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GleenxStudio Android Initialization Log

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0% found this document useful (0 votes)
13 views3 pages

GleenxStudio Android Initialization Log

Uploaded by

harleysenou69
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Tue Sep 2 [Link] 2025

Estrada777_Android_Port
Ren'Py 7.6.3.23091805

Bootstrap to the start of [Link]. took 0.00s


Bootstrap to the start of [Link]. took 0.00s

Manufacturer TECNO Model TECNO KL5


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 4.96588360717 inches.


Version: Ren'Py 7.6.3.23091805
Early init. took 0.19s
Early init. took 0.19s
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Android search paths:
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]/game
/data/user/0/[Link]/files/game
Loader init. took 0.41s
Loader init. took 0.41s
Loading error handling. took 0.51s
Loading error handling. took 0.51s
Loading script. took 6.99s
Loading script. took 6.99s
Saving to
/storage/emulated/0/Android/data/[Link]/files/../../../../
Documents/RenPy_Saves/[Link]
Loading save slot metadata. took 4.02s
Loading save slot metadata. took 4.02s
Loading persistent. took 0.12s
Loading persistent. took 0.12s
Set script version to: (7, 3, 5)
- Init at [Link] took 0.72594 s.
Running init code. took 1.31s
Running init code. took 1.31s
Loading analysis data. took 0.38s
Loading analysis data. took 0.38s
Analyze and compile ATL. took 0.59s
Analyze and compile ATL. took 0.59s
Reloading save slot metadata. took 1.84s
Reloading save slot metadata. took 1.84s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups. took 0.00s
Dump and make backups. took 0.00s
Cleaning cache. took 0.00s
Cleaning cache. took 0.00s
Making clean stores. took 0.01s
Making clean stores. took 0.01s
Initial gc. took 1.80s
Initial gc. took 1.80s
DPI scale factor: 1.000000
Creating interface object. took 0.01s
Creating interface object. took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 1.28s
Init translation took 1.28s
Build styles took 0.02s
Build styles took 0.02s
Load screen analysis took 0.23s
Load screen analysis took 0.23s
Analyze screens took 0.01s
Analyze screens took 0.01s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.98s
Prepare screens took 0.98s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.01s
Running _start took 0.01s
Interface start. took 1.91s
Interface start. took 1.91s

Initializing gles renderer:


primary display bounds: (0, 0, 1440, 672)
swap interval: 1 frames
Fullscreen mode.
Vendor: 'ARM'
Renderer: 'Mali-G52 MC2'
Version: 'OpenGL ES 3.2 v1.r32p1-01eac0.2a893c04ca0026c2e6802dbe7d7af5c5'
Display Info: None
Number of texture units: 16
Using shader environment.
Using FBO RTT.
Root FBO is: 0
FBO Maximum Texture Size: 2048
Using gles renderer.
Texture testing:
- Hardware max texture size: 16383
- 64px textures work.
- 128px textures work.
- 256px textures work.
- 512px textures work.
- 1024px textures work.
- 2048px textures work.
Screen sizes: virtual=(1920, 1080) physical=(1520, 720) drawable=(1520, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Total time until interface ready: 23.449644804s.
Hid presplash.
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1520, 720) drawable=(1520, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Entered background. --------------------------------------------
Entering foreground. -------------------------------------------
Screen sizes: virtual=(1920, 1080) physical=(1520, 720) drawable=(1520, 720)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1440, 672) drawable=(1440, 672)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1440, 672) drawable=(1440, 672)
Root FBO is: 0
FBO Maximum Texture Size: 2048
Screen sizes: virtual=(1920, 1080) physical=(1440, 672) drawable=(1440, 672)
Root FBO is: 0
FBO Maximum Texture Size: 2048

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