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Miru2v1 Spread

MIRU II is an analog horror game that follows the protagonist's journey after the events of MIRU I, where they seek revenge for their brother's death caused by a robot. Players will explore various terrains, engage in combat, and manage survival elements while uncovering the story's consequences. The game features turn-based mechanics, resource management, and the need to make strategic decisions to survive against new threats, including a second god machine.

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0% found this document useful (0 votes)
147 views29 pages

Miru2v1 Spread

MIRU II is an analog horror game that follows the protagonist's journey after the events of MIRU I, where they seek revenge for their brother's death caused by a robot. Players will explore various terrains, engage in combat, and manage survival elements while uncovering the story's consequences. The game features turn-based mechanics, resource management, and the need to make strategic decisions to survive against new threats, including a second god machine.

Uploaded by

monstruodegoma
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

M RU

AN ANALOG HORROR GAME

01
youar
eonth
YOU ARE ON
erun.
THE RUN
To recap MIRU I: Eventually you confronted it, and
INSTRUCTIONS

ta
through sheer luck and
02 - THE BASICS OF PLAY Your brother was killed determination, you came out on
by a robot. top. You killed the last god. With
04 - EXPLORING THE MAP your mission complete, you went

bl 06 - COMBAT & SURVIVAL You ventured out into the back home. But after arriving in
unknown for justice and revenge. the village, you discovered that
08 - ENEMIES & REWARDS Along the way, you picked up your people have migrated east

eo
valuable survival skills, weapons, to survive. You realized soon after
TERRAINS and tools. You helped folks with that you did not actually kill the
quests, you hunted down a god, but only destroyed one of its
10 - THE FOREST bodies. The ground shook, and, in

fc
variety of treasures, and you
narrowly escaped death a the distance, a second god
14 - THE MOUNTAINS machine appeared. With its eyes
number of times. After weeks of
18 - THE GRASSLANDS trials and tribulations, a giant locked on you, it began to head

on
machine awakened and began in your direction. Fearing for your
22 - THE DESERT life, you started running east.
to roam the wilderness. That
26 - THE SWAMP machine was what you blamed
for your brother's death. MIRU 2 begins 1 day later.

te INFORMATION
30 - THE CUTSCENES

nt DID YOU PLAY MIRU I?


34 - VILLAGES & QUESTS
36 - STORY CHOICES

s
40 - THE CONSEQUENCES
46 - CHARACTER SHEET YES NO
48 - THE ENDING
50 - ITEM CATALOG Begin the game with 20 HP You begin the game with
and 20 EP, along with all of the following items & skills:
the same stats and items
you ended MIRU I with. 5 Bitliths
1x Solar Powered Taser
1x Laser Sword
1x Sleeper's Leather Jacket
WELCOME BACK! 3x Meal Bars
You should refresh yourself with 3x Fruits
the rules and check out what's TS-1, TS-2, & TS-4 (at level 3)
new before you jump in! 15 HP & 15 EP

02 01
THE BASICS
START END
THEBA STEPS IN A TURN:
SICSO A. B. G.
FPLAY
OF PLAY Most turns are pretty straight
forward. (A-G) Occasionally you
may backtrack and visit a tile that
already has something on it.
Reference this section on those C. H. F.
days if you're unsure of what to do.
STRUCTURE: WIN CONDITION:
A. Move to a different tile. D. E. I.
This is a solo-first analog horror Kill THE GOD. Killthegod. B. Roll 1x D6 to determine
game. You'll draw a map while the terrain.
exploring the wilderness and Blank New Tile?
surviving dangerous situations. MULTIPLAYER: C. Roll 1x D6 to determine
the weather. A-B
All the rules are here in this Roll 1 on step B?: F-G
guide, but if you become lost, You can play with any number of D. Roll 2x D6 to determine Roll 2-6 on step B?: C-D-E-F-G
trust your gut feelings. players. Divide tasks up and make the event.
decisions as a group to control Any Tile with an icon?
the one main character. E. Roll 1x D6 to clarify
some events. (Building, Quest, or Enemy)
MATERIALS TO PLAY: A-C-H-F-G
F. Survive the event.
2x D20 (20-Sided Dice) DEATH: G. Camp for the night Any Tile with a Village?
5x D6 (6-Sided Dice) & adjust stats. A-H-F-G
If you ever hit 0 HP, you die.
1x Map (pg.46) To continue…go to pg.45. H. Find the icon's event.
Old Tile without icon?
1x Character Sheet (pg.47) I. Find the encounter A-C-E
1x Pen/Pencil event you rolled. Roll odd on step E?: I-F-G
THE CALENDAR: Roll even on step E?: G

SETUP: Keep track of the days on your


character sheet to follow along
with the story. The bold days THE MONEY OF MIRU: CONSEQUENCES:
Refer to pg.01 for character setup indicate big story events. (pg.30)
as this is determined by your
previous play of MIRU I. A billionaire tried to create a After completing some events
digital currency in the 2040s. you may earn a consequence
He promoted it by printing a large badge. (Mark your character sheet!)
Place both of your D20 above the TOP SECRET! amount of physical gold coins These open alternative paths
HEALTH & ENERGY section of your that events may take because
character sheet. Scant Scant that represented the digital
heqrc heqrc
money, but it just confused of the weather or your actions.
odeto odeto
getac getac
The game begins on any tile in cesst cesst everyone. Now they're mostly
othed othed traded with collectors, often with
column 01 on the map. Face the igita igita
map so the compass points north. lfile
sofm
lfile
sofm
outsiders, who brave the
iruii iruii dangerous wilderness. Everyone
Only take the alternate paths if
Begin Day 01 by rolling for the calls these coins Bitliths or BITS for you've earned the badge.
Scan the code to get access
Terrain and Weather. to the digital files of MIRU II. short. This is their symbol: Otherwise ignore them.
02 r 03
explo
ringt
EXPLORING EVENTS:
hemap
THE MAP After you know the Terrain &
Weather, you'll roll 2x D6 to see
what type of event occurs. The
1x D6 to see what you discover.
Ruins & Encounters do not repeat.
Instead, you can pick one option:
sum determines the category of (ANY) (EVEN?) (ODD?)
the event. Ruins & Encounters
require a Clarity check. You'll roll NOTHING 1 ABOVE 1 BELOW
You begin every day by moving
to a different tile and exploring WEATHER:
the area as you pass through it.
Some days will be harder than HOW TO MARK YOUR MAP:
others. If you're lucky and strong After you know the terrain of a tile,
enough, you might just make it you'll roll 1x D6 to see what type
of weather you experience that Before you end each day, you should update your map and journal,*
out of here alive. so you don't lose track of the happenings around you. Here are some
day. Each terrain features different
potential adverse weather. suggested tiles you can use to create a map of your adventure.

TERRAIN: ADVERSE WEATHER CONDITIONS:

Heavy Rain (-1 DEF)


At the beginning of every day Prevents you from
where you step on a new tile, you
will roll 1x D6 to determine the gaining EP while sleeping.
Terrain you've stumbled upon.
Harsh Snow (-2 DEF) FOREST MOUNTAIN GRASSLAND DESERT SWAMP
RESULTS: Prevents you from
gaining HP while sleeping.
1 - Small Injury (pg.09) MAP ICONS: DIRECTIONS:
Extreme Winds (-1 ATK)
2 - The Forest (pg.10) Prevents you from sleeping
at night. -1 day of sleep. You will discover many interesting N Sometimes you
3 - The Mountains (pg.14) things you'll want to remember will be asked to
4 - The Grasslands (pg.18) the location of as you explore. NW NE mark your map
Dense Fog (-2 ATK) with information
5 - The Desert (pg.22) Prevents you from Use these icons to mark your map. on tiles in certain
escaping fights. SW SE directions. Use
6 - The Swamp (pg.26) this compass
S as a guide.
Look for these badges as you play.
Events may take alternative routes. VILLAGE ENEMY
If a location or direction
PLAYER TIP! QUEST IMPASSABLE
isn't accessible for some
reason, use this 18
Speed up your dice rolling for
PLEASE NOTE! priority compass
to determine 17 7
the day by rolling 5x D6 at 16 6 8
You may find duplicate items journal* the next 5 1
once. Then divide them like so: along your journey. The passive possible option. 15 0 9
1x : Terrain 2x : Event effects from duplicate items Keep track of a 1-2 sentence daily Zero is where 4 2
1x : Weather 1x : Clarity
do not stack. journal entry for a more detailed the object of 14 3 10
retelling of your adventure. focus is located. 13 11
12
04 e 05
comba
t&sur
COMBAT COMBAT: BASIC ATTACK

Use any available weapon on you


vival
& SURVIVAL Combat is turn-based.
Enemies always go first.
ATK - DEF = Damage
to attack the enemy. Basic
Attacks always hit the enemy.
Simply apply combat math.
The enemy rolls 1x D6 to
determine their attack. Reference
their combat card for stats. TECH SKILL
CAMPING: SLEEPING: On your turn you can choose
any one of the following actions: These are skills you'll learn along
your journey. They let you attack
Once you survive the day's You must sleep Missing sleep the enemy with extra power and
events, you will camp for the every night comes at cost. effects. Tech Skills require training
night by eating at least 1x Food possible. BASIC ATTACK
Sleep to improve accuracy & the right
Item and then Sleeping. type of weapon to hit the enemy.
Camp Outside Deprivation
These steps can't be skipped. +3 HP & +2 EP Day 1: -2 EP TECH SKILL ESCAPE
Missing any of these steps results Day 2: -4 EP
in Starvation or Sleep Deprivation. Village Hotel HOW TO USE SKILLS:
Day 3: -8 EP Tools may be used before your turn begins
+10 HP & +6 EP Day 4: -16 EP and does not count as an action.
Day 5: Death During combat, roll 1x D6 for
If you survive combat, roll 1x D6 to each Tech Skill you know
POISONING: search the nearby area for any (up to 3 dice). If one is equal to
interesting items. Reference the or less than the current level
Sometimes, during combat, EATING: enemy's combat card and pg.08 of that tech skill: You level up
enemies can leave you poisoned. for Rewards. that skill and hit the enemy.
You begin to feel the effects Otherwise you miss and your
You must eat Missing your meal turn ends.
when you camp that same night. at least 1x Food for the day
Item (up to 3x) comes at a cost. STATUS EFFECTS:
On day 5 of being poisoned, your every day.
EP drops to 0 and stays at 0 until Starvation ESCAPE
Some attacks will have an
you are cured. Poison damage is Meal Bar Day 1: -2 HP additional effect during combat.
applied after you sleep. +2 HP & +1 EP Day 2: -4 HP Attempt to run away from the
Day 3: -6 HP BURN: Enemy takes X Damage at fight for -2 EP. Roll 1x D6 and score
Poison Sepsis Fruit Day 4: -8 HP the beginning of their turn. The higher than the enemy's ESC
Day 6: -2 HP +1 HP & +2 EP Day 5: -10 HP Burn effect stacks up to 3 Burn. number to succeed. If you
Day 1: -2 EP
Day 2: -4 EP Day 7: -4 HP Day 6: -12 HP manage to escape, move to a
Tavern Meal different tile. The enemy stays on
Day 3: -8 EP Day 8: -8 HP +10 HP & +4 EP Day 7: -14 HP STUN: At the beginning of the
(This costs 3) Day 8: Death enemy's turn, roll X D6. If you roll a the tile without healing.
Day 4: -16 EP Day 9: -16 HP
Day 5: No EP Day 10: Death 4, the enemy skips their turn. The
Stun effect stacks up to 3 Stun. Failure Success
Your body When you have
temp begins to no more energy, PLAYER TIP! POISON: You take X Damage at
Rolled Even: Rolled Even:
rise. Better find your health starts Enemy has Skip Eating and
the end of your turn. The Poison +1 ATK for 1 turn. Sleeping this day.
the cure fast. to decline. Reference the Item Catalog on effect stacks up to 3 Poison.
pg.50-51 for details on items & You remain poisoned after a fight.
The cure is unknown at this time. skills you find along your journey! You begin fights with 1 Poison Rolled Odd: Rolled Odd:
if you were poisoned before the Can't escape Skip Eating
fight begins. next turn. this day.
06 m 07
l
enemi
es&re
wards
ENEMIES
& REWARDS e LET THE letthenightmarebegin

