Class 11 Physics: Motion in a Straight Line (Revision Notes)
1. Introduction - Mechanics: Branch of physics that deals with motion. - Kinematics: Describes motion
without considering its causes. - Motion in a straight line is called rectilinear motion.
2. Position, Path Length, and Displacement - Position: Location of a particle along a reference line
(measured from origin). - Path length: Total distance travelled. - Displacement: Change in position, vector
quantity (can be positive, negative, or zero).
Total Displacement
3. Average Velocity & Average Speed - Average Velocity: vavg = Total Time - Average Speed:
Total Path Length
savg = Total Time - Velocity has direction; speed does not.
4. Instantaneous Velocity & Speed - Instantaneous Velocity: Velocity at a specific instant of time. -
Instantaneous Speed: Magnitude of instantaneous velocity.
Δv
5. Acceleration - Average Acceleration: aavg = Δt - Instantaneous Acceleration: Acceleration at a
specific instant. - Positive acceleration: velocity increases; negative acceleration: velocity decreases.
6. Equations of Uniformly Accelerated Motion (when acceleration is constant) 1. v = u + at 2. s = ut +
1 2 2 2
2 at 3. v − u = 2as
Where: - u = initial velocity - v = final velocity - a = acceleration - t = time - s = displacement
7. Graphical Representation - Position-Time Graph (x-t): Slope gives velocity. - Velocity-Time Graph (v-t):
Slope gives acceleration; area gives displacement. - Acceleration-Time Graph (a-t): Area gives change in
velocity.
8. Relative Velocity in One Dimension - vAB = vA − vB - Useful for problems involving two objects
moving along the same line.
Key Points for Revision - Always distinguish between distance (scalar) and displacement (vector). - Be
careful with signs in velocity and acceleration. - Graphs can help visualize motion effectively. - Use SI units:
m (meter), s (second), m/s, m/s².
Tip: Practice numerical problems to strengthen your grasp of concepts.