Computer Network
Computer Network
Wavelength is the distance between two consecutive points of the same phase
in a wave, such as crest to crest or trough to trough. It is typically denoted by
the Greek letter λ (lambda).
(b) What do you mean by Bandwidth?
Bandwidth refers to the maximum rate of data transfer across a given path. It
represents the capacity of a communication link to transmit data and is
typically measured in bits per second (bps).
(c) What is a Parity Checker?
A parity checker is a logic circuit that checks for possible errors in data
transmission by verifying whether the number of bits with the value one is
even or odd, depending on the parity scheme used.
(d) What do you mean by Throughput?
Throughput refers to the actual rate at which data is successfully transmitted
over a communication channel. It is a measure of how much data is transferred
from one place to another in a given amount of time.
(e) What is Bit Rate?
Bit rate is the number of bits transmitted or processed per unit of time,
typically measured in bits per second (bps). It indicates the speed at which data
is transmitted.
(f) Define Baud Rate.
Baud rate is the number of signal units transmitted per second in a
communication channel. Each signal unit may represent one or more bits,
depending on the modulation technique used.
(g) What is a Periodic Signal?
A periodic signal is one that repeats its pattern at regular intervals over time.
Such signals have a consistent frequency and are predictable.
(h) What is a Non-Periodic Signal?
A non-periodic signal, also known as an aperiodic signal, does not repeat its
pattern over time. These signals are unpredictable and do not have a consistent
frequency.
(i) Define Nyquist Principle.
The Nyquist Principle, or Nyquist Sampling Theorem, states that to accurately
reconstruct a signal, it must be sampled at a rate at least twice its highest
frequency component. This prevents aliasing and ensures accurate signal
representation.
(j) Define Shannon's Theorem.
Shannon's Theorem, also known as the Shannon Capacity Theorem, defines the
maximum data rate (channel capacity) that can be achieved over a
communication channel with a certain bandwidth and noise level. C = B ×
log₂(1 + S/N) ,Where:
• C is the channel capacity in bits per second
• B is the bandwidth of the channel in hertz,
• S/N is the signal-to-noise ratio.
(a) Define computer network:
A computer network is a group of interconnected computing devices that can
share data and resources, such as files, printers, and internet access. The
connection can be wired or wireless, enabling communication between users
and systems.
(b) What is Switch?
A switch is a networking device used in LANs to connect multiple devices, such
as computers and printers. It operates at the data link layer (Layer 2) and uses
MAC addresses to forward data to the correct destination, reducing network
congestion and improving efficiency.
(c) What do you mean by protocol? Give some examples:
A protocol is a predefined set of rules that dictate how data is transmitted and
received over a network. It ensures proper communication between devices.
Examples:
• TCP/IP – for internet communication
• HTTP – for web browsing
• FTP – for file transfer
• SMTP – for email transmission
(d) Define DSL:
DSL (Digital Subscriber Line) is a broadband internet connection technology
that uses existing telephone lines to transmit digital data at high speeds. It
allows simultaneous voice and data transmission over a single line without
interference.
(e) What is Ethernet?
Ethernet is a standard communication protocol used in wired local area
networks (LANs). It defines how devices in a network format and transmit data
packets. Ethernet typically uses cables like twisted-pair or fiber optics and
offers speeds ranging from 10 Mbps to several Gbps.
(f) What is ATMLAN?
ATMLAN (Asynchronous Transfer Mode LAN) is a high-speed networking
technology that uses fixed-size 53-byte cells for data transmission. It supports
multiple types of traffic—voice, video, and data—simultaneously and is used in
environments that require reliable and fast communication.
(g) What is block coding?
Block coding is an error detection and correction technique where input data is
grouped into fixed-size blocks and encoded into larger blocks with added
redundancy. This helps in detecting and correcting errors during data
transmission. Examples include Hamming and Reed-Solomon codes.
(h) What is the IEEE standard for Bluetooth?
The IEEE standard for Bluetooth is IEEE 802.15.1. It defines wireless
communication specifications over short distances for personal area networks
(PANs), enabling devices like phones, headsets, and computers to connect
wirelessly.
2.(a) What do you mean by Frame Relay?
Frame Relay is a high-performance WAN protocol that operates at the data link
layer of the OSI model. It is used to connect local area networks (LANs) and
transfer data across wide area networks (WANs). It uses virtual circuits and is
designed for efficient data transmission with minimal error checking.
(b) What is Multiplexing? What are the types of multiplexing used in
computer networks?
