0% found this document useful (0 votes)
15 views31 pages

Raspberry Pi Foundation Review 2020

Uploaded by

boriced799
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
15 views31 pages

Raspberry Pi Foundation Review 2020

Uploaded by

boriced799
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd

Annual

Review
2020

1
CONTENTS

Introduction 4

Impact highlights 6

Engaging millions of young people 8

Learn at Home campaign 22

Supporting schools 26

Research 40

Computers 44

Governance 50

Partnerships 54

2 3
INTRODUCTION
From Foundation Chair
John Lazar in users, with more than 29,000 students these past few months and seeing first-hand
and teachers registered and over 1.2 million their commitment to our mission and expertise.
Welcome to the 2020 Annual questions attempted.
The Raspberry Pi Foundation and our group
Review for the Raspberry Pi As part of our renewed commitment to diversity companies are supported by an incredible
Foundation. and inclusion across everything we do, we team of Trustees, Members, and independent
In a year dominated by a global pandemic that redoubled our efforts to support young people Directors. This year we welcomed three new
has wrought devastating health, economic, who experience educational disadvantage, Trustees — Amali de Alwis, Charles Leadbeater,
and educational impacts across the world, our including through expanding our partnerships and Dan Labbad — each of whom brings
lives than ever before. The accelerating pace with youth and community organisations and significant experience and expertise to the
mission to democratise computing has never
of digital transformation makes it even more our Learn at Home campaign. Board. I am deeply grateful to all Trustees for
been more relevant.
important that all young people, whatever their everything they have contributed to our work.
background, have meaningful opportunities to Through our research symposium and series of
learn how to create with technology and that price research seminars, we have ensured that our I want to pay a special tribute to David Cleevely,
“Our mission isn’t a barrier to anyone owning a computer. practice is informed by the best research, and who preceded me as Chair of the Foundation
to democratise Against this backdrop, we helped millions of
we’ve created a platform and community that and made a huge contribution over more than
is helping to advance the field of computing six years. David stepped down in October
computing has never young people to keep learning and having fun education more broadly. 2020 at the end of his term of office, and I
been more relevant.” with technology in 2020, including through
It was another record-breaking year for the sale
am delighted that he continues to be involved
our free online digital making projects and as a founding member of the Raspberry Pi
challenges like Astro Pi. While the majority of of Raspberry Pi computers, aided by the launch
Supporters Club.
Code Clubs and CoderDojos were unable to of the Raspberry Pi 4 8GB, the Compute Module
Over 1.5 billion young people were unable 4, and the Raspberry Pi 400. We ended the Raspberry Pi is a unique institution that is
meet in person due to the pandemic, we saw
to access learning through schools or clubs year with 37.4 million Raspberry Pi computers both one of the world’s leading technology
fantastic examples of innovation as thousands
due to the restrictions put in place to limit the in the world, being used to transform industry companies and education non-profits. We
of clubs moved online, enabling young people to
spread of Covid-19. While teachers and parents and education in ways we could never have are proud to be part of a movement of
keep learning and creating together.
performed heroic feats to support young people imagined. We have been particularly proud to organisations and individuals that share our
to learn at home, the impact on young people’s Through our partnership with Oak National see Raspberry Pi computers used to develop mission and help bring it to life through their
education has been significant and particularly Academy, we produced more than 300 video healthcare innovations that are contributing to resources, time, and expertise. Thank you to
serious for those young people who already lessons, linked to our comprehensive Teach the global effort to fight Covid-19. everyone who has contributed to our impact in
experienced educational disadvantage. Computing Curriculum, which have been used 2020. We look forward to achieving even more
by thousands of schools to help their students I joined the Foundation as Chair of the Board
At the same time, computers and digital together in the years ahead.
continue to learn at home. Our Isaac Computer of Trustees in October 2020, and it has been a
technologies have played a more vital role in our huge pleasure getting to know the team over
Science online platform saw a huge increase

4 5
IMPACT

6559
4.9
MILLION
70,000
participants
in our online
courses in 2020

programs
775
written learners engaged with
by young people ran in our online projects
space through Astro Pi
young
people
from

39 countries
showcased

350
projects in our
Coolest Projects

26k
online gallery

37.4 MILLION
people
from 25 countries took
teachers from 12,000 schools Raspberry Pi computers
part in our research events
in England supported through sold to date
the National Centre for

220
1M
Computing Education
OVER

36,000 & 10,000 220k SCHOOLS


questions answered on our
subscribers to subscribers downloads
Hello World to our other of our Teach Computing
Isaac Computer Science magazines
Curriculum resources for
A level platform engaged in our research on
teachers
gender balance in computing

6 7
Engaging millions
of young people to
learn computing
and digital
making

8 9
DIGITAL MAKING PROJECTS

Millions of people use our free online resources


to learn computing and digital making skills 4.9 & 8.8 72
videos released
MILLION MILLION as part of Digital
learners learning

53,000
We’ve created more than 250 free online We structure our projects into pathways that Making at Home,
experiences
projects that people all over the world use support progression and offer real-world with...
to learn about computing and how to make contexts to make learning more engaging and viewers across
things with digital technologies. The projects accessible. In 2020, we added 17 projects YouTube and
cater for everyone from beginners to more in new pathways focused on well-being, the

259 17 1456
Facebook
experienced learners, offer learning with a environment, and machine learning with
wide variety of hardware and software, and are Python. In these new pathways, learners
used in schools, in clubs, and at home. They engaged in more than 100,000 learning projects new projects published project translations
are written by expert educators, and reflect the experiences in 2020.
best evidence about how people learn.