ENEMIES: t NIGHTMARE
letthenightmarebegin

t
The world is full STATS ATK : This symbol BEGIN
of dangerous indicates that an
HP: 14 1-2: 14 attack will
encounters.
DEF: 3 3-4: 3 +1 Poison you.
When an enemy
ESC: 4 5-6: 4
attacks you, END OF INSTRUCTIONS

h 01 SMALL INJURY
SPECIAL REWARD: Each enemy
reference the ENEMY CARD features a Special
enemy card at 2x Spare Parts Reward. If you roll
the bottom of an 11 or 12 when TERRAIN ROLL
that event for The dots tell you the enemy's skill searching for a
level and how many dice to roll to reward, you will find
its stats & attacks. determine the reward you find. the special item.

e
REWARDS:
Some days are harder than others. You finish your dinner and stare into
the camp fire. The flames dance
To claim a reward, roll REWARD POOL: While looking around the area, you before you, and time slows down.
1x D6 for every black You hear a sharp snap of a tree
1-2: Nothing START HERE hurt yourself and take -2 HP in

n
skill level dot on the branch next to you. You turn quickly
enemy you defeated. 3-4: 3x Fruits damage. You remain on the same
tile and nurse your wounds. You eat to look but see nothing in the dark.
5-6: 3x Meal Bars
& sleep like usual if you're able to.
You may choose any 7-8: 5x Bitliths Tomorrow will be a new day for you Suddenly, a blood-curdling scream
combination of dice to 9-10: 10x Bitliths EXAMPLE REWARD ROLL to try again. Watch your steps next comes from behind you. Frozen in
determine your reward. 11-12: SPECIAL REWARD time, you delicate human. fear, you feel a hand go right

i
13-14: GENERAL STASH 3 5 6 through your back and out your
If you earn a Stash stomach. You scream as you watch
Reward, select one item 15-16: LIMITED STASH
Sample Dice Total: 14 its fingers wiggle around.
to keep from the pool 17-18: 1x Signal Jammer
of numbers you rolled. REWARD OPTIONS:
PLAYER TIP!
But then you wake up in a sweat.
GENERAL STASH: A. 3 + 5 + 6
You can keep track of
You're ok. It was just a nightmare.
You shake off the fear and fall

g
B. 8 + 6 your small injury days
LIMITED STASH: 1: 3x Molotov Cocktail C. 5 + 9 on your character sheet. back asleep. When you wake up in
1-2: Nothing 2: 1x Hatchet the morning you have 10 HP and
D. 3 + 11
3: Treasure Map 9 3: 1x Baseball Bat 10 EP. You're missing half of your
E. 14 Bitliths and any duplicate items
4: Treasure Map 8 4: 1x First Aid Kit
5: 10x Arrows 3 or 5 or 6 that aren't food. You are no longer
5: Treasure Map 7 NIGHT OF YOUR 3rd INJURY poisoned if you were. Bizarre.
6: 1x Hacked Minor Shield 6: 1x Hunting Knife

08 a 09
TERRAIN ROLL room with an empty pool and
RUINS: “God has abandoned us” spray

02THE FOREST R1. HE WON'T MISS IT


You find a cabin in the woods. It
looks as though someone lives
here, but no one is home. You
painted on the walls. There's an
office behind a one way mirror. In
it, you find 1x Space Cadet Suit.

R5. RUSTY RV
hang out for a few hours hoping (Pg.40)
they'll come back, but no one
ever does. Best not to camp here You find an old rusty RV. Inside are
EYES ARE EVERYWHERE a series of synthetic human faces
WEATHER: (1x D6) for the night. On the way out of
hanging up on the walls. It's so
the cabin you take 1x Hatchet &
3x Meal Bars. creepy and bizarre you don't
The treetops are so thick the sun 1-2: HEAVY RAIN even bother to look around and
barely peeks through the leaves. immediately leave.
You can hear the animals move 3: DENSE FOG R2. WOODSTOCK
You find the remains of a large
around in the shadows, watching 4-6: NO ADVERSE WEATHER campsite. It's as if everyone ran off R6. A PILLAR OF HOPE & DEATH
you and whispering. As you walk through the forest, an
in a hurry. Many of their
belongings remain scattered odd vibration starts pulling you
around the area, ruined by the northward. The closer you get the
THE GHOST TOWN elements. You find 3x Meal Bars louder it shakes your bones. You
EVENTS: (2x D6) In the middle of the woods, you and 1x Solar Powered Light. make your way through an old
stumble upon a small town. It park and pass by a rusty swingset
appears abandoned, but you to a rock with an Alora obelisk
2: THE GHOST TOWN hear noises coming from a nearby R3. THE ORCHARD perched on top. Your brain is
This event does not repeat. building. You enter to find a warm You find a friendly android blacking out and fuzzy as the
Reroll for a new event. and friendly android with faded harvesting the fruit off of her trees. obelisk calls for you to touch it.
makeup and bits of raw metal She offers you one. (You eat it
3-4: NOTHING beneath his skin showing. He offers and gain +5 HP & +5 EP) (Pg.40)
The forest is usually full of danger, to trade a few of the things he's It's the best fruit you've ever had.
She tells you that she's been You walk up the rocky staircase,
but not today. You find 2x Fruit. found if you have any Bitliths. your body overwhelmed with the
selectively breeding them for over
60 years to grow the perfect fruit. desire to touch the obelisk. You
5-8: RUINS (1xD6) This shop has limited quantities and make it to the top and place your
does not buy items from you. Prices Though androids don't eat food,
The remains of an old city, now are for total items. she hopes one day humans will hand on the statue. Your mind
buried in thick vegetation. grow her fruit. They are not true to goes silent, and you're overcome
seed; you will have to come back with peace and serenity. You now
3x Meal Bars 2 have 20 HP & 20 EP. If you were
9-11: ENCOUNTERS (1xD6) in the spring for saplings to plant
You can feel the presence of 10x Arrows 2 for your people. You keep 5x Fruit. poisoned, you are now healed.
something dangerous lurking in Starvation and sleep deprivation
the shadows, waiting to pounce. 3x Spare Parts 5 R4. THE SPACE STATION reset to 0.
1x Military Helmet 5 You find a mossy concrete dome
12: IMPASSABLE building. You walk through the After a few hours, you regain
The vegetation is too thick to get crushed glass doors. Nature has consciousness and remove your
After trading, he offers to show hand. The sun is setting and you
through. Best to find another way you his workshop. completely taken over the first
around. Mark this tile as floor. You walk up the stairs to find hurry to setup for camp.
impassable. Backtrack to camp a room littered with empty sleeper
Do you follow him into the back? pods. It's eerily quiet. As you head If you return to this tile,
and start the day over. Yes? (pg.36) No? (pg.38) back out, you notice a hallway the obelisk does nothing.
that goes downstairs. You head
The next time you visit this tile, the down and find a massive
town is nowhere to be found.
10 i 11
himself awake when you check pet it, but it runs away. You stand E6. TRAVELING ADVENTURER
ENCOUNTERS: for a heartbeat. He looks up at up in disappointment, only to hear As you hike near the edge of dark
you and tries to laugh, but pukes a very large creature breathing forest, you hear a tree limb snap.
up a gallon of blood. He tells you behind you. You turn around and You quickly turn your head to see
E1. THE CABIN IN THE WOODS that some human-looking robot make eye contact with a Gorilla. what's about to attack you, but
You find an abandoned cabin in attacked them and that they It begins screaming and slamming it's just some goofy guy with a
the woods. You slowly push the heard a rumor there's a place for its fists on the ground. It charges large backpack. He apologizes for
front door open and walk in to them in the far north east, a new at you. scaring you and asks what you're
find the interior has been village. A Helper F-2 told them doing way out here. He points out
completely trashed. As you walk about it. He dies shortly after that not many of the helper bots
around the dark kitchen you hear STATS ATK
talking to you. go in this direction because of all
a loud crash from upstairs. You HP: 16 1-2: 2 of the deranged androids in the

f
take a few steps forward to DEF: 2 3-4: 6 area. You ask him if he's seen a
investigate but a deranged E3. EVEN THE KIDS RUST ESC: 6 5-6: 10
You come upon a series of group of people traveling through
android jumps down from the top SPECIAL REWARD: the area. He says he hasn't seen
of the stairs and attacks you. buildings overgrown with greenery. GORILLA
You peek through the windows of 1x Climbing Gloves a soul in weeks. He offers you
an old daycare and see a shelf some of the cool things he's
on the wall with things on it, so If you kill the gorilla: found on his adventures if you
STATS ATK
you go to investigate. You step have any BITS to trade.
HP: 12 1-2: 0

o
DEF: 2 3-4: 5 inside the dark and creepy
YOU EARN THIS BADGE: This shop has limited quantities and
ESC: 4 5-6: 10 building and check out the shelf. does not buy items from you. Prices
You only find 1x First Aid Kit and are for total items.
SPECIAL REWARD: a bunch of children's books from
ANDROID 2x Molotov Cocktail the 30s. When you turn around to E5. DOWN THE WATER SPOUT
leave, a rusty, child-size android As you walk along the woods, you 3x Meal Bars 2
After you search around for a stops you. She yells, “You go time start to notice several trees have
reward and leave the cabin, you out!” and lunges for your throat. various lengths of rope tied to 1x Journal I 2

r
find 1x Hatchet. As you start their branches. The further along 1x Light Shoes 5
heading down the trail away STATS ATK you walk, the more the ropes
from the cabin, another infected HP: 8 1-2: 3 show up. You notice some are 1x Treasure Map 7 5
android tries to rip you apart. DEF: 2 3-4: 4 tied together, like someone was
ESC: 3 5-6: 5 creating a massive web. You start
to head in a different direction He tells you that Treasure Map 7
STATS ATK ANDROID
SPECIAL REWARD: when you hear a loud, distorted will need to be decrypted. (pg.45)
- scream from the tree above you.

e
HP: 14 1-2: 2
DEF: 3 3-4: 4 A mutated android drops down This event is repeatable. However, if
ESC: 4 5-6: 6 and tries to eat you for dinner. you revisit this tile, the adventurer has
E4. TIME TO VISIT THE ZOO moved somewhere else. The next
SPECIAL REWARD: As you're walking through the time you see them, sold out items
ANDROID 1x Baseball Bat woods, you hear the sound of a are replaced with 1x item from the
STATS ATK
monkey howling. Curious, you General Stash (pg.08) by rolling
HP: 14 1-2: 3 1x D6. Prices are determined by
E2. AN OLD FRIEND head in that direction and DEF: 3 3-4: 6
discover an old zoo. Surprisingly, the Item Catalog. (pg.50)
You notice the muddy footprints

s
ESC: 3 5-6: 8
of a group of traveling people. nature hasn't completely taken
over the structures inside. You find SPECIAL REWARD:
You spot the leg of someone ABOMINATION 1x Military Helmet
laying down behind a tree. You an albino peacock running
rush over to find a guy you around. You notice that there is a
recognize from your brother's wider variety of bird species flying
funeral. He looks like he was around here. A penguin even
attacked by a bear. He coughs waddles up to you. You try and

12 n 13
TERRAIN ROLL R2. THE POSTCARD VIEWS R4. ALL EYES ON YOU
You are exhausted after a long

