Game Graphics and UGC Validation Settings
AI-enhanced title
"FFlagHandleAltEnterFullscreenManually": "False", "FLogNetwork": "7", "DFIntTaskSchedulerTargetFps": "1500", "FFlagFixGraphicsQuality": "True", "FFlagDebugGraphicsPreferD3D11": "True", "DFFlagTextureQualityOverrideEnabled": "True", "DFFlagDisableDPIScale": "True", "FIntRenderShadowIntensity": "0", "DFFlagDebugRenderForceTechnologyVoxel": "True", "FFlagDisablePostFx": "True", "FIntTerrainArraySliceSize": "0", "FIntDebugForceMSAASamples": "1", "FFlagTaskSchedulerLimitTargetFpsTo2402": "False", "FIntUGCValidationLeftArmThresholdBack": "23", "FIntUGCValidationLeftArmThresholdFront": "27", "FIntUGCValidationLeftArmThresholdSide": "40", "FIntUGCValidationLeftLegThresholdBack": "40", "FIntUGCValidationLeftLegThresholdFront": "40", "FIntUGCValidationLeftLegThresholdSide": "36", "FIntUGCValidationRightArmThresholdBack": "46", "FIntUGCValidationRightArmThresholdFront": "50", "FIntUGCValidationRightArmThresholdSide": "80", "FIntUGCValidationRightLegThresholdBack": "80", "FIntUGCValidationRightLegThresholdFront": "80", "FIntUGCValidationRightLegThresholdSide": "76", "FIntUGCValidationTorsoThresholdBack": "200", "FIntUGCValidationTorsoThresholdFront": "200", "FIntUGCValidationTorsoThresholdSide": "200"}