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3D Laptop Model Tutorial in Fusion 360

The document provides step-by-step instructions for modeling a laptop in Fusion 360, including creating the base, keyboard, keys, power button, touchpad, screen, and other components. It explains how to use tools like extrude, cut, fillet, and mirror to design each part of the laptop model.

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Wasi Khan
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0% found this document useful (0 votes)
63 views17 pages

3D Laptop Model Tutorial in Fusion 360

The document provides step-by-step instructions for modeling a laptop in Fusion 360, including creating the base, keyboard, keys, power button, touchpad, screen, and other components. It explains how to use tools like extrude, cut, fillet, and mirror to design each part of the laptop model.

Uploaded by

Wasi Khan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

instructables

Laptop

by WeiKangLee

I made a laptop using Fusion 360.


Supplies:

Fusion 360 is needed.

Step 1: Laptop Base

Laptop: Page 1
First, sketch out the base of the laptop; we are going to extrude it. Also round the corners just for good measure. Extrude
the base.

Step 2: Sink the Keyboard Base

If the laptop that you want to create has a keyboard on a concave base like mine, you should use the extruded cut tool to
sink part of the keyboard like so. Fillet the edges.

Laptop: Page 2
Step 3: Create the Sketch of the Keys

Create sketch on the sunken surface for the keyboard. Using the dimensions of a key, create a rectangle, and then round
the corners. After which, create an o set of the sketch outwards by a reasonable distance. This is to later use that outer
ring to create an extruded cut downward around the keys and simulate the aesthetics of a laptop keyboard. Sadly, I'm
not an engineer or an expert at 3d design, so that's the best I can do to mimic a laptop keyboard.

Laptop: Page 3
Step 4: Creating the Key

Extrude the inner sketch of the key to a reasonable distance (For me, I simply extruded the keys to the height of the key
from the sunken base of the keyboard to the original height). Then, extrude cut the outer sketch surface downwards to a
reasonable distance (the distance doesn't really matter as long as you don't cut a hole through the laptop base or make a
hole that is obviously way too shallow).

Laptop: Page 4
Step 5: Creating the Keys

Now, repeat step 4 until you have completed the whole keyboard. Good luck... That's all I can say. (Tip: You can use the
rectangular pattern tool to copy and paste the keys)

Laptop: Page 5
Step 6: Creating the Power Button

Sketch out a circle above the keys. Using the same method used previously to simulate a button kind of feel, o set the
circle outwards for a reasonable distance, and then extrude cut downwards.

Laptop: Page 6
Step 7: Creating the Touchpad

Sketch a rectangle the dimensions of the touchpad, and then create another rectangle that's split into 2 below the rst
one. Use the llet tool to round the corners. Then, sink the top rectangle to a reasonably short distance; this is to
emphasize its existence. After which, again utilize the button simulating technique, o set both the outer sides, and the
line dividing the bottom square (since they're 2 di erent buttons). Extrude cut downwards.

Laptop: Page 7
Laptop: Page 8
Step 8: Creating the Screen Part 1

Sketch out 2 squares to cut out on the base, like so. This is the intersection of the base to the screen, and should be the
same size, shape, and position as each other. Pro tip: Use the mirror tool. Use the extrude tool to cut out the sketch area.

Step 9: Creating the Screen Part 2: Sketch

Now, Sketch out a base for the screen, like so. First, sketch out a circle. The circle is the part that's only there for aesthetics;
it is to simulate a twistable axis for the screen to close. Then, create 2 lines coming out of it. If you want to make it perfect,
you can rst sketch a construction line through the circle. (If you simply create 2 lines on the circle straight up, chances
are that the bottom line will overlap with the circle, which annoys me, as someone with OCD. If not, you can go ahead
and skip this entire paragraph) After which create a line with the angle you want on the side. Using the tangent tool,
connect the line with the bottom end of the line you had previously sketched out. Trim the end that pokes out below and
use the Dimensions tool to manipulate the length of the line. Follow the same procedures with the top line, but simply
create the line on the top end of the construction line.

Laptop: Page 9
Laptop: Page 10
Step 10: Creating the Screen Part 3: Axis

Extrude the circle to the other side of that space. This is the Axis to the screen. Also, use the mirror tool to do the exact
same thing on the other side.

Laptop: Page 11
Step 11: Creating the Screen Part 4: the Screen

Now, extrude the sketch that's actually the screen, to the same distance as the axis. Next, create a sketch with a point
spline that looks like it's rounded. This is to divide the top part to the bottom part, as we need to extrude the top part of
the screen side to the width of the whole laptop. This is to avoid collision between the screen and the base. Again, use
the mirror tool to do the exact same thing on the other side.

Laptop: Page 12
Laptop: Page 13
Step 12: Creating the Screen Part 5: Also the Screen

Extrude the top part of the side pro le of the half-completed screen to the side pro le of the laptop base. Then, extrude
that left-most pro le of the screen, to the right most pro le of the laptop base. This will complete the screen, or at least
the base of it.

Laptop: Page 14
Laptop: Page 15
Step 13: Creating the Screen Part 6: the Actual Screen

Use the extruded cut tool to sink part of the screen to a reasonable depth. This is the actual screen.

Laptop: Page 16
Step 14: Finishing Touches

We are nished. You can now do some nishing touches such as rounding the corners or adding some appearances.
Unfortunately for me, I couldn't completely build a one-to-one model of a laptop, since I don't have enough time, and
lack the diligence. But I'm still proud of this build. As a beginner who's only done 3D design for about a month, I think this
is pretty decent.

Laptop: Page 17

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