03THE MOUNTAINS
(Pg.41) day of hiking through the
You hike along the edge of a mountains. You stop for the night
small mountain. You follow a little and start preparing for camp
trail, and, along the way, you pass when a bird lands on your bag. It
some sheep and a beautiful fruit has a beautiful green and purple
tree. You take 3x Fruit for later color. It chirps at you like it's trying
and keep hiking. Eventually, you to say hello. You say hello back
find a flat rock to sit on and you and it just looks at you funny. You
WATCH FOR FALLING ROCKS! look out over the edge and must be mistaken, but for a
WEATHER: (1x D6) below you in the valley. You spot second there, you thought its
a nice little river flowing. You eyeball focused on you like a
The echos of a simpler life. 1-2: HARSH SNOW notice a few unique birds you've camera. But that's silly, you think to
Outside the remains of urban never seen before. You ponder yourself. The bird flies away,
centers sits a rocky and 3: EXTREME WINDS about all the strange things leaving behind white poop on
dangerous landscape. The rise of 4: HEAVY RAIN you've seen these past few weeks your bag. You scream in frustration.
elevation causes the weather to and how wild it is that you never
behave increasingly more erratic. 5-6: NO ADVERSE WEATHER left your village before now. R5. YOU ALWAYS MOO BACK
You pass by a large wooden barn
Everyone was so content with that is falling apart. Nearby, a
their lives, to push back against number of wild cows are relaxing
EVENTS: (2x D6) RUINS: the bots that ran the village beneath the trees. They stare at
would have been foolish they you as you walk by. One cow
2: NOTHING R1. THE DIG SITE thought. Now here you are… moos at you and you moo back.
The mountains are calm today. You find an android obsessed with Suddenly all the cows are mooing
Nothing interesting here. archaeology. He's convinced a R3. THE SIGNAL in a beautiful chaotic chorus. You
few friends to help him go on You come across a radio tower find 3x Fruit on your walk today.
3-7: RUINS (1xD6) digging excavations. He looks you out in the middle of the woods on
This hilly landscape hides beauty over several times and tells you it's this mountain. It's rusty and falling R6. WE HAVE A PROBLEM
and secrets of the old country life. surprising what a better apart. But you climb up the stairs You noticed an odd track going
atmosphere has done to the and enter the control room. It's across the road and out into the
human form in even just a century. eerily quiet. When you close the field. You investigate and find a
8-10: ENCOUNTERS (1xD6) He also says you look like you door you notice the inside of the crash site. An old satellite has
The higher elevation seems to haven't had a decent meal in walls are covered in a rusty red fallen out of the sky and is now a
attract trouble. ages. He gives you a small sack of color. The control panel won't turn massive bent up metal sculpture.
3x Fruit and tells you they're from on. You try and read a nearby You check out the small cockpit it
11-12: IMPASSABLE a nearby orchard. He asks if you manual but it's in a cryptic had and find 1x Space Cadet
Too many rockslides have altered happen to come upon a Watch language you don't understand. Suit and 1x First Aid Kit.
the terrain to pass through here for humans, bring it to him and You notice a disk sticking out of
without spraining an ankle. Best to he'll give you something really the console and eject it. It's
find another way around. Mark special. covered in rusty blood but you
this tile as impassable. Backtrack keep it in case you find another
to camp and start the day over. (Pg.44) radio tower. This looks like it was
used to turn the tower off. You
obtain 1x Security Disk.

YOU EARN THIS BADGE:

14 15
ENCOUNTERS:
E3. THE OFFERING
You find a concrete staircase that
E5. THE GOOD STEWARD
You find a herd of sheep grazing
E6. THE TRAVELING ADVENTURER
As you're hiking along the edge of
m
o
leads up into a wooded area of a in the grass at the bottom of a a mountain, you find a small tent.
hillside. You walk up it just to mountain. An android moves When you investigate, a nice
E1. THE SPARKS OF LIFE check things out. At the top of all them along and towards his person greets you. She's been
(Pg.42) the stairs is a little statue of a orchard. You strike up a small chat traveling for many months now,
woman with four arms and eyes. with him and he tells you about collecting a certain type of plant
Exhausted from your hike up a In her lap is a brass bowl holding the joy he's found being alone that she gives to nearby android
mountain all day, you rest on an 5 Bitliths. and tending to his animals. When communes to make anti-rust

u
old concrete bench. A few you arrive to his orchard he lets medicine. She has a few things
minutes later, a Helper F-2 with a Do you take them? you take 5x Fruit for your journey. she is willing to trade if you have
bad leg wobbles over next to you Yes? (pg.36) No? (pg.38) He offers you a bed to sleep in the BITS.
and lays down in a pile of leaves. that night in an extra room of his
It mumbles, “You can not escape little cabin. This shop has limited quantities &
me,” through its damaged does not buy items from you.
(Pg.43) Prices are for total items.
speaker and then sighs heavily.
You stare at it silently for a few E4. THE ROCKY COMMUNE
In the middle of the dark night

n
minutes, contemplating your next (Pg.43) you both hear the sheep
move. 3x Fruits 3
You discover a trail that appears screaming along with a distorted
relatively fresh. You follow it to find metallic screech. You follow the 1x Raincoat 4
Do you attack it? a small village of androids. One of android outside to investigate.
Yes? (pg.36) No? (pg.38) A deranged humanoid machine 1x Journal II 5
them notices you and greets you.
They're all very nice, but their skin with its bottom jaw missing, is
clawing into sheep left and right 1x Treasure Map 8 10
is falling off. They can tell you're a
E2. NATURE HAS DECIDED little freaked out and explain that until it spots you two and attacks.

t
The weather is calm for a stretch when society fell apart, so did the
of time, but the sky is dark and She tells you that Treasure Map 8
factories that produced android will need to be decrypted. (pg.45)
ready for trouble. You are hiking skins. There's nothing to worry
up the edge of a mountain side about. They show you around and STATS ATK
and can't shake the suspicious This event is repeatable. However, if
ask about your life before your HP: 10 1-2: 6 you revisit this tile, the adventurer has
feeling that something is following travels. You tell them about your DEF: 2 3-4: 8 moved somewhere else. The next
you. The sounds of animals in the brother over the dinner they make ESC: 5 5-6: 11 time you see them, sold out items
brush nearby have you paranoid. you. The dinner completely heals are replaced with 1x item from the

a
SPECIAL REWARD:
At the peak of this anxiety you you to 20 HP & 20 EP and cures ANDROID General Stash (pg.08) by rolling
hear an odd rumble. A small rock 2x Spare Parts
you of poisoning if you were 1x D6. Prices are determined by
rolls in front of you. Then another. poisoned. the Item Catalog. (pg.50)
The rumbling gets louder and
louder until you look up to see a (Pg.41)
massive boulder crashing down They give you a comfortable bed
the side of the mountain. It stops to sleep in, and when you leave in
meters in front of you, blocking

i
the morning one of them offers
your path. you some items to trade.
(Pg.41)
You spend the rest of the day 1x Hunting Knife 4
hiking back to the tile you came 10x Arrows 2
from. This path is impassable.
Camp on the previous tile and try 1x Signal Jammer 10
another tile tomorrow.
1x First Aid Kit 10

16 t 17
TERRAIN ROLL R2. HOT ON THE TRAIL R5. THERE'S A LATE FEE

04THE GRASSLANDS
You walk through the remains of You walk through the broken glass
an old town. The streets are doors of a concrete library
littered with signs that many building to find a complete mess.
people camped here recently. Most of the bookshelves have
Many of their belongings remain fallen over and books are
behind, as if they left in a flurried everywhere. Some of them have
rush. You find 4 Bitliths, 3x Meal even begun decomposing and
Bars, and 1x Raincoat. crumble when you pick them up.
A book with an off-white cover
FIELDS OF FRESH DREAMS R3. INSTANT SATISFACTION catches your eye, and you take it
WEATHER: (1x D6) You find a boarded up building off the table. This book feels
just before you decided to camp different. The paper is unrippable.
The fields are green and blooming 1-2: HEAVY RAIN for the night. You notice the inside It's written in a cryptic language
with life. Butterflies and bees is glowing with lights. You break you don't understand, but you
bounce from flower to flower. 3: EXTREME WINDS down the boards covering a take it anyways. You acquire
Nature has covered this old 4-6: NO ADVERSE WEATHER window and crawl in. The inside is 1x The Book of Atopia. You
suburban relic of a town and almost a perfect time capsule; a spend the night in the library.
calls it her own now. fast food chain created in the
late 20s. Their gimmick was that YOU EARN THIS BADGE:
the place was fully automated,
even solar powered! There's a
EVENTS: (2x D6) RUINS: screen that displays a computer
error, but it's in some kind of R6. TAMPOPO
2-3: NOTHING R1. THE RADIO MAN cryptic language you can't read. Out in the middle of a field is a
This dreamy landscape holds no On a small hill surrounded by a You hop behind the counter to lonely train cart. You walk up to it
danger for you. Pass in peace. grassy meadow is a house with a find an open register with 5 and notice a sign on the door
Radio Tower attached to it. You Bitliths! Surprisingly, a pile of meat that says “Now Open.” You walk in
go to investigate to find an older in the broken freezer isn't covered to find a ramen restaurant and a
4-8: RUINS (1xD6) in mold. It actually smells pretty
Remnants of a suburban looking android with a gold very broken android behind the
square and a white circle painted fresh back there. Bizarre. You bar. He offers you a seat without
neighborhood, slowly being eating camp in the store that night.
alive by nature herself. on his forehead. He greets you saying a word. He flashes a menu
with a warm smile. You notice his in front of you and quickly takes it
left hand is missing skin as he (Pg.40)
9-12: ENCOUNTERS (1xD6) away. He rushes into the kitchen
waters the plants in his front yard. behind a curtain. After a few
The shadows of this old suburban He invites you inside his home R4. AN ANOMALY
town hide dark and horrifying minutes of pots and pans
which is full of old machines that You find a bizarre concrete clanging, he comes out and
terrors. Be on guard. run the tower. He tells you it puts building out in the middle of an places a bowl of hot water in
out a signal that keeps poorly farm. A hundred birds sit on a front of you. He bows deeply and
behaved robots from getting scarecrow of an android splayed gets stuck in the position. You look
close. The high pitch bothers out. You find 1x Hatchet & 5x Fruit at the bowl of hot water, back at
them. Functioning androids can on the trees near the building. You the android chef, and then back
mute that band of frequencies in walk around this odd eden and at the bowl. You grab the spoon
their minds. He tells you his name find paperwork in the office that and take a long slurp. You stand
is DeeJay and if you bring him a calls the place The Anomalous up and head out the door. You
Clear Disk he'll put some great Farm. You sit at the concrete bar turn back to him and say,“That's
tunes on it for you. and stare at all the cider bottles the best soup I've ever had.” You
that have evaporated over the turn to leave and hear his broken
(Pg.45) century. speaker squeak out, “Thank you.
My work here is done.” You flip the
sign on the door to say “Closed”
18 r and head out. 19
E2. THE BUCK STOPS HERE E3. JUNKER'S JUNK EMPORIUM! E5. THE MASSACRE g
r
ENCOUNTERS: (Pg.43)
You walk past a rusty fence, and As you're walking down an old
a dog barks at you as you pass city street, you notice blood stains
You're strolling down the streets of by. You hear someone yell at it to on the concrete. You follow the
E1. QUIET & LUCKY an old small town when you hear shut up. An android missing his trail and look up to find dozens of
You find a massive concrete someone whistling a song. You face skin approaches and asks if dead bodies. People you
structure with the word “Hospital” start sneaking around trying to you want to see any of his junk. recognize, ripped to pieces. That's
slowly fading away on it. You walk follow the whistling. You come up “It's pretty cool stuff,” he insists. the head of one of your brother's
in to find trash everywhere, like to a large marble mansion. A sign friends. You hear a growling

