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Io

The document provides specifications for a celestial body with a radius of 426,900 km and a gravity of 4.32. It includes details on terrain data, such as texture types and formulas for height mapping, as well as orbital parameters around Jupiter. Additionally, it outlines achievements related to landing, takeoff, atmosphere, orbit, and crashing.

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0% found this document useful (0 votes)
18 views2 pages

Io

The document provides specifications for a celestial body with a radius of 426,900 km and a gravity of 4.32. It includes details on terrain data, such as texture types and formulas for height mapping, as well as orbital parameters around Jupiter. Additionally, it outlines achievements related to landing, takeoff, atmosphere, orbit, and crashing.

Uploaded by

ptyw6ntz9n
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

{

"version": 1.5,
"BASE_DATA": {
"radius": 426900.0,
"gravity": 4.32,
"timewarpHeight": 5000.0,
"mapColor": {
"r": 0.9,
"g": 0.85,
"b": 0.4,
"a": 1.0
}
},
"TERRAIN_DATA": {
"TERRAIN_TEXTURE_DATA": {
"planetTexture": "Io",
"planetTextureCutout": -1.0,
"surfaceTexture_A": "Dust",
"surfaceTextureSize_A": {
"x": 20.0,
"y": 8.0
},
"surfaceTexture_B": "None",
"surfaceTextureSize_B": {
"x": -1.0,
"y": -1.0
},
"terrainTexture_C": "Dust",
"terrainTextureSize_C": {
"x": 150.0,
"y": 50.0
},
"surfaceLayerSize": 30.0,
"minFade": 0.0,
"maxFade": 1.0,
"shadowIntensity": 8.0,
"shadowHeight": 15.0
},
"terrainFormula": [
"OUTPUT = AddHeightMap( Io,7634.0701482232, 150)",
"OUTPUT = AddHeightMap( Io,2544.69004940773, 20)",
"OUTPUT = AddHeightMap( Perlin,954.2587685279, 3)"
],
"textureFormula": [],
"verticeSize": 2.5
},
"ORBIT_DATA": {
"parent": "Jupiter",
"semiMajorAxis": 98800000.0,
"eccentricity": 0.0,
"argumentOfPeriapsis": 0.0,
"multiplierSOI": 2.0,
"orbitLineResolution": 100
},
"ACHIEVEMENT_DATA": {
"Landed": true,
"Takeoff": true,
"Atmosphere": true,
"Orbit": true,
"Crash": true
}
}

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