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The document defines a program for controlling a buzzer and LEDs using an Arduino, featuring various musical notes and modes of operation. It includes functions for manual and automatic LED control, as well as playing a melody through the buzzer. The program utilizes interrupts for button presses to switch between different modes of operation.

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0% found this document useful (0 votes)
15 views7 pages

Message

The document defines a program for controlling a buzzer and LEDs using an Arduino, featuring various musical notes and modes of operation. It includes functions for manual and automatic LED control, as well as playing a melody through the buzzer. The program utilizes interrupts for button presses to switch between different modes of operation.

Uploaded by

tiasandro05
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

#define NOTE_B0 31

#define NOTE_C1 33
#define NOTE_CS1 35
#define NOTE_D1 37
#define NOTE_DS1 39
#define NOTE_E1 41
#define NOTE_F1 44
#define NOTE_FS1 46
#define NOTE_G1 49
#define NOTE_GS1 52
#define NOTE_A1 55
#define NOTE_AS1 58
#define NOTE_B1 62
#define NOTE_C2 65
#define NOTE_CS2 69
#define NOTE_D2 73
#define NOTE_DS2 78
#define NOTE_E2 82
#define NOTE_F2 87
#define NOTE_FS2 93
#define NOTE_G2 98
#define NOTE_GS2 104
#define NOTE_A2 110
#define NOTE_AS2 117
#define NOTE_B2 123
#define NOTE_C3 131
#define NOTE_CS3 139
#define NOTE_D3 147
#define NOTE_DS3 156
#define NOTE_E3 165
#define NOTE_F3 175
#define NOTE_FS3 185
#define NOTE_G3 196
#define NOTE_GS3 208
#define NOTE_A3 220
#define NOTE_AS3 233
#define NOTE_B3 247
#define NOTE_C4 262
#define NOTE_CS4 277
#define NOTE_D4 294
#define NOTE_DS4 311
#define NOTE_E4 330
#define NOTE_F4 349
#define NOTE_FS4 370
#define NOTE_G4 392
#define NOTE_GS4 415
#define NOTE_A4 440
#define NOTE_AS4 466
#define NOTE_B4 494
#define NOTE_C5 523
#define NOTE_CS5 554
#define NOTE_D5 587
#define NOTE_DS5 622
#define NOTE_E5 659
#define NOTE_F5 698
#define NOTE_FS5 740
#define NOTE_G5 784
#define NOTE_GS5 831
#define NOTE_A5 880
#define NOTE_AS5 932
#define NOTE_B5 988
#define NOTE_C6 1047
#define NOTE_CS6 1109
#define NOTE_D6 1175
#define NOTE_DS6 1245
#define NOTE_E6 1319
#define NOTE_F6 1397
#define NOTE_FS6 1480
#define NOTE_G6 1568
#define NOTE_GS6 1661
#define NOTE_A6 1760
#define NOTE_AS6 1865
#define NOTE_B6 1976
#define NOTE_C7 2093
#define NOTE_CS7 2217
#define NOTE_D7 2349
#define NOTE_DS7 2489
#define NOTE_E7 2637
#define NOTE_F7 2794
#define NOTE_FS7 2960
#define NOTE_G7 3136
#define NOTE_GS7 3322
#define NOTE_A7 3520
#define NOTE_AS7 3729
#define NOTE_B7 3951
#define NOTE_C8 4186
#define NOTE_CS8 4435
#define NOTE_D8 4699
#define NOTE_DS8 4978
#define REST 0

const int boutonPin = 2;


const int buzzerPin = A1;
const int ledMode1 = 11;
const int ledMode2 = 12;
const int ledMode3 = 13;
const int leds[] = {3, 4, 5, 6, 7, 8, 9, 10};
const unsigned long clignoteDuration = 3000; // Durée du clignotement (3 sec)
const unsigned long eteintDuration = 2000; // Durée des LEDs éteintes (2 sec)