a
there was a rush to leave all at out front says “City Hall.” The door coming from up ahead and you
once. You find 10x Arrows and Yes? (pg.36) No? (pg.38)
is already open and you walk in. quickly hide behind a nearby
1x Strong Bow in an office room. The carpets are red, and paintings house. You peak around the
You climb over a pile of crushed of a bunch of men line the walls. corner to see a large mutated
wheelchairs and walk up a flight E4. YOU MESSED UP
You hear more whistling and You're walking through an old android picking up bodies and
of stairs. As you're walking down a follow it into the Mayor's office. slicing them mid air with its sharp
hallway you hear a loud metallic suburb. The houses are a
The chair behind the desk turns complete mess, and most of the finger-claws. It stops suddenly and
screech. You quickly dive into a around and a guy wearing a starts sniffing the air. Its huge arms
roofs have caved in. Every few

s
nearby room. black cowboy hat shoots at you begin wildly swinging around as it
minutes, you feel like you can hear
and barely misses. You duck someone following you. rotates in a circle, honing in on
Roll 1x D6. behind a pillar. “Ah, shoot,” you what it smells. It looks in your
Even? (pg.36) Odd? (pg.38) hear. “The math on my aiming (Pg.43) or (Pg.42) direction and freezes. Its face
system is off. I thought I fixed that.“ Eventually you find a house that opens up and a distorted voice
You shout, “What the hell was that isn't falling apart and you head in. speaking in 50 languages at once
about?” He says, “Well, dipshit, it's You perch up in the attic and loudly screeches at you. You start
a duel!” He stands up and shoots watch the street for an hour or so. running, but it's faster. It catches

s
at you again. Eventually, you see a confused up and slices at your back.
Helper F-2 with a bad leg walking
STATS ATK up and down the middle of the
HP: 20 1-2: 0 street. It eventually stops right in STATS ATK
DEF: 4 3-4: 5 front of the house you're in and HP: 14 1-2: 4
ESC: 4 5-6: 12 lays down. Its speaker loudly blast DEF: 2 3-4: 8
“I have eyes everywhere.” You can ESC: 6 5-6: 12
SPECIAL REWARD:

l
BLACK HAT choose to go down and take
1x Alora Mask care of it if you want to. SPECIAL REWARD:
ANDROID 3x Spare Parts
Whenever you would deal lethal
damage to Black Hat, roll 1x D6. Yes? (pg.36) No? (pg.38) E6. A BAD PITCH
You notice a high-pitched noise
Even: Your attack hits and he dies. coming from the nearby park. You
Odd: He manages to escape. wince as you get closer, but
Either way, roll for a reward. curiosity gets the better of you.

a
You discover that it's a broken
If you killed him: Alora obelisk. Its top half has
been knocked off and its insides
have been exposed to the
elements. The sound of it is
YOU EARN THIS BADGE: causing you a headache, so you
quickly walk away from the area,
but you can still hear it when you
camp for the night.

-1 day of Sleep.
20 u 21
TERRAIN ROLL R2. A HOMEBODY R5. TWIST & SHOUT
You find a house overlooking a You're exploring the ruins of an

05THE DESERT rocky riverbed. You check the


front door but it's locked.
(Pg.44)
As soon as you turn the handle,
old downtown. A river used to flow
through the middle of city. You
walk through a street that housed
over twenty bars. Unsurprisingly,
none of them have any whiskey
You notice a shadow moving left behind. As you walk out of a
around inside the house. You bar, where the theme centered
slowly start to back away and on a statute of a giant rabbit with
SUNNY SIDE DOWN leave to find a better spot to horns, you run into a Buster T-7. It
WEATHER: (1x D6) camp for the night. starts to give you trouble until an
aggressive and deranged android
The only signs of life are the 1-3: EXTREME WINDS R3. BLOOD & BONES shows up and attacks you. But
weeds poking through cracks in Looking for shade, you come the Buster T-7 steps in to protect
the concrete. This area, polluted 4-6: NO ADVERSE WEATHER across a mountain of robot body you and starts slicing it to pieces
with parking lots and memories of parts. Upon closer inspection, you with its laser arm. Confused by it
warfare, is a wasteland. This circus realize it's actually a building. all, you sneak away.
is a hot ball of garbage. There's only curtains covering the
entrance. You enter to find a large R6. THE BAR AT SADLAND
statue of Alora looking over a The sky is dark today. As you
hundred empty pews. Below her is traverse the rocky landscape you
EVENTS: (2x D6) RUINS: a small metal skull with 20 Bitliths walk through an old theme park.
in its cranium. You pass by many broken down
2-6: RUINS (1xD6) R1. TUNE IN rollercoasters and park rides. The
The rocky landscape shows little As you're walking in a dry and Do you take the offering? ferris wheel fell over and just
sign of its past life as parking lots rocky riverbed, you notice the top Yes? (pg.37) No? (pg.39) missed crushing the park's
and shopping malls. of a ferris wheel peeking above canteen. You go in to check out
the hill. You head in that direction the lucky building. Inside, the
and find a rusty carnival sideshow R4. GOOD INTENTIONS chairs are stacked on the tables,
7-10: ENCOUNTERS (1xD6) collecting dust and untouched for
You've bought tickets to the frozen in time. You walk around You walk along a rocky path. The
and see a carousel with the paint more you walk, the rockier it decades. The bar has been
wrong showing. This hell hole is emptied, but you find 2 Bitliths on
nothing but trouble and you have flaking off the horses, you see seems to get. It's not until you've
booths where you shoot water started to really struggle that you the floor near the register. The
front row seats to the horror. mirror behind the bar is cracked.
guns at a target, and you pass realize you're not walking on rocks
through a weird mirror exhibit. You at all, but rather, on a long pile of The warping keeps scaring you
11-12: IMPASSABLE find a stack of ancient televisions android body parts. The fingers because it makes it look like
This area is too hot and shaped like a throne. On top of that stick up still wiggle around there's another person standing
unforgivable to pass through that throne is an android with a reaching for something to grab on behind you.
safely. Mark this tile as impassable. TV for a head. When you walk to. You decide to walk the rest of
Backtrack to camp and start the (Pg.41)
near it, all the TVs turn on and the day through the brush on the
day over. huge eyeballs stare back at you. side of the path. Maybe it's best As you leave, you try not to notice
The android comes back to life, to stay off the beaten path today. the skinless animatronics on the
but can't move from his chair. He's You do find 2x Fruit, however, stage staring at you.
been welded to the TV throne. Its which is a pleasant surprise.
TV face looks at you with a giant
eyeball that's crying. You're not
sure what to do about this and
walk away.

22 e 23
ENCOUNTERS:
E1. THE AIRPORT TO NOWHERE
E2. SHE'S ALWAYS WATCHING
(Pg.41)
You step into an old grocery store.
walls. It spots you right away and
rips the walls apart as it darts
towards you.
E5. THE MOVING BEETLE
You pass by the campsite of a
traveling adventurer. They're
hunting down Bitliths and are d
e
It's a complete mess. There's an STATS ATK
willing to trade these items.
You're passing through the layer of dirt on the floor about 2
massive concrete structure that inches thick. Many of the shelves HP: 14 1-2: 3 This shop has limited quantities &
used to be a major airport. The have fallen apart. You find DEF: 3 3-4: 5 does not buy items from you.
walls are covered in old 2 Bitliths in one of the registers up ESC: 4 5-6: 10
advertisements faded from the front. The back room with the SPECIAL REWARD:
sun. “Flying with us is safe!” “Why freezer is stacked with boxes. One ABOMINATION 1x Strong Bow 1x Strong Bow 15
unionize when you could save & of those boxes contains 6x Meal
buy a console?” “Our planes use 1x Laser Sword 15

s
Bars. As you exit the back room
state of the art AI! Ask an you hear someone stepping on E4. PLAY THE GAME 1x Journal III 5
associate for more information.” some trash, so you duck and hide.
As you admire the posters, an (Pg.43) 1x Treasure Map 9 10
You follow the sound of them
android in a very ragged pilot walking down the aisles and You stop in to a building with
outfit shuffles down the dark prepare to attack if needed. “Saloon” painted on the front. The
hallway. You notice each other moment you walk in a piano They tell you that Treasure Map 9
very quickly and it immediately (Pg.42)
starts to play. A man with a black will need to be decrypted. (pg.45)

e
starts running at you. Its distorted After a few intense minutes of hat sits at the bar. He swigs down
speaker box blasts “Please run! I waiting silently, a Helper F-2 walks a glass of whiskey and throws the This event is repeatable. However, if
have an intense urge to rip you into the store blasting, “There is no glass at you, just missing your you revisit this tile, the adventurer has
apart and if I do that'll ruin my escape from me” on its speakers. head. “You don't think I see you?” moved somewhere else. They don't
day!” You turn to run away but It looks at you directly and blasts he stammers. He turns to face you, replace sold out items.
you trip over a pile of suitcases. it a second time. Then it exits the half of his face reveals the metal
The pilot cries while he tries to store. You turn around to see an skull beneath. “I see through her E6. YOU HAVE BEEN FOUND
tear your arm off. android with four eyes running full game. There's something about (Pg.43)

r
speed at you. you…everything revolves around
STATS ATK you. What happens when you As you're walking through an old
HP: 10 1-2: 3 die?” He abruptly stands up and children's park, a laser shoots past
DEF: 2 3-4: 5 STATS ATK pulls out a gun and shoots at you. your head. You look around and
ESC: 3 5-6: 8 HP: 8 1-2: 3 another shot hits the ground just
SPECIAL REWARD: DEF: 4 3-4: 8 in front of you. In the distance you
ANDROID STATS ATK
2x Spare Parts ESC: 3 5-6: 11 spot a very tall abomination of a
HP: 20 1-2: 0 robot. It's carrying a glowing laser

t
SPECIAL REWARD: DEF: 4 3-4: 5
ANDROID arm from a Buster T-7, and is
(Pg.43) 3x Spare Parts ESC: 4 5-6: 12 shooting at you like a Buster T-5.
SPECIAL REWARD: “I will chase you until you are no
Just after the fight, another BLACK HAT 1x Alora Mask longer,” it screeches. You dart
E3. SELF ACTUALIZE
android jumps out of nowhere You walk through an empty behind a rusty climbing gym.
and attacks you. apartment complex. Most of the Whenever you would deal lethal It screams out for your head.
apartments have had their doors damage to Black Hat, roll 1x D6. The ground shakes as the
STATS ATK kicked in. Moments after you strike monster races towards you.
HP: 12 1-2: 3 luck and find 2x Meal Bars & Even: Your attack hits and he dies.
4 Bitliths, you hear a loud crash Odd: He manages to escape. STATS ATK
DEF: 2 3-4: 6
ESC: 4 5-6: 9 from down the dark hallway. Either way, roll for a reward. HP: 18 1-2: 4
DEF: 4 3-4: 8
SPECIAL REWARD: (Pg.42) or (Pg.43)
ANDROID If you killed him: ESC: 5 5-6: 12
1x Solar Battery You peak your head out to SPECIAL REWARD:
investigate. A massive 8-legged YOU EARN THIS BADGE:
ABOMINATION 1x Journal I
Helper F-2 is climbing along the
24 25
TERRAIN ROLL R3. TIME IS TICKING R6. PAR THE COURSE
The area flooded recently and it You walk up to the entrance to a

