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USA Taekwondo Demo Team Rules 2020

The USA Taekwondo Demonstration Team Competition Rules outline the guidelines for performance, scoring criteria, and competition procedures for teams showcasing Taekwondo techniques. Key elements include a maximum performance time of 6 minutes, specific attire requirements, and detailed scoring based on technical skills and presentation. The winner is determined by the highest total score after deductions, with tiebreakers in place for close scores.

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0% found this document useful (0 votes)
79 views12 pages

USA Taekwondo Demo Team Rules 2020

The USA Taekwondo Demonstration Team Competition Rules outline the guidelines for performance, scoring criteria, and competition procedures for teams showcasing Taekwondo techniques. Key elements include a maximum performance time of 6 minutes, specific attire requirements, and detailed scoring based on technical skills and presentation. The winner is determined by the highest total score after deductions, with tiebreakers in place for close scores.

Uploaded by

sparklight2007
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

DEMONSTRATION TEAM COMPETITION RULES

January 1, 2020
Published by USA Taekwondo
January 2020
ⓒ 2020 USA Taekwondo
All rights reserved
USA Taekwondo Demo Team Competition Rules

Demonstration Team Rules

Article 1. Overview & General Guidelines ...................................................................... 1

Article 2. Scoring Guidelines .......................................................................................... 2

Article 3. Competition Procedure ................................................................................... 4

Article 4. Decision & Declaration of Winner ................................................................... 5


Article 1. Overview & General Guidelines

1. Demonstration Competition is a performance highlighting the many aspects of the


Taekwondo art, such as poomsae, breaking, acrobatic kicks, and self-defense techniques,
with the addition of music and choreography.

1.1. Demo Team Competition Overview

1.2. The performance must be confined to the 12m x 12m Contest Area. 0.1 points shall be
deducted from the final score each time a contestant crosses the boundary line during
performance. Any performance outside of the boundary will not be considered.

1.3. All contestants must wear appropriate sport attire, such as V-neck Taekwondo
uniform of any color, Y-neck Poomsae competition uniform, or team track suit.

1.4. The maximum set-up time is 1 minute.

1.5. The maximum time to complete the performance is 6 minutes.

1.6. The maximum clean-up time is 1 minute.

1.7. All music must be submitted for approval prior to the competition.

• The tournament committee shall set the deadline for submissions.

• The deadline shall be a minimum of 1 week before the start of the event.

1.8. The machine to play music shall be provided by the Tournament Committee.

1.9. There will be NO standing on chairs or tables, and no use of tumbling boards or
any similar devices.

1.10. Use of poles and similar devices to hold boards for high jumping breaks is
permitted; these must be approved in advance.

1.11. Due to safety and liability issues, absolutely NO weapons, pyrotechnics, fireworks
or flame breaks.

1.12. In breaking, any Taekwondo striking or kicking technique may be used, with the
exception of head strikes, which are a 0.3 procedural deduction each.

1.13. Boards and any props used in the demo will be provided by the Demonstration
Team, except for boards used for power breaks.

1.14. Boards must be purchased from USATKD or a USATKD-designated vendor at the


competition venue. Board security procedures for each event will be published by
USATKD on or before the first day of registration. Under no circumstance will
competitors provide their own boards.

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1.15. Competitors will be cautioned to stage the performance so that flying boards do
not endanger officials, spectators or other competitors.

1.16. There will be no limit on the number of Team members, but the team MUST
comply with Contest Area. Teams are allowed 1 alternate team member to replace
an injured athlete.

Article 2. Scoring Guidelines

2. Judging will be based on two criteria:

Technical Skills (6 points) a) Team form


b) Acrobatic breaking
c) Single jump breaking
d) Power breaking
e) Self-defense
f) Basic movements & practicability of movements:

Presentation (4 points) a) Creativity and complexity


b) Synchronization and harmony
c) Taekwondo spirit
d) Music and choreography

2.1. Technical skills: Points may be awarded from 0.0 up to 5.0 in total in five evaluation
areas:

• Team Form: A newly created Poomsae incorporating various hand and foot
techniques. All team members must perform in Team Form. Otherwise, the team
will be awarded 0 points for Team Form.

• Acrobatic Breaking: A breaking technique executed by jumping into the air with
the rotating along horizontal axis - to strike the target with a foot. Only one team
member is required to perform this skill. There is a 0.1-point deduction per
unbroken board for this skill.

• Single Jump Break: Breaking 3 or more fixed targets with one or more various
techniques using the hands and feet through a single jump. Only one team
member required to perform this skill. There is a 0.1-point deduction per
unbroken board for this skill.

• Power Breaking: 2 to 4 contestants break targets set on vertical board holders


with various hand techniques. Breaking boards used for power breaking must be
purchased from the vendor, with at least three 1x10x12-inch pine boards for each
power break, without using any spacers. There is a 0.1-point deduction per
unbroken board for this skill.

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• Self-Defense: Simulated fighting with bare hand and foot. (Example: Striking,
kicking, punching, thrusting, locking, grabbing, and throwing downs are examples
of defensive techniques that can be used to dominate an opponent.) The use of
breaking boards during Self-Defense routine is not permitted, and the team will
be awarded 0 points for Self-Defense.

• Basic movements & practicability of movements: Points may be added from 0.0
up to 1.0 for accuracy in basic movements of Taekwondo and designated
technical movements of Taekwondo. Whether the movements appear to be
practicable in the Team Form, whether there is practicality in the attacks and
defenses during Self-Defense, and whether the movements are in harmony
during the demonstration.

