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Roblox Camera Lock Script Guide

The document is a Lua script for a game that allows the local player to lock onto the nearest enemy and aim the camera at them. It utilizes services from the game engine to find the closest enemy based on their visibility and distance from the player. The script includes functionality to toggle the camera lock with a specified key and creates a user interface element.
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0% found this document useful (0 votes)
154 views2 pages

Roblox Camera Lock Script Guide

The document is a Lua script for a game that allows the local player to lock onto the nearest enemy and aim the camera at them. It utilizes services from the game engine to find the closest enemy based on their visibility and distance from the player. The script includes functionality to toggle the camera lock with a specified key and creates a user interface element.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

dkdklocal Players = game:GetService("Players")

local RunService = game:GetService("RunService")


local LocalPlayer = [Link]
local Mouse = [Link]:GetMouse()
local CamlockState = false
local Prediction = 0.1768521
local HorizontalPrediction = 0.111076110
local VerticalPrediction = 0.11034856
local XPrediction = 20
local YPrediction = 20

local Players = game:GetService("Players")


local LP = [Link]
local Mouse = LP:GetMouse()

local Locked = true

getgenv().Key = "v"

function FindNearestEnemy()
local ClosestDistance, ClosestPlayer = [Link], nil
local CenterPosition =
[Link](
game:GetService("GuiService"):GetScreenResolution().X / 2,
game:GetService("GuiService"):GetScreenResolution().Y / 2
)

for _, Player in ipairs(game:GetService("Players"):GetPlayers()) do


if Player ~= LocalPlayer then
local Character = [Link]
if Character and Character:FindFirstChild("HumanoidRootPart") and
[Link] > 0 then
local Position, IsVisibleOnViewport =

game:GetService("Workspace").CurrentCamera:WorldToViewportPoint([Link]
[Link])

if IsVisibleOnViewport then
local Distance = (CenterPosition - [Link](Position.X,
Position.Y)).Magnitude
if Distance < ClosestDistance then
ClosestPlayer = [Link]
ClosestDistance = Distance
end
end
end
end
end

return ClosestPlayer
end

local enemy = nil


-- Function to aim the camera at the nearest enemy's HumanoidRootPart
[Link]:Connect(
function()
if CamlockState == true then
if enemy then
local camera = [Link]
[Link] = [Link]([Link].p, [Link] +
[Link] * Prediction)
end
end
end
)

[Link]:Connect(function(k)
if k == getgenv().Key then
Locked = not Locked
if Locked then
enemy = FindNearestEnemy()
CamlockState = true
else
if enemy ~= nil then
enemy = nil
CamlockState = false
end
end
end
end)

local Rushex = [Link]("ScreenGui")


local Frame = [Link]("Frame")
local UICorner = [Link]("UICorner")
local Logo = [Link]("ImageLabel")
local TextButton = [Link]("TextButton")
local UICorner_2 = [Link]("UICorner")

--Properties:

[Link] = "Rushex"
[Link] = [Link]
[Link] = [Link]

jsjsks

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