Use the SOLIDWORKS FeatureManager design tree and the PropertyManager to edit
sketches, drawings, parts, or assemblies. You can also edit features and sketches by
selecting them directly from the graphics area. This visual approach eliminates the need
to know the name of the feature.
Editing capabilities include‘SOLIDWORKS Fundamentals,
Edit You can select a sketch in the FeatureManager design tree and edit it. For
sketch example, you can edit sketch entities, change dimensions, view or delete
existing relations, add new relations between sketch entities, or change
the size of dimension displays. You can also select the feature to edit directly
from the graphics area.
E Once you create a feature, you can change most of its values, Use Edit
feature Feature to display the appropriate PropertyManager. For example, if you
apply a Constant radius fillet to an edge, you display the Fillet
PropertyManager where you can change the radius. You can also edit
dimensions by double-clicking the feature or sketch in the graphics area to
show the dimensions and then change them in place.
No fillet feature
Fillet feature: 12mm applied
Fillet feature: 18mm applied‘SOLIDWORKS Fundamentals,
Hide and
show
Suppress
and
unsuppress
Rollback
With certain geometry such as multiple surface bodies in a single model,
you can hide or show one or more surface bodies. You can hide and show
sketches, planes, and axes in all documents, and views, lines, and
components in drawings,
You can select any feature from the FeatureManager design tree and
suppress the feature to view the model without that feature. When a feature
is suppressed, it is temporarily removed from the model (but not deleted).
The feature disappears from the model view. You can then unsuppress the
feature to display the model in its original state, You can suppress and
unsuppress components in assemblies as well (see Assembly Design
Methods on page 55)
When you are working on a model with multiple features, you can roll the
FeatureManager design tree back to a prior state. Moving the rollback bar
displays all features in the model up to the rollback state, until you revert
the FeatureManager design tree back to its original state. Rollback is useful
for inserting features before other features, speeding up time to rebuild a
model while editing it, or learning how a model was built.
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26Parts
Parts are the building blocks of every SOLIDWORKS model. Each assembly and drawing you
create is made from parts.
This chapter includes the following topics:
Overview
Countertop
Faucet
Faucet Handle
Cabinet Door
Moldings
© Hinge
aPars
Overview
In this section, you learn about common tools for making parts in the SOLIDWORKS
software. These tools are used for many parts, so they are discussed in detail only the
first time they appear.
Each section begins with the design approach for each part, including a high-level overview
of the tools that create the part. The overview provides an outline of the features, so you
can skim those that you already understand
iy _ The cabinet, waste pipe, and supply pipes used in the vanity are not discussed
in this section because they repeat the tools already presented. You will see
these parts in later sections.
Countertop
The countertop is a single part that includes a sink and counter. First you create the
counter, then you make the sink.
This countertop uses several common
SOLIDWORKS tools, including extrudes, a
‘sweep, a shell, and fillets.
Design Approach
1. Extrude 2. Extrude 3. Cut-Extrude
p> —H
4, Loft 5. Shell
=
ee ©Pars
Create the Base Feature with an Extrude
Before you create an extrude feature, you
need to make a sketch. For example, this
rectangular sketch is dimensioned at
600mm x 580mm.
ae
600
The sketch begins at the origin, the (0,0)
coordinate of a 2D sketch, The origin is a
helpful reference point for sketches. If you
begin a sketch at the origin, the sketch
Position is set. When you add dimensions
and relations to the sketch, it becomes fully
defined.
Origin ——>)
Oa
600
After you sketch the rectangle, use the
Extrude tool to create a 3D base feature.
The sketch is extruded 34mm normal to the
sketch plane. This model is displayed in an
isometric view so you can see the model
structure,
3y_Te design a 3D model, first make the 2D sketch, then create the 3D feature.
Add an Extrude to the Base
The second extrude adds material to a part by building upon the base. In this example,
you extrude two of the countertop edges.
20Pars
First, you create the sl
with the Convert Enti
The Convert Entities tool lets you create
a sketch by projecting a set of edges onto
the sketch plane. In this example, the left
and upper edges are projected.
Next, you use the Extrude tool to create
the countertop edges.
Remove Material with the Cut-Extrude
The Cut-Extrude tool lar to an extrude feature, except that it removes material
from the model instead of adding material.
First you create a 2D sketch, then you make
the cut-extrude. In this example, you use
the Ellipse tool to make an oblong sketch,
When the cut-extrude is complete, the
countertop has an opening for the sink.
40Pars
@ Fora lesson that includes extrude features, see the Lesson 1 - Parts tutorial.
Use a Loft to Make a Solid
After you make the cut-extrude feature, you create the sink with the Loft tool. A loft
creates a feature by making transitions between two or more sketch profiles.
When you create a loft, the sketch profiles must reside on different planes (or planar
faces)
In this example, the loft creates the sink by connecting an elliptical sketch and a circular
sketch,
First, create a sketched ellipse on the bottom of,
the countertop with the Convert Entities tool.
This tool creates a sketch by projecting the existing
ellipse from the Cut-Extrude onto the bottom of
the countertop,
Second, create a new plane, Planet, by offset
it from the Top plane. Planet is parallel to the
Top plane.
Top
Plane 1
Next, use the Cirele tool to sketch a circle on
Planet.
Planet
400
Circle
Now that you have two sketch profiles, use the
Loft tool to connect them. The SOLIDWORKS
software uses a shaded preview to illustrate what
the model will look like before you accept the
feature
q
aPars
@ Fora lesson on lofts, see the Lofts tutorial.
Shell the Part
Because the loft creates a solid feature, you
need to cut out material to make the sink.
The Shell tool hollows out the sink and
removes the top face, When you shell a part
in SOLIDWORKS, selected faces are
removed and thin faces remain on the rest
of the part.
@ Fora lesson that includes shells, see the Lesson 1 - Parts tutorial.
Round Sharp Edges with Fi
lets
To complete the countertop, you round off
sharp edges by adding fillet features to the
model. When you create a fillet, you set the
radius to determine the smoothness of the
edges.
iy _ Itis best to save cosmetic filets for the last step, after all of the geometry is in
place. Models rebuild faster when fillets are made at the end of the design
process.
Fillets are applied features, not sketch features. This means that fillets do not reat
to create a sketch, Instead, you select the edges of an existing feature, set the fillet
radius, and create the fillet. As you increase the radius, the edges or faces become
rounder.
you
@ Fora lesson on fillets, see the Fillets tutorial.