Multiplexing is a technique used to combine multiple signals into one signal
over a shared medium. It improves the efficiency of the communication
channel.
Types of multiplexing:
1. Time Division Multiplexing (TDM)
2. Frequency Division Multiplexing (FDM)
3. Wavelength Division Multiplexing (WDM)
4. Code Division Multiplexing (CDM)
(c) Define CRC.
CRC (Cyclic Redundancy Check) is an error-detecting code used to detect
accidental changes in data during transmission. It works by appending a
sequence of redundant bits, derived from polynomial division of the data, to
the end of the data block.
(d) What is Data Modulation?
Data modulation is the process of modifying a carrier signal in order to encode
information for transmission. This allows digital data to be transmitted over
analog channels.
Types include:
• Amplitude Modulation (AM)
• Frequency Modulation (FM)
• Phase Modulation (PM)
(e) Differentiate between node and link.
• Node: Any active, physical device within a network (e.g., computer,
router, switch).
• Link: The physical or logical connection between two nodes (e.g., cables,
wireless signal).
(f) What makes a network efficient and effective?
A network is efficient and effective when it has:
• High data transfer rate (speed)
• Low latency
• Reliability and fault tolerance
• Scalability
• Proper security measures
(g) What is the use of session layer of OSI Model?
The Session Layer (Layer 5) of the OSI model is responsible for:
• Establishing, managing, and terminating sessions between applications
• Synchronization
• Dialog control
(h) Discuss the use of router.
A router is a networking device that forwards data packets between computer
networks. It determines the best path for data and connects different
networks, such as a local network to the internet.
(i) What are the transmission modes in a network?
Transmission modes define the direction of signal flow between two connected
devices.
Types:
1. Simplex: One-way communication
2. Half-Duplex: Two-way communication, but one direction at a time
3. Full-Duplex: Two-way communication simultaneously
(j) What is the use of special addresses in computer network? What are they?
Special addresses are used for specific networking functions such as
broadcasting, multicasting, and identifying the device uniquely.
Examples:
• Loopback Address: [Link] (for testing)
• Broadcast Address: [Link] (to all devices in a network)
• Multicast Address: Used to send data to multiple selected devices
• Private IP Addresses: For internal use
(a) What is Dial-up Connection?
A Dial-up connection is an internet access method that uses a telephone line
and a modem to connect to an Internet Service Provider (ISP). It transmits data
through analog signals and requires the phone line to be free during internet
use, offering very low speeds (up to 56 kbps).
(b) Define PPP:
PPP (Point-to-Point Protocol) is a data link layer communication protocol used
to establish a direct connection between two network nodes. It provides
authentication, encryption, and compression and is commonly used in dial-up
and leased line connections.
(c) Distinguish between Node and Link:
• Node: A node is any device (e.g., computer, router, printer) connected to
a network that can send or receive data.
• Link: A link is the physical or logical path that connects two nodes and
enables data transmission between them.
(d) Distinguish between Noiseless and Noisy Channel:
• Noiseless Channel: A communication channel with no interference or
data corruption during transmission.
• Noisy Channel: A channel where signals are affected by external
disturbances, leading to errors in data transmission.
(e) What is Redundancy?
Redundancy in data communication refers to the extra bits added to a message
for the purpose of error detection or correction. It helps the receiver identify
and sometimes fix errors introduced during transmission.
(f) Explain the need of authentication:
Authentication is necessary to verify the identity of users or devices before
granting access to a network or service. It helps prevent unauthorized access
and ensures secure communication between trusted parties.
(g) What is Guided Medium?
A Guided medium is a transmission medium that uses physical paths such as
cables or wires to guide data signals. Examples include twisted pair cables,
coaxial cables, and optical fiber.
(h) What is DNS?
DNS (Domain Name System) is a system that translates human-readable
domain names (like [Link]) into IP addresses that computers use to
identify each other on the network.
(i) Define CRC:
CRC (Cyclic Redundancy Check) is an error-detecting code used to identify
accidental changes to raw data in digital networks. It uses polynomial division
to detect errors in transmitted messages.
(j) What is MODEM?
A MODEM (Modulator-Demodulator) is a device that converts digital signals
from a computer into analog signals for transmission over telephone lines and
vice versa. It enables internet connectivity through dial-up or DSL.
(k) What is SMTP? Where is this protocol used?
SMTP (Simple Mail Transfer Protocol) is a communication protocol used for
sending emails across networks. It operates on the application layer and is
primarily used by mail servers to transfer outgoing emails from clients to
servers.
