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UX Redesign Project Guide

The document outlines a project plan for improving the user experience (UX) of a selected app through a series of steps. It includes defining user personas, identifying UX problems, conducting research, setting project goals, designing solutions, testing, and writing a case study. Final deliverables consist of Figma designs, a written case study, and insights on outcomes and lessons learned.

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greybuck2022
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0% found this document useful (0 votes)
26 views2 pages

UX Redesign Project Guide

The document outlines a project plan for improving the user experience (UX) of a selected app through a series of steps. It includes defining user personas, identifying UX problems, conducting research, setting project goals, designing solutions, testing, and writing a case study. Final deliverables consist of Figma designs, a written case study, and insights on outcomes and lessons learned.

Uploaded by

greybuck2022
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Project

Step 1: Select an App

• Choose a real-world app (assigned by your instructor) that could benefit from better
UX.
• Avoid famous apps like Airbnb. Ideal examples are local or government service apps that
aren’t already over-analyzed.

Step 2: Define the User

• Create 1–2 user personas based on research (e.g., interviews, observations).


• Identify:
o Who your users are.
o What their goals and frustrations are.
o What tasks they’re trying to accomplish with the app.

Step 3: Identify the Problem

• Define the main UX problems or usability pain points in the current app.
• Clarify:
o Why is this redesign needed?
o What value will it bring to users?

Step 4: Research

• Use UX research methods such as:


o User interviews
o Surveys
o Usability testing
• Document all insights, screenshots, and findings.
• Validate or challenge your initial assumptions.

Step 5: Define the Goals

• What are the main objectives of the project?


• What should your redesign achieve in terms of better usability, engagement, or
accessibility?
Step 6: Design the Solution

• Use Figma (or similar tool) to:


o Create low-fidelity wireframes of your proposed solution.
o Then, produce 3 high-fidelity mock-ups that visually show your final UI.

Step 7: Test and Iterate

• Run user testing on your designs.


• Collect feedback and iterate based on what works and what doesn’t.

Step 8: Write the Case Study

Include:

1. Title & Overview


o Catchy title
o Company/product summary
o Project goals
2. Problem Statement
o Purpose and relevance of the redesign
o Specific UX issues tackled
3. Users & Audience
o Personas
o User needs (Jobs-to-be-done)
4. Process & What You Did
o Research methods & reasons
o Design frameworks used
o Challenges, iterations, testing
o Final wireframes and mock-ups

Final Deliverables

5. Figma Designs
o Wireframes and high-fidelity mock-ups.
6. Written Case Study
o Full documentation of the process, research, designs, and insights.
7. Outcomes & Lessons
o Results
o Metrics of success
o Lessons learned
o Future recommendations

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