0% found this document useful (0 votes)
72 views5 pages

Hardcore Mode & Outpost Variants

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
72 views5 pages

Hardcore Mode & Outpost Variants

Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

HARDCORE MODE: OUTPOST VARIANT (MEAN): OUTPOST VARIANT (NICE):

Setup: 1) Sort all artifacts by their type, shuffle Variant idea by: Eric Chang When a player completes a land, that has only
each pile and set them above the playing area opponent markers on it, he then takes the
face up. Do the same for points cards (no need When a player completes a land, that has only Outpost card (from supply or from another
to shuffle). 2) Remove these land cards from opponent markers on it, he then takes the player).
the game: a) lands with only one coin in them Outpost card (from supply or from another
b) lands with point values of 4 or higher and c) player). If the player controlling the Outpost completes
lands with 4 explore marker patterns (not another land (as previously described) he then
Starting on the following turn, the player places one coin from the bank on the Outpost
counting blanks). You can optionally keep 3-
controlling the Outpost may add one coin to card. When second coin would be added,
coin 4 explore marker cards in the game.
the Outpost card. When second coin is added, instead return the coins to the bank, and
How to play: You may not place on the map get the coins back and secure the Outpost secure the Outpost (can’t be stolen anymore).
unless every marker of your shape can be (can’t be stolen anymore). If Outpost gets If Outpost gets stolen before it is secured, the
placed (you cannot skip squares that contain stolen before it is secured, the coin on the player who lost the Outpost gets to keep the
markers). If you cannot play any character on Outpost is lost to the bank. coin.
your turn, you may flip one of your unused
The player who has the Outpost card after The player who has the Outpost card after
character cards face down but place no
game ends, gets to score it. game ends, gets to score it.
markers (or pay for an early rest).

Each player can only obtain one artifact of each


type. There is no limit for the points cards.

You might also like