Digital Making at Home Translations


We launched a new video series this year to We know that making our learning resources
complement our online learning resources available in local languages increases
and to inspire and engage young people. accessibility, particularly for young people who
Each week, Digital Making at Home takes are socio-economically disadvantaged. We
young people through fun, creative projects write our projects in English and work with a
and introduces them to real-life role models community of more than 2000 volunteers to
on a live stream, which is also published translate them into up to 32 different languages.
on YouTube. In 2020, 53,000 viewers tuned This year, we ran our first translation hackathon
into the weekly videos, and total Facebook supported by Atlassian, in which 150 volunteers
impressions for Digital Making at Home created 180 project translations. Learners
reached 960,000 by the end of the year. engaged in 375,000 learning experiences in
languages other than English in 2020.

11
CLUBS

A global network of computing clubs that help


young people learn how to create with technology

Code Club all over the world to prevent the spread of


the coronavirus.
Code Club is a global network
of free computing clubs for 9- to From April 2020, we supported more than
13-year-olds run by volunteers 1000 Code Clubs and CoderDojos to deliver
and educators. Code Clubs typically take place online activities to their learners. We produced
in schools and offer a fun, informal space for new guides for volunteers and educators,
young people to learn computing skills and get updated our safeguarding guidelines, and held
creative with technology, making everything community calls and training webinars to share
from animations and websites to games and best practices for running online sessions and
digital art. remote activities for clubs.

In countries where social distancing


CoderDojo restrictions have been relaxed, we have seen
a rapid return to Code Clubs and CoderDojos
CoderDojo is a global
meeting in person, including in Japan,
community of free, community-
Australia, and New Zealand. We continue to
based programming clubs for
work closely with the network of 52 Code
young people aged 7 to 17. CoderDojos are run by
Club and CoderDojo partner organisations
volunteers in informal, social environments and
to support the safe return of in-person club
offer young people opportunities to create with
sessions as social distancing restrictions are
code, learn new skills, and collaboratively create
relaxed around the world.
solutions to problems that they care about.
Despite the challenges, in 2020 more than 2100
At the start of 2020, there were more than
individuals participated in our online training
10,000 Code Clubs and CoderDojos, attended
courses for setting up a Code Club or CoderDojo,
by more than 150,000 young people each week.
and 1500 volunteers and educators
Clubs were significantly impacted by the social
accessed our training webinars.
distancing restrictions that were put in place
12 13
CLUBS
“ Despite the challenges, in 2020
more than over 2100 individuals
participated in our online
training courses for setting up
Code Club leader Ana

When West Norwood


a Code Club or CoderDojo.

Library in London, UK had
to shut in March 2020,
Mark and his fellow volunteers led young people
librarian Ana and volunteers
through projects in real time, as well as regularly
Abby and Viktor decided to continue their
emailing them ideas from our Digital Making at
popular Code Club sessions online. They ran
Home activities. They worked hard to keep their
two sessions every week, split into activities
club members engaged and interested while at
for beginners and more experienced members.
home during the lockdown.
More than 20 young people regularly attended
the club sessions and continued to develop their CoderDojos in the Netherlands
programming skills.
The Dutch CoderDojo community came
“It has really been fantastic for us to be able together during the pandemic to support events
to offer the children the opportunity to to continue online. They used videoconferencing
develop their skills and creativity, which to run large events, with breakout rooms so that
is not only great fun but also a way of they could give more tailored support to young
opening their minds to a future career in people in smaller groups.
programming.”
As a community, they sent out emails to
– Ana
CoderDojo participants across the country
CoderDojo leader Mark to keep them informed about online events,
and recorded video tutorials for them to work
As well as working full-time and supporting through at their own pace. Some events
home learning for his own children, Mark took focused on taking all young people through a
his CoderDojo in Banbridge, UK online during single project, while other events were more
the pandemic. Event frequency stepped up open-ended.
from twice a month to weekly, and the sessions
alternated between being led by an adult one
week and being led by a young person the next.

14 15
COOLEST PROJECTS

A global showcase of creative projects


made by young people

Coolest Projects is the world’s leading


technology fair for young people. It brings young
people together to showcase the amazing Projects online, open for young people anywhere
projects that they have created with digital in the world to share their creations through a
technologies. Sharing and learning from each digital showcasing platform.
other is at the heart of Coolest Projects, with
We were delighted to see 775 young people
young people exhibiting year on year, creating
from 39 countries take part, entering a total
increasingly advanced projects each time as
of 560 projects, including websites, games
they learn and develop their skills.
and animations in Scratch, mobile apps, and
hardware builds. A significant proportion of
the projects were focused on social change
In March 2020, we held Coolest and solving real-world problems, addressing
Projects USA at Discovery Cube topics such as the environment, healthcare,
Orange County in Southern and social justice.
California, with 149 young The panel of special judges included Limor
people taking part, which was Fried, Tim Peake, Mitchel Resnick, Dr Hayaatun
an increase of 22% from 2019.

