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UEID Assignment Full Breakdown

The document outlines a comprehensive assignment brief focused on User Experience (UX) and User Interface (UI) design, detailing tasks that include recognizing UI/UX forms, assessing design tools, analyzing design methodologies, and conducting end-user testing. It emphasizes the importance of user feedback in iterative design processes and the evaluation of UI/UX concepts against original plans. Additionally, it covers end-user categorization, behavior modeling techniques, and the development of user interfaces based on findings from user testing and feedback.

Uploaded by

kveamz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Topics covered

  • Continuous Monitoring,
  • Menu UI,
  • User-Centered Design,
  • Journey Mapping,
  • Feedback Analysis,
  • Emotional Design,
  • Requirement Analysis,
  • Deployment,
  • Project Management,
  • Persona Development
0% found this document useful (0 votes)
72 views4 pages

UEID Assignment Full Breakdown

The document outlines a comprehensive assignment brief focused on User Experience (UX) and User Interface (UI) design, detailing tasks that include recognizing UI/UX forms, assessing design tools, analyzing design methodologies, and conducting end-user testing. It emphasizes the importance of user feedback in iterative design processes and the evaluation of UI/UX concepts against original plans. Additionally, it covers end-user categorization, behavior modeling techniques, and the development of user interfaces based on findings from user testing and feedback.

Uploaded by

kveamz
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Topics covered

  • Continuous Monitoring,
  • Menu UI,
  • User-Centered Design,
  • Journey Mapping,
  • Feedback Analysis,
  • Emotional Design,
  • Requirement Analysis,
  • Deployment,
  • Project Management,
  • Persona Development

UEID – ASSIGNMENT BRIEF

Task 1

 Recognize specific forms of User Experience and Interface Design and end-user testing
requirements.

o Introduction – [ 1 page enough]


o What is UI
o Brief overview of different types of UI (GUI, CLI, Touch, Menu, Voice, VR, Forms
etc.) with advantages and disadvantages
o Defining a good UI (Attractive, Familiar, Consistent etc.)
o What is UX
o Defining a good UX (elegant, seamless etc.)
o Different forms of UX (mental, physical, emotional etc.)
o Importance of UI/UX - discuss with examples like Apple iphone UI, first impression ,
usability, user satisfaction, increased user engagement, reduced learning curve,
enhanced brand image
o Types of interaction - direct vs indirect
o Stages of UI/UX development (idea, sketch, wireframe, prototype, development etc.

 Assess standard tools available for use in User Experience and Interface Design.

o Describe standard tools of UI Design with brand logos.

 Tool
 Category (Wireframe/Prototype/Both)
 Description
 What tool is effective for the designer with the given scenario

 Analyze the impact of common User Experience and Interface Design methodology in the
software development lifecycle.

o Requirement Analysis (envision, user task analysis)


o System Design (iterative design, prototype)
o Development (implementation)
o Testing (implementation)
o Deployment (Release and follow up)
o Maintenance
 Review specific forms of User Experience and Interface Design and advantages and
disadvantages of end-user testing requirements for appropriateness to different testing
outcomes.

o Describe in detail, different forms of UI (e.g. GUI, Touch screen, Voice, Menus, VR
etc.) - Include an image for each. For each form of UI, include a scenario where it is
needed and justify its use in that UI concept scenario.

o Describe in detail, different forms of UX (e.g. physical, mental etc.). For each form of
UX, include a scenario where it is needed and justify its use in that UX concept
scenario.

o Describe what is end user testing and why it is important

o Describe the types of end user testing (unmoderated, moderated, key stroke
modelling, card sorting, AB testing, eye tracking, think aloud testing etc.)

o Advantages and disadvantages of end-user testing requirements

 Evaluate specific forms of User Experience and Interface Design and justify their use in a
User Interface concept.

o End User Testing Requirements for different Forms of UI/UX (GUI)

TASK 2

 Review different end-user categorizations, classifications, and behavior modelling


techniques.
o Review different end users of given scenario using user categorizations classifications
o Behavior modelling techniques and select a specific end user from the identified
categories. (Brief description about following)

 Empathy mapping
 Experience mapping
 Journey Map
 Persona

 Appraise a specific end user and an appropriate User Experience and Interface Design
methodology to test with this user type.

o Draw above identified behavior modeling

 Apply end user classification and behavior modelling to select an appropriate Interface
Design methodology.

o LUCID with testing


 Devise a plan to use appropriate User Interface Design methodology and tools to conduct
end-user testing.

o Selection of Methodology to test with user type.


o Justification for choosing LUCID as the UI/UX development methodology
o Describe the test plan with their main stages
o Describe technique that used for end user testing
o Justification for choosing questionnaire
o Test scenario for one the of the end user

 Develop multiple iterations of your User Interface concept and modify each iteration with
enhancements gathered from user feedback and experimentation.

o Iterative Design (Provide SS shot of relevant prototypes and questionnaire)

 First Iteration
 Second Iteration
 Third Iteration

o Feedback Analysis

 Response of each question


 Result interpretation

TASK 3

 Examine appropriate tools to develop a user interface.

o Look at the interface or interaction you designed in Activity 2 next, identify and
describe the various tools that can be used to develop the UI.

 Wireframing
 Prototyping
 Testing tool
 Project Management

 Conduct end-user experiments and examine feedback see if it satisfies emotions, desires and
attitudes as planned.

o Key Areas Of UI/UX Design to be Tested


o Conduct end-user experiments and examine feedback see if it satisfies emotions,
desires and attitudes as planned (For each iteration).
o Analyze end-user feedback and build a new iteration with the most important
feedback and enhancements. (before/ after feedback)
 Employ an appropriate set of tools to develop your plan into a user interface.

o Develop the UI/UX of ETCP platform based on the findings of the final iteration

 Wireframes

 Analyze end-user feedback and build a new iteration of your User Interface modified with the
most important feedback and enhancements.

 Prototypes (Should explain each screen) – table (comparison)

TASK 4

 Review end-user feedback from multiple iterations of the User Interface.

o Summary of feedback for each iteration


o Review of feedback

 Suggest steps to improve in future versions of your UI.

o Steps to improve in future versions of UI/UX

 User Feedback Analysis


 UI/UX Audit
 Prioritization of Enhancements
 Iterative Design Process
 Usability Testing
 Performance Optimization
 Documentation and Training
 Continuous Monitoring and Iteration

 Undertake a critical review and compare your final user interface and your test results with
the original plan.

o User requirements of the original plan


o Final version of the Prototype made for ETCP system’s UI/UX

 Critically evaluate the overall success of your User Interface concept and discusses your
insight using prototyping.
o Critical review and comparison of final user interface and test results with the
original plan
o Critically evaluation of the overall success of the UI concept with the user
requirements/feedback.

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