2Pars
Faucet
Most parts have extrude and fillet features. The faucet uses these tools, in addition to a
sweep. In the following example, a sweep creates the faucet spigot.
Design Approach
1. Extrude 2. Extrude
3. Sweep 4, Additional Extrudes and Fillets
Create the Sweep
The faucet base is made from two extrude
features. After you create the two extrudes,
the model appears as shown.
4aPars
Use the Sweep tool to make the spigot by
projecting a profile along a path. In this
example, the profile is a circular sketch, and
the path is a sketched arc and a tangent
vertical line. The circular profile remains the
same shape and diameter for the entire
sweep.
a When you sketch the profile and
path, make sure the starting point
of the path lies on the same plane
as the profile.
After you create some additional extrudes
and fillets as shown, the faucet is complete.
Extrudes
Faucet Handle
The faucet handle is built with two revolve features. The model uses a simple design
approach, although the revolves require detailed sketches. The Revolve tool revolves a
sketch profile around a centerline at a specified angle. In the following examples, the
revolve angles are set to 360°
Design Approach
1. Revolve 2. Revolve
“4Pars
3. Fillets
Revolve the Sketch
Create the First Revolve
A revolve creates the base of the handle, and completes the first feature in the faucet
handle,
First, you create a sketch with the Line and t
Spline tools. In some cases, you can add i
an axis of revolution with the Centerline Certerie —>|
tool. A centerline creates an axis that is (°Pton=l)
construction geometry; it is not built into
the feature.
(<—— Spline
Line
You then use the Revolve tool to rotate the
sketch and create a solid feature.
4Pars
Create the Second Revolve
You create a second revolve feature to add the faucet handle.
‘Again, you begin with a sketch, as shown, Spline
then create a 3D solid with the revolve. This
sketch uses the Line, Tangent Arc, and
Spline tools. Tangent Arc
Centerine
(optional)
‘The Revolve tool revolves the sketch to
generate a solid.
After you add cosmetic fillets, the faucet
handle is complete.
@ Fora lesson on revolves, see the Revolves and Sweeps tutorial.
Cabinet Door
The cabinet door uses an extrude and a cut-extrude to make the exterior detail,
Design Approach
1. Extrude 2. Cut-Extrude 3. Chamfer
46Pars
Create Beveled Edges with the Chamfer Tool
‘The Chamfer tool creates beveled faces. A chamfer, like a fillet, is an applied feature,
and does not require you to make a sketch to create the feature.
In this example, the face with the extruded cut has chamfered edges.
‘B __ For more information on chamfers, see Chamfer Feature in the Help.
Moldings
‘The moldings around the edges of the door use an extruded sketch, an extruded cut, and
a mirror feature. Only one part file is created, although there are four pieces of molding
on the door. With configurations, you create the different molding lengths within one
part.
Design Approach
1. Extrude 2. Cut-Extrude
aPars
3. Mirror 4, Configurations
Design aM
The molding sketch uses a mid-plane extrusion. Instead of extruding the sketch in one
direction, you extrude the sketch equally in both directions perpendicular to the sketch
plane.
3y _ Although you do not have to use a mid-plane extrusion, it ensures that you have
equal lengths of material on both sides of the sketch.
Sketch a Profile for the Cut-Extrude
Next, you cut the molding at a 45° angle.
The 45° cut ensures that the molding pieces ©
fit together accurately, ~
48Parts
ig When you sketch a profile to cut, make the sketch larger than the model so that
you make a clean cut through the entire molding.
Mirror the Cut
Finally, to cut the model at the same angle
on the opposite side, use the Mirror tool to
mirror the original cut about the plane of
symmetry.
Use Configurations of a Part
Configurations create multiple variations of a part within a single part file.
When you design a part, the SOLIDWORKS software automatically creates the Default
configuration, In the molding that you created, the default configuration matches the
length of the shorter sides of the door. To easily identify the configuration, rename the
default configuration to short.
In the same document you create another configuration and name it
configuration increases the length to match the longer sides of the door.
‘The SOLIDWORKS ConfigurationManager displays the two
configurations in the document. When you double-click a
configuration name, the graphics area displays that
configuration. Later on, you insert different configurations of $ mokang Corfiguations) (Ena)
the same part into an assembly. fo foe aotang 7
fe sate [mina
For a lesson that includes mirroring and configurations, see the Advanced Design
tutorial
4Parts
Hinge
The hinge connecting the cabinet door to the vanity Is a sheet metal part. By definition,
sheet metal parts are constructed of uniform thickness and have a specified bend radius.
When you design sheet metal in the SOLIDWORKS software, you can use a base flange
instead of an extrude to create the base of the part. The base flange is the first feature
in a sheet metal part, and it designates the part as sheet metal. The SOLIDWORKS
software has several tools that are specific to sheet metal, including the tab and the hem,
which you use in the hinge design.
Design Approach
1. Base Flange 2. Tab
3. Linear Pattern 4. Hem
Create Sheet Metal with the Base Flange
‘As with other base features, you first create a sketch. In the hinge, you make a sketch
with the Rectangle tool
ee
‘The base of the hinge is an example where a simple sketch allows for easier
creation of the model
Next, you use the Base Flange/Tab tool to automatically create a sheet metal part.Parts
Make the Tab
‘The Tab tool adds a tab to the sheet metal part. The depth of the tab automatically
matches the thickness of the sheet metal part. The direction of the depth automatically
coincides with the sheet metal part to prevent a disjoint body.
When you make the sketch for the tab, you
sketch on the face where you want the tab
to appear. You make this sketch with the
Rectangle tool on the front face.
‘After you complete the sketch, use the Base
Flange/Tab tool to add the tab.
@ For more information on tabs, see Sheet Metal Tab in the help.
Generate the Linear Pattern
To make tabs that span the length of the hinge, use the Linear Pattern tool to copy the
original tab a specified number of times. The linear pattern creates multiple instances of
a selected feature along a linear path.
When you make a linear pattern, you specify the number of instances and the distance
between each tab. In the hinge, there are 13 tabs separated by 50mm
5Pars
This is the first piece of the hinge. When you create the second piece, you change the
location of the tabs so both pieces fit together.
