// ----------------------------------
// RSDK Project: Sonic 1/Sonic 2
// Script Description: Death Event Object
// Script Author: Christian Whitehead/Simon Thomley
// Unpacked by Rubberduckycooly's script unpacker
// ----------------------------------
//-------Aliases-------//
private alias 7 : TYPE_DEATHEVENT
// Static Values
// Tables
event ObjectMain
switch [Link]
case 0
case 1
temp0 = [Link]
temp0 -= 72
if object.value1 < temp0
object.value1 += 16
if object.value1 > temp0
object.value1 = temp0
end if
end if
temp0 += 80
if object.value2 > temp0
object.value2 -= 16
if object.value2 < temp0
object.value2 = temp0
end if
end if
if object.value3 < 288
object.value3 += 4
else
if [Link] == 0
recStageList = [Link]
recStage = [Link]
[Link] = PRESENTATION_STAGE
if [Link] == 0
[Link] = 0
[Link] = 8
CallNativeFunction2(ShowPromoPopup, 0,
"GameOverPromo")
else
[Link] = 4
end if
lampPostID = 0
if [Link] == 1
arrayPos1 = [Link]
arrayPos1 <<= 3
arrayPos1++
if saveRAM[arrayPos1] < 3
saveRAM[arrayPos1] = 3
end if
arrayPos1++
saveRAM[arrayPos1] = 0
arrayPos1++
saveRAM[arrayPos1] = 0xC350
[Link] = 0
WriteSaveRAM()
end if
else
if [Link] == 1
arrayPos1 = [Link]
arrayPos1 <<= 3
arrayPos1++
saveRAM[arrayPos1] = [Link]
WriteSaveRAM()
end if
end if
if [Link] == 1
recMilliSeconds = 0
recSeconds = 0
recMinutes = 0
end if
LoadStage()
end if
if object.value3 > 0
[Link] -= 2
SetScreenFade(0, 0, 0, object.value3)
else
if [Link] == 1
object.value3 = 0
end if
if [Link] == 1
object.value3 = 0
end if
if [Link] == 1
object.value3 = 0
end if
CheckTouchRect(0, 0, [Link], [Link])
if checkResult > -1
object.value3 = 0
end if
end if
break
case 2
if object.value3 < 288
[Link] -= 2
object.value3 += 4
else
if [Link] == 1
arrayPos1 = [Link]
arrayPos1 <<= 3
arrayPos1++
saveRAM[arrayPos1] = [Link]
WriteSaveRAM()
end if
LoadStage()
end if
SetScreenFade(0, 0, 0, object.value3)
break
case 3
if object.value3 < 288
[Link] -= 2
object.value3 += 4
else
[Link] = 0x186A0
[Link] = 0
lampPostID = 0
recMilliSeconds = 0
recSeconds = 0
recMinutes = 0
[Link] = 0
[Link] = 0
[Link] = 0
[Link] = 8
end if
SetScreenFade(0, 0, 0, object.value3)
break
end switch
end event
event ObjectDraw
switch [Link]
case 0
DrawSpriteScreenXY(0, object.value1, 96)
DrawSpriteScreenXY(2, object.value2, 96)
break
case 1
DrawSpriteScreenXY(1, object.value1, 96)
DrawSpriteScreenXY(2, object.value2, 96)
break
end switch
end event
event ObjectStartup
LoadSpriteSheet("Global/[Link]")
SpriteFrame(0, 0, 64, 16, 1, 239)
SpriteFrame(0, 0, 56, 16, 66, 239)
SpriteFrame(0, 0, 64, 16, 123, 239)
end event
event RSDKDraw
DrawSprite(0)
end event
event RSDKLoad
LoadSpriteSheet("Global/[Link]")
SpriteFrame(-16, -16, 32, 32, 1, 143)
end event