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Imrad

The document outlines the development of I-Guide, a mobile application designed to assist students, faculty, and visitors in navigating Aklan State University – Kalibo Campus. Utilizing the Agile Software Development Life Cycle, the app provides the shortest paths to various campus locations and includes information about school offices and departmental buildings. The study focuses on creating a user-friendly interface and ensuring data accuracy while addressing the challenges of outdated campus maps and ineffective directions.

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0% found this document useful (0 votes)
17 views5 pages

Imrad

The document outlines the development of I-Guide, a mobile application designed to assist students, faculty, and visitors in navigating Aklan State University – Kalibo Campus. Utilizing the Agile Software Development Life Cycle, the app provides the shortest paths to various campus locations and includes information about school offices and departmental buildings. The study focuses on creating a user-friendly interface and ensuring data accuracy while addressing the challenges of outdated campus maps and ineffective directions.

Uploaded by

rt853881
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd

I-GUIDE: A MAP OF

AKLAN STATE UNIVERSITY – KALIBO CAMPUS

Rose Marie F. Trinidad


Jasmin R. Quimoy
Jenky Refendor
Rose Marie S. Relojas

Aklan State University


College of Computer Studies
Kalibo, Aklan

Abstract
The study aims to develop I-Guide: A Map of Aklan State University – Kalibo Campus, a mobile
guide application that provides clear guidance to students, faculty, and visitors on campus. The
app offers the shortest path to specific locations and includes information about school offices
and departmental buildings. Using the Agile Software Development Life Cycle method, the app
enhances navigation and reduces annoyance, making it a useful tool for campus orientation and
assistance. The app includes relevant information on departmental buildings and school offices.

Keywords: Map Campus, Campus navigation, Digital map, University mapping, Campus guide,

1. INTRODUCTION 2. To create an I-Guide user interface that


This study aims to provide a solution for makes navigating Aklan State University -
university campuses to provide Kalibo Campus simple.
comprehensive guidance, addressing the 3. To identify and map out the significant
challenges of learning local terrain, outdated area inside the campus.
campus maps, and ineffective oral 4. To assess I-Guide using ISO/IEC 25010
directions. It proposes a shortest route, based on
including information about school offices a.) Functional Suitability;
and department buildings. b.) Performance Efficiency;
c.) Interaction Capability; and
d.) Reliability.
1.1. Objectives of the Study
1.2. Scope and Limitations of the Study
The general objective of the study is to The mapping of the Aklan State University-
design and develop I-Guide: A Campus Map Kalibo Campus, including the cafeteria,
of Aklan State University – Kalibo Campus. library, offices, and other important spaces,
is the main goal of this project. Among the
Specifically, this study aims to: many ways for getting around, including
1. To develop a mobile application that walking and driving, the I-Guide app offers
provides navigation assistance for students, navigation support. However, because of
faculty, and visitors within the Aklan State
campus expansions and new facilities, the
University - Kalibo Campus.
system map may have to be updated.
The project will focus solely on mapping the
university campus and immediate
2.3. Data
surroundings, not including the off-campus
locations. While the application will be To maintain the data integrity and
accessible via Android mobile platforms, the consistency, the researchers gathered data
compatibility of the Android mobile-based about map systems that includes various
application may be limited based on aspects, such as the studies on user
resources and technical constraints. Efforts preferences for map features, navigation
will be made to ensure data accuracy; the options, and interface design. Additionally,
project may rely on existing maps and data it also includes the integration of map
sources, which could contain inaccuracies or systems with mobile phone devices. They
outdated information. utilized those data as their guide to provide a
user-friendly navigation for searching the
2. MATERIALS AND METHODS
2.1. Software specific location inside the campus.
The primary programming language utilized 2.4. Agile SDLC Methodology
in this study to construct user interfaces is
Java. It provides a thorough development Figure 1. Agile Model of System
experience and is easy to write and maintain. Development Life `Cycle
The software development framework
GeoJSON was used by the researcher to The project's process, as represented in
create this application. The development Figure 1, is divided into six stages:
environment is Android Studio, which is requirement gathering, design, development,
lightweight, highly flexible, and has a vast testing, analysis and feedback, and
ecosystem of extensions that support a wide deployment and maintenance. Breaking
range of programming language work down into smaller, more manageable
frameworks. Mapbox offers personalized tasks and releasing incremental updates are
online maps for apps and websites. key components of the agile software
Furthermore, its SDKs and APIs are well- development lifecycle and project
known for enabling the integration of management methodology. Through the use
dynamic maps into websites and of ongoing feedback, this strategy improves
applications. Building floors, rooms, and customer happiness and aids teams in
other geographical data were imported into making speedy adjustments.
mobile applications using Kotlin/Java and 2.4.1. Overview of the Phases
GeoJSON, allowing for efficient spatial
analysis and mapping. Design. The mobile application user
2.2. Hardware interface was designed using Kotlin/Java.
The testing setup used a personal computer This includes having an accurate map
that utilizes an 12th gen intelR core (TM)i5- navigation system and providing a
1235U processor working at a frequency of responsive, user-friendly interface.
1.30 Ghz, that has 8.0GB and runs on a 64- Additionally, the researchers attempted to
bit operating system with a x64-based improve the design by making it simpler and
processor architecture. easier to use. This include preparing how the
app will operate, gathering input from
faculty, staff, students, and visitors, and
listening to how the app looks and works.
This establishes the foundation for the
development of an app that facilitates
campus exploration at ASU Kalibo Campus.
Development. In the development phase, a
cross-platform database and the Kotlin
framework were used for the building of
features and functionalities of the
application. Using this strategy, the Android
platform can be developed with stability,
ensuring top performance and functionality
on Android devices.
-=
Testing. Throughout the process, there was
a testing phase that included user Figure 4.1. Landing Page/ Home Page
acceptance, integration, and unit testing. The
3.2. Search and Map Page Interface
researchers examine the application's
usability, performance, and usefulness,
fixing any faults or problems they discover
along the way.

Feedback. After testing, feedback is


collected from participants in the testing
sessions. Their feedback is analyzed to
identify areas for improvement. Based on
the insights gained, necessary changes and
enhancements were implemented to refine
the application and better meet the user
needs.
FIGURE 4.2. Search and Map Page

Deployment. They made sure end users


could access the application by deploying it
to production environments following the
testing phase. The researchers were able to
expedite upgrades and release and identify
areas for improvement in the app thanks to
the ongoing deployment process.
3. RESULTS AND DISCUSSION
3.1 Home Page Interface
4.3. Categorize Page Interface Figure 4.4. Administration Offices Page

3.5 Laboratories Page

FIGURE 4.3. Categorize Page

3.4. Administration Offices


Figure 4.5. Laboratories Page

3.6. Student Services Page

Figure 2. Step 6 Live Direction

Figure 4.6. Student Services Page


3.7. Sports Facilities
3.9 breakout Rooms

Figure 4.9 breakout Rooms

3.8. Evaluation

Figure 4.7. Sports Facilities

3.8. Study Spaces Page

Figure 4.8. Study Spaces Page

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