@ For more information, see Linear Patterns in the Help.
Add the Hem
‘A Hem is a sheet metal tool that folds the edge of a part and uses the same model
thickness as the base flange.
In this example, you add a rolled hem to >
each tab to curl the sheet metal.
Fora lesson on sheet metal, see the Sheet Metal tutorial.
Alternate Design Approach
Another way to design the hinge is to build the rolled section as part of the base flange,
In this example, you do not need the Hem tool.Pars
First, create @ sketch with the Line and
Tangent Arc tools.
Second, extrude the sketch with the Base
Flange tool.
Next, create the first tab with an extruded ~
cut. 4
Finally, use the Linear Pattern tool to
create multiple cuts.
iy _ Using the Hem tool gives you more flexibility if you need to change the radius,
hem type, and position.
533
Assemblies
In this section, you use the vanity cabinet parts described and built in Chapter 2 “Parts” to
build subassemblies, such as the spigot and the faucet handles. Then you bring the
subassemblies together to create an assembly, the vanity.
This chapter includes the following topics:
«Assembly Definition
Assembly Design Methods
Prepare an Assembly
Mates
In-Context Design
Load an Assembly
Examine the Assembly
Assembly Definition
An assembly is a collection of related parts saved in one SOLIDWORKS document file with
a .sidasn extension.
Assemblies:Assembles
= Contain anywhere from two to over one thousand components, which can be parts or
other assemblies called subassemblies
+ Display movement between related parts within their degrees of freedom
‘The components in an assembly are defined in relation to each other using assembly
mates. You attach the assembly components using various types of mates such as
coincident, concentric, and distance mates. For example, the faucet handle components
are mated to the faucet base component using concentric and coincident mates. The
mated components create the spigot subassembly. Later, you include this subassembly
in the main vanity assembly, mating it to the other components in the vanity assembly.
Assembly Design Methods
You create assemblies using two basic methods: bottom-up design and top-down design.
You can also use a combination of the two methods. With either method, your objective
is to mate the components to create the assembly or subassembly (see Mates on page
57).
Bottom-up Design
In bottom-up design, you create parts, insert them into an assembly, and mate them as
required by your design. Bottom-up design is the preferred technique when you use
previously constructed, off-the-shelf parts.
An advantage of bottom-up design is that because components are designed independently,
their relationships and regeneration behavior are simpler than in top-down design. Working
bottom-up allows you to focus on the individual parts. It is a good method to use if you
do not need to create references that control the size or shape of parts with respect to
each other.
Most of the vanity cabinet uses bottom-up design. You create the components such as
the sink and the spigot in their own part windows. Then you open an assembly document,
bring the components into the assembly, and add various mates.
Top-down Design
In top-down design, you start your work in the assembly. You can use the geometry of
one part to help define other parts, to create features that affect multiple parts, or to
create machined features that are added only after the parts are assembled. For instance,
you can start with a layout sketch or define fixed part locations, then design the parts
referencing these definitions.
‘Top-down design is also known as in-context design
For example, you can insert a part in an assembly, then build a fixture based on this part.
Working top-down, creating the fixture in context, allows you to reference model geometry,
so you can control the dimensions of the fixture by creating geometric relations to the
original part. That way, if you change a dimension of the part, the fixture is updated
automatically.
‘The vanity cabinet also uses top-down design. You create the two supply pipes within the
context of the assembly. Then you reference the size and location of the faucet
subassembly and the vanity cabinet to define the supply pipes.
55Assembles
Supply pipes
Prepare an Assembly
Before you build an assembly, you need to prepare the assembly components.
Throughout this section, you use the parts for the vanity cabinet created in Parts on
page 37. The vanity includes the following subassemblies:
+ Faucet and faucet handles
* Door and moldings
* Door subassembly, cabinet, and hinge
3
ee,
Faucet and faucet handles Door and moldingsAssembles
Door subassembly, cabinet, and hinge
For each subassembly document, you do the following prior to mating the components:
+ Load and anchor the first component to the assembly origin
* Load the additional components
‘+ Move and position the components
Mates
Mates position the components in an assembly precisely with respect to each other.
Positioning the components defines how they move and rotate with respect to each other.
Mates create geometric relations, such as coincident, perpendicular, and tangent. Each
mate is valid for specific combinations of geometry such as cones, cylinders, planes, and
extrusions, For example, if you mate a cone to another cone, the valid types of mates
you can use include coincident, concentric, and distance (see Coincident Mate on page
60).
Faucet Subassembly
Depending on the complexity of the assembly (the number of separate components), you
can open one or all of your components. In the faucet example, there are only two
components (the faucet and the handle), so you can tile the two documents. After you
open the components, you need to open a new assembly document into which you bring
‘the components.Assembles
New assembly document — 3
Faucet component ———>>
Handle component >>.
You can add more than one instance of the same part to an assembly. You
do not have to create 2 unique part for each component in the assembly.
You want to place the bottom of the handle component on the flat base of the faucet
component, so the handle sits on the faucet. You also need to center the handle
components over the faucet stems to position them correctly. To position the components,
you apply a coincident mate and a concentric mate,
Load the First Assembly Component
When creating an assembly, start with the component that does not move with respect
to the other components. This is the component you anchor or fix to the assembly origin.
In the example of the faucet subassembly, you anchor the faucet component.
Ancharing the first component ensures that the planes in both documents
are aligned.
Bring the first component into the .sidas document as follows:
'* Select the component name in the FeatureManager design tree of the . sldert. document
and drag it into the . sidasm document.
+ To position the first component on the origin of the .sicasm document, drop it on the
origin in the graphics area or anywhere in the FeatureManager design tree. Dropping
it in the FeatureManager design tree requires less fine mouse movement and will
automatically align the part's origin and the assembly origin.
. As you bring each component into the .sdasm document, the component
appears in the FeatureManager design tree,
seAssembles
Load the Additional Components
You load the other components of the assembly by selecting the component in the
FeatureManager design tree of the .sldprt document, and dragging the component into
the graphics area of the .s1dasm document. In the example of the faucet subassembly,
you drag in two instances of the handle.
The first component you add to an assembly is fixed in space by default, which is useful
for mating of components. It is common to choose a component that you wish to be
fixed; however, you can change which component is fixed later.
