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Text © 2015 Mike Lawrence
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Library and Archives Canada Cataloguing in Publication
Lawrence, Mike, 1940-, author
Tips on cardplay / Mike Lawrence.
(Mike Lawrence bridge tips)
Issued in print and electronic formats.
ISBN 978-1-77140-022-0 (paperback).--ISBN 978-1-55494-
614-3 (pdf).--
ISBN 978-1-55494-659-4 (html).--ISBN 978-1-77140-808-0
(mobi)
1. Contract bridge--Defensive play. I. Title. II. Series:
Lawrence,
Mike, 1940- . Bridge tips.
GV1282.42.L393 2015 795.41’53 C2015-906872-X
C2015-906873-8
Editor Ray Lee
Copy edit/Interior format Sally Sparrow
Cover and interior design Olena S. Sullivan/New Mediatrix
Publisher’s Foreword
When Mike Lawrence first suggested updating his ‘Topics’ series
and republishing it, my first reaction was to search the bookshelf
to see how many of the books I could get my hands on. The
answer was five out of the original thirty-odd. Even Mike didn’t
really have a full set, but eventually he was able to scrounge the
last few from a friend. The digital files, where they existed, were
in pretty bad shape, so the next step was scanning and reviewing
— and finally, we were in a position to start the project.
Much of the advice was as fresh as it was when first written
over twenty years ago. But bridge has changed, and even some
of Mike’s own views have changed. As well, there were topics
that were intended to be included in the original series but that
somehow never got written. There were also some obvious gaps
— for example, passed hand bidding and Drury — a convention
on which Mike has some new and useful ideas.
Organization of the topics into books was another problem,
since they had been intended as stand-alone booklets. Mike
and I eventually decided on three books, broadly divided into the
themes of constructive bidding, competitive bidding, and play
and defense. (I say ‘broadly’, because, as you’ll see, the topics
didn’t arrange themselves quite as neatly as this.)
Treat each chapter in this book as though you were taking
a lesson from Mike — in particular, study the examples, and
whether or not you come up with the same answer as the
author, study his reasoning. No one writes more clearly than
Mike Lawrence, and that makes it very easy to understand what
he is trying to get across.
If you just pick up one key idea from each chapter, and
remember to apply it when you’re at the table, your results will
improve noticeably.
Ray Lee
Master Point Press
November, 2015
In memory of Pat Golden
Contents
1. Mistakes in the Play 9
2. Timing 31
3. Endplays 55
4. The Simple Squeeze 77
5. Loser on Loser Play 103
6. Leads Versus Notrump 129
7. Leads Versus Suit Contracts 153
8. Suit Preference 177
9. Defensive Signals 205
10. Third Hand Play 227
11. Defense Part One 259
12. Defense Part Two 281
1. Mistakes in the Play
All of the errors shown in this chapter are valid. I wish I were
innocent of committing them.
Not Achieving Your Goals
This one is simplicity itself. I won’t spend much time on this
topic. I will, however, emphasize it as strongly as possible.
Bridge is a game. Look it up in the dictionary. But it is one of
the most intense games you will ever play. It’s also one of the
most complex games you will ever play. We know intellectually
that we want to have a good time but in our hearts, we also want
to win. Setting Mrs. Smith 800 points is usually a satisfactory
conclusion. Making 3NT by swindling Mr. Jones could be
a stunning highlight to the afternoon. But are these single
triumphs what you are looking for? Do you want the occasional
spectacular result or do you want to be a winner in the long run?
The fact that you are reading this implies you want to im-
prove your game and be a long-term winner. You can undertake
all the technical learning you wish, you can learn every nuance
of dummy play and defense, and you can study all the conven-
tions in the world. Still, technical perfection will leave you short
of being a winner if you fail in any of the mental aspects of the
game. You have read about them and you have probably heard
about them from your partner. You may even have preached
some of them to your partner. Are you guilty of any of these?
