Walt D ney:- H tory,In uence
and Role of Animation
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By:- Ann, J iann, Richa, Anna, Tharika and Sarah
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Index
Synops
Introducti
story
Influ ce
R e of anim i
ogle Survey
C cl i
Bibliography
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Introducti
Most of us think of Walt Disney as the creator of Mickey Mouse and
Disneyland. But his impact on American culture went beyond cartoons and
theme parks.
Whether it was hit television programs such as "The Mickey Mouse Club" or
the marketing of products, Disney changed our world.
Yet li le was known about Walt Disney, the man — until now.
Neal Gabler has wri en what many are calling the definitive Disney
biography in his new book, "Walt Disney: The Triumph of the American
Imagination.”
The Walt Disney Company, more commonly known as Disney, is a company
that was founded in October 16, 1923 by brothers Walt Disney and Roy O.
Disney under the name of Disney Brothers Cartoon Studio. The company
eventually changed its name to the current Walt Disney Company in 1986. It
produced short and full-length animated cartoons in the 1930s and 1940s,
then expanded in the 1950s to make nature documentaries and live-action
films as well as television programs.
The mission of The Walt Disney Company is to entertain, inform and inspire
people around the globe through the power of unparalleled storytelling,
reflecting the iconic brands, creative minds and innovative technologies that
make ours the world's premier entertainment company.
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Abo W t D ney
Walt Disney created a fun family experience location known as Disneyland
and Disneyworld and changed the entertainment industry. He was a pioneer
in animation through innovation and impacted people that allowed them to
pursue their dreams.
He had many achievements such as multiple academy honor awards and
created the famous character Mickey Mouse.
Walt was a very imaginative person that created many ideas while developing
the Disney Company.
Walt’s parents were both very hardworking individuals that cared a lot about
their five children.
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Walt’s Mother was a teacher but soon gave up her profession to raise her
children. Walt’s father, Elias Disney, was in the carpentry business and built
their two-story co age house in Chicago during 1892. 13 years later,
The Disney family decided that it would be safer and more suitable for them
to move to a farm in Marceline, Missouri because the neighborhood began to
get rough and not an ideal safe area for their family to grow up in.
Walt was excited about the new change and looked forward to the
experience. He ended up loving the farmhouse and walked down to main
street to see all the stores quite
frequently.
Walt Loved all the animals and the
environment that was on the farm.
By the time he was 7 years old, he
began school in his small town and
started the same time as his 5-
year-old sister and wasn’t too happy
about that.
Walt Always loved entertaining people and acted in many school plays
including the peter pan play. Li le did he know that peter pan would be one
of the most significant and most popular Disney characters of all time.
Walt Developed many new interests and hobbies that he spent many hours a
day doing so. When he picked up a pencil or pen, he drew for hours and was
clearly very talented at it.
One of his neighbor’s, Doc Sherwood, thought he was so good that he asked
Walt if he could draw him a picture of his horse. Doc and his wife ended up
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loving the picture and they praised it.
This made Walt feel very proud and
boosted his self-confidence
substantially which ended up being a
good thing.
But then, Walt’s Father became sick
and could no longer take care of the
farm and his mother could not take
over cause she did not know how to
manage their farm. The only option
that they were left with was to sell
the house. Walt Was very sad about
this choice and the family moved back
to Chicago and started his freshman
year at Mckinley High School.
He took photography, drawing, and art classes that he enjoyed and was very
creative in.
Not only was he doing school during the day, but he also took night classes
and became the cartoonist for his school paper. The night classes he took
were at the Chicago Art Institute and they taught him everything he needed
to know about art and drawing.
When he was 16 years old, he slowly began to lose interest in school and
dropped out and tried to join the army but was rejected for being too young.
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At this point in Walt’s Life, he joined the red cross where he drove an
ambulance in France for about a year and then moved back to the united
states in 1919.
Walt met with another cartoonist know as Ub Iwerks and they created a
commercial art company but got into animation later on. They both created
cartoons that soon became extremely popular and allowed them to open a
studio to produce their work.
story
Walter Elias Disney (December 5, 1901 – December 15, 1966) was an
American animator, film producer, and entrepreneur. A pioneer of the
American animation industry, he introduced several developments in the
production of cartoons.
Born in Chicago in 1901,
Disney developed an
early interest in drawing.
He took art classes as a
boy and took a job as a
commercial illustrator at
the age of 18.
He moved to California in the early 1920s and set up the Disney Brothers
Studio (now The Walt Disney Company) with his brother Roy. He developed
the character Mickey Mouse in 1928, his first highly popular success; he also
provided the voice for his creation in the early years.
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As the studio grew, he became more adventurous, introducing synchronized
sound, full-colour three-strip Technicolor, feature-length cartoons and
technical developments in cameras.
. The results, seen in features such as Snow White and the Seven Dwarfs
(1937), Pinocchio, Fantasia (both 1940), Dumbo (1941), and Bambi (1942),
furthered the development of animated film.
New animated and live-action films followed after World War II, including
the critically successful Cinderella (1950), Sleeping Beauty (1959) and Mary
Poppins (1964), the last of which received five Academy Awards.
Fr Dreams to Re y: 10 Ways W t
D ney Changed e World
From a whimsical mouse sketch to constructing magical kingdoms on the
global stage, Walt Disney’s creative genius revolutionized not just animation,
but entertainment as a whole. His name became synonymous with cherished
childhood memories, imaginative storytelling, and groundbreaking
innovations.
Disney’s influence
extended far beyond
the realms of
animated films and
theme parks.
Delve into the captivating
journey of Walt Disney and
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discover the myriad ways in which he altered the contours of entertainment,
culture, and our very perception of ‘dreams coming true.’
re are 10 ways W t D ney changed
e world
Revolutionized animation and pioneered many technical innovations in hand-
drawn cel animation, color, sound and special e ects.
Created timeless and beloved cartoon characters like Mickey Mouse, Donald
Duck, and Goofy that became icons of 20th century pop culture.
Pushed the boundaries of storytelling in film and brought fairy tales and
fables to life via animated movies like Snow White, Dumbo and Cinderella.
Built the most powerful Hollywood studio of his time that set the standard
for American animation and family entertainment.
Designed Disneyland, the first modern themed amusement park, creating the
blueprint for immersive fantasy worlds and family destinations.
Pioneered the use of multimedia platforms like music, radio, and television to
market his characters and projects to wider audiences.
Inspired childhood optimism,
imagination and creativity for
generations of children worldwide
through his cartoons, movies and
theme parks.
Expanded his brand globally and
exported American culture worldwide
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through film distribution, globalized park a ractions and merchandising.
Created the first sound and color cartoons, as well as the first animated
feature film with 1937’s Snow White and
the Seven Dwarfs.
Assembled an incredibly talented team of
animators, artists and writers who created
Disney’s signature style.
w h W t D ney
Producti s influ ced
liv ?
Walt Disney Productions has profoundly influenced lives by creating beloved
characters like Mickey Mouse, providing timeless stories that teach valuable
lessons, and establishing a magical world through theme parks. The company's
impact spans entertainment, childhood memories, and a sense of wonder,
leaving an enduring legacy that continues to shape the cultural landscape
Animations play a crucial role in a child's development by o ering numerous
benefits. They stimulate creativity, enhance imagination, and provide a visual
and auditory learning experience. Animated content often conveys important
life lessons, social values, and moral principles in an engaging manner.
Additionally, it can contribute to language development, cognitive skills, and
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emotional intelligence, fostering a well-rounded and enriched early childhood
experience.
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