Faucet component with origin (assembly _ First handle component added
origin and component origin)
“3
=
Second handle component added
Position the Addi
jonal Components
When you bring the additional components into the assembly, you can position them.
anywhere in the graphics area. Then you can use the left mouse button to drag a
component closer to the first, anchored component. You can use the right mouse button
to rotate a component into the proper orientation.
saAssembles
Leave some space between components to view the relevant component areas. You can
use the following methods to change the orientation of the components:
‘* Middle mouse button: Rotates all components.
'* Middle mouse button with Ctrl: Pans all components.
'* Middle mouse wheel: Zooms all components in or out.
‘These mouse functions help select edges, faces, or other entities needed to apply mates.
Coincident Mate
‘To create a coincident mate between the handle component and the faucet component,
attach the flat bottom face of the handles to the flat top face of the faucet.
a
Flat bottom face of the faucet handles _ Flat top face of the faucet base component
When you apply the coincident mate, the faucet handle component moves closer to the
faucet component. Note that you can still slide the handle anywhere along the top face
of the faucet by dragging it with the left mouse button, indicating that a second mate is
required to further define the position of the two components.
Concentric Mate
Select any round face on the faucet handle. Then select the round face of the faucet stem
(the portion of the component that slides into the counter top, and connects to the supply
pipe).
60Assembles
Round face on the faucet handle Round face on the stem
Once you apply the concentric mate between the faucet handle component and the faucet
component, you can no longer move the faucet handle along the top face of the faucet
to shift its position, You can, however, use the left mouse button to drag the faucet handle
on its axis.
= For a lesson on assembly mates, see the Assembly Mates tutorial.
Faucet Subassembly - Alternate Design Approach
Another approach to mating the faucet and handle components is to use SmartMates.
With SmartMates, the system automatically creates some mates. SmartMates are based
on the entity you use to drag the component.
When you drag components into assemblies, you infer the geometry of existing components
to create mates. SmartMates automatically infer mate partners and eliminate the need
to use the Mate PropertyManager.
There are different types of SmartMates. You can use geometry-based SmartMates to
create coincident mates between planar faces. For example, use SmartMates to create a
coincident mate between the faucet component and each of the faucet handles in the
faucet subassembly. Use Alt and drag the bottom face of the handle to create a coincident
mate between the handle and faucet.
etAssembles
Geometry-based
coincident
‘SmartMates
between two planar
faces
You can use another type of geometry-based SmartMate to create the concentric mate
between the two round faces to completely define the faucet subassembly.
Geomeny-based
concentric
‘SmartMates between
two round faces
¥ There are other types of SmartMates, including feature-based SmartMates
and pattern-based SmartMates. For more information, see SmartMates
Overview in the Help.
Door Subassembly
‘The cabinet door uses coincident mates between the door component and the four molding
components. It also uses configurations of the molding as a time-saving design step.
Configurations let you create multiple variations of a part or an assembly within a single
document. Configurations provide a convenient way to develop and manage families of
models with different dimensions, components, or other parameters (see Use
Configurations of a Part on page 49)
As stated earlier, you can use the same part more than once in an assembly, Each instance
of the part can also use a different configuration.
The door subassembly uses configurations. There are four instances of the molding
component. Two of the instances use the short configuration and fit across the short
sides of the door. The other two instances use the long configuration.Assembles
—_—
a
Door subassembly with molding components:
Cabinet Subassembly
‘The cabinet subassembly uses concentric and coincident mates. It also uses a distance
mate between the cabinet and one of the hinge components,
Distance Mate
A distance mate uses a value you assign to separate the two entities.
In the vanity cabinet, the distance mate positions the hinge optimally, so that it functions
freely. You determine the correct mate distance using the Measure tool.
By measuring the entities of different components, you can determine at what position
to place the hinge so that it does not bind when you open the cabinet door. Once you
know the thickness of the door opening and the width of the hinge, you can position the
hinge using a distance mate.
Measure the width of the inside for the Measure the width of the hinge that you
cabinet door opening. attach to the inside of the cabinet door
opening.
6Assembles
Apply a distance mate, based on measurements of the cabinet and of the hinge.
In-Context Design
You can create a new part within an assembly document (in the context of an assembly).
In addition to creating or editing components in their own part windows, the SOLIDWORKS.
software lets you create or edit components in the assembly window. The advantage is
that you can reference the geometry of one component to create or modify another
component. By referencing the geometry of another component, you ensure that the
components fit together correctly. This method of design is called top-down or in-context
design because you are working in the context of the assembly.
In the vanity assembly, there are two examples of in-context design. One example is the
diameter of the supply pipe component and the waste pipe component. The pipe
components are both new parts that you create in the context of the assembly. The other
example is the cut feature for the holes in the back of the vanity cabinet. The vanity
cabinet is an existing part that you edit in the context of the assembly. These examples
are discussed in the next two sections.
As you create an in-context part, the software includes notations and options with
information about the relationships in the features.
For more information on creating in-context components, see Creating a
Part in an Assembly in the Help.
Create an Assembly Component In-Context
‘The diameter of the supply pipe component depends on the diameter of the faucet stem.
It is a good idea to create the supply pipe component in the assembly so you can reference
the geometry of the faucet stem. You use the Convert Entities and Offset Entities
sketch tools to reference the geometry of the faucet stem for a sketch in the supply pipe
component, This reference ensures that the size of the supply pipe changes if you changeAssembles
the size of the faucet stem. You can use the same method to create the waste pipe
component, which depends on the diameter of the exit stem at the bottom of the basin.
m5
Use Convert Entities and Offset Entities Extrude the sketch to create the sleeve
to create the sleeve between the faucet between the faucet stem and the supply
stem and the supply pipe. pipe.
Modify a Part In-Context of an Assembly
‘The positions of the holes in the back of the vanity cabinet depend on the length of the
supply pipe and the waste pipe components. It is a good idea to edit the vanity cabinet
component in the assembly so you can reference the geometry of the supply pipes and
waste pipe. You use the Offset Entities sketch tool to reference the geometry of the
pipes for a sketch of the cut in the vanity cabinet component. This reference ensures that
the position and size of the holes changes if you change the position and size of the supply
pipes or waste pipe.
Supply and waste piping before in-context Supply and waste piping after in-context
cut cutAssembles
Load an Assembly
You can improve performance of large assemblies significantly by using lightweight
components.