3.(a) What is Internetworking?
Internetworking is the process of connecting two or more different networks to
work as a single network. It allows data to travel across diverse and
heterogeneous systems, ensuring seamless communication. Devices like
routers, gateways, and switches are used for internetworking.
(b) Explain the need for authentication.
Authentication is the process of verifying the identity of a user, device, or
system before granting access to resources. It is crucial because:
• It ensures that only authorized users can access sensitive information.
• It prevents unauthorized access and potential security breaches.
• It helps maintain data integrity and confidentiality.
Responsibilities of the Data Link Layer:
The Data Link Layer (Layer 2 of the OSI model) has several responsibilities:
• Framing: Dividing the data into frames for transmission.
• Physical addressing: Adding MAC addresses to identify source and
destination.
• Error detection and correction.
• Flow control: Managing data transmission rate between sender and
receiver.
• Access control: Determining which device has control over the
communication channel.
(c) What is Transmission Impairment?
Transmission impairment refers to any alteration or degradation of the signal
during data transmission over a communication medium. Common types of
impairments include:
• Attenuation (signal loss over distance)
• Distortion (change in signal form or shape)
• Noise (unwanted signals or interference)
(e) Discuss the use of SMTP protocol.
SMTP (Simple Mail Transfer Protocol) is used to send emails across networks. It
works on the application layer of the OSI model and uses TCP (usually on port
25). SMTP handles:
• Sending emails from a client to a server
• Relaying messages between servers
• Not typically used for receiving emails (POP3 or IMAP is used for that)
7. Application Layer |
| 6. Presentation Layer
| 5. Session Layer |
| 4. Transport Layer |
| 3. Network Layer |
| 2. Data Link Layer |
| 1. Physical Layer
(b)What is Topology?
Topology in computer networks refers to the arrangement or layout of various
elements (links, nodes, etc.) of a computer network. It defines how devices
(computers, printers, switches) are interconnected and how data flows
between them. Topologies can be physical (actual layout of cables) or logical
(how data travels across the network).
[Device]---[Device]---[Device]---[Device]
| |
Single communication line
2. Star Topology
Every device connects to a central hub or switch.
• All communication goes through the hub.
• Popular in homes and offices due to reliability.
All nodes are connected to a central hub or switch.
• Advantages:
o Easy to install and manage.
o Failure in one device doesn’t affect the rest.
• Disadvantages:
o Hub failure affects entire network.
o Requires more cable.
3. Ring Topology
Each node connects to exactly two other nodes, forming a closed loop.
• Data travels in one or both directions (uni/bidirectional).
• Uses token passing in some implementations.
Each device is connected to two other devices, forming a circular pathway.
• Advantages:
o Simple data flow, reduces collisions.
• Disadvantages:
o One failure can affect the entire loop unless dual ring is used.
[Device]---[Device]
| |
[Device]---[Device]
4. Mesh Topology
In mesh topology, every device is connected to every other device.
• Provides multiple paths for data.
• Used in high-reliability systems like military or banking.
Each node is connected to every other node in the network.
• Advantages:
o Very reliable and robust.
o Provides redundancy.
• Disadvantages:
o Expensive and complex to install.
Example:
In an Ethernet LAN, the Physical Layer handles the actual electrical signaling
over the cable between computers and switches.
2. Data Link Layer (Layer 2):
The Data Link Layer is responsible for establishing a reliable link between two
directly connected nodes. It ensures error-free and orderly delivery of data
from the Physical Layer.
Main Functions of the Data Link Layer:
• Framing:
Converts the raw bit stream received from the network layer into
manageable units called frames, and vice versa.
• Addressing (MAC Address):
Adds hardware (MAC) addresses to the frame headers to identify the
source and destination on a local network.
• Error Detection and Correction:
Detects errors using mechanisms like CRC (Cyclic Redundancy Check).
Some systems may also attempt error correction.
• Flow Control:
Ensures that the sender does not overwhelm the receiver by controlling
the rate of data transmission.
• Access Control (MAC - Media Access Control):
Determines how devices on a shared medium (like Ethernet) decide
when to send data to avoid collisions.
Example:
In a LAN using Ethernet, the Data Link Layer ensures that data frames are
delivered to the correct device using MAC addresses and manages collision
detection (CSMA/CD).
(j) Describe the different Layers of TCP/IP?
The TCP/IP model (Transmission Control Protocol/Internet Protocol) is the
fundamental suite of protocols used for communication over the internet.
