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Solaire 715 84651283

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0% found this document useful (0 votes)
76 views4 pages

Solaire 715 84651283

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Fighter 1 Solaire_715

CLASS & LEVEL PLAYER NAME


Lautrec
Half-Elf Knight (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

• +2 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +3 Dexterity
• +5 Constitution +3 18 13 --
11 -1 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
+0
+1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage against being charmed,
and magic can’t put you to sleep
16 DEFENSES HIT DICE DEATH SAVES

+3 SAVING THROWS HEROIC INSPIRATION


=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION +3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
16 +0

-1
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons

+3 P +2 Athletics STR === TOOLS ===


ABILITY SAVE DC Playing Card Set
+1 Deception CHA
P +1 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Abyssal, Common, Elvish, Goblin
20 ft. (Walking)
9 P +3 Intimidation CHA
-1 Investigation INT
-1 +0 Medicine WIS SPEED

-1 Nature INT PROFICIENCIES & TRAINING

WISDOM +0 Perception WIS


P +3 Performance CHA === ACTIONS ===
11 P +3 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
-1 Religion INT
+0 Grapple, Shove, Improvise, Two-Weapon Fighting,
+3 Sleight of Hand DEX Interact with an Object, Study, Influence

+3 Stealth DEX === BONUS ACTIONS ===


CHARISMA Second Wind • 1 / Short Rest
P +2 Survival WIS
Once per short rest, you can use a bonus action to

12 regain 1d10 + 1 HP.

+1

SKILLS ACTIONS

NAME HIT DAMAGE/TYPE NOTES

10 PASSIVE PERCEPTION
Crossbow, Light +5 1d8+3 Piercing Simple, Ammunition, Loading, Range, Two-Handed, Slow, Range (80/320)

Double-Bladed Scimitar +2 2d4 Slashing Martial, Special, Two-Handed


10 PASSIVE INSIGHT

Double-Bladed Scimitar +2 2d4 Slashing Martial, Special, Two-Handed


9 PASSIVE INVESTIGATION
Unarmed Strike +2 1 Bludgeoning

Darkvision 60 ft.

SENSES WEAPON ATTACKS & CANTRIPS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Fighter 1 Solaire_715
CLASS & LEVEL PLAYER NAME
Lautrec
Half-Elf Knight (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS

=== FIGHTER FEATURES ===

* Hit Points • PHB 71

* Proficiencies • PHB 71

* Fighting Style • PHB 72


You adopt a fighting style specialty.

| Two-Weapon Fighting • PHB


When you engage in two-weapon fighting, you can add
your ability modifier to the damage of the second
attack.

* Second Wind • PHB 72


Once per short rest, you can use a bonus action to
regain 1d10 + 1 HP.

| 1 / Short Rest • 1 Bonus Action

=== HALF-ELF SPECIES TRAITS ===

* Ability Score Increase • BR 39


Your Charisma score increases by 2, and two other
ability scores of your choice increase by 1.

* Darkvision • BR 39
You can see in darkness (shades of gray) up to 60 ft.

* Fey Ancestry • BR 39
You have advantage on saving throws against being
charmed, and magic can’t put you to sleep.

* Skill Versatility • BR 39
You gain proficiency in two skills of your choice.

FEATURES & TRAITS

NAME QTY WEIGHT NAME QTY WEIGHT

CP 0 Plate 1 65 lb. Waterskin 1 5 lb.

Crossbow, Light 1 5 lb.

SP 0 Double-Bladed Scimitar 1 6 lb.

Double-Bladed Scimitar 1 6 lb.


EP 0 Crossbow Bolts 20 1.5 lb.

Backpack 1 5 lb.
GP 25 Clothes, Fine 1 6 lb.

Signet Ring 1 --
PP 0 Crowbar 1 5 lb.

Hammer 1 3 lb.
WEIGHT CARRIED

151.5 lb. Piton 10 2.5 lb.

ENCUMBERED Rations (1 day) 10 20 lb. ATTUNED MAGIC ITEMS QTY WEIGHT

165 lb. Rope, Hempen (50 feet) 1 10 lb.

PUSH/DRAG/LIFT Tinderbox 1 1 lb.

330 lb. Torch 10 10 lb.

EQUIPMENT

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
Male 27 Medium 5 '11 180
GENDER AGE SIZE HEIGHT WEIGHT
Lautrec Chaotic Good Himself White Blue Brown
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR

No one could doubt by looking at my


regal bearing that I am a cut above
the unwashed masses.
My favor, once lost, is lost forever.
PERSONALITY TRAITS

Independence. I must prove that I


can handle myself without the
coddling of my family.
IDEALS

My loyalty to my sovereign is
unwavering.

BONDS

By my words and actions, I often bring


shame to my family.

FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS

A Golden Clad Knight That's Also Lost His Mind, I


wonder how this will end.

CHARACTER BACKSTORY ADDITIONAL NOTES

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.
SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS

PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES

SPELLS

TM & © 2018 Wizards of the Coast LLC. ©2018 D&D Beyond | All Rights Reserved. Permission is granted to photo copy this document for personal use.

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