775 560
Sillem, and Eben Upton, who each picked their

When it became clear that we wouldn’t be


favourite projects.

Coolest Projects 2020 was supported by


42% young people projects
able to host the in-person Coolest Projects generous sponsors including BNY Mellon; entered
events that were planned for other countries, Blizzard Entertainment; Broadcom Foundation;
we pivoted the model and launched Coolest CanaKit; EPAM Systems, Inc.; Facebook; Liberty of online showcase from 39 countries
Global; MathWorks; PayPal; and Twitter. participants shared projects in
were girls the online showcase

16 17
COOLEST PROJECTS

Coolest Projects online


entries per country 1 93

18 19
THE EUROPEAN SCOUTS
ASTRO PI CHALLENGE

Giving young people the opportunity Developing computing and digital


to write computer programs that run making skills through a Staged
in space Activity Badge OVER OVER

Astro Pi gives young people the opportunity We work with the Scout Association in the UK 28,000 43,800
to write programs that are run on Raspberry to support their Digital Maker Staged Activity Digital Maker Staged views and
Pi computers onboard the International Space Badge. The badge introduces digital making Activity Badges downloads of our
Station (ISS). be run on the Astro Pi computers, making to young people and adult volunteers. The awarded in 2020 Digital Maker Staged
use of their sensors or camera. The most first stages of the badge involve engaging Activity Badge
Mission Zero is open to young people up to the learning resources
accomplished projects are run on the ISS, and with uses of digital technology in everyday life,
age of 14 who write a simple Python program
the data is returned to Earth, where teams giving instructions to computers, and creating
that measures the temperature on the ISS and
analyse it and produce scientific reports of simple programs. Later stages involve using young people and Scout leaders to work
displays a message on the Astro Pi computers.
their findings. The ten teams that write the best programming and electronic components through the stages and meet the requirements
All eligible entries are run aboard the ISS.
reports are selected as the Astro Pi Mission to create something that could be used in a to earn the badge.
Mission Space Lab is a scientific mission for Space Lab winners. Scouting activity, and to help others to solve
In 2020, we supported two large online Scout
young people up to the age of 19. Entrants real-life local or global problems. We provide
The European Astro Pi Challenge is an ESA events, The Great Indoors Weekender and
design and program an experiment that can fun learning resources and projects to support
Education project run in collaboration with the Gilwell Reunion 2020.
Raspberry Pi Foundation.

OVER Italian ESA astronaut

40% 17,197 6559 Luca


Parmitano
programs written
by young people supported our
of participants young people were run on the missions from
were girls from 25 countries International the International
took part Space Station Space Station

20 21
Learn at Home
campaign

22 23
LEARN AT HOME

1700
CAMPAIGN

Providing computers for disadvantaged


young people to learn at home Raspberry Pi kits
distributed to young
As part of our response to the pandemic, people in 2020
the Raspberry Pi Foundation partnered with
UK Youth and a network of grassroots youth
and community organisations to put Raspberry
Pi desktop kits (with monitors, webcams, and needed worked out of the box, and we provided “The pandemic has highlighted the issue of
headphones) into the hands of disadvantaged a customised operating system image with the digital divide, but it has always been 60% 68%
young people in England and Scotland who free educational resources and enhanced there. The Foundation’s ability to provide
didn’t have a computer to learn at home. parental controls. help and support, and their commitment
to playing their part in addressing this of young people said that having
The impact was immediate: young people
long-term problem, made backing them reported spending access to the
engaged with learning; parents reported
The impact was positive changes in their children’s attitude
for this project a no-brainer.” more time on computer changed
immediate: young people their schoolwork how they felt about


and behaviour; and youth and social workers – Martin Hellawell, Bloomfield Trust
engaged with learning; deepened their relationship with families, since receiving a doing schoolwork
“Going into Year 11, it is a really important time computer
parents reported positive enabling them to provide better support.
at school. Due to coronavirus, my whole year
changes in their children’s has been sent home and given online lessons,
Young people reported using the
attitude and behaviour... This programme was supported by generous
which I can now do.”
computers for videoconferencing for
donations from more than 70 organisations “It makes it so much easier to get my work school lessons, accessing online learning
and individuals, including top-tier donors the done, I don’t have to stay behind at school. resources, and learning computing skills
This wasn’t just about shipping hardware, we Bloomfield Trust, the S&P Global Foundation, I can come home and do it.” such as programming
also trained youth workers and teachers, and [Link], Tim and Jax Parsonson, and
we worked closely with families to make sure “I feel so positive, like I can spend quality time
Appleyard Lees. We have so far raised more
that they could set up and use the computers. and not get rushed to do my work, as I used “Now I get to research and get the correct
than £900,000 in donations, which will enable us
We did a lot of work to make sure that the to do it on my mum’s phone, and then she answer, where before I used to guess more
to distribute 5000 computers to young people


educational platforms and apps that they needed it too.” answers. I feel like I’ve improved and I’m
who don’t have a computer to learn at home.
understanding more.”