Unlike the OSI model, which has 7 layers, the TCP/IP model has 4 layers. Each
layer is responsible for a specific function in the communication process. The
model provides end-to-end data communication and ensures reliable delivery
between devices in a network.
The Four Layers of TCP/IP Model:
1. Application Layer:
This is the topmost layer of the TCP/IP model and directly interacts with the
end-user. It provides network services to applications such as web browsers,
email clients, and file transfer tools.
Functions:
• Provides interfaces for user applications to access network services.
• Handles protocols like:
o HTTP/HTTPS – For web communication
o FTP – For file transfers
o SMTP/POP3/IMAP – For email services
o DNS – For domain name resolution
Example:
When you browse a website, the application layer uses HTTP to send and
receive web page data.
2. Transport Layer:
This layer ensures reliable data delivery between devices. It manages end-to-
end communication, error checking, and data flow control.
Main Protocols:
• TCP (Transmission Control Protocol):
o Connection-oriented
o Ensures reliable, ordered delivery
o Used for emails, web browsing, file transfers
• UDP (User Datagram Protocol):
o Connectionless
o Faster but unreliable
o Used for streaming, online gaming
Functions:
• Segmentation and reassembly of data
• Port addressing (e.g., HTTP uses port 80)
• Flow control and error correction
3. Internet Layer:
The Internet Layer is responsible for logical addressing and routing. It enables
data to travel across multiple networks.
Main Protocols:
• IP (Internet Protocol): Handles addressing and routing
o IPv4 and IPv6 are two versions
• ICMP (Internet Control Message Protocol): Used for diagnostics (e.g.,
ping)
• ARP (Address Resolution Protocol): Resolves IP addresses to MAC
addresses
Functions:
• Assigns IP addresses
• Routes packets from source to destination across networks
• Ensures correct delivery even across complex internetworks
4. Network Access Layer (Link Layer):
This is the lowest layer in the TCP/IP model. It handles the physical
transmission of data over the hardware medium, such as cables, Wi-Fi, or fiber
optics.
Functions:
• Converts packets into frames
• Adds MAC addresses for local delivery
• Performs error detection (e.g., using CRC)
• Interfaces with network hardware like Ethernet cards and Wi-Fi adapters
Example:
In a LAN, the Network Access Layer ensures the frame reaches the right device
using the MAC address.
Conclusion:
The TCP/IP model is the backbone of modern internet communication. Each
layer plays a specific and crucial role: the Application Layer interacts with
users, the Transport Layer ensures reliable delivery, the Internet Layer
manages addressing and routing, and the Network Access Layer handles
physical data transmission. Together, these layers provide a reliable and
scalable framework for data communication across networks worldwide.
(k) What are the Switching techniques used Computer Network? Explain?
In computer networks, switching is a technique used to transmit data from
one device to another through an intermediate network. Instead of creating a
dedicated link between sender and receiver for the entire communication,
switching allows the network to efficiently share bandwidth and route data
dynamically. It helps in the optimal use of network resources and improves
scalability and flexibility.
There are three primary switching techniques used in computer networks:
1. Circuit Switching:
Circuit switching is a method where a dedicated communication path is
established between the sender and receiver before data transfer begins. This
path remains reserved and unchanged for the entire duration of the
communication session.
Characteristics:
• Connection-oriented
• Data is transmitted in a continuous stream
• All data follows the same path
Advantages:
• Reliable and consistent transmission
• Suitable for real-time services like voice calls
Disadvantages:
• Inefficient for data transmission (wasted bandwidth if no data is sent)
• Time-consuming setup process
Example:
Traditional telephone networks use circuit switching.
2. Packet Switching:
In packet switching, data is divided into smaller packets, and each packet is
independently routed through the network. There is no dedicated path, and
packets may take different routes to reach the destination, where they are
reassembled.
There are two types:
• Datagram Packet Switching – Each packet is treated independently and
may take different paths.
• Virtual Circuit Packet Switching – A logical path is established first, and
all packets follow it, but no physical circuit is reserved.
Characteristics:
• Connectionless (datagram) or connection-oriented (virtual circuit)
• Efficient use of network bandwidth
• Supports dynamic routing
Advantages:
• Better utilization of bandwidth
• More fault-tolerant (can reroute if a path fails)
• Scalable for large networks like the internet
Disadvantages:
• Packets can arrive out of order
• Requires mechanisms for error handling and reassembly
Example:
The Internet uses packet switching with IP as the core protocol.