2.2. Presentation: Points may be awarded from 0 up to 4.0 based on the general
performance of the demonstration.

• Creativity and Complexity: Points may be awarded based on the creativity and
complexity of the actions and components of the demonstration.

• Synchronization and Harmony: Points may be awarded based on the harmony


and balance between different components of the demonstration (music,
choreography, and attire for example). Harmony, balance, or synchronicity
between or among the performers (unity, for example) shall be also evaluated.

• Taekwondo Spirit: Points may be awarded for accurate expression of energy in


the demonstration, as described in Recognized Poomsae, above. Also, the
audience’s involvement and fun generated from the team will be awarded in this
category.

• Music and Choreography: Points may be awarded based on how the music and
the choreography contribute to the performance of the demonstration.

2.3. Deduction of points

• 0.3 points shall be deducted from the final score for each 10 seconds, or fraction
thereof, when the team has exceeded each of these time limits: (a) set-up time,
(b) performance time, and (c) clean-up time.

2.4. Score calculation

• Technical skills shall be scored separately from presentation.

• The final score shall be the average of the judges’ scores for technical skills (the
highest and lowest judge scores dropped before calculating the average) and the
average of the judges’ scores for presentation (the highest and lowest judge
scores dropped before calculating the average).

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• The publication of the score shall show the score for Technical Skills, the score
for Presentation and the Total Score.

• All penalties accumulated during the competition shall be deducted from the final
score.

Article 3. Competition Procedure

3. The officiating team shall consist of one Referee, four Judges, one Coordinator,
and one Recorder.

3.1. The Referee will be responsible for assessing all deductions.

• The Referee will also record his/her scores for Technical and Presentation.

• Each of the Judges will record a score for Technical and Presentation.

3.2. The Recorder is responsible for operating the computer (if using an electronic
scoring system) or managing the scoring paperwork (if using a manual
scoring system). The Recorder will also start and stop the timer and will alert
the Referee if a competitor has exceeded the allowed one minutes for setup,
performance and cleanup.

3.3. The Coordinator will be responsible for recording missed boards and out of bounds
deductions. The Coordinator will also call out all commands and the Recorder will
start the timer as designated below.

• The Coordinator gives the command “Chool-jeon”. The Recorder starts the
setup timer. The team begins setup.

• The Coordinator gives the command “Bah-roh”. The Recorder stops the setup
timer.

• The Coordinator gives the command “Cha-ryeot - Kyeong-rye”.

• The Coordinator gives the command “Joon-bi”.

• The music starts. The Recorder starts the competition timer.

• The music stops. The Coordinator gives the command “Bah-roh”. The Recorder
stops the competition timer.

• The Coordinator gives the command “Shi-ah”.

• The Coordinator gives the command “Tuae-jahng”. The Recorder starts the
cleanup timer.

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• All competitors, props, and boards are no longer in the competition area. The
Recorder stops the cleanup timer.

• The Coordinator gives the command “Pyo-chul”. Final score is posted.

3.4. The final score shall be displayed on the computer monitor or announced
immediately after totaling the judges’ scores.

• When using an electronic scoring system, the Referee and Judges


shall input Technical and Presentation scores into the electronic scoring
instruments after the breaking performance and total points shall be
automatically displayed on the monitors. As described above, the
Referee shall also record all Technical Deductions during the
performance.

• When using manual scoring, the Referee or coordinator shall collect all
scoring sheets and convey the results to the Recorder immediately after
completion of the breaking. The Recorder shall report the score to the
Referee and have the final score displayed or announced.

3.5. In order to avoid waiting while scores are tallied, a team’s score may be
announced after the next team’s performance.

Article 4. Decision & Declaration of Winner

4. The winner shall be the contestant who is awarded the highest total score, based
on the following computation:

4.1. The highest and lowest scores are dropped from the Technical score and
dividing by 3.

• Technical Deductions, determined by the Referee, are then subtracted from


the Technical score. The result is the total score for Technical Execution.

• Then, the highest and lowest scores are dropped from the Presentation score
and dividing by 3. This subtotal is added to the Technical Execution total,
above, giving a total combined Technical and Presentation score.

4.2. In case of a tie, the winner will be the competitor having the highest
Presentation score.

4.3. In case the scores are still tied, then the contestant with the higher total
points (including all judge’s scores) shall be the winner.

4.4. If the competitors remain tied after these steps, multiple medals will be
awarded

Page 5
Notes

Page 6
Demonstration Team Score Sheet

Event: _____________________________________________________ Date: _____________________

Team Name: _________________________________________ Ring Number: _____________________

Category Sub-Category Score Allocation Score

Team Form 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

Acrobatic
0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0
Breaking

Technical Single Jump


Technical 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0
Elements Break
Accuracy
(6.0) Power
0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0
Breaking

Self-Defense 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

Basic Movements &


0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1..0
Practicality

Total Technical Score

Complexity and
0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0
Creativeness

Synchronicity and Harmony 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0
Presentation
(4.0)
Taekwondo Spirit 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

Music & Choreography 0.0 0.1 0.2 0.3 0.4 0.5 0.6 0.7 0.8 0.9 1.0

Total Presentation Score

Judge’s Name: ______________________________________________

Judge’s Signature: ___________________________________________


Demonstration Team Recorder Sheet

Event: _____________________________________________________ Date: _____________________

Team Name: _________________________________________ Ring Number: _____________________

Category Score Allocation Score

Missed Boards

Total Missed Boards

Out of Bounds

Total Out of Bounds

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