0% found this document useful (0 votes)
102 views12 pages

Animator Curriculum and Assessment Guide

The document provides a training curriculum for animators that includes 5 modules covering animation requirements, conceptualizing creative ideas, animation tools and workflow, producing 2D animation, and producing 3D animation. The curriculum aims to develop competencies outlined in the National Occupational Standard for animators at an NSQF level of 4. Key learning outcomes, duration, equipment needs, and corresponding NOS codes are provided for each module.

Uploaded by

CHANDAN
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
102 views12 pages

Animator Curriculum and Assessment Guide

The document provides a training curriculum for animators that includes 5 modules covering animation requirements, conceptualizing creative ideas, animation tools and workflow, producing 2D animation, and producing 3D animation. The curriculum aims to develop competencies outlined in the National Occupational Standard for animators at an NSQF level of 4. Key learning outcomes, duration, equipment needs, and corresponding NOS codes are provided for each module.

Uploaded by

CHANDAN
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Model Curriculum

Animator
SECTOR: MEDIA AND ENTERTAINMENT
SUB-SECTOR: Animation, Gaming
OCCUPATION: Asset creation
REF ID: MES/ Q 0701
NSQF LEVEL: 4

Animator 1
Certificate
CURRICULUM COMPLIANCE TO QUALIFICATION PACK – NATIONAL OCCUPATIONAL STANDARDS

is hereby issued by the


Media and Entertainment Skill Council
for

MODEL CURRICULUM
Complying to National Occupational Standards of
Job Role/ Qualification Pack: ‘Animator’ QP Ref. No. ‘MES/0701, NSQF Level 4’

Date of Issuance: 27th January 2022

Valid up to: 25th January 2027


Authorized Signatory
Media and Entertainment Skill Council
* Valid up to the next review date of the Qualification Pack

Animator
TABLE OF CONTENTS

1. Curriculum 01
2. Trainer Prerequisites 05
3. Annexure: Assessment Criteria 06

Animator
Animator
CURRICULUM / SYLLABUS

This program is aimed at training candidates for the job of a “Animator”, in the “Media and
Entertainment” Sector/Industry and aims at building the following key competencies amongst the
learner

Training Delivery Plan

Program Name: Animator)

Qualification Pack
Name & Ref. ID MES/ Q 0701
Version
Update
Version No. 2.0 Date 25-Jan-27
Class XII with one year of relevant experience
OR
Pre-requisites to ITI (2 years after 10th ) with one year of relevant experience
Training Minimum Age: 18 Years
Training Outcomes By the end of this program, the participants would have achieved
the following competencies:
• Understand Animation Requirements
• Produce 3D Animation.
• Conceptualise Creative Ideas for Production
• Produce Stop Motion Animation. Plan Tools and Workflow.
• Maintain workplace health and safety.
• Produce 2D Animation.

Animator
This course encompasses all National Occupational Standards (NOS) of “Animator” Qualification
Pack issued by “Media & Entertainment Skill Council”.

Sr. Equipment
Module Key Learning Outcomes
No. Required
1 Animation • Descriptive guidelines to animation • Laptop
Requirements • White board
• Familiarise with modelling.
• Marker
Theory Duration • Character sketching and Drawing of
(hh:mm) • Projector
25:00 human anatomy. • Animation
• Production concepts and their Software (maya
Practical Duration etc.)
(hh:mm) applicability to each project.
25:00 • The various techniques available for
Corresponding NOS animating objects.
Code • Understanding various elements
MES/ N 0701
that influence the final art work.
• Enact and emote.
• Learn to create hook up poses and
animation
2 Conceptualize • Find inspiration in form of character
Creative Ideas for • Laptop
references that would aid design.
Production • White board
• Generate inventive ideas and thoughts for
• Marker
Theory Duration creation using visualization and utilizing
• Projector
(hh:mm) references from the concept art work
• Animation
20.00 arranged by the creators, drawing from Software (maya
Practical Duration
creative ability, acting and performing. etc.)
(hh:mm)
50:00 • Give priority to target audience, schedule
and show requirements.
Corresponding NOS
Code
MES/ N 0702
3 Animation Workflow • Be aware of various software production
and Tools • Laptop
tools available in market today. Suggest the
• White board
most optimum tool for the production.
Theory Duration • Marker
• Access timelines for production with
(hh:mm) • Projector
20:00 respect to the production agenda
• Animation
Practical Duration
(hh:mm) Software (maya
50:00 etc.)

Corresponding NOS
Code
MES/ N 0703
4 Produce 2D Animation • Go about the storyboard for • Laptop
composition. Position the character • White board
Theory Duration
(hh:mm) with respect to the background and • Marker
30:00 camera to make the desired animation. • Projector

Animator
Sr. Equipment
Module Key Learning Outcomes
No. Required
Practical Duration • Draw the key frame drawings to get a • Animation
(hh:mm)
reference point for strong poses and Software (maya
40:00 etc.)
incorporate audio or music assets.
Corresponding NOS • Understand the concept of Hook-up or
Code
MES/ N 0704 transition from one scene to another
• Work with layers to get good
perspective views.
• Effectively work with the team and
other departments (assets, lighting and
effects).
• Review the animation looking at the
creative and design specifications
along with the brief.
• Meet quality standards (reducing
iterations) so that they are delivered
within time.
Use the principles of design, film-making
and 2D animation to create sequences
and scenes

