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Character Sheet Old Chips

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0% found this document useful (0 votes)
24 views3 pages

Character Sheet Old Chips

Uploaded by

TheCrisis12
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Rogue 3 Criminal Beef

CLASS & LEVEL BACKGROUND PLAYER NAME


Frank E. Old Chips
Lizardfolk Neutral Evil
CHARACTER NAME RACE ALIGNMENT EXPERIENCE POINTS

INSPIRATION
STRENGTH Chaotic Evil
13 +2 30
+1 +2 PROFICIENCY BONUS
ARMOR
CLASS INITIATIVE SPEED

12 PERSONALITY TRAITS

Hit Point Maximum


+1 Strength
DEXTERITY Wealth, fortune, and the

+2
+4

+3
Dexterity
Constitution
31 misery of my enemies.
CURRENT HIT POINTS IDEALS
+1 Intelligence

15 -1 Wisdom
Fellow criminals and other such
-1 Charisma
unscrupulous chartacters
CONSTITUTION SAVING THROWS
TEMPORARY HIT POINTS BONDS

+3
Acrobatics (Dex) Total
+4 SUCCESSES Overconfidence, rashness,
16 Animal Handling (Wis)
-1
1d8 FAILURES odour
-1 Arcana (Int) HIT DICE DEATH SAVES FLAWS
INTELLIGENCE +1 Athletics (Str)

-1 +1

-1
Deception (Cha)
History (Int)
NAME ATK BONUS DAMAGE/TYPE
Lizardfolk Traits [VGtM p. 111]
9 -1 Insight (Wis)
- Age: 19 years old
-1 Intimidation (Cha)

WISDOM +1 Investigation (Int) - Medium Size (5' 7", 170 lbs.)


-1 Medicine (Wis)
-1 -1 Nature (Int)
Basic Attack. One target per Attack action.
- Swim (30 ft. swimming speed)
Rapier. Melee Weapon Attack: +4 to hit, reach 5 ft. Hit: - Bite (unarmed strike does 1d6+0
+1 Perception (Wis) 1d8+2 piercing damage.
8 piercing damage)
-1 Performance (Cha) Shortbow. Ranged Weapon Attack: +4 to hit. Hit: 1d6+2
piercing damage. (Normal range to 80 ft.; disadvantage long
+1 Persuasion (Cha) range 81 to 320 ft. Must be used two-handed.) - Cunning Artisan (use creature remains
CHARISMA
-1 Religion (Int) Dagger. Melee or Ranged Weapon Attack: +4 to hit, reach 5
during short rest to craft simple shield,
-1 +6 Sleight of Hand (Dex)
ft. 1d4+2 piercing damage. (If thrown, normal range to 20 ft.;
disadvantage long range 21 to 60 ft.)
club, javelin, darts, needles)
+6 Stealth (Dex) - Hold Breath (up to 15 minutes)
8 -1 Survival (Wis)
- Hungry Jaws (bonus action to gain 3
SKILLS ATTACKS & SPELLCASTING temporary h.p. from hit with bite attack
once between short rests)
11 PASSIVE WISDOM (PERCEPTION) Carried Gear [PHB, p. 143]: - Natural Armor (minimum AC 13 + Dex
CP leather armor (AC 11), modf.)
rapier, two (2) daggers,
Armor: light armor SP shortbow and 20 arrows,
Weapons: simple weapons, hand crossbow, longsword,
thieves' tools (lockpicks, Rogue Class Features [PHB p. 94]
rapier, shortsword small file and pliers, tiny
Tools: gaming set (dice set), thieves' tools
EP mirror), belt pouch, crowbar, - Expertise (prof. noted with **)
set of dark common clothes
Saving Throws: Dexterity, Intelligence with a hood. (This load is
GP - Sneak Attack (+1d6)
Skills: Acrobatics, Deception, Investigation, Perception, about 32 lbs.; add 1 lb. per
Persuasion, Sleight of Hand, Stealth 50 coins carried.) - Thieves' Cant (slang speak in code)
Languages: Common, Thieves' Cant, Draconic PP
Coins & Gems: 12 gold
pieces (gp); 73 silver pieces
(sp); 31 copper pieces (cp);
3 gems (worth 10 gp each)
OTHER PROFICIENCIES & LANGUAGES EQUIPMENT FEATURES & TRAITS

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
AGE HEIGHT WEIGHT

CHARACTER NAME EYES SKIN HAIR

NAME

SYMBOL

CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

ADDITIONAL FEATURES & TRAITS

CHARACTER BACKSTORY TREASURE

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

4
SPELLS KNOWN

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.

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