24 25
Supporting
schools to
implement
computing

26 27
NATIONAL CENTRE FOR
COMPUTING EDUCATION

Supporting computing teachers


and students in England

The Raspberry Pi Foundation is part of a


consortium — together with STEM Learning
and BCS, The Chartered Institute for IT — that
is running the National Centre for Computing
Education in England. This is a government-
funded initiative providing comprehensive
support for schools and colleges in England to
offer a world-leading computing education, from
Key Stage 1 through to A level.

Through the National Centre for Computing


Education, we are supporting teachers by
providing an extensive range of professional
development and certification, bursaries for
training, curriculum and teaching resources,
community support, and more.

26,000 11,000 OVER


OVER

3 MILLION 2 MILLION
teachers supported
from over 12,000 teachers in England visits to the students in
primary and taking part in [Link] England reached
secondary schools online professional website
in England development

28 29
TEACH COMPUTING
CURRICULUM OVER

220,000 492 hours 100% 750,000


downloads since of resources in the of the English page views
Comprehensive classroom resources for the launch Teach Computing national curriculum across the Teach
Curriculum for computing Computing
the entire computing curriculum covered Curriculum
resources

In 2020, we launched the Teach Computing


“It’s great that there are resources available


Curriculum, which includes almost 500 hours of
free classroom resources to support teachers that have everything we need. It gives a
with the delivery of the entire English computing
We also made sure that the content is suitable
for all students irrespective of their academic good foundation that, as we gain more 97.5%


curriculum from Key Stages 1 to 4 (ages 5 to performance, background, and additional needs. confidence, we can build on it.”
16). The resources include lesson plans, slides,
worksheets, homework, and assessment The Teach Computing Curriculum is part of – Primary Teacher satisfaction that the
materials, and are designed to reduce the National Centre for Computing Education, content is useful and
teachers’ workload, whilst also supporting which is funded by the Department for of high quality
them to improve their subject knowledge and Education in England. The resources are
understanding of effective teaching approaches. completely free for any students and teachers
It’s all free, open, and editable (under an Open anywhere in the world.
Government Licence) so that teachers can tailor
it to their students and school setting. Teach Computing Curriculum
“I would like to start by saying
page views by Key Stage
We built the Teach Computing Curriculum on your resources for the secondary
an innovative progression framework where From launch in September to the end of 2020
department have been excellent
computing content (concepts, knowledge, skills, and a great help for my students
and objectives) is organised into interconnected
and I. They have made planning Key Stage 1 170,000
networks that we call learning graphs; all the
so much easier as a non- Key Stage 2 270,000
content is mapped to exam board standards.
specialist computing teacher,
Key Stage 3 190,000
so thank you!”
Key Stage 4 120,000
– Computing Head of Department,
Secondary 0 100,000 200,000

30 31
ONLINE TRAINING
FOR EDUCATORS

Courses to develop computing subject


knowledge and skills

Through our free online training courses, We are grateful to the Department for Education,
the Raspberry Pi Foundation is supporting Google, and Micron Technology for their
educators to develop the subject knowledge financial support, which makes our online
and pedagogy to support young people training for educators possible.
learning computing, computer science, and
digital making. The courses are free for “The course just demystified
anyone to access and are hosted on the maths and logic. The teaching
FutureLearn platform. ideas and provided resources for
In 2020, we ran 33 individual courses, with a offline and online learning were
total of 103 course runs, serving a total of over helpful for me, and something I
70,000 learners worldwide, which is more than
double the number of learners in 2019. Since
will use in teaching.”


we launched the first course in 2016, we have “I have definitely learnt many different uses of
served more than 160,000 learners through Scratch, which would be interesting to use in

33
our online courses. school and also different ways of achieving an
end result.”
Teachers in England can use our courses to
OVER OVER
work towards professional certificates as part of “I think the course has been very clear and well
79% COURSES
the National Centre for Computing Education. structured, providing both key knowledge but
then also requiring further research through 70,000 11,000 ran in 2020

the questions that have been posed. I’d say the


6COURSES
NEW

course has given me a broader understanding.” of learners said they learners participated teachers in England
were more confident in our online courses took courses as part
in their computer in 2020, and over of their certification
skills after having 160,000 since 2016 ran for the first
taken part time in 2020

32 33
ISAAC COMPUTER
SCIENCE
“For the majority, this “Very useful, resources OVER