5 Produce 3D Animation • Make films by applying principles of 3D • Laptop


animation and design. • White board
Theory Duration
(hh:mm) • Work on motion or performance • Marker
30:00 capture studio. • Projector
Practical Duration
• Prototype pre-visualisation making for • Animation
(hh:mm)
40:00 review. Software (maya
etc.)
• Critically review animation produced
Corresponding NOS
Code • Apply 3D animation techniques like
MES/ N 0705 realistic 3D animation (key frame
animation plus motion capture)

6 Produce Stop Motion • Animate stop motion characters


Using Stop Motion Pro • Laptop
• Contribute creative ideas during the
• White board
animation process.
Theory Duration • Marker
(hh:mm) • Apply stop motion animation techniques.• Projector
30:00 • Stop Motion Using Stop Motion Pro, • Animation
Practical Duration Apply stop motion animation techniques
(hh:mm) Software (maya
40:00 using Stop motion Pro Software. etc.)

Corresponding NOS
Code
MES/ N 0706

Animator
Sr. Equipment
Module Key Learning Outcomes
No. Required
7 Maintain Workplace • Understand and comply with the • Laptop
Health and Safety organisation’s current health, safety • White board
Theory Duration and security policies and procedures. • Marker
(hh:mm) • Understand the safe working practices • Projector
20:00 pertaining to own occupation. • Health and
• Understand the government norms Safety Signs and
Practical Duration
(hh:mm)
and policies relating to health and policy
30:00 safety including emergency
procedures for illness, accidents, fires
Corresponding NOS or others which may involve
Code evacuation of the premises.
MES/M 0104
• Identify the people responsible for
health and safety in the workplace,
including those to contact in case of an
emergency.
• Identify security signals e.g. fire alarms
and places such as staircases, fire
warden stations, first aid and medical
rooms.
• Identify aspects of your workplace that
could cause potential risk to own and
others health and safety.
• Ensure own personal health and safety,
and that of others in the workplace
though precautionary measures.
• Identify and recommend opportunities
for improving health, safety, and
security to the designated person.
• Identify and correct risks like illness,
accidents, fires or any other natural
calamity safely and within the limits of
individual’s authority.
Total Duration Unique Equipment Required:
450:00 Laptop, PowerPoint & white board, marker, projector, Laptop,
Animation Software (maya etc.), electricity tester, safety and
Theory Duration ergonomics chart, Fire Extinguisher, First-Aid Kit
175:00

Practical Duration
275:00

Grand Total Course Duration: 450 Hours, 0 Minutes

(This syllabus/ curriculum has been approved by Media and Entertainment Skill Council)

Animator
Trainer Prerequisites for Job role: “Animator” mapped to Qualification
Pack: “MES/Q 1801, v1.0”

Sr. No. Area Details


1. Description Producing a sequence of 2D/3D images using animation
software

2. Personal Attributes This job requires the individual to know the fundamentals
of life drawing including human anatomy, emotions,
actions and expressions. The individual must know and
keep updated on graphics and animation software and
apply principles of design, animation and film-making to
create animation sequences. The individual must be able to
collaborate and work effectively as a member of a team to
deliver work-products within requisite timelines.
3. Minimum Educational Class XII
Qualifications Graduation in Fine Arts or equivalent

4. Domain Certification Certified for Job Role: “Animator” mapped to QP: “MES/Q
0701”, version 1.0. Minimum accepted score as per SSC
guidelines is 80%.
5. Platform Certification Recommended that the Trainer is certified for the Job Role:
“Trainer”, mapped to the Qualification Pack: “SSC/Q1402”
with scoring of minimum 80%.
6. Experience 3 years Animator or
4-6 years Lead Animator

Animator
Annexure: Assessment Criteria

Job Role: Animator


Qualification Pack: MES Q 0701
Sector Skill Council: Media and Entertainment Skills Council
NO NOS NAME Weightage
S
1 MES/ N 0701 Understand Animation Requirements 20%
2 MES/ N 0702 Conceptualize creative ideas for 15%
Production
3 MES/ N 0703 Plan Tools and Workflow 15%
4 MES/ N 0704 Produce 2D Animation
5 MES/ N 0705 Produce 3D Animation 45%
6 MES/ N 0706 Produce Stop Motion Animation
7 MES/N 0104 Maintain workplace Health & Safety 5%
Note: MES/N 0704, MES/N 0705 & MES/N 0706 Student would be 100%
assessed for only one NOS out of the three NOS's

Guidelines for Assessment:


1. Criteria for assessment for each Qualification Pack will be created by the Sector Skill Council.
Each Performance Criteria (PC) will be assigned marks proportional to its importance in NOS.
SSC will also lay down proportion of marks for Theory and Skills Practical for each PC.
2. The assessment for the theory & Practical part will be based on knowledge bank of questions
created by the AA and approved by SSC.
3. Individual assessment agencies will create unique question papers for theory part for each
candidate at each examination/training center (as per assessment criteria below)
4. Individual assessment agencies will create unique evaluations for skill practical for every
student at each examination/training center based on this criteria.
5. To pass the Qualification Pack , every trainee should score a minimum of 70% cumulatively
(Theory and Practical).

Animator
Animator
Animator
Animator

You might also like