0% found this document useful (0 votes)
41 views2 pages

Infinix X695 Initialization Log

The document provides a detailed log of the initialization process for a Ren'Py application on an Infinix X695 device. It includes timestamps for various stages such as loading scripts, saving data, and initializing graphics. The total time until the interface was ready was approximately 8.42 seconds.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
41 views2 pages

Infinix X695 Initialization Log

The document provides a detailed log of the initialization process for a Ren'Py application on an Infinix X695 device. It includes timestamps for various stages such as loading scripts, saving data, and initializing graphics. The total time until the interface was ready was approximately 8.42 seconds.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Sat Jun 21 [Link] 2025

Unknown platform.
Ren'Py 8.2.0.23091802+nightly

Bootstrap to the start of [Link]. took 0.00s


Bootstrap to the start of [Link]. took 0.00s
Manufacturer INFINIX MOBILITY LIMITED model Infinix X695
Screen diagonal is 5.046347689170853 inches.
Version: Ren'Py 8.2.0.23091802+nightly
Early init. took 0.06s
Early init. took 0.06s
Android search paths: /data/user/0/[Link]/files/game
Loader init. took 0.04s
Loader init. took 0.04s
Loading error handling. took 0.30s
Loading error handling. took 0.30s
Saving to /storage/emulated/0/Android/media/[Link]/saves
Saving to /storage/emulated/0/Android/media/[Link]/saves
Load modules took 0.53s
Load modules took 0.53s
Loading script. took 2.53s
Loading script. took 2.53s
Saving to /storage/emulated/0/Android/media/[Link]/saves
Loading save slot metadata. took 0.12s
Loading save slot metadata. took 0.12s
Loading persistent. took 0.00s
Loading persistent. took 0.00s
Set script version to: (8, 2, 0)
Loading 'english' translations.
Loading 'french' translations.
Running init code. took 0.81s
Running init code. took 0.81s
Loading analysis data. took 0.41s
Loading analysis data. took 0.41s
Analyze and compile ATL. took 0.98s
Analyze and compile ATL. took 0.98s
Reloading save slot metadata. took 0.11s
Reloading save slot metadata. took 0.11s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.00s
Making clean stores. took 0.00s
Initial gc. took 0.54s
Initial gc. took 0.54s
DPI scale factor: 1.000000
Creating interface object. took 0.00s
Creating interface object. took 0.00s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.57s
Init translation took 0.57s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.00s
Load screen analysis took 0.00s
Analyze screens took 0.03s
Analyze screens took 0.03s
Save screen analysis took 0.08s
Save screen analysis took 0.08s
Prepare screens took 0.28s
Prepare screens took 0.28s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start. took 0.75s
Interface start. took 0.75s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2208, 996)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'ARM'"
Renderer: b'Mali-G76 MC4'
Version: b'OpenGL ES 3.2 v1.r26p0-01eac0.47724d85b0d6a635c0153b743011d062'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 8.422290086746216s.
Hid presplash.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(2208, 996) drawable=(2208, 996)
Maximum texture size: 4096x4096
Screen sizes: virtual=(1920, 1080) physical=(2352, 1080) drawable=(2352, 1080)
Maximum texture size: 4096x4096

You might also like