1. Mistakes in the Play | 9
1. Failure to pay attention. Do you ever find yourself won-
dering what card your partner played three tricks ago?
If I asked you at Trick 10 how the bidding went, would
you know?
2. When your partnership has a disaster, do you accept
that you might have been partially or totally respon-
sible, or do you find a way to blame partner?
3. When you get a bad result, do you dwell on it for half an
hour or do you address the problem in front of you?
Underleading Aces against a Trump Contract
There are no errors you can make that will so mislead, embar-
rass, and therefore annoy your partner as errors that catch part-
ner in their web. Many errors you make are of a solitary nature;
that is, you goof and you pay the price. Your partner will share
the bad result with you but usually he won’t share the blame or
the guilt. Not true when it comes to underleading aces. If you
underlead an ace and partner does the wrong thing, he looks
foolish. This kind of thing ruins a partnership.
Against 4, West decides to lead a low spade.
Q J 10 9 4
KQ
J73
874
A 7 2 K8653
8 7 4 N 93
Q 10 8 4 W E K95
S
Q92 J 10 3
—
A J 10 6 5 2
A62
AK65
If West leads the 2, dummy will play the queen. What should
East play? If East thinks West’s spade is a singleton, a logical
conclusion, he will play low. Declarer will discard a diamond
and will get an easy overtrick. How do you think East will feel
10 | Tips on Cardplay
about this? My advice? Do not underlead aces against a trump
contract. A misunderstanding like this one will ruin the part-
nership. It is not worth it.
This hand shows the general idea. Underleading aces is
not a good habit. There are many more examples of this in
Chapter 7, Opening Leads Versus Suit Contracts.
Ruffing in Front of the Dummy
This is one of the most costly mistakes I know of. I’ve seen it at
the table all too often but I have never seen it discussed in print.
Here’s the scenario. Neither side vulnerable. West leads the K
against 4.
10 7 2
K3
K98
A 10 7 6 4
J 8 5 4 Q
J 9 N Q 10 8 6 2
Q 7 3 W E J 10 4 2
S
KQJ9 852
AK963
A754
A65
3
Dummy takes the A at Trick 1. Now before continuing the play,
look at all four hands. Declarer will ruff two hearts in dummy
and will end up losing two spade tricks and a diamond trick.
Watch what happens when West gets busy in the defense.
Declarer plays the K, the A, and leads a heart, intending to
ruff in dummy. If West ruffs in with the J (dummy will discard
a diamond) and returns a spade, declarer makes six! South
wins the spade in his hand and now proceeds to ruff his last
heart and his losing diamond in dummy. West’s ruffing in costs
two tricks. It’s so rarely right to ruff in such a circumstance that
you should give each opportunity careful consideration. Err-
ing here is expensive. I would go so far as to say that if you are
thinking of ruffing in with a natural trump trick, you shouldn’t.
1. Mistakes in the Play | 11
Even when you don’t have a natural trump trick, it is likely to be
wrong. Be very sure you are doing the right thing before you act.
Here is another example. There is a setting trick available
but it probably isn’t the one West imagined when the play start-
ed.
West North East South
1
1 dbl1 4 5
all pass
1. Negative.
K74
A8753
73
Q 10 6
Q J 10 8 5 A963
K J 10 N Q964
Q 2 W E J 10 9 6
S
A82 9
2
2
AK854
KJ7543
West leads the Q against 5. From declarer’s point of view, he
has two black aces to lose and can make 5 if he can set up the
diamonds and draw trumps. Declarer therefore ruffs the second
spade lead and plays the A, K, and another diamond. How
should West defend?
Let’s see what happens if West ruffs with the ace and returns
a trump. Declarer will win the trump in his hand and ruff a
diamond, which sets up his last diamond, and will draw trumps.
Claiming.
Now try the effect of letting declarer have his diamond ruffs
in dummy. Declarer will ruff the third round of diamonds and
will come back to his hand with a spade ruff in order to ruff his
last diamond. West once again discards, letting South get his
ruff. Here is the position after seven tricks:
12 | Tips on Cardplay
—
A8753
—
Q
J 9
K J N Q964
— W E —
S
A82 9
—
2
8
KJ75
Now that the diamond is good, declarer can start to draw trumps.
