dkdklocal Players = game:GetService("Players")
local RunService = game:GetService("RunService")
local LocalPlayer = [Link]
local Mouse = [Link]:GetMouse()
local CamlockState = false
local Prediction = 0.1768521
local HorizontalPrediction = 0.111076110
local VerticalPrediction = 0.11034856
local XPrediction = 20
local YPrediction = 20
local Players = game:GetService("Players")
local LP = [Link]
local Mouse = LP:GetMouse()
local Locked = true
getgenv().Key = "v"
function FindNearestEnemy()
local ClosestDistance, ClosestPlayer = [Link], nil
local CenterPosition =
[Link](
game:GetService("GuiService"):GetScreenResolution().X / 2,
game:GetService("GuiService"):GetScreenResolution().Y / 2
)
for _, Player in ipairs(game:GetService("Players"):GetPlayers()) do
if Player ~= LocalPlayer then
local Character = [Link]
if Character and Character:FindFirstChild("HumanoidRootPart") and
[Link] > 0 then
local Position, IsVisibleOnViewport =
game:GetService("Workspace").CurrentCamera:WorldToViewportPoint([Link]
[Link])
if IsVisibleOnViewport then
local Distance = (CenterPosition - [Link](Position.X,
Position.Y)).Magnitude
if Distance < ClosestDistance then
ClosestPlayer = [Link]
ClosestDistance = Distance
end
end
end
end
end
return ClosestPlayer
end
local enemy = nil
-- Function to aim the camera at the nearest enemy's HumanoidRootPart
[Link]:Connect(
function()
if CamlockState == true then
if enemy then
local camera = [Link]
[Link] = [Link]([Link].p, [Link] +
[Link] * Prediction)
end
end
end
)
[Link]:Connect(function(k)
if k == getgenv().Key then
Locked = not Locked
if Locked then
enemy = FindNearestEnemy()
CamlockState = true
else
if enemy ~= nil then
enemy = nil
CamlockState = false
end
end
end
end)
local Rushex = [Link]("ScreenGui")
local Frame = [Link]("Frame")
local UICorner = [Link]("UICorner")
local Logo = [Link]("ImageLabel")
local TextButton = [Link]("TextButton")
local UICorner_2 = [Link]("UICorner")
--Properties:
[Link] = "Rushex"
[Link] = [Link]
[Link] = [Link]
jsjsks