Supporting students and teachers


has been a godsend in
this pandemic situation
like this are difficult to
find so this website is 1.2
of advanced computer science to facilitate distance an important learning MILLION
learning.” resource!”
qualifications questions answered
on the platform
Isaac Computer Science is our online platform year, with 27,000 registered students and 2200
for students and teachers of advanced registered teachers on the platform, and over
100% 88% 72%
27,000
computer science, developed in collaboration 1.2 million questions answered.
with University of Cambridge researchers in
Alongside the platform, we offer events to
online learning and designed for use in the
support teachers and students to explore A level
classroom, at home, and for revision. Students coverage of the of teachers rated of students reported registered students
computer science. Our Teacher CPD events
work through a range of questions at their AQA and OCR the platform as high that they would and 2200 registered
typically take place in partner universities and
own pace, tracking their progress and working specifications for quality and recommend the teachers
provide teachers with focused demonstrations
towards better exam results. Teachers save A level computer 63% said that it platform to their peers
on a particular topic. Student Booster sessions
time on marking and identify areas for further science saves them time
offer targeted activities related to particular
support by following their students’ progress.
aspects of the A level syllabus, and Student
We launched the platform in September 2019 Masterclasses give students an insight into the
and completed 100% coverage of the AQA and applications of computer science in an engaging Students registering on Isaac Computer Science (cumulative)
OCR A level computer science specifications context, such as developing a heartbeat sensor.
in March 2020. It’s been a remarkable first full In 2020, we hosted 90 events, both online 30,000

and face to face, with participation from 508


students and 510 teachers.
20,000
“Particularly in this Isaac Computer Science is part of the National
challenging time, Isaac Centre for Computing Education, which is funded
10,000
Computer Science has helped by the Department for Education in England.


me progress despite not being “I love it. It makes me feel more confident that I
in school. The quality of the understand everything for my exam. I really love
July October January April July October
website and the content is by the fact that the spec has been broken down so 2019 2019 2020 2020 2020 2020
far the best online.” I really know what I should learn for my exams.”

34
” 35
OAK NATIONAL
ACADEMY

Online computing lessons to


help students learning at home

In the summer of 2020, we filmed 313


computing video lessons for students, which

313 video
were published as part of Oak National
Academy, a project to provide high-quality
video lessons for children in England not able
lessons
to attend school due to the pandemic.

The lessons are presented by experienced


on the Oak National 146,000
Academy platform lessons started,
computing teachers, including many who
based on the averaging 145
work here at the Raspberry Pi Foundation.
Teach Computing users per lesson
They are based on the Teach Computing
Curriculum
Curriculum and include quizzes, worksheets,
and creative activities.

All of the video lessons and materials are


available for free for students and teachers on
the Oak National Academy website.

36 37
HELLO WORLD PEDAGOGY QUICK READS & THE
NG
TI RS
TEACH COMPUTING PODCAST
P U TO
M A UM
CO UC CUL le now
O R ED R I ilab EL e
F G R va
E IN CU 16 a OD od
IN AK M gc
Z INGs 5 to CK tigatin ION it
A M T e O s T m
AG L PU or ag BL inve CA sum
M TA COMons f THErk for EDUlobal
The magazine for computing and H E IGI
T &D
TE
H
AC L
ess

fra
m
ewo G
IN om
UT rt fr A
a g

P
M repo
Resources to support teachers’
digital making educators professional development
CO A
IN
TY
UI
EQ

.cc

Hello World is a free magazine for educators


ld
or
In 2020, we launched Pedagogy Quick Pedagogy Quick Reads and the Teach
G
w
llo
he

IN D
0

all about computing and digital making


02

Reads and the Teach Computing podcast to Computing podcast are available for free and
T
2
pt
Se

U IL
14
ue

P
Iss

inside and outside the classroom. It includes support computing teachers with practical produced as part of the National Centre for
M EW
:
NG
HI RS
AC OO

O
C TH
OC TD

inspirational projects, news, lesson plans, and TI TU


TO NT
ON DE
GE S OU

TS
and digestible advice on research-informed Computing Education, which is funded by the
IN
VA R S BO ES
KE RI
opinion pieces. Hello World is a community
ER OU
FA A
pedagogy. Pedagogy Quick Reads are two-page Department for Education in England.
S
• LIBR
N T Y
CO GE
AR
OM TO • EDS
FR EAS RE LE

magazine, and every issue has contributions


CO •
summaries of a pedagogy topic, with links to
ID
EN ITES
H S
TC E B
RA S W
SC S
• CLA
from educators and researchers, including N
TI RS
G T Y
EO LU
ER CU
S
PE M •
original sources. The Teach Computing podcast
ST RRI
P U TO
practising teachers. The magazine is available R ED
CO U
M C A E
OD tion
E
N E
GI V
EN ECO
E
NG U
RI Y C
R examines different questions, challenges, or Pedagogy Quick Reads
FO N G OCduca S NG R
for free online for everyone, and UK-based E
IN AK
AZ M
I E UDe in e
s
P H ion
PS its u GRAogres N E S • U A L T
s R
B R
KI •
EA IPS
practices relating to computing education; Using observation techniques to record
student behaviour for research or evaluation

AG L OF for G pr IG ds U R I R T
educators can receive a printed copy to their M ITA
E IG
C
N v
E ence NINshow DESs’ neLeE C T • V
R a
FE E LEAps th E BYlearn F RE S P O R
id t e EE T
r S
through conversations with classroom teachers Classroom action research is an effective approach that teachers can
use to embed evidence-based pedagogies into their practice. This Summary
TH & D DE IV our [Link])
approach is the subject of the new online course:

US
a

home address free of charge. and other experts, we highlight new ideas,
M
IN USt all yellowor
Improving Computing Classroom Practice Through Action Research. Observation approaches enable

PL
L
C ee (h To understand behaviour and how it changes as a result of your action teacher-researchers to record data about
IN to m 1 research, you can use different types of observation techniques. The the behaviours exhibited by their students.

examples of effective practice, and how both


ing technique chosen will depend on your research question and the type Structured observations:
ink of action you are taking in your research.
th

We published three editions of Hello World in


in • Involve coding and collecting data from
ift live observation or recordings
sh

can be adopted.
A • Involve recording the frequency of
particular events, or the occurrence of

2020, including a special edition in June focused


behaviours within particular time intervals,

E
to capture the prevalence or timing of
specific behaviours
Observations

N
on providing support and guidance to educators
• Require identification of target behaviours
cc

HI
.
ld before you conduct observations
or
w • Enable quick collection of lots of data,
he
llo AI but may exclude the nuances
OF
teaching remotely. Subscriptions grew by

NG
0 Structured Unstructured Verbal

AC
02 S • Do not require learners to verbalise
r2 R G
TE KIN
Ap • Behaviours are • Implementation is • Learners verbalise
their thoughts
12
AS R identified before quick and easy their thoughts during

I
M WO
almost 7% in 2020 to just over 36,000.
ue Unstructured observations:
Iss the observation • Recording takes place a task
LD ER

M
• Recording focuses on after the lesson • Cognitive load on • Involve reflecting on and recording

N
OU N E
AG
frequency or timing learners is reduced observations after the lesson
SH E IN
• Recording may
of occurrences
GU

R
introduce bias • Approach may not • Are quicker and easier to plan than
S H
NT T N • Recording takes be suitable for
s structured observations
DE A itie place live all learners

EA
L L G activ
Hello World is produced by the Raspberry Pi
• Have the potential to introduce bias
U
ST RASSINodingch NG into the data

8 Pedagogy Quick
U NI Y
HY T E d c te AR TR

L
LE OE
NA ROC-base e the
W Verbal protocols:
ED G P Structured observation schedules
Foundation and generously supported by Oracle. A S N
P ck lor -B TI • Involve asking learners to verbalise
CT U

Reads were downloaded


JE MP
o p
Bl ex You can collect quantitative data on behaviour by using structured
their thinking during a task, and recording
to RO CO these verbalisations
•P • observation schedules, in which you code behaviour either as it
E S SCE happens in a live setting, or from recordings made during lessons. • Provide an insight into learners’ thinking
CH WiP through their behaviour (response)
OA M

3800 times
Y s You can do this by coding particular events of interest, such as
FL ith
m PR RO
AP TS F when learners ask for help, or by coding the different types of • Cause a smaller cognitive load for learners
T ER D? algor E NT IGH behaviour that are exhibited in a particular time interval, such as than participating in interviews does
T IR n M HL • May not be suitable for all learners
BU R B ificatioed SS IG the first five to ten minutes of a lesson. Examples of how you could
SE • H or situations
O lass ystifi AS set up an observation schedule for event or interval coding are
Y ION
DA C AT presented in the figure.

of subscribers reported
C m Y Each approach has advantages and
de R U
VE ED disadvantages, and may be best applied in
•E G Refer back Explain concept
NG Group Ask teacher combination with other methods, including
VE IN

92%
RI GO ts
to board to each other
DI UT interviews and surveys.
U EP OMP

using content from the T A den AI E


D C 1 IIII I II
H u f ED N
OM LP r st ry o ST S I

5800 listeners engaged


2 II IIII
OF OK
FR O A e youhisto AN BO
DE RE 3 III II

magazine in their teaching


T spir the S I
In ith IN ICTU

S
P

with the Teach


w Refer back Explain concept Observation schedules for events

LU
c) .c Time interval Group Ask teacher
or
ld
to board to each other (top) and intervals (bottom). For event

P
ow
ell coding, you may keep a tally of each
(h
1 First 5 mins 1 time a particular behaviour is seen.

Computing podcast
Second 5 mins 1 For interval coding, you may record
whether a particular behaviour occurs
Last 5 mins 1 at different times in the lesson.