He leads the queen from dummy and plays low from his hand.
West now has to make a good play. He lets the queen win. De-
clarer comes to his hand by playing the A and ruffing a heart,
but he is cooked now. South has the KJ left and West has the
A8. South can lead a club but West will take it and return his
last spade, which forces declarer’s final trump. West’s 8 is the
setting trick.
This was an interesting hand. If East had returned a club
at Trick 2, West would have played two rounds of trumps and
the contract would have been down automatically since declarer
would have been able to ruff only one diamond in dummy.
The side issues of the defense are not important. There are
many hands where someone defends incorrectly and gets a sec-
ond chance. What is important is that West didn’t rush in with
his high trump. That would have been the final nail in the de-
fense’s chances. Remember this principle:
Principle
When declarer is ruffing something in dummy and you have
the option of ruffing in first with a high trump, it is almost
certainly wrong to do so.
1. Mistakes in the Play | 13
Leading an Ace against a Slam
This is something I get asked about more than anything else
when I am talking about opening leads. The truth of the mat-
ter is that leading an ace against a slam is an extremely inexact
science. There are no hard rules as to when you should lead
an ace. This discussion will provide a few guidelines that range
from gentle hints to tentative suggestions. Keeping in mind that
I can’t possibly cover more than generalities, I offer the following
thoughts, most of which are based on experience. My thoughts
are not ‘provable’.
1. Do not lead an ace against 6NT. Much of the time (75%)
it won’t matter what you lead. Of the remaining 25%, it
will be wrong to lead an ace more than 20% of the time
and right to lead an ace less than 5%. My advice: Don’t
lead aces against 6NT.
2. Against six of a suit, the chances are good that leading
an ace is the right choice. Still, there are times when
leading an ace is terribly wrong.
When is it ‘right’ to lead an ace against six of a suit?
a) If you think partner is short in a suit, you might lead an ace
hoping to give partner a ruff. For instance, the opponents
may bid and raise one suit before ending up in another suit.
If you have A743 in their side suit, there’s a good chance
partner has a singleton.
Sometimes the auction suggests your partner is short in some
suit. In the following sequence, your partner preempted with
everyone vulnerable so he rates to have some feature. It’s your
lead.
West North East South
1 3 4
pass 4NT pass 5
pass 6 all pass
8 7 9 2 A 10 7 6 4 2 J 8 3
14 | Tips on Cardplay
Your partner is likely to have a singleton. If it is a diamond
singleton, the A is the killer lead.
b) If the opponents have had a general value sequence, you
might lead an ace. This sequence is an example.
West North East South
1NT
pass 41 pass 42
pass 6 all pass
1. Gerber.
2. One ace.
The opponents can’t be sure that all suits are accounted for.
They are bidding 6 on total points, not controls. They weren’t
able to check up on everything.
c) If your side has bid and raised a suit, it’s probably all right to
lead the ace. There are a couple of reasons for this:
i) You may not get your trick if you don’t take it.
ii) It is relatively less likely that you will be giving them
a crucial trick.
The last two times to lead an ace are based on different factors.
d) If the opponents’ sequence has told you they have a good
source of tricks, you can consider grabbing an ace. If the
opponents have staggered to their slam, consider waiting
with your ace.
e) G
ood luck judging this one. You have to know your oppo-
nents. Against good bidders, I am slow to lead aces unless
I see a specific reason to do so. Poor bidders, on the other
hand, may be off two fast tricks. Use your judgment.
You’ll notice that the times it is right to lead an ace are not
specific. There aren’t many times that leading an ace is clearly
right. It’s easier to say when an ace should not be led.
