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Oled Bit Map Array: PRO-C256

The document outlines a class focused on OLED technology, specifically learning to display a BIT MAP array on an OLED display. Key concepts covered include the definition of OLED, the process of converting images to BIT MAP arrays, and the necessary coding blocks and libraries for implementation. Future classes will explore topics such as Electronic Voting machines.

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luniyalovekush
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0% found this document useful (0 votes)
5 views9 pages

Oled Bit Map Array: PRO-C256

The document outlines a class focused on OLED technology, specifically learning to display a BIT MAP array on an OLED display. Key concepts covered include the definition of OLED, the process of converting images to BIT MAP arrays, and the necessary coding blocks and libraries for implementation. Future classes will explore topics such as Electronic Voting machines.

Uploaded by

luniyalovekush
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

PRO-C256

OLED BIT MAP ARRAY

What is our GOAL for this CLASS?


In this class, we learned about OLED

What did we ACHIEVE in the class TODAY?

● We learned about OLED

● We displayed BIT MAP Array on OLED

Which CONCEPTS/ CODING BLOCKS did we cover today?

● OLED:

○ An OLED stands for an organic light-emitting diode. An OLED display is made up


of pixels that glow when electricity is applied to them. It's like the heating
elements in a toaster, but with less heat and a better resolution. This effect is
called electroluminescence

○ It is called organic because it is made up of organic substances, such as carbon.

○ BITMAP is an array of binary data representing the values of pixels in an image


or display. A bitmap is a file format or memory organization of rows and columns
of bits (or pixels) that collectively display a graphical representation. Most
graphic images contain thousands of bits. Pixels are larger squares made up of
bits.
PRO-C256

We can draw a bitmap in this OLED display with some steps:

1. Resize your image to fit the OLED display.


2. Convert image to monochrome
3. Convert monochrome image to array
4. Copy the array to Arduino code.

How did we DO the activities?

1. Display WHITEHATJR on the OLED.


● Collect the material
○ 1 x ESP32

○ 1 x OLED

● Connections:
○ Insert OLED into the breadboard
○ Take four jumper wires.
○ OLED VCC to ESP32 PIN VCC
○ OLED GND to ESP32 PIN GND
○ OLED Clk to ESP32 PIN GPIO22
○ OLED Data to ESP32 PIN GPIO21

To control the OLED display, install libraries


● Click on the small triangle icon next to Library Manager
● Select New File
● Name the file [Link]
● Write down Adafruit SSD1306
PRO-C256

1. Write the program:


● SPI.h Serial Peripheral Interface (SPI) is a synchronous serial communication
protocol used by microcontrollers for communicating with one or more peripheral
devices quickly over short [Link] using SPI, there is always one master
device (usually a microcontroller) that controls all peripheral devices.
● Wire.h This library allows you to communicate with I2C / devices. I2C is a serial
communication protocol, so data is transferred bit by bit along a single wire.
● Adafruit_GFX.h: This library offers a common graphical syntax and set of
functions for all LCD displays, OLED displays, and LED matrices.
● Adafruit_SSD1306 : This library takes care of low-level communication with the
hardware.

● Define SCREEN_WIDTH & SCREEN_HEIGHT for OLED


● OLED size is a 128×64

● Initialize using void setup() function

● [Link](115200): Sets the data rate in bits per second (baud) for serial
data transmission.
PRO-C256

● Initialize the OLED display with the begin() method.


● If the OLED displays nothing, check the OLED address at 0x3C. In our case,
the address is 0x3C.
● If we are not able to connect to the display, it prints a message on the Serial
Monitor.
● If something fails, don't proceed further, try to repeat the process using for()
loop
● [Link] is used to display the picture
Write down the exact name of the BitMAP array.
Here in this case it is bitmap_14v9q

2. Output:
● Output:
● Click on the Save button and then click on the simulation button
PRO-C256

3. Select the material from the Simulator

● 1 x ESP32
● 1 x OLED Click on + Sign and selects OLED

4. Let’s do connections:

● Insert OLED into the breadboard


● Take four jumper wires.

OLED PIN ESP32 PIN

VCC 3.3 V

GND GND

Data GPIO 21

CLK GPIO 22
PRO-C256

5. Initialize using void setup() function

6. To control the OLED display, we need to install libraries

● Click on the small triangle icon next to Library Manager


● Select New File
● Name the file [Link]
● Write down Adafruit SSD1306
PRO-C256

7. Set the MELODY Length, tempo, pause time and rest time

● Wire.h This library allows you to communicate with I2C / devices. I2C is a serial
communication protocol, so data is transferred bit by bit along a single wire.
● Adafruit_GFX.h: This library offers a common graphical syntax and set of
functions for all LCD displays, OLED displays, and LED matrices.
● Adafruit_SSD1306 : This library takes care of low-level communication with the
hardware.
● Define SCREEN_WIDTH & SCREEN_HEIGHT for OLED .Our OLED size is
128×64.
● Declaration of an SSD1306 display that connects to I2C communication using
Wire Library.
● Initialize a display object with the SCREEN_WIDTH & SCREEN_HEIGHT defined
earlier with the I2C communication protocol.
● A value of (-1) indicates that our OLED display does not have a RESET pin.
Sometimes OLED displays have a RESET pin on the OLED, in that case, we
should connect it to a GPIO and should include the GPIO number as a parameter.

8. Convert Picture into Bit Map Array


9. Initialize using void setup() function

● [Link](115200): Sets the data rate in bits per second (baud) for serial
data transmission.
● Initialize the OLED display with the begin() method.
● If the OLED displays nothing, check the OLED address at 0x3C. In our case,
the address is 0x3C.
● If we are not able to connect to the display, it prints a message on the Serial
Monitor.
● If something fails, don't proceed further, try to repeat the process using for()
loop
● [Link] is used to display the picture
Write down the exact name of the BitMAP array.
PRO-C256

Here in this case it is bitmap_14v9q

10. Output
● Click on the save button and then Click on restart the simulation
PRO-C256

What’s NEXT?
In the next class, we will learn about Electronic Voting machines.

Expand Your Knowledge


To know more about Bitmap click here.

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