38 39
Research

40 41
RESEARCH GENDER BALANCE
EVENTS IN COMPUTING

Engaging with the Trialling new ways to encourage


computing education more girls to study computing
research community

Cambridge Computing The Raspberry Pi Foundation is leading the


£2.4m Gender Balance in Computing research
Education Research Symposium Research seminars project to trial five new initiatives aimed at
In 2020, we hosted our first online research We hosted eleven seminars for researchers, increasing girls’ participation in computing.
symposium in partnership with the University of academics, and teachers throughout 2020, Areas explored by the research include: Non-
Cambridge Department of Computer Science building on the momentum and success of the formal Learning, Teaching Approach, Subject “We have started with the project
and Technology. Researchers shared nine symposium. The seminars featured talks from Choice, Belonging, and Relevance. Fieldwork was and students are enjoying it. The
presentations and eleven posters describing academics from around the world covering paused for much of 2020 due to the disruption to selection of girls especially are
computing education research projects, and 125 topics like formative assessment, semantic schools as a result of the pandemic.
people from 20 countries attended. Dr Natalie waves, and the links between computing and
stepping up!”
This research is funded by the Department
Rusk from the MIT Media Lab presented an mathematics education. A total of 229 unique – Secondary teacher running the Apps
for Education in England and is a programme
inspiring keynote on stories of learning from the attendees from 31 countries attended at least for Good section of the Non-formal
of the National Centre for Computing
Scratch community. one of the seminars. After each seminar, we Learning intervention
Education. We are partnering with the
shared the content in the form of a video
The all-day event covered research on: Behavioural Insights Team, Apps for Good, “You learn so much and have lots of fun. We
recording and a summary blog post.
and WISE on the trial interventions. have learned a lot including debugging and
• Teacher engagement in computing


programming and we sent a message to the
education research “Being able to work with an outside organisation
International Space Station.”
and to develop your own practice for the benefit

125
• Assessment tools

229
of your students is such a wonderful thing. – Primary pupil
• Application of theoretical frameworks Being a teacher can be quite insular, so getting • 5 different research interventions
the opportunity to work with the GBIC team was


• Perceptions and attitudes towards people attended people from 31 • Run across 4 years
wonderful and I really enjoyed it.”
computing the Cambridge countries attended
– Sam Barnes, Teacher • In over 1000 state schools in England
Computing our seminars
Education Research • 220 schools took part in 2020
Symposium

42 43
Computers
Low-cost, high-performance
computers, accessories, and
publications to learn from

44 45
RASPBERRY PI
PRODUCTS

Raspberry Pi is a tiny, powerful computer that


millions of people use in industry, to learn, and
to make things that matter to them
Raspberry Pi 4 brought desktop performance Our new High Quality Camera launched in High Quality Camera Raspberry Pi 4 8GB Raspberry Pi Raspberry Pi 400
to Raspberry Pi, and during the pandemic we April, bringing 12.3 megapixel quality and Compute Module 4
have seen a huge increase in people using our interchangeable lenses to Raspberry Pi
computers for home working and learning. photography projects.

People all over the world use Raspberry Pi In May we launched an 8GB variant of Raspberry
computers to learn about computing and Pi 4, with twice the RAM previously available, for
technology. Our free operating system, Raspberry more demanding applications.
Pi OS, comes complete with a wide range of
Raspberry Pi Compute Module 4 launched in
educational software for learning programming
October 2020, providing the power of Raspberry
and computing, and connectivity such as the
Pi 4 in a system-on-module variant for deeply
GPIO and camera connections allows people to
embedded and industrial applications, and
make physical projects such as robots, security
introducing a new, more compact form factor to
systems, and physical interfaces.
our Compute Module line.
Raspberry Pi 400 is a complete personal
computer built into a compact keyboard.
Launched in November 2020, it is an affordable,
high-performance computer that’s inspired by

37.4 650k
the classic home PCs of the 1980s. It’s a faster,
cooler-running Raspberry Pi 4 integrated into
a neat and portable keyboard, and offering the
same GPIO connectivity for physical projects. MILLION sales of products
Raspberry Pi launched in 2020
computers sold (Raspberry Pi 4 8GB,
to date Compute Module 4,
and Raspberry Pi 400)

46 47
RASPBERRY PI– RASPBERRY PI
POWERED PROJECTS PRESS

Supporting public health Classify your rubbish Raspberry Pi Press produces


FluSense was created by researchers at the Jen Fox created a machine learning project that magazines that help people
University of Massachusetts Amherst to can identify whether rubbish is compostable, create with technology
monitor the prevalence of flu-like symptoms recyclable, or waste. A Raspberry Pi with a
in crowds. A Raspberry Pi is joined by a cheap Raspberry Pi Camera Module supplies images Our publications and books showcase
microphone, a thermal sensor, and a neural to Lobe, a desktop machine learning application. projects, share ideas, and help people learn
computing engine to analyse audio from Makers can create their own and train the from each other.
crowds and detect coughing. This is just one of model using items from their home, giving them To make them accessible to as many people as
the projects that have been developed to help an opportunity both to learn about machine possible, most of our publications are available
with the COVID-19 pandemic using Raspberry learning and to create a useful gadget. in print and as free, Creative Commons–licensed
Pi hardware. PDFs on the day of publication. To help protect
Find out more
Find out more the environment, our publications are printed on
Stretch a movie for months paper sourced from sustainable forests.
Lab automation for Magazines:
Tom Whitwell was inspired by Bryan Boyer’s
microbiology slow movie player project to create a digital • The MagPi
A flexible, low-cost robot for a microbiology photo frame that stretches out his favourite
• HackSpace
lab was created by the Edwards Lab at the films. The e-paper display plays a film frame
University of Reading. The Raspberry Pi camera
Open-source Laboratory Imaging Robot (POLIR)
by frame to unearth all the visual delights. A
Raspberry Pi mounted behind the display and
• Wireframe
• Custom PC
320,000
uses a Raspberry Pi with a Raspberry Pi Camera photo frame takes individual frames from the downloads of Raspberry
Module built into a 3D printer frame for imaging. film, dithers them to monochrome, and then Pi Press magazines per
It is used to automate the collection of images displays them on eye-friendly e-paper. For those month in 2020
of samples in the lab, and was originally used in films you want to last (almost) forever.
experiments on antibiotic resistance. Find out more 10,000 100,000
Find out more subscribers to print copies of The
Raspberry Pi Press Official Raspberry Pi
magazines at the end Beginner’s Guide sold
of 2020
48 49
Governance