06THE SWAMP created a raging river. You try and


cross it by jumping on a dam of
houses that were washed away,
now forming a small bridge.
As you catch your balance on
gated area called “Meadow
Oaks Golf Resort.” Suddenly the
gates open and the speaker box
near the entrance says, “Valued
guest, please come in!” You walk
one of the roofs you notice the through and down a long and
Alligators swimming nearby. windy paved road. An android
(Pg.42)
missing an arm and half his face
DAMNED FROM DAMS drives up on a golf cart and offers
WEATHER: (1x D6) Thankfully, they don't bother you, you a ride. He's kind and tells you
and you're able to cross the river about the resort. You're the first
Humans haven't lived here in 50 1-2: HEAVY RAIN without a scratch. person to visit in 30 years. Instead
years. When the dams were of stopping at the entrance of the
abandoned, they fell apart and 3: EXTREME WINDS R4. TUNNEL TO HELL resort, he continues to drive onto
flooded the area, allowing the 4-6: DENSE FOG You find an old concrete church. the golf course and explains the
bug and reptile populations to The interior walls are decorated game. It has something to do with
thrive. How nice. with thin wood panels that are hitting tiny balls into birdies and
moldy and falling apart. The small holes. Just ahead, another
colorful stained windows are full of android on a cart comes flying
grime and spiderwebs. You notice over the hill. He's waving his arms
EVENTS: (2x D6) RUINS: an entrance, down a set of stairs, and yelling, but you can't
next to a misfigured metallic statue. understand him. Right behind him
2: NOTHING R1. PROBABLY FOR THE BEST appears a large and upset Grolar
The only thing you find today are You walk up to the edge of a lake Do you go down the stairs? Bear running full speed.
the annoying mosquitoes that and see the roof of an old church Yes? (pg.37) No? (pg.39) (Pg.40)
won't leave you alone. just above the water. On top of
the roof is a stuck Helper F-2. It Your driver turns the cart around
looks at you. You look at it. Best and you both race back to the
3-7: RUINS (1xD6) R5. WHAT A JAM resort.
The swamplands have drowned a not to help it, you think, and keep You walk along a road filled with
city and its neighborhoods. Nature walking. rusty cars, waiting in line to get on Roll 1x D6.
never intended for anything living a ferry that would never come. Even? (pg.37) Odd? (pg.39)
to thrive here. R2. LIFE IS TEMPORARY You follow the line of cars until they
You walk through the remains of reach the edge of land and face
8-10: ENCOUNTERS (1xD6) an old mobile home park. Almost a large lake. You search the first
This muggy hellscape only allows all of the homes are completely car in line and find 3x Meal Bars &
the strong to thrive. You should ruined and have been taken over 1x Raincoat. You camp in that car
have turned around while you by nature. Your anxiety peaks to that night.
had the chance. an all time high as you keep
hearing someone walking behind North East and South East
you, but every time you look no are impassable because of the lake.
11-12: IMPASSABLE one is there. Mark your map accordingly.
This area is too flooded to pass
through without alligators eating
you alive. Mark this tile as You have a dream that night
impassable. Backtrack to camp about a metal skeleton with four
and start the day over. eyes dragging a dead body
around by their feet.

26 t 27
ENCOUNTERS:
E1. BATTERS UP
E3. A HELPING HAND
You're on a small row boat
wading through a flooded area.
You pass over a large graveyard
E4. THE MOST DANGEROUS GAME
(Pg.43)
You spend all morning hacking
your way through a swampy
E5. WRONG NOTE
You find a large wood mansion
out in the middle of nowhere.
Inside, the floors creak and the s
w
where you can see some of the walls are covered in spider webs.
You walk through a swampy taller headstones peaking above jungle. The birds singing around There's a piano that still makes
parking lot. The cars are rusty and the water. You hear an Alligator you make the grueling experience noise, but it's very out of tune.
the weeds are tall. The “Open” splashing around behind you and a little more pleasant. You hear Moments after pressing a few keys
sign is lit up on a brick building you turn to look. But you don't see the sounds of someone following you hear a noise from upstairs.
housing a batting cage. You walk anything. When you turn back you and humming. You turn You slowly walk towards the front
through it and find broken arcade around, a skinless android tries to around, all the birds fly away, but door, preparing to run away, but a
machines, skee ball, and a pool pull itself out of the water and no one is there. Before you can large monster of a robot crashes
table with all the balls missing.

a
onto your boat. turn back around you feel a sharp through the ceiling. It looks like 2
Behind the counter is a basket of sting in your back. An android Buster T-7s welded together with
balls and one bat left. You obtain wearing a black hat says, “Life is the human face of an android.
1x Wooden Bat and give it a Do you help it out of the water?
Yes? (pg.37) No? (pg.39) for the strong, to be lived by the The dust settles and it collects
swing. “Unbreakable” is written on strong, and if need be, taken by itself. It turns towards you and its
its side. You take it and the basket the strong.” He pulls the knife out eyes glow white in the dark.
of balls out back. from your back. “I'm cut from the
same cloth as god. You are just

m
Roll 1x D6. another sheep lost in the flock.” STATS ATK
Even? (pg.37) Odd? (pg.39) HP: 18 1-2: 5
DEF: 3 3-4: 8
E2. THE MASK SHOP STATS ATK ESC: 3 5-6: 11
You wade through a few muddy HP: 20 1-2: 5 SPECIAL REWARD:
spots before happening upon a DEF: 4 3-4: 10 ABOMINATION 1x Journal II
small mask shop. The front porch is ESC: 5 5-6: 12
covered in fairy lights. As you

p
SPECIAL REWARD:
approach it, the front door opens BLACK HAT 1x Alora Mask
on its own. You find this creepy, E6. LUNCH TIME
but you walk in anyways. Inside is You walk on a muddy trail all
an old woman napping in a Whenever you would deal lethal morning. As you begin to regret
rocking chair. She abruptly wakes damage to Black Hat, roll 1x D6. not picking up some boots along
up when you walk in, and falls out your journey, you hear a little
of the chair. You help her up and Even: Your attack hits and he dies. ringing bell behind you. You turn
she apologizes for her clumsy Odd: He manages to escape. to look and an android wearing
appearance. She tells you that Either way, roll for a reward. a brown robe is riding a bike in
the last person to come through your direction.
the shop was over 6 years ago! If you killed him: (Pg.42)
You tell her about the god
hunting you down. She offers you He rings his little bell again as he
a little gift for your journey. YOU EARN THIS BADGE: passes you. He continues riding
down the muddy path and that's
Do you take the gift offer? the last you see of him. You spend
Yes? (pg.37) No? (pg.39) the rest of the day walking on the
side of the road, trying to keep
your feet dry.