enum Mode { MANUEL, AUTOMATIQUE_NORMAL, AUTOMATIQUE_RAPIDE, AUTOMATIQUE_MOITIER,


AUTOMATIQUE_CLINIOTE, AUTOMATIQUE_PANTHERE };
Mode modeActuel = MANUEL;
unsigned long lastPressTime = 0;
unsigned long debounceDelay = 50;
unsigned long startTime = millis();
unsigned long noteStartTime = 0;
bool playing = false;
bool boutonEtatPrecedent = HIGH;
int currentNote = 0;
int ledIndex = 0;
bool boutonAppuye = false;
unsigned long boutonPressDuration = 0;
const unsigned long longPressThreshold = 500;
void jouerBuzzer(int frequence, int duree) {
tone(buzzerPin, frequence, duree);
}
int melody[] = {
REST, REST, REST, NOTE_DS4,
NOTE_E4, REST, NOTE_FS4, NOTE_G4, REST, NOTE_DS4,
NOTE_E4, NOTE_FS4, NOTE_G4, NOTE_C5, NOTE_B4, NOTE_E4, NOTE_G4, NOTE_B4,
NOTE_AS4, NOTE_A4, NOTE_G4, NOTE_E4, NOTE_D4,
NOTE_E4, REST, REST, NOTE_DS4,

NOTE_E4, REST, NOTE_FS4, NOTE_G4, REST, NOTE_DS4,


NOTE_E4, NOTE_FS4, NOTE_G4, NOTE_C5, NOTE_B4, NOTE_G4, NOTE_B4, NOTE_E5,
NOTE_DS5,
NOTE_D5, REST, REST, NOTE_DS4,
NOTE_E4, REST, NOTE_FS4, NOTE_G4, REST, NOTE_DS4,
NOTE_E4, NOTE_FS4, NOTE_G4, NOTE_C5, NOTE_B4, NOTE_E4, NOTE_G4, NOTE_B4,

NOTE_AS4, NOTE_A4, NOTE_G4, NOTE_E4, NOTE_D4,


NOTE_E4, REST,
REST, NOTE_E5, NOTE_D5, NOTE_B4, NOTE_A4, NOTE_G4, NOTE_E4,
NOTE_AS4, NOTE_A4, NOTE_AS4, NOTE_A4, NOTE_AS4, NOTE_A4, NOTE_AS4, NOTE_A4,
NOTE_G4, NOTE_E4, NOTE_D4, NOTE_E4, NOTE_E4, NOTE_E4
};

int durations[] = {
2, 4, 8, 8,
4, 8, 8, 4, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8,
2, 16, 16, 16, 16,
2, 4, 8, 4,

4, 8, 8, 4, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8,
1,
2, 4, 8, 8,
4, 8, 8, 4, 8, 8,
8, 8, 8, 8, 8, 8, 8, 8,

2, 16, 16, 16, 16,


4, 4,
4, 8, 8, 8, 8, 8, 8,
16, 8, 16, 8, 16, 8, 16, 8,
16, 16, 16, 16, 16, 2
};

void setup() {
pinMode(ledMode1, OUTPUT);
pinMode(ledMode2, OUTPUT);
pinMode(ledMode3, OUTPUT);
pinMode(buzzerPin, OUTPUT);
for (int i = 0; i < 8; i++) {
pinMode(leds[i], OUTPUT);
}
pinMode(boutonPin, INPUT_PULLUP);
modeActuel = MANUEL;
afficherModeLEDs();
attachInterrupt(digitalPinToInterrupt(boutonPin), gestionModeAutomatiqueNormal,
FALLING);
attachInterrupt(digitalPinToInterrupt(boutonPin), gestionModeAutomatiqueRapide,
FALLING);
attachInterrupt(digitalPinToInterrupt(boutonPin), gestionModeAutomatiqueMoitier,
FALLING);
attachInterrupt(digitalPinToInterrupt(boutonPin), gestionModeAutomatiqueCliniote,
FALLING);
attachInterrupt(digitalPinToInterrupt(boutonPin), gestionModeAutomatiquePanthere,
FALLING);

void loop() {
bool boutonEtatActuel = digitalRead(boutonPin);

if (boutonEtatActuel != boutonEtatPrecedent) {
lastPressTime = millis();
}

if (boutonEtatActuel == LOW) {
if (boutonPressDuration == 0) {
boutonPressDuration = millis();
}
} else {
if (boutonPressDuration > 0) {
unsigned long pressTime = millis() - boutonPressDuration;
if (pressTime >= longPressThreshold) {
changerMode();
} else {
if (modeActuel == MANUEL) {
boutonAppuye = true;
}
}
boutonPressDuration = 0;
}
}

boutonEtatPrecedent = boutonEtatActuel;

switch (modeActuel) {
case MANUEL:
gestionModeManuel();
break;
case AUTOMATIQUE_NORMAL:
gestionModeAutomatiqueNormal();
break;
case AUTOMATIQUE_RAPIDE:
gestionModeAutomatiqueRapide();
break;
case AUTOMATIQUE_MOITIER:
gestionModeAutomatiqueMoitier();
break;
case AUTOMATIQUE_CLINIOTE:
gestionModeAutomatiqueCliniote();
break;
case AUTOMATIQUE_PANTHERE:
gestionModeAutomatiquePanthere();
break;
}
}

