Please read these instructions thoroughly.
[Link] or Jumpsuit Mock-Up
6 .pSD files
Sanchi477
Photoshop requirements
Open the .PSD files in one of the listed programs: Mock-up files require Photoshops 3D functionality.
Make sure your Photoshop meets all system
• Adobe Photoshop CS5 Extended
• Adobe Photoshop CS6 Extended requirements and has a functioning 3D feature.
• Adobe Photoshop CC .....
File resolution is 2500×2500 px at 72ppi, color mode is in RGB.
Good practice: save a copy of the downloaded file to a safe location on your computer.
Help File
In the downloaded file you will find:
• [Link]
• [Link]
• [Link]
• [Link]
• [Link]
• [Link]
Help File
Add Texture to the Uniform or Jumpsuit
In this mock-up we take advantage of Photoshops
3D capability to fully wrap a texture around the 3D
model of a Workplace Uniform and then render
(convert 3D model to a 2D image) for final output.
Open any downloaded file.
In the LAYERS panel locate () layer Uniform
or Jumpsuit. Since this is a 3D layer, containing
a 3D model, textures are applied to it. To edit
the texture (of the men’s trousers, jacket, zipper
color or jumpsuit) double click () Texture <
Diffuse < trousers, jacket, zipper, jumpsuit.
CONTINUE ON THE NEXT PAGE
Help File
Add Texture to the Jumpsuit
Jumpsuit Texture
A new file will open in a separate window.
File represents the texture template of the
jumpsuit.
Paste () your design into the group with the
mask. (The mask serves as a template and in the
PATHS panel () there is a pre saved path which
marks the outline of the mask.)
Note (Photoshop CC users): Use the downloaded template
([Link]) to place your designs, then drag and drop the
file into the now opened canvas.
After you are done, save (ctrl+s) the file
and !close it.
If you look now in the downloaded file, the
texture should be applied.
- Right Sleeve
- Left Sleeve
- Cuffs
- Front Right Panel
- Front Left Panel
- Brest Pockets
- Collar
- Back Panel
- Left Back Pant Leg
Help File
Add Texture to the Uniform
Jacket Texture
A new file will open in a separate window.
File represents the texture template of the jacket.
Paste () your design into the group with the
mask. (The mask serves as a template and in the
PATHS panel () there is a pre saved path which
marks the outline of the mask.)
Note (Photoshop CC users): Use the downloaded template
([Link]) to place your designs, then drag and drop the
file into the now opened canvas.
After you are done, save (ctrl+s) the file
and !close it.
If you look now in the downloaded file, the
texture should be applied.
- Right Sleeve
- Left Sleeve
- Front Panels
- Back Panels
- Waist Band
- Brest Pockets
- Pockets
- Collar
Help File
Add Texture to the Uniform
Trousers Texture
A new file will open in a separate window.
File represents the texture template of the
trousers.
Paste () your design into the group with the
mask. (The mask serves as a template and in the
PATHS panel () there is a pre saved path which
marks the outline of the mask.)
Note (Photoshop CC users): Use the downloaded template
([Link]) to place your designs, then drag and drop the
file into the now opened canvas.
After you are done, save (ctrl+s) the file
and !close it.
If you look now in the downloaded file, the
texture should be applied.
- Right Pant Leg
- Left Pant Leg
- Pockets
- Fly
- Waistband
Help File
Add Color to the Zipper
Zipper Color
To edit the color of the Zipper click Textures <
Diffuse < Zipper.
A new file will open in a separate window.
Fill the canvas with solid color.
After you are done, save (ctrl+s) the file
and close it.
If you look now in the downloaded file, the color
should be applied.
Help File
Render a 3D File for Final Output
3D rendering is the 3D computer graphics process
of converting 3D models into 2D images to
produce the highest quality version for output.
After you’ve finished applying textures to the 3D
model, next step is creating the final render.
In the LAYER panel locate layer Uniform or
Jumpsuit. Double click () the thumbnail to open
the 3D (SCENE) panel.
At the top of the 3D panel, click () the
Scene button, and then click () the Scene entry
in the list below.
From the () Quality menu in the lower half of
the panel, select () Ray Traced Final.
A final render can be time-consuming, if you
need to stop the render process just click on the
image.
Note: If you need to work on the texture, return
Quality setting to default Interactive (Painting).
After the render is complete, you can flatten the
3D scene for output.
Note (Photoshop CC users): This step doesn’t apply.
Help File
Add your own Background Color
In opened psd file locate Background layer with a
disabled layer mask applied.
Click () on the mask to enable it.
Then select the layer Fill With Color and fill the
canvas with your favorite color.
Add Gloss Effect (with darker Colors)
All the files have a “gloss effect” applied which
you can control by locating the layer named Gloss
() at the top of the layers panel. Change the
strength of gloss, by changing the opacity of the
layer.
Help File
Thank you for the purchase
Sanchi477