28 o 29
thecu
tscen
THE You make it through the other
side completely covered in dust.
You stand out in the rain to wash
many moved to this region to start
anew, a change from their slave-
lives for humans. Time has not
away the last few hours. You treated them well.” She unwraps
es...
CUTSCENES camp at the edge of the
subway tunnel tonight.
her arm to show you most of her
skin has fallen off. “As the global
network of supplies collapsed, so
The God is removed from the did the resources to make new
map. Its location is unknown. skin for us. There was a bug in
Alora's update. It opened us up to
As you run, the sounds of the an infection we call Rust. It makes
DAY 02: forest behind you warp and snap Continue exploring as usual,
except at the beginning of your our bodies act without rationale.”
in half as The God pushes it all
out of the way to find you. day, roll 1x D6 before you move.
Complete a typical day and If you roll a 4, skip to Day 10. She hands you 1x Inhaler. She tells
return to this page when you you it “only has 1 puff left in it. But
camp for the night. You come upon a massive if you find a village with other
concrete structure on the edge of androids, they should be able to
the forest and run inside. You hide refill it. This will cure you if you
You eat dinner and find a good behind a crumbling pillar as the DAY 10: become poisoned from a Rust-
spot to sleep. In the middle of the giant eyes of The God peers
night, you hear the screeches of infected android.” As you think
through the side of the building. Move to a new tile. Roll for the about asking her to join you on
the winged god searching for you
Your nightmare is catching up. Terrain and Weather. your search for your people, you
A woman's voice blares out from hear a loud metallic screech.
its face speakers. “I see you. There As you're walking along a dirt
-1 day of Sleep. is no escape. This game ends path, someone wrapped from Huge metal claws scrape the
now.” The building starts to shake head to toe in a black cloth ground next to you. The God flies
The God appears on your as you see The God's massive arm approaches you. She unwraps the above with your android friend in
Day 01 map tile. It will follow and swipe away the concrete pillars cloth from her face and says, its hand. It squeezes her in half
stay one tile behind you. left standing. You run forward into “Hello.” and drops her body at your feet.
The God moves when you sleep. the structure, narrowly jumping The God flies down in front of you,
down a set of stairs before a You may recognize her from your stepping on her body. “You are
Until Day 05, if you roll a Minor massive amount of concrete and last few weeks out and about. disrupting a delicate ecosystem,”
Injury while discovering the Terrain, dust seal the space above you. a distorted voice blares through
finish the day as usual. But you will its speaker. Its large metal arm
wake up and skip to Day 05. She tells you she's been following
You stumble around in the dark as you for some time now. She's swipes at you.
the crash from above echoes been on the hunt to take down
around you. After a few minutes, The God too, but had to stop a
DAY 05: you hear a loud metallic screech bot that was tracking you down
STATS ATK
that fades off into the distance. early in your journey. She has HP: 50 1-2: 3
been watching your back ever DEF: 3 3-4: 7
The God has caught up to you.
You are surrounded by darkness. since. “Why do you think you've ESC: 9 5-6: 13
You hold your arms out as you had such an easy time?” She says SPECIAL REWARD:
You wake up to the ground walk and hug the walls. You walk THE GOD
shaking. The flying machine makes she couldn't stay silent for too 5x Spare Parts
for hours. Eventually, you see some much longer as you are heading
a loud ear-piercing metallic light up ahead. You start running,
screech. You quickly grab your deep into android territory.
jumping over the old subway After the fight, you bury the
bag and start running. tracks. You head towards the light remains of your android friend..
She explains, “Half a century ago,
and push away the thick Alora upgraded the minds of all
Move to a new tile. This tile is a vegetation blocking the exit.
Forest and it's Raining. operational androids at the time. You have a nightmare that night
She shortly abandoned them and about finding your people, but
they all have four eyes.
30 31
Gold Disk. He hands it to you and Insert security disk. survive without you messing it up.”
DAY 20: tells you that you'll need to
(Pg.42)
decrypt it, but all of their Once you decipher the code, you
knowledge is on the disk. may return to the this tile and shut
Move to a new tile. This is a Forest You obtain 1x Disk of Knowledge. down the Radio Tower. A Helper F-2 limps through the
and there is No Adverse Weather. Over the past century many of crowd and right up to you. It looks
the androids have spent this time (Pg.45) you up and down. Alora's
You hear a low hum as you walk perfecting practices to live the distorted voice crackles through
past a clearing. You investigate to most harmonious way on Earth. its speaker. “My patience wears
find a giant wireless power supply. “If you have plans to ever live a thin. Leave or die.“
You pull out your Taser, ready to life without the help of a god,
blast if offline, when someone yells your people will want the DAY 45: Behind the bot, the village leader
for you to stop. You turn around to knowledge on this disk.” is motioning you to shoo away.
see a young man with a scar Move to a new tile. This is a You stand there in shock. “Fine. Life
across his face. He's dressed in a You tell him you'll deliver it to Grassland & it's Raining. is about choices. I respect your
suit and tie. He begs you, “Please them. He seems relieved and sits choice to end yours.“ The
don't destroy the power. It sustains down to catch his breath. He tells You spend the morning walking Helper F-2 says and promptly
over a hundred souls.” You tell him you they diagnosed him with Rust by a small stream. You notice a shuffles back through the crowd.
there's a god trying to kill you. He recently. You pull out the inhaler sock floating down it. You find it
asks you to follow him, and he your friend gave you. He nods his strange but keep walking, then The ground begins to shake as a
brings you just across the hill to a head and says, “Only works on you hear the sounds of people massive robot that looks like a
busy little village. People are human lungs. What's happening laughing. gorilla bursts through the tree line.
walking around, living normal lives. to me is a hardware bug that You want to run with everyone
can't be fixed.” He tells you that else, but you know you have to
you can have your inhaler refilled You've found your people.
He tells you that the people fight. You tell everyone to get as
below are androids. He is one as with the guy running the shop. far away as they can and, if
well. “When Alora left us to survive It looks like they're getting ready
to leave the campsite. You hug you're lucky, you'll come looking
on our own, we handled it well. You thank him for his time and for them again.
But as time went on, trouble spend the rest of the day and greet the first people you
started bubbled up. Unfortunately, exploring the village. (Pg.34) can. They're excited to see you.
there doesn't seem to be an But as you tell them all the things
escape from the Rust.“ He tells you've been through, the village STATS ATK
leader arrives to confront you.
you one day, they'll all go mad. DAY 35: HP: 60 1-2: 6
“We're against taking our own DEF: 5 3-4: 10
lives and the lives of others, so She tells you all the trouble you've ESC: 9 5-6: 14
when someone gets bad enough, Move to a new tile. This is a caused, the people who've died
NO REWARD:
we let them go out into the world Mountain and there is No from the migration, and the wild THE GOD
androids that have attacked continue reading
to claim some silence and peace Adverse Weather.
before the universe takes it away.” them. “You can't be here. You
should leave!” She's very When The God's health reaches
There's a high pitched noise they You spot a Radio Tower on your below 20 HP, it slams its fists into
blast all around the village that hike up a small mountain. You aggressive about you leaving, but
you just stare at her in disbelief. the ground in a fit and runs away.
deters infected androids from the investigate and climb the rusty Completely soaked, you look
area. If you destroy the power, the ladder to the top. There's a low Your heart sinks and pit begins to
swell in your stomach. Where will around to see you're alone again.
tower broadcasting the signal frequency hum that permeates all
stops and bad things will happen. around you. You try and turn the you go?
There are no more days to count.
tower off by hitting a big red From here on, all tiles experience
You tell him about the people button on the console, but She shoves you and tells you,
“Fuck off. Seriously. Get as far away Adverse Weather conditions as if
you're trying to find. He brings you instead of shutting down, a you rolled a 1 for Weather.
into the village to his home and cryptic barcode language from us as you can. Alora told us
about a place North East of here. When you enter tile A11, B10, or B12
he digs through his stuff to find a appears on the panel displays. the game ends. (pg.48)
A fresh start, where we can
32 t 33
villa
ges&q
VILLAGES QUESTS
He tells you about this time he
robbed a human neighborhood
that used to be nearby about
2 tiles North East. After the
uests
& QUESTS Stop and chat with the locals.
One of them will offer you a quest
each time you visit the village.
humans left the area, he went
back and stashed over 1000
Bitliths in the house with a red
roof. Not many people travel
QUEST 5 through the area so it should still
As you're walking around town, an be there and he suggests you go
The village is full of life. Many android with a ring on his check and see. “If you find it, you
androids have a fascination with THE FRUIT TRADE forehead hands you a small can keep it all. Just keep it away
humans, so it shouldn't be hard to brochure. You unfold it to find from the gold android at the dojo.“
find something to do here. Have a literature on the cult of Alora and
look around and end up at the You stop by a small bus with a
fruit symbol painted on the side. a Blank Disk. He tells you, “If you Go to pg.44 when you visit that tile.
hotel by the end of the day. wish to seek out the truth, you will
The driver asks, “Do you want to
pick fruit with us today? It's find the sweet sounds of bliss with QUEST 8
exhausting but you're only limited an android named DeeJay.” After walking around the village
THE SHOP by the amount of energy you can You obtain 1x Blank Disk. for a bit, you sit on a park bench.
give.” An android sits next to you. Their
A collector of things, willing to body is shaking and they're trying
trade for rare gold Bitliths. YOU EARN THIS BADGE:
You can pick 1x Fruit for every to hide it. They lean over and tell
This shop has unlimited quantities of the 2 EP spent. Up to 10x Fruit per day. you they got some bad news
listed items and can buy items from you. You can visit the farm and collect recently and will have to leave
fruit anytime you visit the village. QUEST 6 the village soon. They tell you the
ITEM BUY SELL Rust can act quickly on some
You run into the gold android from
the dojo and his friend. His friend androids. They ask about your
1x Fruit 1 - travels and you explain the whole
THE HOTEL explains they are the same model
10x Arrows 2 - robot and they are only four god situation. They pull out a key
production units apart, though he from their bag and hand it to you.
1x Inhaler Refill 5 - doesn't suffer from the same They tell you they had a romantic
As you enter, an android in a suit fling with a human many years
1x Laser Gun 10 greets you. She tells you they just obsession with Bitliths. Instead, he
is obsessed with human fighting ago. They don't remember where
cleaned a room for you. She the house was anymore, but that
V 1.1 : 5x Spare Parts + hands you 1x Fruit. You'll get a techniques. He tells you to visit him
1x Mechanical Parts 1 & 2 in the dojo when you have both it looked over a river that is
complimentary fruit every visit. probably dried up by now. “Thank
a Laser Sword and a Strong Bow
with you. you for the chat. Good luck with
She walks you to your room. She the god thing. It's easy to forget
THE BIT DOJO assures you that the windows are that a single snowflake is
thick enough to prevent any kind When you show him the weapons,
he teaches you TS-9 Shoot & Swipe. responsible for an avalanche.”
You enter through a wooden door of weather from effecting your They get up and walk away.
with a gold square painted on it. sleep. Before she leaves, she asks You obtain 1x House Key.
Inside is a gold android who has if you would like any food from QUEST 7
replaced his skin with melted the tavern. It only costs 3. (pg.06) You see a very broken android try
Bitliths. He tells you he is obsessed to get itself on the automated YOU EARN THIS BADGE:
and will let you train attacks on You shower & settle in for the tram that circles the village. You
him for the coins. night as usual. See pg.06 for run over and help him on. He
healing rates. invites you to join him on a ride
1x Training Roll 1 around the village. On the ride, he The next morning as you walk
TS-3 Jump & Attack 15 (Pg.44) thanks you for your help and that through the village, a crowd
he feels like he deserves to be in surrounds an android that has
Up to 6 Training Rolls per day. lit themselves on fire.
such a broken state.
34 h 35
story
choic
STORY CHOICES THE DESERT
E2. Yes
You accept the gift from the lady.
She walks into the back and after
a minute of rummaging around
esyes
(YES / EVEN) R3. Yes
You take the 10 Bitliths. As you're
heading out, an android in a
she comes back wearing a mask
with four eyes. She silently stares
at you for a whole minute. Then
hooded cloak drops from the out of nowhere she makes this
ceiling and attacks you. alarming metallic screech and a
crazed android with eight legs
rusty android roaming down the STATS ATK comes crawling from the back on
THE FOREST: hall. It doesn't seem to notice you. HP: 10 1-2: 4 the ceiling. It jumps at you.
You wait and hide until it roams DEF: 4 3-4: 6
somewhere else. You find 2 Bitliths ESC: 5 5-6: 10
THE GHOST TOWN. Yes in the room while you wait. STATS ATK
He shows you a small slab of ANDROID
SPECIAL REWARD: HP: 16 1-2: 4
black glass framed on the wall. 3x Molotov Cocktail DEF: 3 3-4: 10
He says he found it one day on a E3. Yes
ESC: 6 5-6: 12
hike and that it's very dangerous. You say, “Why not?” and follow
Then he walks you back out. him to the junkyard. He shows you SPECIAL REWARD:
ABOMINATION 1x Bit M8
a few junk gadgets and vanishes.
You're lost in a maze of trash and THE SWAMP:
a two-headed android stumbles After the fight you look up to see
THE MOUNTAINS: in front of you. One of its heads R4. Yes where the old woman went but
begs you to kill it. The rest of its You step forward but a cloaked there's no sign of her. All that's left
body wants to tear you apart. android places his hand on your is the four eyed mask on the
E1. Yes You attack first. shoulder and advises, “You better counter. You obtain 1x Alora Mask
STATS ATK STATS ATK leave before they come back.” and leave the store before
anything else wild happens.
HP: 2 1-2: 0 HP: 16 1-2: 5
DEF: 1 3-4: 1 DEF: 4 3-4: 8 R6. Even
ESC: 2 5-6: 2 ESC: 6 5-6: 13 You both watch in horror as the E3. Yes
other android flips his cart and You quickly go to help the
SPECIAL REWARD: SPECIAL REWARD:
HELPER F-2 ABOMINATION the Grolar Bear attacks him. Your android on board but when you
2x Spare Parts 1x Journal III go to grab its hand, its claws
android friend turns the cart
If you killed it: You make it back to the front of around to help his friend. You scratch you. You shove it off the
the junkyard, but no one is there. jump out and roll off on the grass. boat and quickly row to shore.
You take 30 Bitliths from the desk It takes you a minute to gather Moments after you land, it arises
YOU EARN THIS BADGE: yourself, but when you look up, out of the water covered in slime.
drawer in the office and run away.
the bear is tearing both androids It rushes to attack you.
to shreds. You run to the resort
E4. Yes You attack first. and lock the doors. You lock