1. Mistakes in the Play | 15
When is it ‘wrong’ to lead an ace against six of a suit?
a) It is wrong to lead the ace of a suit that has been bid by
declarer.
b) It is usually wrong to lead the ace of a suit that has
been bid by responder. This is a fairly strong rule.
Unless you are hoping to give your partner a ruff, you
should tend to lead aces of unbid suits only.
Some secondary factors to consider:
c) Remember that holdings like A103 or AJ74 are more
than normally dangerous to lead. The ten or the jack
could be an important defensive holding if you don’t
lead the ace. Unless it is clear to lead these suits, you
should think twice.
d) The length you have in a suit is important. The shorter
your suit is, the more dangerous it is to lead the ace. If
you have two or three cards in the suit (assume this is
an unbid suit) it is more likely that declarer will have
a secondary loser than if you have five or six cards in
the suit. For instance. If you have A92 to lead from,
declarer may have K874 opposite Q63. Declarer has
two losers if he has to play this suit himself. But if
you have a five-card holding to lead from, there is less
chance that declarer will have two losers. The dummy
may have the Q6 instead of the Q63. This means de-
clarer has only one loser since he can ruff the others in
dummy.
Taking Aces, Kings and Queens Too Quickly on Defense
Far too many hands are misdefended because a defender took a
high card too soon. It isn’t always clear what to do on defense.
Declarer leads a little card toward dummy’s queen and you have
to decide whether to take your king. Some of these situations
are clear guesses. But some are not. Take the following suit.
You are West, defending against 3NT. Here is what you see when
declarer leads the 2 toward the dummy. What do you do and
why do you do it? Assume there are no side issues. You want to
defend this diamond suit to best advantage.
16 | Tips on Cardplay
Note: The cards in parentheses represent one possible layout.
Dummy
You 10 7 3
Q95 (K 8 4)
(A J 6) 2
In general (close to 99% of the time), it is correct for West to play
the 5. In the diagram, if West plays low, East takes his K and
West gets the Q later. If West takes his Q, South will later
finesse East for the king. Ask yourself this. If declarer had the
AKJ2, would he really play them this way? Wouldn’t he go to
dummy to take a finesse?
There are many such situations where a defender grabs a
high card prematurely and pays a heavy price for it. Here is an-
other common example. You will see this one a lot.
Dummy
You Q 10 7 4
K652
3
Declarer plays the 3 toward the dummy at an early stage of a
3NT contract. What should you do? Again, unless you know
something is going on, you should play small. If partner has
the ace it probably doesn’t matter who takes the trick, but if
declarer has the ace he will have to guess whether to play the
queen, hoping you have the king, or whether to play the ten,
hoping you have the jack. If you play low smoothly, most de-
clarers will misguess. Interestingly, you should defend the same
way against a suit contract. The only time playing low against
a suit contract costs you a trick is when declarer started with
the doubleton ace. The chances of this happening are very, very
slight in comparison to all the other situations where declarer is
making an honest effort to set up some tricks in this suit. Note
that if declarer plays the ace first before leading a low card, you
should still play low. I admit freely that playing low will cost you
a trick now and then. I promise, however, that you will come out
ahead in the long run. Here is the entire suit:
1. Mistakes in the Play | 17
Dummy
You Q 10 7 4
K652 J9
A83
If West takes his king immediately, declarer will take three tricks
in this suit. If West plays low without thought, declarer is likely
to go wrong. That is the hard part, recognizing the situation and
playing low in tempo.
Sometimes the situation is reversed. Instead of the Q1074
being in dummy where the defenders can see them, they may
be in declarer’s hand. The nature of declarer’s problems won’t
be as clear to the defenders. Here is a play found by Pamela
Granovetter against a world champion. Pam was sitting East in
the following diagram. Spades were trumps. At Trick 3, declarer
led the seven from dummy toward the closed hand. How should
East defend?
