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Android App Startup Log Analysis

The document provides a log of an application (ES-DE 3.2.0-45) running on Android, detailing its initialization process, including display settings, OpenGL setup, and audio configuration. It also mentions the loading of game systems and themes, as well as an error encountered during a network operation. Finally, it indicates the launch of a specific game, 'Def Jam - Fight for NY (USA)', from the PlayStation 2 system.

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0% found this document useful (0 votes)
54 views2 pages

Android App Startup Log Analysis

The document provides a log of an application (ES-DE 3.2.0-45) running on Android, detailing its initialization process, including display settings, OpenGL setup, and audio configuration. It also mentions the loading of game systems and themes, as well as an error encountered during a network operation. Finally, it indicates the launch of a specific game, 'Def Jam - Fight for NY (USA)', from the PlayStation 2 system.

Uploaded by

yahyarosziana
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd

Oct 23 [Link] Info: ES-DE 3.2.

0-45 (r48), built Mar 31 2025 - [Link]


Oct 23 [Link] Info: Running as a regular Android app
Oct 23 [Link] Info: No support for language "ms_MY", falling back to default
"en_US"
Oct 23 [Link] Info: Creating window...
Oct 23 [Link] Info: Using display: 1
Oct 23 [Link] Info: Screen offset: disabled
Oct 23 [Link] Info: Screen rotation: disabled
Oct 23 [Link] Info: Display resolution: 1600x720
Oct 23 [Link] Info: Display refresh rate: 90 Hz
Oct 23 [Link] Info: Application resolution: 1600x720
Oct 23 [Link] Info: Screen mode: fullscreen
Oct 23 [Link] Info: Setting up OpenGL...
Oct 23 [Link] Info: GL vendor: ARM
Oct 23 [Link] Info: GL renderer: Mali-G57
Oct 23 [Link] Info: GL version: OpenGL ES 3.2 v1.r40p0-
01eac0.40e4defc2c2be7601a8ecd13c8057aa1
Oct 23 [Link] Info: Application renderer: OpenGL ES 3.0
Oct 23 [Link] Info: VSync: enabled
Oct 23 [Link] Info: Loading shaders...
Oct 23 [Link] Info: Setting up InputManager...
Oct 23 [Link] Info: No input configuration file found, default mappings will be
applied
Oct 23 [Link] Info: Added keyboard with default configuration
Oct 23 [Link] Info: Checking for application updates...
Oct 23 [Link] Info: Setting up AudioManager...
Oct 23 [Link] Info: Audio driver: openslES
Oct 23 [Link] Info: Detected playback device: System audio output device
Oct 23 [Link] Info: SDL version: 2.32.2
Oct 23 [Link] Info: Parsing MAME names file
"/data/user/0/org.es_de.frontend/files/files/resources/MAME/[Link]"...
Oct 23 [Link] Info: Parsing MAME BIOSes file
"/data/user/0/org.es_de.frontend/files/files/resources/MAME/[Link]"...
Oct 23 [Link] Info: Parsing MAME devices file
"/data/user/0/org.es_de.frontend/files/files/resources/MAME/[Link]"...
Oct 23 [Link] Info: Checking for available themes...
Oct 23 [Link] Info: Added theme
"/data/user/0/org.es_de.frontend/files/files/themes/linear-es-de" ("Linear")
Oct 23 [Link] Info: Loading emulator find rules...
Oct 23 [Link] Info: Parsing find rules configuration file
"/data/user/0/org.es_de.frontend/files/files/resources/systems/android/
es_find_rules.xml"...
Oct 23 [Link] Info: Populating game systems...
Oct 23 [Link] Info: Parsing systems configuration file
"/data/user/0/org.es_de.frontend/files/files/resources/systems/android/
es_systems.xml"...
Oct 23 [Link] Info: Parsing gamelist file
"/storage/emulated/0/ES-DE/gamelists/ps2/[Link]"...
Oct 23 [Link] Info: Parsed configuration for 195 systems, loaded 1 system
(collections not included)
Oct 23 [Link] Info: Total game count: 3
Oct 23 [Link] Info: Finished loading theme "linear-es-de"
Oct 23 [Link] Info: Aspect ratio automatically set to closest match "21:9"
Oct 23 [Link] Info: Theme language set to "en_US"
Oct 23 [Link] Info: A new release is available: 3.3.0-50 (r49), release date:
2025-07-18
Oct 23 [Link] Info: Application startup time: 3733 ms
Oct 23 [Link] Error: GuiScraperSearch: Network error: Timeout was reached
Oct 23 [Link] Info: GuiScraperSearch: Attempting automatic retry 1 of 3
Oct 23 [Link] Info: Launching game "Def Jam - Fight for NY (USA)" from system
"Sony PlayStation 2 (ps2)"...
Oct 23 [Link] Info: Expanded emulator launch arguments:
Oct 23 [Link] Info: Package: [Link]
Oct 23 [Link] Info: Activity: .EmulationActivity
Oct 23 [Link] Info: Action: [Link]
Oct 23 [Link] Info: Extra name: bootPath
Oct 23 [Link] Info: Extra value: %ROMSAF%
Oct 23 [Link] Info: %ROMSAF% expanded:
content://[Link]/tree/primary%3AROMs%2Fps2/
document/primary%3AROMs%2Fps2%2FDef%20Jam%20-%20Fight%20for%20NY%20(USA).iso

Common questions

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Launching a game involves layered interactions starting from expanded emulator launch arguments, defining intents and actions in the Android environment, reflecting a structured and modular software architecture that efficiently organizes operations .

The GuiScraperSearch encounters a network error described as a 'Timeout was reached.' In response, the application attempts an automatic retry as a recovery mechanism .

After adding themes, like 'linear-es-de', the application loads and sets it, enhancing user experience by providing customized visual aesthetics that align with user preferences .

When the application encounters an unsupported language setting, such as 'ms_MY', it defaults to 'en_US', which acts as the fallback language .

The application runs with a fullscreen mode display resolution of 1600x720 at a refresh rate of 90 Hz .

The application uses OpenGL ES 3.0 for rendering, supported by an ARM Mali-G57 GPU with an OpenGL ES 3.2 v1.r40p0 driver .

The application identifies a new release (3.3.0-50), emphasizing the importance of maintaining an updated software ecosystem to ensure security, performance improvements, and access to new features .

The application automatically sets the aspect ratio to the closest match available, which in this instance is '21:9', ensuring optimal use of screen real estate .

Due to the absence of a specific input configuration file, the application applies a default keyboard configuration to ensure basic functionality and consistency across platforms .

The application uses the openslES audio driver and detects the system audio output device, indicating it is configured to be compatible with standard system audio interfaces .

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