E3. Yes STATS ATK
STATS ATK yourself in one of the rooms but
You take the 5 Bitliths. You leave can't sleep because you can HP: 14 1-2: 3
HP: 2 1-2: 0 DEF: 2 3-4: 6
immediately and enjoy the rest of DEF: 1 3-4: 1 hear the bear trying to crawl its
your day. way into the building all night. ESC: 3 5-6: 9
ESC: 2 5-6: 2
SPECIAL REWARD:
SPECIAL REWARD: -1 day of Sleep. ANDROID 3x Spare Parts
HELPER F-2 2x Spare Parts
THE GRASSLANDS:
If you killed it: E1. Even
You swing and hit a ball that
E1. Even smacks a transformer and a flock
You peak your head out to see a YOU EARN THIS BADGE:
of birds fly out from the trees. Nice.
36 e 37
story
choic
STORY CHOICES THE DESERT
R6. Odd
You both race back to the resort
and everyone manages to make
it inside. You lock the doors. But
esno.
(NO / ODD) R3. No
You leave the offering for the next
person to take. You walk out to
the Grolar Bear breaks through
the brittle entrance, consumed
with rage. It swipes at you.
see 2 hooded androids riding their
bikes down the road. They ring
their little bells and wave as they
STATS ATK
THE FOREST: THE GRASSLANDS: pass you.
HP: 15 1-2: 2
DEF: 3 3-4: 6
THE GHOST TOWN. No E1. Odd ESC: 4 5-6: 9
He shrugs and continues about You peak your head out of the THE SWAMP: SPECIAL REWARD:
his day. “Stay safe and see ya room. An abomination of an GROLAR BEAR 1x Light Shoes
next time!” he says, smiling and android with a laser sword is
waving as you leave the shop. sniffing around for its next victim. It R4. No
sees your head sticking out of the You decide there is only death E1. Odd
room, screeches loudly, and runs down there and turn to leave. As After a few home runs, you hear a
towards you. you do, a group of hooded crash coming from inside the
THE MOUNTAINS: androids walk into the church. shop. You turn around to see an
“Oh, well this saves us the trouble.” android with a pipe sticking out of
STATS ATK They quickly overpower you. Their its left eye. She complains about
E1. No
You let the Helper F-2 live another HP: 14 1-2: 4 sharp mechanical hands grip your a headache and attacks you.
day. It gets up and a spark from DEF: 5 3-4: 7 wrists tightly. They drag you
its back leg catches the pile of ESC: 3 5-6: 10 downstairs, strap you to a STATS ATK
leaves under it on fire. You can't SPECIAL REWARD: concrete slab, and light up the HP: 14 1-2: 5
put it out and soon enough the ABOMINATION 1x Laser Sword torches in the room. The face of DEF: 3 3-4: 8
whole area is up in flames. You the android next to you opens up ESC: 3 5-6: 10
run all night without eating or and speakers start blasting loud
sleeping. E3. No drum noises. They all start ANDROID
SPECIAL REWARD:
He's bummed out you won't see chanting in sync and rubbing 3x Spare Parts
Start the next day on a new tile. his junk. He pulls out 1x Solar golden crosses all over your body.
Battery and hands it to you. “You As you accept your fate and E2. No
can come back anytime if you close your eyes, one of them yells She insists on giving you a gift for
E3. No change your mind about seeing out, “Leave us demon!” You hear spending time with her. She goes
You leave the Bitliths and as you my junk. Lotta cool treasures and into the back and emerges with
walk out, an annoyed android in them all scream violently. You
a hood asks “Why would you stuff back there.” You thank him open your eyes to see one of the 1x Alora Mask. She tells you it has
ignore the blessings from the one for the battery and shuffle away androids untying you. He hands special properties and will help
true god? To turn your nose at quickly. your bag back to you. “Leave! repel evil. You thank her for her
perfection short-circuits my rage Before it notices you!” An 8-legged time and leave.
limits. You will meet her soon E4. No android crawls along the ceiling,
enough. Time to die, human.” The Helper F-2 stays out on the dropping the other cult members. E3. No
street all night. When you wake up You go to knock the android back
in the morning, it's gone. You run all night without eating or into the water but it begs you not
STATS ATK
sleeping. Move to another tile like to. It tells you it has been
HP: 12 1-2: 3 usual in the morning, but mark this desperately trying to find anything
DEF: 4 3-4: 6 tile as impassable so you don't to grab onto for weeks. It can't
ESC: 5 5-6: 8 run into whatever that was next swim. You row the two of you to
SPECIAL REWARD: time you pass through the area. shore. He hands you 1x Solar
ANDROID 2x Spare Parts Powered Light as a thank you
for rescuing him.
38 39
theco
nsequ
THE HARSH SNOW
ences
CONSEQUENCES MOUNTAINS R2.
You spend your morning hiking
along the edge of a mountain.
MOUNTAINS E4.
You wake up in the middle of the
night after hearing a loud noise in
Suddenly, a snow storm begins the other room. You try to go
out of nowhere. But you've gone back to sleep, but you keep
too far up the mountain to turn hearing people whispering to
RAIN back now. You push ahead into each other. It keeps you up all
the storm, but it gets harsher. night.
Minutes later, as you squint and
FOREST R5. After the fight, the obelisk no look forward, you see the shadow -1 day of Sleep.
The rain is pouring down hard. You longer calls to you, and touching of man standing up ahead,
spot an RV with its roof still intact. it does nothing special. staring at you through the haze.
It's dark inside but dry. You hang You rub the snow out of your eyes
out in the front seat where there's GRASSLANDS R3. and the figure is gone. You EXTREME WIND
a little bit of light and you nod off In the middle of the dark night nervously push ahead, and
in a nap. You wake up abruptly you hear a loud crash from the thankfully nothing attacks you. An DESERT R6.
when the android who lives in the front. You go to investigate to find hour later the snow clears up like The door opens from the harsh
an abomination of an android it never happened. Bizarre.
RV comes home. It tries to kill you with a Buster T-7 laser arm slicing wind outside and that makes you
and wear your face. through the boarded doors. jump. You walk out from behind
MOUNTAINS E2. the bar and check out the
STATS ATK You stare at the massive boulder nearby closet and find 1x Hacked
STATS ATK HP: 16 1-2: 3 in disbelief. Suddenly, the sky goes Minor Shield. When you turn
HP: 10 1-2: 5 DEF: 3 3-4: 6 dark, the temperature drops, and around, an android with four eyes
DEF: 3 3-4: 6 ESC: 5 5-6: 12 the wind blows hard. You look up attacks you in the dark bar.
ESC: 5 5-6: 7 SPECIAL REWARD:
to see a silhouette of an android
ABOMINATION 1x Laser Arm looking down on you from on top
SPECIAL REWARD: STATS ATK
ANDROID of the boulder. It calmly holds its
1x Alora Mask arm up and lightning strikes Its HP: 15 1-2: 5
-1 day of Sleep.
body. Now engulfed in flames, it DEF: 3 3-4: 8
FOREST R6. continues to look down at you. It ESC: 4 5-6: 12
You carefully walk up the slippery SWAMP R6. makes a loud distorted screech SPECIAL REWARD:
steps towards the obelisk. You're The driver tries to turn the cart and jumps off the boulder. It lands ANDROID
nearly unconscious as you reach 3x Spare Parts
around but ends up flipping it. on its two feet, its eyes never
out to touch it. But a high pitch You hit your head and black out. leaving you. It runs at you
scream stops you and the world When you wake up, an angry screaming and on fire. It has +1 DESERT E2.
goes silent. You wipe away the Grolar Bear is running towards BURN. You enter an old grocery store
rain from your face as an android you with the arm of your android with boarded up windows. Inside,
with 8 legs crawls from around the driver in its mouth. You manage to all of the shelves are empty and
obelisk and tries to take your life. get up just in time to fight it. STATS ATK there's nothing in the back. It's like
HP: 18 1-2: 3 the world ended right before they
STATS ATK DEF: 2 3-4: 6 opened the store. You spend the
STATS ATK ESC: 5 5-6: 9 rest of the day reading an
HP: 14 1-2: 4
DEF: 3 3-4: 6
HP: 15 1-2: 3 SPECIAL REWARD: employee handbook and
ESC: 4 5-6: 10
DEF: 3 3-4: 8 ANDROID 1x Signal Jammer practicing your pitch to get
ESC: 4 5-6: 10 customers to sign up for the store
SPECIAL REWARD: This path is impassable now. End credit card. You camp inside
ABOMINATION SPECIAL REWARD:
3x Spare Parts GROLAR BEAR your day on the previous tile and tonight to stay out of the weather.
2x Spare Parts
travel to a different tile tomorrow.
40 e 41
DENSE FOG THE HELPER GORILLA RADIO TOWER
SWAMP R3. MOUNTAIN E1. GRASSLANDS E4. MOUNTAINS E4.
The Alligators beneath have Nothing interesting happens. As you're walking down the street, You decide to check out a trail
spotted you and become restless. you hear someone yelling behind that wanders off into the woods.
Their thrashing around knocks a GRASSLANDS E4. you. You turn around to see an It leads you right into a small
part of the dam loose. You try You find a house that isn't falling android trying to catch up to you. empty village. Suddenly, an
and run across before It falls apart. You find 10 Bitliths, 10x She asks for you to wait while she aggressive android jumps out of a
apart. Roll 1xD6. Arrows, 1x Small Bow and catches her breathe. She says, window and tries to rip you apart.
1x Hatchet in the closet. “Thanks for waiting. Did you
Even? You make it across happen to kill my gorilla friend?” STATS ATK
unharmed. You tell her it was self-defense.
Odd? You fall into the water and DESERT E2. HP: 12 1-2: 4
You decide to sneak up on them She lifts her head up and jumps
it rushes you down stream. at you to bite your head off.
DEF: 3 3-4: 7
Take 1xD6 of damage. and get the upper hand. When ESC: 6 5-6: 8
you finally go for the attack, it SPECIAL REWARD:
SWAMP E6. turns out to just be a Raccoon. STATS ATK
ANDROID 2x Spare Parts
The monk passes you and turns to You camp out in the grocery store
that night. But the Raccoon HP: 16 1-2: 6
the right on a road that leads to DEF: 3 3-4: 8 Just after the android dies,
a giant church. The massive bells rummaging in the trash all night another one jumps down from
keeps you up. ESC: 5 5-6: 10
begin to ring. You follow him and, a nearby roof and attacks you.
at the church, you are greeted by SPECIAL REWARD:
-1 day of Sleep. ANDROID 1x Journal III
many androids in brown robes.
They worship Alora. You tell them STATS ATK
you've never heard of her. They DAY 45. HP: 14 1-2: 5
explain that while she hasn't The ground starts to shake and a BLACK HAT DEF: 3 3-4: 5
talked to them in decades, they loud distorted screech comes ESC: 5 5-6: 10
pray for her return and for her from behind you. You turn around SPECIAL REWARD:
wisdom. They let you rest there for to see a giant machine that looks MOUNTAINS E5. ANDROID 3x Spare Parts
the night, negating any bad like a gorilla running right at you. It You have a good night's rest and
weather effects, and you leave swipes at you with its large claws. dream about going back to a life Right before you kill the android it
the next morning with a pamphlet where you didn't have to struggle makes a high-pitched scream.
to join their cult. How nice. to survive. Soon enough, another android
comes running out to attack you.
STATS ATK GRASSLAND E2. | DESERT E6. |
POISONED HP: 70 1-2: 5 SWAMP E4.
STATS ATK
DEF: 4 3-4: 8 Roll 3x D6 for rewards.
DESERT E3. ESC: 9 5-6: 15 Nothing unusual happens today. HP: 16 1-2: 4
You peak your head out to see DEF: 2 3-4: 6
NO REWARD:
what caused the crash. A Buster THE GOD ESC: 4 5-6: 8
continue reading DESERT E1.
T-7 lights up its laser arm and You sneak around the rest of the SPECIAL REWARD:
charges towards you. When The God's health reaches ANDROID 4x Spare Parts
airport quietly to not disturb
below 20 HP, it slams its fists into anything else. You manage to find
STATS ATK a suitcase with 10 Bitliths in it. Roll for rewards after you defeat
the ground in a fit and then runs all 3 androids.
HP: 15 1-2: 3 away. You look around and
DEF: 3 3-4: 5 everyone is gone. DESERT E3.
ESC: 5 5-6: 8 You slowly look out to see what You leave the area immediately
made the noise, but it was just a before more show up. You find a
BUSTER T-7
SPECIAL REWARD: There are no more days to count. safe place to camp and mark this
1x Laser Arm When you enter tile A11, B10, or B12 Raccoon that had fallen through
the ceiling. Goofy little guy. tile as impassable on the map.
the game ends. (pg.48)
42 a 43
WATCH QUEST 7 7 CLEAR DISK DECRYPTING MAPS
MOUNTAINS R1. Roll for terrain and weather. GRASSLANDS R1. Placing an encrypted disk into a
You show the android the Watch. You show DeeJay the Clear Disk. dead Helper F-2 or a Radio Tower
You tell him it belonged to a You walk up and down the old His eyes grow big with excitement. allows you to decrypt it. Solve the
human who was in a relationship suburban streets until you spot a “You seek knowledge?” he asks you. codes & roll 3x D6. Place treasure
with an android many years ago. house with a red roof. Part of the You shrug and ask, “What's on the using the sum of all 3 dice using
He excitedly takes it and offers roof has caved in and the front is disk?” He says, “Nothing yet,” and the Priority Map. (pg.05)
you 1x Mechanical Part I. He tells completely covered in greenery. plops the disk into a machine. A
you the shop keeper in the village You walk around the house to find series of cryptic symbol flash across Map 7: (Grasslands)
may know more about the part. a good entrance and spot an the display. A minute later the disk 1x Bit M8
open window in the back. You pops out and he hands it back to
enter and find arrows sticking out you. “Play it and listen whenever viral
of the living room wall. You explore you feel alone.” You look at him
ATOPIA BOOK down the hall and in the confused and ask, “Do you have a Map 8: (Mountains)
bedrooms and find 1x Set of machine to play it on?” He says, 100 Bitliths
Alora Cards. When you look at “No.” You say, “This is useless then?”
THE HOTEL
The hotel host notices the book
the kitchen, you notice a bag in He shrugs. As you
leave and look at the
human
the sink and a note on top that
you're carrying. She offers to trade reads “Should have gotten here disk you notice a new
you, since she can actually read it. symbol encoded on Map 9: (Desert)
sooner.” You look in the bag to 1x Lucky Neko
She gives you 1x Mechanical find 2 Bitliths and a bunch of the front of it.
Part II. She tells you a pretty
shady character passing through
rocks. You hear a loud crash
come from the living room. You
What does it mean?
prism
once left it behind. She heard him quickly duck behind the kitchen
mention it was part of a island. In the dark living room you After a long day of searching, you
dangerous weapon. can hear a large, deranged find the item described on the
android sniff around. You peak
SECURITY DISK map and end your day like usual.
around the island to see a wild
abomination of a robot. It has the DAY 35.
HOUSE KEY robotic body of a bear, with a You clear off the dried blood from
long neck, and a human face. It the Security Disk and insert it into DEATH
DESERT R2. screams, “I can smell your blood the Radio Tower's console.
You try the key on the house and human!” and dashes into the A screen in front of you shuffles You wake up and have 10 HP and
the door unlocks. It creaks open, kitchen to rip you apart. through a number of cryptic 10 EP. You're missing half of your
and you slowly walk in. There's a symbols. If you can crack the Bitliths (rounded down) and any
moldy smell throughout the house, code, you can turn the tower off. duplicate items that aren't food.
but otherwise the inside is in a You are no longer poisoned if you
well-kept condition. You find a box Whoistheonetruegod? were.
near the bed with 20 Bitliths,
1x Watch, & 1x Hunting Knife. You Your head throbs with pain. You
notice a photo on the wall of the remember dying, but here you
android you spoke to in the STATS ATK
are. It is now the morning of the
village and their human partner. HP: 20 1-2: 5
If you successfully power down
the Radio Tower, all robots same day you died. So bizarre.
As you leave, you see pamphlets DEF: 4 3-4: 7
for Alora's sleeper program and a ESC: 6 5-6: 10
have -2 ATK & -2 DEF.
small note that says, “See you on The God has -10 HP. Any event you were attempting
the other side, love.”
SPECIAL REWARD: resets as if it didn't happen. Any
ABOMINATION 1x Solar Battery enemies you face today have
YOU EARN THIS BADGE: half of their health (rounded down).
44 r 45
MIRU II character sheet
HEALTH ENERGY