‘After you create an assembly, you can load it wit!
htweight.
active components fully resolved
‘+ When a component is fully resolved, all of its model data is loaded in memory.
‘+ When a component is lightweight, only a subset of its model data is loaded in memory.
The remaining model data is loaded on an as-needed basis.
Loading an assembly with lightweight components is faster than loading the same assembly
with fully resolved components.
Lightweight components are efficient because the full model data for the components is
loaded only as it is needed.
‘Assemblies with lightweight components rebuild faster because fewer details are evaluated.
However, mates on a lightweight component are solved, and you can edit existing mates.
¥ The vanity cabinet is a relatively simple assembly, so any performance
gains using lightweight components are minimal.
Examine the Assembly
‘The SOLIDWORKS software includes various assembly tools that can display, test, and
measure your assembly components once you apply the mates.
Some of the assembly tools include:
Hide and Show Components
You can hide or show components in the graphics area. Hiding components often facilitates
component selection when you add mates or when you create in-context parts. For
example, to select the inner and outer diameters of the faucet stems, you can hide all
components except the faucet subassembly, and then zoom, rotate, or change the view
as needed.
Hide all components except the one you Zoom, rotate, and change the view if
need necessary to select the featureAssembles
Hide Components and Show Components do not affect the mates
between the components. They affect only the display.
Explode the Assembly
‘An exploded view separates the components
in an assembly to facilitate viewing.
Exploded views include many options such
as which components to include, what
distances to use, and in which direction to
display the exploded components. The
exploded view is saved with a configuration
of the assembly or subassembly.
Detect Collisions Between Components
You can detect collisions with other components when you move or rotate a component.
‘The SOLIDWORKS software can detect collisions with the entire assembly or a selected
group of components that move as a result of mates.
In the faucet subassembly, note how the faucet handles collide with the faucet. You can
set the Stop at collision option to determine where the components collide.
erAssembles
collision active. Notice the handle moves
inside the faucet.
Collision Detection with Stop at collision active. Notice the handle cannot move
inside the faucet.
eeDrawings
Drawings are 2D documents that convey a design to manufacturing,
This chapter includes the following topics:
* Drawing Documents
+ Vanity Cabinet Drawing Sheet
* Faucet Assembly Drawing Sheet
© Vanity Assembly Drawing Sheet
Drawing Documents
You create drawings from drawing templates. Within 2 drawing document are drawing
sheets that contain drawing views. The drawing sheets have underlying formats.
6aDrawings
Drawing templates and sheet formats are two distinct entities. The software comes with
one drawing template and a set of sheet formats (in English and metric). When you begin
a new drawing using the default drawing template, the size of the drawing is undefined.
‘The software prompts you to select a sheet format. The sheet format control
* Size of the drawing sheet
+ Drawing borders
* Title block
* Sheet scale
Drawing Templates
To start the drawing document, you open a drawing template. Drawing templates contain
basic document information. You choose from templates supplied with the SOLIDWORKS
software containing default drawing sheets or templates you customize. You can create
custom drawing templates with any of the following characteristics:
‘+ Drawing sheet size (for example, A, B, and C)
‘* Drawing standard (for example, ISO and ANSI)
* Units (for example, millimeters and inches)
* Company name and logo, author's name, and other information
Drawing Sheets
For the vanity drawings, a drawing template with a C-size drawing sheet in landscape
orientation is appropriate. The standard drawing sheet formats contain borders and title
blocks for the C-size landscape format:
70Drawings
‘The drawing document for the vanity contains three sheets. You can have any number
of drawing sheets in a drawing document, like a set of drawings. You can add sheets at
any time using any format, regardless of the format of other sheets in the document.
‘Tabs with sheet names appear at the bottom of the graphics area.
Sheet Formats
The bottom right corner of the default sheet
format contains a title block.
‘After changing the sheet scale, adding two
sheets, and editing and adding notes, the
title block appears as shown, The scale and
page numbers are linked to system
variables and updated automatically.
The sheet format underlies the drawing
sheet and is separate from the drawing
sheet. You edit the sheet format separately
from the drawing sheet. Sheet formats can
contain items such as lines, note text,
bitmaps, and the bill of materials anchor
point. You can link the notes to system.
properties and custom properties.
Drawing Views
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Drawing views are placed on drawing sheets and contain the images of the models, plus
dimensions and annotations.
nDrawings
Drawings begin with standard views. From those views, you can derive other types of
views, such as projected, section, and detail.
cf FI
Pt
2 For a lesson on drawing documents, inserting standard views, and adding
dimensions to drawings, see the Lesson 3 - Drawings tutorial.
For more information on document templates, drawing sheets, and drawing
views, see the Help.
Vanity Cabinet Drawing Sheet
‘The vanity cabinet sheet contains standard 3 views and named views that are generated
from the part. The views are displayed in different modes and contain dimensions and
annotations.
Standard Views
Drawings generally start with a standard 3 view or some type of named view, for example,
front, top, isometric, or exploded. You can insert these views from an open part or
assembly document, from a file, or from other views in the same drawing document.
Standard 3 Views
Standard 3 views, as the name implies, comprise three views: front, top, and right (third
angle projection) or front, top, and left (first angle projection). In third angle projection,
the default front view is displayed at the lower left. In first angle projection, the front
view is displayed at the upper left. First angle projection is typically used in Europe. Third
iDrawings
angle projection is typically used in the United States. The example in this section uses
third angle projection.
Er For more information on first and third angle projection, see First Angle
and Third Angle Projection in the Help.
The standard 3 views of the vanity cabinet are the first views that are placed on this
sheet.
Front view —>| Right view
Named Views
Views are named in the model documents. Named views include:
‘+ Standard orientations, for example, front, top, and isometric
+ Current model view
+ Custom named views
Next, you add an isometric view of the cabinet (a named view) to the drawing sheet.
%Drawings
You select the view orientation as you bring the view Into the drawing.
Projected Views
Projected views are orthographic projections of existing views.
‘The vanity has details in the back that are important to show. To create a back view,
project the right view and place it to the right.
View
isplay and Alignment
You can choose various display modes for drawing views. On the Vanity Cabinet sheet,
the back view is displayed with Hidden Lines Removed. The standard 3 views are
displayed with Hidden Lines Visible. (Hidden lines appear gray on screen, but as dashed
lines when printed.) The isometric view is displayed with Shaded With Edges.