3. Message Switching:
In message switching, the entire message is sent from the source to the
destination in one go, but it is temporarily stored at intermediate devices
before being forwarded. This is also known as store-and-forward switching.
Characteristics:
• No dedicated path
• Entire message is treated as one unit
• Messages may be delayed due to storage requirements
Advantages:
• No need to establish a path before transmission
• Efficient for non-real-time applications
Disadvantages:
• High delay due to storing at each node
• Requires large buffer space at each switch
Example:
Early email systems and telegraph networks used message switching.
Conclusion:
Switching techniques play a crucial role in how data is transmitted across a
network.
• Circuit switching is ideal for continuous data streams like voice calls.
• Packet switching is widely used in modern data networks due to its
efficiency and flexibility.
• Message switching, though outdated, laid the groundwork for modern
techniques.
Understanding these methods is essential for designing efficient, scalable, and
reliable communication systems in today's interconnected world.
(l) Explain about different types of transmission media in computer network?
In a computer network, transmission media refers to the physical or logical
pathway through which data is transmitted from one device to another.
Transmission media can be broadly classified into two categories:
1. Guided Media (Wired Media)
2. Unguided Media (Wireless Media)
Each type has its own characteristics, uses, advantages, and limitations.
1. Guided Media (Wired Transmission Media):
Guided media uses a physical path such as cables or wires for data
transmission. It provides directed transmission and is generally more secure
and reliable.
a. Twisted Pair Cable:
• Consists of two insulated copper wires twisted together.
• Used in telephone lines and LANs.
• Types:
o UTP (Unshielded Twisted Pair)
o STP (Shielded Twisted Pair)
Advantages:
• Inexpensive
• Easy to install
• Suitable for short-distance communication
Disadvantages:
• Susceptible to electromagnetic interference
• Limited bandwidth and distance
b. Coaxial Cable:
• Consists of a central copper conductor, an insulating layer, metallic
shield, and outer cover.
• Used in cable TV networks and older Ethernet.
Advantages:
• Higher bandwidth than twisted pair
• Better shielding from interference
Disadvantages:
• Thicker and less flexible
• More expensive than twisted pair
c. Optical Fiber Cable:
• Transmits data as light signals through glass or plastic fibers.
• Ideal for long-distance and high-speed communication.
Advantages:
• Very high bandwidth
• Immune to electromagnetic interference
• Secure and ideal for long distances
Disadvantages:
• Expensive
• Requires special installation and handling
2. Unguided Media (Wireless Transmission Media):
Unguided media does not use physical cables; instead, data is transmitted
through the air using electromagnetic waves. It is widely used in mobile and
wireless communications.
a. Radio Waves:
• Used for long-distance and mobile communication.
• Frequency ranges from 3 kHz to 1 GHz.
Applications: AM/FM radios, cordless phones, wireless LANs
Advantages:
• Easy to generate and penetrate walls
• Used for broadcasting
Disadvantages:
• Subject to interference and eavesdropping
b. Microwaves:
• High-frequency waves (1 GHz to 300 GHz)
• Used for satellite and point-to-point communication
Applications: Cellular phones, satellite TV, microwave links
Advantages:
• Suitable for long-distance and high-bandwidth communication
Disadvantages:
• Requires line of sight
• Affected by weather conditions
c. Infrared:
• Uses infrared light to transmit data
• Short-range, line-of-sight communication
Applications: Remote controls, short-range data transfer
Advantages:
• Secure within a room
• No interference with radio waves
Disadvantages:
• Cannot pass through walls
• Limited range
Conclusion:
The choice of transmission media depends on factors like distance, cost,
speed, security, and environment.
(o) How error detection and correction carried out? Discuss with example?
Error detection methods help the receiver determine if the received data has
errors. These methods add extra bits (called redundant bits) to the original
data before transmission. Upon receiving, the receiver checks these bits to
verify data integrity.
Common Error Detection Techniques:
1. Parity Check:
• Adds one parity bit to the data bits.
• Parity can be even or odd.
o Even parity: Number of 1s in the data + parity bit is even.
o Odd parity: Number of 1s in the data + parity bit is odd.
• Example: For data 1010 (which has two 1s), an even parity bit would be 0
(total 1s remain 2), odd parity would be 1 (total 1s become 3).
• If parity doesn’t match at the receiver, an error is detected.
Limitation: Only detects odd number of bit errors.
2. Checksum:
• Data is divided into fixed-size blocks, and the blocks are added together.
• The sum (checksum) is sent along with the data.
