Fortune takes many forms.
The hand of fate,
destiny, divine intervention, or even just plain
luck—adventurers attribute their good (or bad)
fortune to such agents. DUNGEONS & DRAGONS
Fortune Cards™ represent these forces acting on
your character and his or her allies.
Try using these cards in your DUNGEONS & DRAGONS®
roleplaying game. May fortune favor you!
HOW TO PLAY
You can use all the cards of one or more
DUNGEONS & DRAGONS Fortune Cards
boosters as your deck. Each player brings
his or her own deck to the game.
At the start of each encounter, shuffle your deck
and draw a card.
You can play one card per round. It requires no action to
play. The rules on each card state when you can play it and
what effect it has. A card takes effect just once unless it states
otherwise, and you discard the card when its effect ends.
You can have only one Fortune Card in your hand at a time. At the
start of each of your turns, you can do one of the following:
✦ Discard the card in your hand and draw a new one.
✦ Draw a new card if you don’t have one in your hand.
✦ Keep the card that’s in your hand if you haven’t played it.
TM & ©2011 Wizards of the Coast LLC in the U.S.A. and other countries.
BUILD YOUR OW N DECK
You can also build and play with your own customized deck of DUNGEONS
& DRAGONS Fortune Cards™. Each card in the Shadow Over Nentir Vale™ set
belongs to one of three categories: Attack, Defense, or Tactics. The card’s
face displays its category.
A custom Fortune Card deck can contain any multiple of 10 cards (10,
20, 30, and so on). For every 10 cards in your deck, you must have at
least 3 cards of each of the three categories (Attack, Defense, Tactics), as
shown in the table below.
Deck Size Minimum Cards per Category
10 3
20 6
30 9
And so on.
FAQ
The DUNGEONS & DRAGONS Fortune Cards
rules and FAQ are available at
[Link]/fortunecards.
M1831602000001 EN