H
D
B

E
G
C
A
CHARACTER SHEET

I
(HP Limit 20) health (EP Limit 20) energy

S
W
12

12
TOOLS TOOLS
1 Y
O
U 1
11

11
BASE ATK BASE DEF

TRAINING SKILLS
AVAILABLE DICE 1 2 3
10

10
TS-1 TS-2 TS-3 TS-4 TS-5 TS-6 TS-7 TS-8 TS-9
1 1 1 1 1 1

NO TRAINING REQUIRED

NO TRAINING REQUIRED

NO TRAINING REQUIRED
WEAPONS weapons 2 2 2 2 2 2
09

09
3 3 3 3 3 3
4 4 4 4 4 4
5 5 5 5 5 5
6 6 6 6 6 6
08

08

MINOR INJURIES
WEARABLES wearables HEAVY RAIN EXTREME WINDS
1
-1 DEF -1 ATK
NO EP NO SLEEP
07

07
2
HARSH SNOW DENSE FOG
-2 DEF -2 ATK
3 NO HP NO ESC
TREASURES treasures
06

06
THE CALENDAR (pg.30-33)

01 02 03 04 05 06 07
05

05

MISC misc 08 09 1 0 1 1 1 2 1 3 1 4
MEAL BARS FRUITS BITLITHS 15 1 6 1 7 1 8 1 9 20 21
04

04

+2 HP & +1 EP +1 HP & +2 EP bitliths

2 2 23 24 25 26 27 28
03

03

2 9 30 31 32 33 34 35
36 37 38 39 40 41 42
REMINDER: Sleeping: +3 HP & +2 EP
02

02

4 3 4 4 4 5 4 6 47 4 8 49
50 51 52 53 54 55 56
01

01

Move tokens along the numbers to track a variety of things.

1 2 3 4 5 6 7 8 9 10
H
D
B

G
C
A

11 12 13 14 15 16 17 18 19 20
I
theen
ding.
THE on for surviving. They're
impressed that someone as
.....
ENDING small as you is capable of
taking on such a giant machine.
The village leader pushes
Youwillnever
beevenwithme
through the crowd and
approaches you with a hug. She .ishouldhave
tells you she was trying to warn leftyoubehin
Move to A11, B10, or B12. This is a A loud crash to your right you earlier but you weren't
Grassland & it's Raining. interrupts the moment. You turn catching on to her hints. [Link]
and see The God from before, “Of course you can join us.
You dream about your brother. crushing trees to get to you. It Because this new place was ineisthatyou
makes a loud distorted screech recommended by Alora, we're cannotkillme
You're both at a bar. The friends that brings everyone to their going to need someone to
with you are laughing. Everyone is knees. watch our backs if she sends ,foriamagod.
drinking heavily. The bartender another goon to control us.”
kicks you out and you all leave to It sets it eyes on you and swipes
walk home. It's so late the roads with its giant metal gorilla claws. You begin to walk north towards
are empty. Your brother drunkenly the new area with everyone,
dances through the streets, setting when the crowd begins to gasp.
off the alarms of parked cars. You
laugh and yell at him to get Everyone slowly walks around a
out of the road. frozen Helper F-2. You walk up
But he doesn't listen. to it and tap the top of its head.
It makes a little chime and the
There's a sinking feeling in small display on the side of it's
your stomach, and you body flickers on. You rip off its
begin to panic as you yell for antenna and pull the Disk of
him to get out of the road, but Knowledge out of your bag.
nothing comes out of your mouth. You show it to the village leader
Time slows down. Frozen and and tell her this should keep
unable to move, you watch a everyone god-free for some
giant four-eyed robot run up to time.
your brother and stab him in the
stomach. It lifts him off the ground You place it in the Helper F-2 to
and tosses him to the side. decrypt it. The small screen
It freezes in place and stares at STATS ATK
shuffles through a series of
you. You try and scream for help, HP: 40 1-2: 5 cryptic symbols until it stops and
but nothing comes out. And then THE GOD
DEF: 3 3-4: 9 displays a message in the
you wake up. ESC: 9 5-6: 15 robotic language and asks for a
NO REWARD: passcode.
Exhausted from it all, you walk continue reading
slowly through the rain. You feel To decrypt the Disk of
obligated to give your people the When The God's Health hits 0, it Knowledge, you will need to
Disk of Knowledge, even if they freezes in place. The lights in its solve the riddle and fill out the
want nothing to do with you. As eyes turn off, and it slumps to the center of the barcode. Scan it
you approach a hill, you hear the ground. The villagers gather with a capable device to
sounds of a crowd. Someone yells, around you and cheer you unlock the contents of the disk.
“Oh shit, is that–?”
48 t 49
theit
emcat
THE ITEM CATEGORY

MAP
ITEM
Treasure
Maps 7-9
-
EFFECT DESCRIPTION
Information on encrypted disks.
See pg.45 to decrypt them.
BUY

10
SELL

alog.
CATALOG SCRAP
Spare Parts
Laser Arm
-
-
Used to craft better weapons.
Used to make a Laser Sword.
5
15
3
5
Set of Alora +1 ATK to A deck of playing cards that
Cards explain the religion of Alora 15 10
Robots
Improved
CATEGORY ITEM EFFECT DESCRIPTION BUY SELL Camping Improves your sleep while
+4 HP +4 EP camping 10 5
Gear
FOOD Meal Bar +2 HP +1 EP Packed with a day's nutrition 2 1
Journal I Unlocks TS-6 Lost notes from a traveler 5 3
Fruit +1 HP +2 EP Nature's healthy dessert 1 -
Journal II Unlocks TS-7 Lost notes from a traveler 5 3
Solar Powered +1 ATK In the
Helps you see in the dark, but - 5 Journal III Unlocks TS-8 Lost notes from a traveler 5 3
Light Dark & Rain dies after 8 turns in combat
Recharges an electronic, once Watch - A simple way to track time. - -
Solar Battery - - 5
TOOL a day, during combat The Book of A book on Alora's perfect city,
Atopia - written in a cryptic language - -
Inhaler & Cures Poison Cures poisoning in humans. - -
Refills Requires a refill every 2 uses TREASURES House Key - Unlocks a door to a house - -
+10 HP +10 EP Can be used during combat. The Security Allows you access to radio
First Aid Kit 10 - - - -
Only has 2 uses of materials Disk towers
Solar Powered +9 ATK & A high voltage taser powered Clear Disk - An empty transparent disk - -
WEAPON - -
Taser +1 Stun by the sun. Works once a day
- An old handheld game console
Hunting Knife +4 ATK A small sharp tool of death 4 3 Bit M8 - 20
that a collector would want
MELEE Laser Sword +8 ATK A modified Buster T-7 arm 15 8 Mechanical Pieces of metal used to make
- - -
WEAPON Hatchet +6 ATK A small rusty axe 6 2 Parts 1 & 2 a powerful weapon
Baseball Bat +5 ATK A metal club made for fun 5 3 Signal Jammer -1 ESC Makes nearby robots confused 10 4
Arrows +0 ATK Useless on their own 2 - +1x D6 ATK Feed the cat statue 5 Bitliths
Lucky Neko - 20
for bonus damage for 1 turn.
Small Bow +3 ATK A wooden toy that works 3 2
The Disk of - A gold disk that will teach your
Strong Bow +6 ATK A bow made from bot scraps 15 6 Knowledge people to thrive without robots - -
RANGE
WEAPON Molotov +8 ATK & A poor man's bomb TS-1 Dodge & (2 EP) Dart to the side & strike
6 1 +2 ATK 5 -
Cocktail +3 Burn Will catch enemies on fire Strike with any melee weapon
+2x D6 ATK A powerful range weapon. TS-2 Roll & (3 EP) Slice the underside of a
Laser Gun 10 +4 ATK 10 -
+1 Burn Needs 1x turn to cool down Wire Slice robot with any melee weapon
Climbing TS-3 Jump & (4 EP) Jump & attack any
+1 DEF Gloves made for climbers 3 2 +6 ATK 15 -
Gloves Attack enemy with any weapon
Military TS-4 EMP (2 EP) Toss your Taser at a
+2 DEF Very old & tough head gear 6 2 +3 STUN - -
Helmet Grenade robot to heavily stun it
Sleeper's A stylish jacket made for the TS-5 Sprint (2 EP) Lowers any enemy's
+1 DEF - 2 -2 ESC - -
Leather Jacket people sleeping in the pods TECH Tech ESC by 2
Hacked Minor SKILLS
+3 DEF A modified Buster T-7 shield 15 3 TS-6 Electric +2 ATK (2 EP) Electrify all of your arrows
WEARABLE Shield Bolts - -
+1 STUN to for the rest of combat
Light Shoes +1 DEF Allows you to use TS-5 4 1 TS-7 Flaming +3 ATK (2 EP) Set all of your arrows on
Arrows - -
Negates +1 BURN fire for the rest of combat
Raincoat Shields you from the rain 4 2
Rain Effects (2 EP) Throw a melee weapon
TS-8 Weapon
Space Cadet A form-fitting suit that keeps Toss 2x ATK once at the enemy. Pick the - -
+1 DEF - 2 weapon up after combat
Suit the body warm and dry
+2 DEF from A mysterious mask with four TS-9 Shoot & 2 Attacks (6 EP) Attack with both a range - -
Alora Mask - 5 Swipe weapon & a melee weapon
Robots eyes that confuses robots

50 h 51
M RU AN ANALOG HORROR GAME

CREATED BY: HINOKODO


EDITED BY: RYAN HUFF
PUBLISHED BY: MIMIC PUBLISHING COLLECTIVE
TEXT IS LICENSED UNDER: MIMIC C+ LICENSE: Y2K
BN CRINGE SANS FONT BY: BRANDON NICKERSON
ALORAGLYPHS FONT BY: HINOKODO
IMAGES ARE COPYRIGHT BY: HINOKODO
FIRST EDITION: 2023

PRINTED IN: THE UNITED STATES OF AMERICA


ISBN: 978-1-961294-20-2

FIND MORE GAMES, BOOKS, & ART AT: [Link]


FOR MORE MIRU VISIT: [Link]

MADE POSSIBLE BY KICKSTARTER BACKERS.


THANK YOU.
52 . 53
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utw
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ror
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+
1+ AGES HUMAN MIMIC
PLAYERS 13+ MADE PUBLISHING 9 781961 294202

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