import pygame
from random import randint
def computer(computer1, computer2, computer3):
if computer1 == 1:
[Link]([Link]("[Link]"), (0,0))
if computer1 == 2:
[Link]([Link]("[Link]"), (0,0))
if computer1 == 3:
[Link]([Link]("[Link]"), (0,0))
if computer1 == 4:
[Link]([Link]("[Link]"), (0,0))
if computer1 == 5:
[Link]([Link]("[Link]"), (0,0))
if computer1 == 6:
[Link]([Link]("[Link]"), (0,0))
if computer2 == 1:
[Link]([Link]("[Link]"), (0,0))
if computer2 == 2:
[Link]([Link]("[Link]"), (0,0))
if computer2 == 3:
[Link]([Link]("[Link]"), (0,0))
if computer2 == 4:
[Link]([Link]("[Link]"), (0,0))
if computer2 == 5:
[Link]([Link]("[Link]"), (0,0))
if computer2 == 6:
[Link]([Link]("[Link]"), (0,0))
if computer3 == 1:
[Link]([Link]("[Link]"), (0,0))
if computer3 == 2:
[Link]([Link]("[Link]"), (0,0))
if computer3 == 3:
[Link]([Link]("[Link]"), (0,0))
if computer3 == 4:
[Link]([Link]("[Link]"), (0,0))
if computer3 == 5:
[Link]([Link]("[Link]"), (0,0))
if computer3 == 6:
[Link]([Link]("[Link]"), (0,0))
[Link].pre_init(frequency = 44100, size = -16, channels = 2, buffer = 512)
[Link]()
screen = [Link].set_mode((1200,700))
BLACK = (0,0,0)
GREY = (120,120,120)
running = True
reset = True
floor = [Link]("[Link]")
floor_pos = 0
player = 0
secs = 120
tong = computer1 + computer2 + computer3
xucxac1 = [Link]("[Link]")
xucxac1_rect = (150,450)
xucxac2 = [Link]("[Link]")
xucxac2_rect = (435,450)
xucxac3 = [Link]("[Link]")
xucxac3_rect = (720,450)
secs_over_sound = [Link]("[Link]")
while running:
[Link](GREY)
mouse_x, mouse_y = [Link].get_rect()
for event in [Link]():
if [Link] == [Link]:
running = False
if [Link] == [Link]:
if [Link] == 1:
if 1050 < mouse_x < 1200 and 0 < mouse_y < 90 and reset ==
False:
reset = True
secs = 120
if secs == 0:
secs_over_sound.play()
if floor_pos <= -1200:
floor_pos = 0
[Link](screen, BLACK, (1050,0,150,90))
[Link](screen, BLACK, (150,100,250,200))
[Link](screen, BLACK, (600,100,250,200))
[Link]([Link]("[Link]"), (0,0))
[Link]([Link]("[Link]"), (1050,0))
[Link]([Link]("[Link]"), (150,100))
[Link]([Link]("[Link]"), (600,100))
if reset:
for event in [Link]():
if [Link] == [Link]:
if [Link] == 1:
if 1050 < mouse_x < 1200 and 0 < mouse_y < 90:
reset = False
if 150 < mouse_x < 400 and 100 < mouse_y < 300:
[Link]([Link]("[Link]"),
(150,100))
player = 1
if 600 < mouse_x < 400 and 100 < mouse_y < 300:
[Link]([Link]("[Link]"),
(600,100))
player = 2
if 150 < mouse_x < 280 and 450 < mouse_y < 580:
xucxac1_rect = (mouse_x, mouse_y)
if 435 < mouse_x < 565 and 450 < mouse_y < 580:
xucxac2_rect = (mouse_x, mouse_y)
if 720 < mouse_x < 850 and 450 < mouse_y < 580:
xucxac2_rect = (mouse_x, mouse_y)
if secs == 0:
computer1 = randint(1,6)
computer2 = randint(1,6)
computer3 = randint(1,6)
if
if tong > 10:
computer = 1
else:
computer = 2
if player == computer:
[Link]
else:
[Link]
[Link](xucxac1, xucxac1_rect)
[Link](xucxac2, xucxac2_rect)
[Link](xucxac3, xucxac3_rect)
computer()
secs -= 1
floor_pos -= 3
[Link](floor, (floor_pos,620))
[Link](floor, (floor_pos + 1200,620))
[Link]()
[Link]()