™Drawings
Shaded with
edges:
Hidden tines
removed
visible
Some views are aligned automatically, but you can break the alignments. Standard 3
views are aligned so that if you drag the front view, both the top and right views move
with it. The right view moves independently in the horizontal direction, but not vertically.
‘The top view moves independently in the vertical direction, but not horizontally.
Section views, projected views, and auxiliary views automatically align in the direction
of the view arrows. Detail views are not aligned by default.
You can align views that are not automatically aligned. For example, the back view of the
cabinet is aligned horizontally with the right view, which is aligned with the front view by
default.
% For more information on displaying, hiding, and aligning views, see Drawing
View Alignment and Display in the Help.
Dimensions
Dimensions in a SOLIDWORKS drawing are associated with the model. Changes in the
model are reflected in the drawing, and vice versa.
‘Typically, you create dimensions as you create each feature in a part, then Insert those
dimensions into the drawing views. Changing a dimension in the model updates the
drawing, and changing a model dimension in a drawing changes the model.
You can also add dimensions in the drawing document, but these are reference dimensions,
and are driven; you cannot edit the value of reference dimensions to change the model.
‘The values of reference dimensions change when the model dimensions change.
You can set the units (for example, millimeters or inches) and the drawing standard (for
example, ISO or ANSI) in the detailing options. The vanity is in millimeters in the ISO
standard.
For more information about dimensions in drawings, see Dimensions
Overview in the Help.
75Drawings
Insert Model Items
You use the Insert Model Items tool as a
convenient way to insert existing model
dimensions into the cabinet drawing. Insert
items for a selected feature, an assembly
component, a drawing view, or all views.
When inserted into all views (as in the
example), dimensions and annotations
appear in the most appropriate view.
Features that appear in partial views, such
as detail or section views, are dimensioned
in those views first.
Once you insert the dimensions, you can
manipulate them. For example, you can
drag them into position, drag them to other
views, hide them, or edit properties.
If the model contains annotations, you can
also insert the annotations into drawings by
the same procedure.
Reference Dimensions
300
The back view on the Vanity Cabinet sheet 109, pp 22)
is included to show the dimensions of the i
holes in the cabinet for the supply and
waste pipes. g
Reference dimensions help you to locate the
holes. You can choose whether to enclose —S
reference dimensions in parentheses al
automatically.
7Drawings
Other types of reference dimensions include. j 17 865
baseline dimensions and ordinate 775
dimensions. For example, you might add |
ordinate dimensions to the front view of the
cabinet as shown. You can dimension to |, 595
edges, vertices, and arcs. The dimensions 565
jog automatically to avoid overlapping. You
can display ordinate dimensions without the
chain (the arrows between the dimension |) |
extension lines).
Hl 4 140
i (65
i L/— 50
0
Hole Callouts
You can specify hole callouts when creating
holes in models with the Hole Wizard. The 55 THRU
Hole Wizard creates and positions holes you
define for fasteners such as counterbore DO«
and countersunk screws and tap holes, Hole “oO
Wizard design data, such as diameter, P20 THRU
depth, and counterbore, becomes part of
the hole callout automatically.
Hole callouts help you to specify the size
and depth of the holes in the cabinet. Hole
callouts are annotations that are also
dimensions. These hole callouts are in the
back view.
Annotations
In addition to dimensions, you can add other types of annotations to your models and
drawings to convey manufacturing information:
= Notes
+ Geometric tolerance symbols
+ Datum feature symbol
‘+ Center marks:
+ Surface finish symbols
+ Datum target symbols
+ Weld symbols
* Balloons and stacked balloons
© Blocks
7Drawings
'* Multi-jog leaders
= Area hatches
‘+ Dowel pin symbols
Most annotations can be added in part and assembly documents and inserted automatically
into drawings in the same way that dimensions are inserted into drawings. Some
annotations (center marks, multi-jog leaders, hole callouts, area hatch, and dowel pin
symbols) are available in drawings only.
W For more information on annotations, see Annotations Overview in the
Help.
Geometric Tolerance and Datum Feature Symbols
Geometric tolerance symbols display various
manufacturing specifications, often in
conjunction with datum feature symbols as
shown in the example, You can insert these
symbols in sketches and in part, assembly,
and drawing documents.
In the right view of the cabinet, the back
edge is specified with a geometric tolerance
symbol as parallel to the front edge within
10mm.
Center Marks
Center marks are annotations that mark
circle or arc centers and describe the @
geometry size on the drawing Oe
In this example, center marks are added to
the holes in the back view of the cabinet.
You can place center marks on circles or
arcs, Center marks can be used as reference
points for dimensioning.
You can rotate center marks, specify their
sizes, and choose whether or not to display
extended axis lines.
= For a lesson on adding derived views, annotations, and exploded views to
drawings, see the Advanced Drawings tutorial
weDrawings
Here is the completed vanity cabinet drawing sheet.
Faucet Assembly Drawing Sheet
The faucet assembly drawing sheet displays several derived views and annotations.
Explode Lines
‘The faucet assembly is shown in an
isometric named view in its exploded
configuration. Explode lines show the
relationships between assembly
components.
You add the explode lines to the assembly
document in an explode line sketch. You
can also jog the lines as needed, The lines
are displayed in phantom line font,
Derived Views
Derived views are created from the standard views. With standard 3 views or a named
view in a drawing, you can create other views without going back to the model.
7mDrawings
Section Views
You can create a section view in a drawing by cutting the parent view with a section line.
A section view of the faucet in the faucet assembly drawing shows the faucet pipe walls
and connections. In this example, you insert a top view of the faucet assembly as the
basis for the section view.
aath:2)
‘There are other types of section views, such as aligned section views and broken-out
section views.
‘The sectioned components automatically display crosshatching. You can edit the properties
of the crosshatching (pattern, scale, and angle)
Detail Views
Detail views show a portion of an
orthographic, 3D, or section view, usually
at an enlarged scale.
The connection of the faucet is shown in a
detail view. The parent view is the section
view.
a2)
cy
a0Drawings
Additional Drawing Views
Alternate position views display overlays of
two or more positions on the same view,
often to show range of motion of an
assembly component. The overlay views are
displayed in the drawing in phantom lines.
‘The faucet handles are shown on the faucet
assembly sheet in an alternate position view
to display the range of motion of the
handles.