• The receiver adds the received blocks and compares with the checksum.
• Used in protocols like TCP/IP.
3. Cyclic Redundancy Check (CRC):
• Treats data as a polynomial and divides it by a predefined polynomial
(generator).
• The remainder of this division is sent as the CRC code.
• Receiver performs the same division; if the remainder is zero, data is
assumed error-free.
• Very effective and widely used in networks.
Error Correction:
Error correction techniques not only detect errors but also correct them
without needing retransmission. These use extra bits to encode the data so
that errors can be identified and fixed.
Common Error Correction Techniques:
1. Hamming Code:
• Adds redundant bits at certain positions.
• Uses parity bits to identify which bit is in error.
• The receiver can detect and correct single-bit errors.
Example:
Data bits: 1011
Hamming encoded: 0110011 (with parity bits added)
If a single bit error occurs, the receiver detects the position of the error and
corrects it.
2. Forward Error Correction (FEC):
• The sender adds enough redundancy so the receiver can detect and
correct errors automatically.
• Used in real-time systems like satellite communication and streaming.
Example Scenario:
Suppose the sender wants to send the 4-bit data 1011 using even parity for
error detection.
• Number of 1s in data is 3 (odd).
• Parity bit is set to 1 to make total 1s even.
• Transmitted data: 1011 1
If one bit flips during transmission, say the third bit becomes 0 (1001 1), the
receiver counts the number of 1s and finds it odd instead of even, detecting an
error.
If Hamming code is used, the receiver can not only detect the bit error but also
determine exactly which bit is wrong and correct it automatically.
(p) Write short note on :-
i) HTTP (HyperText Transfer Protocol):
HTTP is a fundamental protocol used on the World Wide Web to enable
communication between web browsers (clients) and web servers. It operates at
the application layer of the Internet protocol suite and defines how messages
are formatted and transmitted, as well as how web servers and browsers
respond to various commands.
When you enter a website URL in your browser, an HTTP request is sent to the
server hosting that website. The most common HTTP methods include:
• GET: Requests data from a specified resource.
• POST: Sends data to the server, often used for submitting form data.
• PUT, DELETE, HEAD: Other methods for managing data and resources.
HTTP is a stateless protocol, meaning each request from a client to a server is
treated independently, without any knowledge of previous requests. This
simplicity allows for efficient communication but requires additional
mechanisms (like cookies) to maintain session information.
Typically, HTTP uses port 80, while its secure version, HTTPS (HTTP Secure),
uses port 443 and adds encryption through SSL/TLS to ensure data
confidentiality and integrity.
(ii) IPv6 (Internet Protocol version 6):
IPv6 is the successor to IPv4, created to address the limitations of IPv4,
primarily the exhaustion of available IP addresses due to the rapid growth of
internet-connected devices.
IPv6 uses 128-bit addressing, compared to IPv4’s 32-bit system, enabling
approximately 3.4×10^38 unique addresses—effectively unlimited for current
and foreseeable future needs. IPv6 addresses are written in eight groups of
four hexadecimal digits separated by colons (e.g.,
[Link]).
Key improvements of IPv6 over IPv4 include:
• Simplified header format for faster routing.
• Auto-configuration capabilities allowing devices to generate their own
IP addresses without DHCP.
• Built-in IPsec support for improved security.
• Enhanced multicast and anycast capabilities.
• Eliminates the need for Network Address Translation (NAT), improving
end-to-end connectivity.
IPv6 deployment is ongoing globally but gradually replacing IPv4 to ensure the
continued expansion of the internet.
(iii) Topology:
Topology refers to the layout or arrangement of different elements (nodes and
links) in a computer network. It determines how devices connect and
communicate with each other, affecting network performance, scalability, and
fault tolerance.
Common network topologies include:
• Bus Topology: All devices are connected to a single shared
communication line. It’s simple and inexpensive but has poor fault
tolerance—if the main line fails, the entire network goes down.
• Star Topology: Each device connects to a central hub or switch. It offers
good performance and easy fault isolation since a failure in one link
doesn’t affect others, but the central device represents a single point of
failure.
• Ring Topology: Devices are connected in a circular manner. Data travels
in one or both directions around the ring. It’s more reliable than bus but
harder to troubleshoot.
• Mesh Topology: Every device is connected to multiple other devices,
providing multiple paths for data. It is highly fault-tolerant and robust
but expensive and complex to implement.
Choosing the right topology depends on factors such as network size, desired
reliability, cost, and ease of maintenance.