Dummy
A97 East (Pam)
K2
This is another tough one. You have to duck smoothly or you
give the show away. Making the situation even more nervous is
that you may lose your king of trumps. That would be terribly
embarrassing. Can that happen, though? Let’s assume that
your side didn’t bid so declarer can’t know about your K. Why
is he making this strange play? The answer is that he has a
broken trump suit. This might be the suit:
A97
J84 K2
Q 10 6 5 3
If you play the two, declarer may guess to play the queen, but he
is more likely to play the ten, losing to the jack. Later, declarer
will finesse the nine in dummy, losing to your king. This is not a
bad line by declarer. It fares poorly, but it is a reasonable play.
Note that if East takes the king on the first round, declarer has
no further problems. The key for the defender in these three
18 | Tips on Cardplay
hands is this. If you fear a certain holding, ask yourself how
declarer would play the hand if he has that holding.
Failing to Lead Aggressively when it is Called For
(Against a Suit Contract)
One error that deserves as much mention and repetition as pos-
sible is the reluctance of new players to lead aggressively. It’s
something learned early in one’s career and unless it can be cor-
rected, it is likely to remain in effect for a long time. I talk about
this error for many pages in Chapters 6 and 7, Opening Leads
Versus Notrump and Opening Leads Versus Suit Contracts. Do
not be afraid to lead away from kings and queens.
Somewhere back in the days of whist, someone came up with
one of the worst bits of advice in bridge history. Never lead from
a king. This is often terrible advice. Leading away from a king
or a queen (or from a jack for that matter) is not necessarily a
bad thing to do. In some cases, it may be the only lead worth
considering. Here are some warning signs and some encourag-
ing signs.
The warning signs
Generally speaking, don’t lead from a king or a queen:
1. If your RHO has bid notrump strongly.
2. If your RHO has bid the suit.
3. If your LHO has bid the suit, it is OK to lead it with
proper caution.
The positive signs
Generally speaking, it is good to lead from a king or a queen:
1. If it is an unbid suit.
2. If your partner has bid the suit.
These two guidelines especially apply if the opponents have bid
aggressively. Even to the point of leading against a slam. Here
are three example hands. You are West.
1. Mistakes in the Play | 19
West North East South
1 pass 2
pass 3 pass 4
all pass
What do you lead?
8 5 3 2 A 7 3 K 10 8 5 10 6
Lead the 5. It is more likely that your partner will have the A
or Q, which will help you set up some defensive tricks. If you
lead your doubleton club you may set up a trick, but you won’t
do much more than that unless partner has very good clubs.
You have reasonable worries that declarer will be able use dum-
my’s spade suit for tricks.
West North East South
1 pass 1
pass 2 pass 3
pass 4 all pass
What do you lead?
Q 8 Q 10 7 4 J 8 3 Q J 9 4
Lead the 4. The auction warns you against making your nor-
mal lead of the Q. It’s true that opener may have short clubs,
but it’s not wise to cater to this. The 4 is much superior. Re-
member. The correctness of your leads is judged by how often
they work, not the fact that some of them didn’t work.
West North East South
1
pass 21 pass 3
pass 3 pass 4NT
pass 5 pass 6
all pass
1. Strong jump shift with good hearts.
20 | Tips on Cardplay
What do you lead?
K 9 8 5 2 J 7 2 10 9 8 J 7
Even against a slam, it can be right to lead from a king. Lead
the 5. It’s likely that a spade lead is necessary. If you lead pas-
sively (say the 10), you give declarer time to set up his tricks.
The spade lead is going to be correct three or four times as often
as a non-spade lead. Don’t let the fact that there was a jump
shift bother you. Attack. The signs are right.
Leading or Returning Incorrect Spot Cards
Good defense requires that each defender help the other as
much as possible. It is impossible to be 100% effective on de-
fense short of showing partner your hand, but there are easy
ways to make the defense simpler.
How careful are you, for instance, when your partner leads a
suit and you, sooner or later, return it? Say partner leads a low
spade against 2NT. Dummy, on your right, has two small cards.
You play the king and declarer wins the ace. Do you know which
card to return when your original holding was K853? Do you
return the same card if your original holding was K53?
