Fighter 1 IamtheBenBarnes
CLASS & LEVEL PLAYER NAME
Test PC - Will
Elf Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +1 Dexterity
• +5 Constitution +1 16 13 --
16 +0 Intelligence
CLASS
+1 Wisdom INITIATIVE HIT POINTS
+3
-1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
Immunities - Magical Sleep
DEXTERITY FAILURES
Advantage Made to avoid or end
the Charmed condition
13 DEFENSES HIT DICE DEATH SAVES
+1 SAVING THROWS HEROIC INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +3 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
16 +1
+0
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Simple Weapons
+3 P +5 Athletics STR === TOOLS ===
ABILITY SAVE DC Dice Set
-1 Deception CHA
+0 History INT === LANGUAGES ===
INTELLIGENCE
+1 Insight WIS Common, Common Sign Language, Elvish
35 ft. (Walking)
10 P +1 Intimidation CHA
+0 Investigation INT
+0 +1 Medicine WIS SPEED
+0 Nature INT PROFICIENCIES & TRAINING
WISDOM P +3 Perception WIS
-1 Performance CHA === ACTIONS ===
12 -1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+0 Religion INT
+1 Grapple, Shove, Improvise, Two-Weapon Fighting,
+1 Sleight of Hand DEX Interact with an Object, Study, Influence
+1 Stealth DEX === BONUS ACTIONS ===
CHARISMA Second Wind • 2 / Long Rest
P +3 Survival WIS
You can draw upon a limited well of physical and
8 mental stamina and regain 1d10+1 HP.
You can use this 2 times per Long Rest, and can
regain one expended use when you finish a Short
-1 Rest.
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
13 PASSIVE PERCEPTION
Flail +5 1d8+3 Bludgeoning Martial, Sap
Greatsword +5 2d6+3 Slashing Martial, Heavy, Two-Handed, Graze
11 PASSIVE INSIGHT
Javelin +5 1d6+3 Piercing Simple, Thrown, Slow, Range (30/120)
10 PASSIVE INVESTIGATION
Shortbow +3 1d6+1 Piercing Simple, Ammunition, Range, Two-Handed, Vex, Range (80/320)
Darkvision 60 ft. Spear +5 1d6+3 Piercing Simple, Thrown, Versatile, Sap, Range (20/60)
Unarmed Strike +5 4 Bludgeoning
SENSES WEAPON ATTACKS & CANTRIPS
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Fighter 1 IamtheBenBarnes
CLASS & LEVEL PLAYER NAME
Test PC - Will
Elf Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== FIGHTER FEATURES === Your Speed increases to 35 ft. and you gain the spells creature, you can deal damage to it equal to the ability
outlined in the Elven Lineages table. modifier used to make the attack. This damage is the
* Core Fighter Traits • free-rules 91 same type dealt by the Greatsword, and can only be
* Elven Lineage Spells • free-rules 189 increased by increasing the ability modifier.
* Fighting Style • free-rules 91
You gain a Fighting Style feat of your choice, and | Wood Elf - Wisdom • | Javelin (Slow) •
whenever you gain a Fighter level, you can replace the Slow. If you hit a creature with a Javelin and deal
feat you chose with a different Fighting Style feat. * Fey Ancestry • free-rules 190 damage to the creature, you can reduce its Speed by
You have Advantage on saving throws you make to 10 ft. until the start of your next turn. If the creature is
* Second Wind • free-rules 91 avoid or end the Charmed condition. hit more than once with this property, the Speed
As a Bonus Action, you can draw upon a limited well of reduction doesn’t exceed 10 ft.
physical and mental stamina and regain 1d10+1 HP. * Keen Senses • free-rules 190
You have proficiency in the Insight, Perception, or | Spear (Sap) •
You can use this 2 times per Long Rest, and can Survival skill. Sap. If you hit a creature with a Spear, that creature
regain one expended use when you finish a Short has Disadvantage on its next attack roll before the
Rest. * Trance • free-rules 190 start of your next turn.
You don’t need to sleep, and magic can’t put you to
| 2 / Long Rest • 1 Bonus Action sleep. You can finish a Long Rest in 4 hours if you | Graze (Greatsword): 1 Action
spend those hours in a trancelike meditation, during
* Weapon Mastery • free-rules 91 which you retain consciousness. | Slow (Javelin): 1 Action
* Languages • free-rules 37 | Sap (Spear): 1 Action
=== ELF SPECIES TRAITS === Your character knows at least three languages:
Common plus two languages you roll or choose from * Savage Attacker • free-rules 201
* Creature Type • free-rules 190 the Standard Languages table. Knowledge of a Once per turn when you hit a target with a weapon,
You are a Humanoid. language means your character can communicate in it, you can roll the weapon’s damage dice twice and use
read it, and write it. either roll against the target.
* Size • free-rules 190
You are Medium. * Soldier Ability Score Improvements • PHB-2024 185
=== FEATS ===
* Speed • free-rules 190 | Increase two scores (+2 / +1) •
Your speed is 30 ft. * Great Weapon Fighting • free-rules 209
When you roll damage for an attack you make with a
* Darkvision • free-rules 190 Melee weapon that has the Two-Handed or Versatile
You have Darkvision with a range of 60 ft. properties, you can treat any 1 or 2 on a damage die
as a 3.
* Elven Lineage • free-rules 190
Choose a lineage from the Elven Lineages table. You * Weapon Mastery • PHB-2024 91
gain the level 1 benefit of that lineage.
| Greatsword (Graze) •
| Wood Elf Lineage • Graze. If your attack roll with a Greatsword misses a
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Chain Mail 1 55 lb. Arrows 20 1 lb.
Greatsword 1 6 lb. Dice 1 --
SP 0 Flail 1 2 lb. Healer's Kit 1 3 lb.
Javelin 8 16 lb. Quiver 1 1 lb.
EP 0 Backpack 1 5 lb. Traveler's Clothes 1 4 lb.
Caltrops 20 2 lb.
GP 18 Crowbar 1 5 lb.
Oil 2 2 lb.
PP 0 Rations 10 20 lb.
Rope 1 5 lb.
WEIGHT CARRIED
148 lb. Tinderbox 1 1 lb.
ENCUMBERED Torch 10 10 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
240 lb. Waterskin 1 5 lb.
PUSH/DRAG/LIFT Spear 1 3 lb.
480 lb. Shortbow 1 2 lb.
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
Test PC - Will
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
=== CANTRIPS === (At Will)
O Druidcraft Elven Lineage Spells -- 1A 30 ft. V,S Instantaneous free-rules 266 V/S
SPELLS
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