Other drawing views include:
Auxiliary A projection normal to a
view reference edge
Crop
sketched profile removed
Broken-out Material inside a profile
section removed to expose inner
details
Broken view Portion of a long part with
a uniform cross-section
removed
For more information about drawing views, see Derived Drawing Views in
the Help.
atDrawings
Notes and Other Annotations
Notes and Multi-Jog Leaders
The alternate position view has a note with
a degree symbol. In the exploded faucet
view, the note uses a multi-jog leader.
‘Anote can be free floating, as in the first
example, or pointing to an item (face, edge,
or vertex) in the document, as in the second
example.
ns
|
| &
| |
L |
|
|
Surface ih Symbols
You can add surface finish symbols to part,
assembly, or drawing documents. You can
insert multiple symbols and multiple copies
of a symbol.
Some of the characteristics that you can
specify for a surface finish symbol include
type of symbol, direction of lay, roughness,
production method, material removal, and
rotation
x,
The surface finish symbol attached to the
faucet handle specifies a circular finish and
the maximum roughness of the surface.Drawings
Here is the completed faucet assembly drawing sheet.
a
Vanity Assembly Drawing Sheet
This drawing sheet contains an exploded view, a bill of materials, and balloons.
Exploded Views
Exploded views are versions of named views defined in configurations in the assembly
document. This drawing contains an exploded view of the vanity assembly.
‘The drawing also contains an isometric named view of the complete assembly, unexploded,
at the lower left.
83Drawings
Bill of Materials
A bill of materials (BOM) is a table that lists the components of an assembly along with
information needed in the manufacturing process. If the assembly or its components
change, the BOM updates to reflect the changes.
Cabinet
Fringe cis Hinge assernbI
hinge 1 Sheet metal hit
hinge 2 Sheet metal hinge
in Hinge pin,
joor Door assembh
ioor 100F
moicin ‘Molding, lon
moicin ‘Molding, short
cste_pipin Pipe, waste
Isupply_pipiny Pipe, Supp
fro Countertoy
faucet Faucet ossembh
foucet Faucet, lone
Fang ni
When you insert a BOM, you have a choice of BOM templates with various columns for
data such as item number, quantity, part number, description, material, stock size, vendor
number, and weight. You can also edit and save a custom BOM template.
‘The SOLIDWORKS software populates the item number, quantity, and part number
columns automatically. The item numbers reflect the sequence in which the model was
assembled.
You set the anchor point for the BOM in the drawing sheet format,
ea For more information, see Bill of Materials - Overview in the Help.Drawings
Balloons and Stacked Balloons
You can insert balloons in assembly and drawing documents. You can set the style, size,
and type of information for balloons. In the example, the balloons display the item number
corresponding to the BOM in a circle.
‘The exploded vanity assembly includes balloons and stacked balloons for each component.
‘The item numbers appear in the balloons automatically.
Stacked balloons have one leader for a series of balloons. You can stack the balloons
vertically or horizontally.
= For a lesson on bills of
materials and balloons, see
the Advanced Drawings
tutorial.
Here is the completed vanity assembly drawing sheet.
asEngineering Tasks
‘The SOLIDWORKS software contains several tools to help you complete engineering tasks
such as creating variations of parts and importing files from legacy CAD systems to your
SOLIDWORKS models.
‘The SOLIDWORKS software is available in SOLIDWORKS Standard, SOLIDWORKS Professional,
and SOLIDWORKS Premium. For more information on which tools are available with the different
packages, see the Product Matrix
(http://www.solidworks.com/sw/mechanical-design-software-matrix.htm).
This chapter includes the following topics:
jing Multiple Configurations of Parts
19 Models Automatically
Importing and Exporting Files
Performing Stress Analysis,
Creating Photo-Realistic Images of Models
Animating Assemblies
Managing SOLIDWORKS Files
Accessing a Library of Standard Parts
+ Examining and Editing Model Geometry
* Sharing Models
Building Multiple Configurations of Parts
Design tables let you build several configurations of a part by applying the values in the
table to the dimensions of the part.
In Parts on page 37, you saw how configurations could be used to build two different
lengths of the molding in one part file. The following example illustrates how design tables
help organize several configurations.
For example, you may want to create multiple configurations of the faucet handle. After
all, not every customer wants the same handle style. In the SOLIDWORKS software, you
can create different handle styles within one part file using a design table.
‘This design table shows the parameters used to create variations of the faucet handle:
a6Engineering Tasks
1 Design Tablefor:faucet_handle
3
erin see suvpresson
—__|—__, g
Taras pebee sae
Configuration BeRSE
tee BBE
The first column lists the different configuration names. These configuration names
describe the type of handle generated from the design table.
Give a meaningful name for each configuration to reduce confusion in
complex parts and assemblies and to help others who use the models.
‘The next four columns show the dimension names and values, When you change a
dimension value in a design table, the configuration updates with the specified value.
The final column shows the suppression state of a fillet feature. In addition to changing
dimension values, you can also change the suppression state of a feature in design tables.
A feature can be suppressed (S) or unsuppressed (U).
‘The values and suppression states define each configuratio
Configuration Model view
name
standard_handle
wide_handle
tall_handle
arEngineering Tasks
* For a lesson on design tables, see the Design Tables tutorial.
Updating Models Automatically
When you change a model dimension, any SOLIDWORKS document that references that
model also updates. For example, if you change the length of an extrude in a part, the
associated assembly and drawing also change.
More specifically, you designed the faucet to be 100mm in length for a vanity countertop.
However, your customer needs a longer faucet to accommodate a utility sink, You can
modify the dimension of the faucet to make it any length, and the associated assembly
and drawing also update
Original faucet Revised faucet
Revised assembly Revised drawingEngines Tasts
Loading the Latest Models
You can refresh shared documents to load the latest version, including any changes made
by one of your colleagues.
‘Suppose that you are working on a SOLIDWORKS assembly document, and a coworker
just updated one of the assembly components. You can reload the revised component,
‘and the SOLIDWORKS software automatically updates the assembly. Reloading is easier
than closing and reopening the assembly with the revised part.
Replacing Referenced Models
You can replace a referenced document with another document from anywhere on a
network,
For example, consider that you are working on the faucet subassembly. Meanwhile,
another engineer in your group designs a more cost-effective faucet handle. You can
globally replace the current handles with the new ones, without having to delete and
replace each handle
Current subassembly New handle New subassembly
When you replace a component, mates used in the original part are applied to the
replacement part wherever possible.