First questions first. The opponents bid 1 - 3 - 4. You
have the following spade suits, which you decide to lead. Which
card do you lead?
K9742 Lead the four. Do not lead a careless two. If you
do, your partner may err in a number of ways.
Here is just one layout:
853
K9742 AQJ
10 6
If you lead the two, your partner will take the ace and will return
the queen. When the queen wins your partner, thinking you
have a four-card suit, will continue with the jack, no doubt con-
gratulating you for a fine choice of leads. When declarer ruffs
1. Mistakes in the Play | 21
this, your partner will experience second thoughts. Especially
if it turns out that a different return by him would have set the
hand. There is no need to fool partner. He is on your side! Note
that the lead was away from a king. I promise that this lead
works if you do it at the right time.
9763 A good agreement to have is that when you lead
a low card, you promise something good in the
suit. If this agreement is in effect, you will lead
the seven. Partner should work out that you don’t
have an honor and hopefully he won’t think you
have a doubleton. Discuss this with your partner.
If you do, I suggest you lead low when you have the
ten or better in the suit.
Leads from interior sequences
Note that my answers reflect normal agreements. Some partner-
ships have different rules for leading from a sequence.
Q 10 9 6
K 10 9 6 4
Lead the ten from both of these combinations. This is known as
leading from an interior sequence.
K J 10 6
As above. Lead the jack. Not the six.
J9853
K9853
It is best to lead the five from these holdings. Only the jack and
ten are led from interior sequences.
Later play by the opening leader’s partner
10 8 4
KJ92 Q73
A65
22 | Tips on Cardplay
Against 4, West leads the 2. East plays the queen and de-
clarer wins with the ace. What spade should East play if:
1. West gets in and cashes the K?
2. East gets in and returns a spade?
3. East decides to discard a spade?
In all three cases, East should play the 7. It’s crucial to do
this. Here’s why it is correct. East wants to tell West how many
spades he has. The way East does it is to play the seven, which
is the top card of the two he has left. If East started with four or
more of this suit, he would play his original fourth best. Usu-
ally, East will not have more than four of this suit so West will be
able to tell what is happening.
Here are some examples to compare. West leads the three
and East plays the king, losing to declarer’s ace.
K7 East plays the king and his next play must perforce be
the seven. West will know East has two or three cards,
but not four cards.
K74 East plays the king. His next play is the seven. West
will know the four is missing and he may suspect that
East has it. West can’t be sure.
K742 East plays the king. His next play is the two, his origi-
nal fourth best. West won’t know whether East has
two or four of them, but it may be guessable. Here
is an example of how this signaling method helps.
Against a notrump contract, West leads the 4.
63
Q 10 8 4 K72
AJ95
East plays the king and South wins with the ace. Later in the
play, East gets in and returns the 7. Declarer covers with the
nine and West wins with the ten. Should West cash the Q? He
should think about it. West knows that East started with three
hearts and that declarer has the jack and a little one left. West
can take his queen if he feels the defense has no more tricks, but
if West wants to take two more heart tricks, he will have to get
East in again to lead through declarer’s jack.
1. Mistakes in the Play | 23
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INTERMEDIATE
Ti p s f o r B ett e r
C A R D P L AY
Twenty years ago, Mike Lawrence published a series of short booklets
entitled Topics on Bridge, offering tips on various aspects of cardplay and
bidding for intermediate players. Now this material is being republished
as a three-book series — revised, updated, and with new topics added.
Topics covered in this volume include:
◊ Mistakes in the Play
◊ Timing
◊ Endplays
◊ The Simple Squeeze
◊ Loser on Loser Play
◊ Opening Leads
◊ Suit Preference and Defensive Signals
◊ Third Hand Play
MIKE LAWRENCE (Tennessee) has Hall of Fame credentials both as
a player and a writer. An original member of the Dallas Aces, he has
won three world titles and eighteen national titles. Several of his
books are widely regarded as classics of the game.
MASTER POINT PRESS