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High Elf Paladin Character Sheet

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0% found this document useful (0 votes)
30 views7 pages

High Elf Paladin Character Sheet

Uploaded by

ratsheriff1230
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

High Elf Acolyte

Ezekiel 5
Lawful Good
Oath of Vengence

+3 15 Great Weapon Fighting


When weilding a two-handed weapon, if you roll a 1 or 2 to attack, you can reroll the dice, but must

16 +1 30
keep the new roll.

15

55
On Level Up
1d10+ Con Modifier

17 55
+3

+1

+3 +3

+2
Abjure Enemy:
- As an action, show Holy Symbol and speak a prayer. Choose creature within 60 ft. that you can see.

0 5
◆ +5 - Target takes a Wisdom Saving Throw. Fiends and Undead have disadvantage.

12
- On a fail, target is frightened for 1 minute or until it takes damage.
- While frightened, creature cannot move.
◆ +6 - On a successful Save, creature's speed is halved for 1 minute or until it takes damage.

Vow of Enmity:

+1
- As a bonus action, utter a vow against a creature you can see within 10 ft.
For Melee Weapons, add Strength Modifier to damage - Gain advantage against target for 1 minute or until target dies or gets knocked unconscious.
V

Greatsword +6 2d6 Slashing


+1

17
+2

+2

+3 +3 ^
(Chance to Hit)
+3
Proficiency + Str Modifier

+2

14 ● +5

+6

+2

+6 14
● ●
+2
● ●


+2

14
+2

+5

0 25 0 4

+2 +3

● +6

● +5

17 +1

+1

+3 +2

- Darkvision: 60 ft.
- Fey Acestry: Advantage on Saving Throws
against being Charmed. Magic cannot put
you to sleep.
- Trance: Meditate for 4 hours to gain the
effects of a Long Rest.

Common, Elvish,
● ●
Draconic
● ●

Elf weapons
● ●
260 6'4"
Ezekiel Ocean Blue Iridescent White White

Loyal, humble, self-punishing. Would do


anything to protect and fight for their "
God".

To let dark magic take over and transform


the world into a false ideal.

Cult of the Dragons

Shapeshifter

15
Charisma +3 14 +6
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

0 CANTRIPS 3 6
Light

SPELL
LEVEL
SLOTS TOTAL SLOTS EXPENDED

1 7
EPAR
SPELL NAME
ED
PR

● Bane *

● Divine Smite *
4
● Hunter's Mark *

● Compelled Dual
SPELLS KNOWN

● Cure Wounds

● Shield of Faith

2
● Hold Person *

● Misty Step *

● Prayer of Healing
5
● Warding Bond

TM & © 2014 Wizards of the Coast LLC. Permission is granted to photocopy this document for personal use.
(Known Spells)
Charisma Modifier + Paladin
Level rounded down

+6 14 1 5

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