50 51
GOVERNANCE

Trustees

The Raspberry Pi Foundation is governed by In October 2020, David Cleevely stepped down
a Board of Trustees, who are responsible for as the Chair of the Board of Trustees when his
ensuring that we use our resources effectively six-year term of office came to an end. Caroline
to achieve our charitable goals. Trustees of the Brown also stepped down as a Trustee.
Foundation are elected by the Membership.
John Lazar was appointed as the new Chair
Members play an important role in supporting Amali de Alwis Charles Leadbeater Chris Mairs Dan Labbad
at the Annual General Meeting in October
the Board of Trustees, contributing to the
2020, when we also welcomed Amali de Alwis,
Foundation’s strategic direction, holding the
Charles Leadbeater, and Dan Labbad to the
Foundation to account, and advocating for our
Board of Trustees.
mission. Trustees and Members are volunteers.

John Lazar (Chair) Jonathan Drori Kim Shillinglaw Richard Clegg

Sherry Coutu Tilly Blyth

52 53
Partnerships

54 55
PARTNERSHIP WITH
ATLASSIAN FOUNDATION
INTERNATIONAL
Funding period: 2017 – present

Total funding: Over $1 million

Making computing education


accessible to all young people Together, we have recruited more than 2000
translation volunteers, who have translated 1456
The Atlassian Foundation International online projects into more than 30 languages.
shares our vision of equipping young people To date, this has enabled more than 1.6 million
across the world — especially those from learners globally to access computing education
disadvantaged backgrounds — with the skills through our online projects in languages
they need to succeed in a world increasingly other than English. Atlassian’s global offices
shaped by digital technologies. have supported us through their network of
In 2017, our partnership started with an passionate translation volunteers.

1.6 MILLION
innovative project to combine machine We are delighted to be continuing this
learning technology with the work of volunteers
to accelerate the process of translating
partnership over the next three years to bring
computing education to more disadvantaged
“ Our partnership with the Raspberry
Pi Foundation is a great way for us
educational resources, enabling more young to help people of all ages harness
young people, with a particular focus on India learners accessed our online
people to get involved with Code Club. Our the power of computing. Working
and on investing in research into what works in projects in languages other
partnership has since grown to include with global volunteers to translate
computing education. than English
the development of a global network of Raspberry Pi resources into various
organisations supporting computing education. Our partnership with the Raspberry Pi languages means that more people,
particularly young people from low-

2070
income countries, can continuously


shape our digital world.
“ There are numerous bright young minds out there whose
primary language isn’t English. I love that we’re able to – Atlassian Foundation
translation volunteers International
provide the Raspberry Pi curriculum in their languages.
— Alex, Atlassian volunteer
” recruited and translating
resources

56 57
PARTNERS

Our work is made possible by generous financial


and in-kind support from many organisations and
individuals. We would like to thank the following
organisations for their support:

£1 million and above £50,000 – £99,999


Google Dogpatch Labs
Raspberry Pi Foundation
£500,000 – £999,999 Mythic Beasts Ltd
Supporters Club
Microsoft £30,000 – £49,999
Atlassian Foundation International Our work is also supported by a network of
Liberty Global
individuals that believe in our mission and
£250,000 – £499,999 LogMeIn generously donate in support of our work:
Micron Technology
BNY Mellon Christer Holloman
Facebook
David Thomas
£100,000 – £249,999 Humble Bundle
DigiTech Search
Oracle Supporters providing in-kind Eben Upton Support our work today
Workday Foundation services Jonathan Drori
Bloomfield Trust (Trustee of the Raspberry Pi Foundation) If you or your organisation would like to
Adobe, A&L Goodbody, Amazon Web Services, make a donation towards our work, you
Expo 2020 Dubai
Bytemark, GitHub, Google, Microsoft, Mythic Jeremy Gumbley can do so at [Link]/donate. If you
Blizzard Entertainment Beasts Ltd, OnDMARC, phpList Ltd, RealVNC The Cleevely Family Charitable Trust would like to discuss how you can become
Broadcom Foundation Ltd, Twitter, Wolfram Research, Zendesk
The Evolution Education Trust a partner and support our work, please
S&P Global Foundation email partners@[Link] for more
Robert Sansom
information.
Stephen Dietz
Simon Peyton Jones

59
[Link]

Raspberry Pi Foundation
UK registered charity 1129409

You might also like