void changerMode() {
if (modeActuel == MANUEL) {
modeActuel = AUTOMATIQUE_NORMAL;
} else if (modeActuel == AUTOMATIQUE_NORMAL) {
modeActuel = AUTOMATIQUE_RAPIDE;
}else if (modeActuel == AUTOMATIQUE_RAPIDE) {
modeActuel = AUTOMATIQUE_MOITIER;
}else if (modeActuel == AUTOMATIQUE_MOITIER) {
modeActuel = AUTOMATIQUE_CLINIOTE;
}else if (modeActuel == AUTOMATIQUE_CLINIOTE) {
modeActuel = AUTOMATIQUE_PANTHERE;
} else {
modeActuel = MANUEL;
}
afficherModeLEDs();
jouerBuzzer(1000, 1000);
}

void afficherModeLEDs() {
digitalWrite(ledMode1, LOW);
digitalWrite(ledMode2, LOW);
digitalWrite(ledMode3, LOW);

if (modeActuel == MANUEL) {
digitalWrite(ledMode1, LOW);
digitalWrite(ledMode2, HIGH);
digitalWrite(ledMode3, HIGH);
} else if (modeActuel == AUTOMATIQUE_NORMAL) {
digitalWrite(ledMode1, HIGH);
digitalWrite(ledMode2, LOW);
digitalWrite(ledMode3, HIGH);
} else if (modeActuel == AUTOMATIQUE_RAPIDE) {
digitalWrite(ledMode1, HIGH);
digitalWrite(ledMode2, HIGH);
digitalWrite(ledMode3, LOW);
} else if (modeActuel == AUTOMATIQUE_MOITIER) {
digitalWrite(ledMode1, LOW);
digitalWrite(ledMode2, LOW);
digitalWrite(ledMode3, HIGH);
} else if (modeActuel == AUTOMATIQUE_CLINIOTE) {
digitalWrite(ledMode1, LOW);
digitalWrite(ledMode2, HIGH);
digitalWrite(ledMode3, LOW);
}else if (modeActuel == AUTOMATIQUE_PANTHERE) {
digitalWrite(ledMode1, HIGH);
digitalWrite(ledMode2, LOW);
digitalWrite(ledMode3, LOW);
}
}

void gestionModeManuel() {
if (boutonAppuye) {
for (int i = 0; i < 8; i++) {
digitalWrite(leds[i], LOW);
}
digitalWrite(leds[ledIndex], HIGH);
ledIndex = (ledIndex + 1) % 8;
boutonAppuye = false;
}
}
void gestionModeAutomatiqueNormal() {
for (int i = 0; i < 8; i++) {
digitalWrite(leds[i], HIGH);
delay(250);
digitalWrite(leds[i], LOW);
}
}

void gestionModeAutomatiqueRapide() {
for (int i = 0; i < 8; i++) {
digitalWrite(leds[i], HIGH);
}
delay(100);
for (int i = 0; i < 8; i++) {
digitalWrite(leds[i], LOW);
}
}
void gestionModeAutomatiqueMoitier() {
for (int i = 0; i < 8; i++) {
if (i % 2 == 0) {
digitalWrite(leds[i], HIGH);
} else {
digitalWrite(leds[i], LOW);
}
}
delay(2000);
for (int i = 0; i < 8; i++) {
if (i % 2 == 0) {
digitalWrite(leds[i], LOW);
} else {
digitalWrite(leds[i], HIGH);
}
}
delay(2000);
}

void gestionModeAutomatiqueCliniote(){
for (int i = 0; i < 8; i++) {
digitalWrite(leds[i], HIGH);
}
delay(1000);

for (int i = 0; i < 8; i++) {


digitalWrite(leds[i], LOW);
}
delay(1000);
}

void gestionModeAutomatiquePanthere() {
if (!playing && currentNote < sizeof(durations) / sizeof(durations[0])) {
int duration = 1000 / durations[currentNote];
tone(buzzerPin, melody[currentNote], duration);

noteStartTime = millis();
playing = true;
}

if (playing && (millis() - noteStartTime > (1000 / durations[currentNote] *


1.30))) {
noTone(buzzerPin);
currentNote++;
playing = false;

if (currentNote >= sizeof(durations) / sizeof(durations[0])) {


currentNote = 0;
}
}
}

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