0% found this document useful (0 votes)
114 views20 pages

Core Java Tutorial for Beginners

This document serves as a guide to Core Java, covering essential topics such as installation, data types, control flow, object-oriented programming, and exception handling. It introduces Java's features, including its platform independence and OOP principles, while providing examples and explanations for key concepts. The final project involves creating a console-based ToDo application to apply the learned Java concepts.

Uploaded by

cpkshmsa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
114 views20 pages

Core Java Tutorial for Beginners

This document serves as a guide to Core Java, covering essential topics such as installation, data types, control flow, object-oriented programming, and exception handling. It introduces Java's features, including its platform independence and OOP principles, while providing examples and explanations for key concepts. The final project involves creating a console-based ToDo application to apply the learned Java concepts.

Uploaded by

cpkshmsa
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Core Java: A Beginner to Intermediate Guide

1. Introduction to Java

Java is a high-level, object-oriented programming language developed by Sun Microsystems in 1995. It is

platform-independent due to the Java Virtual Machine (JVM), which allows compiled Java programs to run on

any device. Features include simplicity, portability, high performance, security, and multithreading.

Page 1
Core Java: A Beginner to Intermediate Guide

2. Java Installation and Environment Setup

To start with Java development, install the Java Development Kit (JDK). Set the JAVA_HOME environment

variable. Use IDEs like IntelliJ IDEA, Eclipse, or NetBeans for coding. Verify the setup using 'java -version'

and 'javac'.

Page 2
Core Java: A Beginner to Intermediate Guide

3. First Java Program

A Java program starts with a class and contains a main method:

public class HelloWorld {

public static void main(String[] args) {

[Link]("Hello, World!");

Page 3
Core Java: A Beginner to Intermediate Guide

4. Data Types and Variables

Java has primitive types (int, byte, char, float, double, long, short, boolean) and reference types. Variables

must be declared before use, e.g., int x = 10; String name = "Java";

Page 4
Core Java: A Beginner to Intermediate Guide

5. Operators

Operators perform operations on variables and values. Java has arithmetic (+, -, *, /), relational (==, !=, >, <),

logical (&&, ||, !), and assignment operators (=, +=, -=).

Page 5
Core Java: A Beginner to Intermediate Guide

6. Control Flow Statements

Use if, if-else, else-if, and switch statements to control program flow based on conditions.

Page 6
Core Java: A Beginner to Intermediate Guide

7. Loops

Java supports for, while, and do-while loops. Loops help in executing a set of statements repeatedly. Use

'break' to exit and 'continue' to skip iterations.

Page 7
Core Java: A Beginner to Intermediate Guide

8. Arrays

Arrays store multiple values in a single variable. Declare an array as: int[] arr = new int[5]; Access elements

using index (starting at 0).

Page 8
Core Java: A Beginner to Intermediate Guide

9. Object-Oriented Programming (OOP)

Java uses OOP principles: Encapsulation (data hiding), Inheritance (reuse), Polymorphism (many forms), and

Abstraction (hiding complexity).

Page 9
Core Java: A Beginner to Intermediate Guide

10. Classes and Objects

A class is a blueprint for creating objects. Objects have state (fields) and behavior (methods). Example:

class Car {

String model;

void drive() {}

Page 10
Core Java: A Beginner to Intermediate Guide

11. Constructors

Constructors initialize objects. If no constructor is defined, Java provides a default one. You can overload

constructors by using different parameter lists.

Page 11
Core Java: A Beginner to Intermediate Guide

12. Encapsulation and Access Modifiers

Encapsulation is achieved using private fields and public getters/setters. Access modifiers control visibility:

public, private, protected, and default.

Page 12
Core Java: A Beginner to Intermediate Guide

13. Inheritance

Inheritance allows one class to inherit fields and methods of another using 'extends'. Java supports single

inheritance and multiple inheritance via interfaces.

Page 13
Core Java: A Beginner to Intermediate Guide

14. Polymorphism

Polymorphism enables one interface to be used for a general class of actions. Method overloading and

method overriding are two types of polymorphism.

Page 14
Core Java: A Beginner to Intermediate Guide

15. Abstraction

Abstraction hides implementation details. Use abstract classes (with abstract methods) and interfaces to

define contracts for classes.

Page 15
Core Java: A Beginner to Intermediate Guide

16. Interfaces

Interfaces are used to achieve abstraction and multiple inheritance. They contain method declarations without

implementations. A class implements an interface using the 'implements' keyword.

Page 16
Core Java: A Beginner to Intermediate Guide

17. Exception Handling

Exceptions are runtime errors. Use try-catch blocks to handle exceptions. Use finally for cleanup and 'throws'

to declare exceptions.

Page 17
Core Java: A Beginner to Intermediate Guide

18. File Handling

Java provides FileReader, BufferedReader, FileWriter, and BufferedWriter for reading and writing files. Use

try-with-resources to automatically close resources.

Page 18
Core Java: A Beginner to Intermediate Guide

19. Collections Framework

Java Collections include List, Set, and Map. Classes like ArrayList, HashMap, and HashSet help manage

groups of objects efficiently.

Page 19
Core Java: A Beginner to Intermediate Guide

20. Final Project Overview

Build a console-based ToDo application using Java concepts. Implement classes, use collections to store

tasks, and provide options to add, update, delete, and list ToDo items.

Page 20

You might also like