Ed To ensure that the mates are preserved, rename the corresponding edges
and faces on a replacement part to match the edge and face names on
the original part.
Importing and Exporting Files
You can import and export several different file formats to and from the SOLIDWORKS
software so you can share files amongst a broad user base.
Consider that your company works with a vendor that uses another CAD system. With
the SOLIDWORKS import and export functions, you can share files between companies,
allowing you more flexibility in the design process.
aEngineering Tasks
s For a lesson on importing and exporting files, see the Import/Export
tutorial.
Recognizing Features in Non-SOLIDWORKS Parts
FeatureWorks® is an application that recognizes features on an imported solid body in a
SOLIDWORKS part document.
Recognized features are treated the same as features that you create in the SOLIDWORKS.
software. You can edit the definition of recognized features to change their parameters.
For features that are based on sketches, you can edit the sketches to change the geometry
of the features. The FeatureWorks software is intended primarily for machined and sheet
metal parts.
‘Suppose you have legacy . step files at your company, and you want to use them in the
SOLIDWORKS software. You can use the FeatureWorks software to recognize each feature
as a SOLIDWORKS feature. This way, you do not have to remodel the same part in the
SOLIDWORKS application.
3 For a lesson on the FeatureWorks software, see the FeatureWorks Overview
tutorial.
Performing Stress Analysis
SOLIDWORKS SimulationXpress provides an easy-to-use first pass stress analysis tool
for SOLIDWORKS parts.
SimulationXpress helps you reduce cost and time-to-market by testing your designs on
the computer instead of expensive and time-consuming field tests.
For example, you can examine the effects of a force applied to the faucet. SimulationXpress
simulates the effect of the force and provides displacement and stress results. It also
shows critical areas and safety levels at various regions in the faucet. Based on these
results, you can strengthen unsafe regions and remove material from overdesigned areas.
Critical regions
original
shape
Force ‘a
jceaines Stress distribution on deformed shape
soEngineering Tasks
- For a lesson on SimulationXpress, see the SOLIDWORKS SimulationXpress
Customizing SOLIDWORKS
‘The SOLIDWORKS Application Programming Interface (API) is an OLE programming
interface to the SOLIDWORKS software.
The API contains thousands of functions that can be called from C#, C++, VB.NET, and
VBA (for example, Microsoft® Access® and Microsoft Excel*) or SOLIDWORKS macro files.
‘These functions provide you with direct access to SOLIDWORKS functionality.
With the API, you can customize the SOLIDWORKS application to help reduce design
time. For example, you can perform batch operations, automatically populate drawing
documents with model views or dimensions, and create your own PropertyManagers.
For instance, when you use any software application, you probably set system options
to customize your working environment. In the SOLIDWORKS software, these options
include system colors, default templates, and performance settings. With the API, you
can set the system options without setting each one individually. Instead, use the API to
automatically set all of your options. This way, you save time by programming the settings
only once.
For more information, see the API Help, or the API Support page on the
SOLIDWORKS Web site
(www.solidworks.com/sw/support/apisupport.htm)
3 For lessons on the API, see the SOLIDWORKS API Tutorials.
Sharing Models
Drawings” eliminates the communication barriers that designers and engineers deal with
daily. You can create eDrawings files from part, assembly, or drawing documents, then
email these eDrawings files to others for instant viewing.
For example, if you work with a client in a remote location, you might need to send a
model for their approval. Oftentimes, the file size is too big to send through email
However, if you save your SOLIDWORKS model as an eDrawings file, you can send a
much smaller version of the file to your client
You view eDrawings files with the eDrawings Viewer that you can download from the
SOLIDWORKS Web site for free, or you can embed the eDrawings Viewer in the eDrawings
file
Drawings files have the following features
Ultra Compact —_ Send eDrawings files through email. Substantially smaller in size
Files than the original files, eDrawings makes it practical to send files
via email, even over slow connections.
aEngineering Tasks
Built-
Viewer View eDrawings files immediately. Anyone with a Windows-based
or Macintosh computer can view eDrawings. No additional CAD
software is required. You can embed the eDrawings Viewer when
you email an eDrawings file.
eDrawings files are also significantly easier to understand than standard 2D drawings.
‘The following features help you overcome common barriers for effective 2D drawing
communication
Layouts Open individual views in a drawing and arrange them in any way
you desire, regardless of how the views were arranged in the
original drawing. Layouts enable the eDrawings recipient to print
and export any subset of a drawing.
Hyperlinking Navigate through views automatically, eliminating searches for
views or details. Click the view annotation, and the section view
or detail is immediately added to your layout.
3D Pointer Identify and match geometry in multiple views. The 3D Pointer
helps orient you when you check features in multiple views.
Animation Create animation sequences of eDrawings views.
SOLIDWORKS Display SOLIDWORKS Simulation and SOLIDWORKS
Simulation Data SimulationXpress data, when available, in eDrawings part or
assembly files.
The optional eDrawings Professional version provides the following additional capabilities:
Cross Sections Create cross-section views with a variety of planes to fully
examine a model.
Markup Mark up files using clouds, text, or geometric elements. The
markup elements are inserted as comments in the file,
Measure Measure the distance between entities or measure dimensions
in part, assembly, and drawing documents.
Move Components Move components in an assembly or drawing file,
SOLIDWORKS Animator View animations created with SOLIDWORKS® Animator and
Output observe in real time how moving parts interact as true solids.
Configurations Save SOLIDWORKS configuration data and see the
configurations in the eDrawings Viewer.
Exploded Views Save SOLIDWORKS exploded view information and see the
exploded views in the eDrawings Viewer,
82Engineering Tasks
Cross-section view of the vanity with dimensions and comments
For a lesson on the eDrawings software, see the eDrawings tutorial.
Creating Photo-Realistic Images of Models
PhotoView 360 lets you create photo-realistic rendered images directly from SOLIDWORKS.
models.
In the SOLIDWORKS software, you specify model appearances, scenes, and lighting. Then
use PhotoView 360 to render the model.
Examples of models rendered in PhotoView 360:
For more information on PhotoView 360, see Rendering with PhotoView 360
in the Help.
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