Fighter 1 zaithepro123
CLASS & LEVEL PLAYER NAME
zai
Human Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
• +5 Strength
ARMOR Max HP Current HP Temp HP
STRENGTH +2 Dexterity
• +5 Constitution +2 12 13 --
16 +1 Intelligence
CLASS
+0 Wisdom INITIATIVE HIT POINTS
+3
+1 Charisma
Total 1d10 SUCCESSES
Saving Throw Modifiers
DEXTERITY FAILURES
15 DEFENSES HIT DICE DEATH SAVES
+2 SAVING THROWS HEROIC INSPIRATION
=== ARMOR ===
Heavy Armor, Light Armor, Medium Armor,
CONSTITUTION P +4 Acrobatics DEX Shields
+2 PROFICIENCY BONUS
17 P
+0
+3
Animal Handling WIS
Arcana INT
=== WEAPONS ===
Martial Weapons, Scimitar, Simple Weapons
+3 P +5 Athletics STR === TOOLS ===
ABILITY SAVE DC Dragonchess Set
+1 Deception CHA
+1 History INT === LANGUAGES ===
INTELLIGENCE
+0 Insight WIS Common, Gnomish, Mulhorandi
30 ft. (Walking)
12 P +3 Intimidation CHA
+1 Investigation INT
+1 +0 Medicine WIS SPEED
+1 Nature INT PROFICIENCIES & TRAINING
WISDOM +0 Perception WIS
+1 Performance CHA === ACTIONS ===
10 +1 Persuasion CHA
Standard Actions
Attack, Magic, Dash, Disengage, Dodge, Help,
Hide, Ready, Search, Utilize, Opportunity Attack,
+1 Religion INT
+0 Grapple, Shove, Improvise, Two-Weapon Fighting,
+2 Sleight of Hand DEX Interact with an Object, Study, Influence
+2 Stealth DEX === BONUS ACTIONS ===
CHARISMA Second Wind • 2 / Long Rest
+0 Survival WIS
You can draw upon a limited well of physical and
12 mental stamina and regain 1d10+1 HP.
You can use this 2 times per Long Rest, and can
regain one expended use when you finish a Short
+1 Rest.
SKILLS ACTIONS
NAME HIT DAMAGE/TYPE NOTES
10 PASSIVE PERCEPTION
Unarmed Strike +5 4 Bludgeoning
10 PASSIVE INSIGHT
11 PASSIVE INVESTIGATION
SENSES WEAPON ATTACKS & CANTRIPS
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Fighter 1 zaithepro123
CLASS & LEVEL PLAYER NAME
zai
Human Soldier (Milestone)
CHARACTER NAME SPECIES BACKGROUND EXPERIENCE POINTS
=== FIGHTER FEATURES === * Languages • PHB-2024 37 | Graze (Greatsword): 1 Action
Your character knows at least three languages:
* Core Fighter Traits • PHB-2024 91 Common plus two languages you roll or choose from | Sap (Flail): 1 Action
the Standard Languages table. Knowledge of a
* Fighting Style • PHB-2024 91 language means your character can communicate in it, | Slow (Javelin): 1 Action
You gain a Fighting Style feat of your choice, and read it, and write it.
whenever you gain a Fighter level, you can replace the * Savage Attacker • PHB-2024 201
feat you chose with a different Fighting Style feat. Once per turn when you hit a target with a weapon,
=== FEATS === you can roll the weapon’s damage dice twice and use
* Second Wind • PHB-2024 91 either roll against the target.
As a Bonus Action, you can draw upon a limited well of * Defense • PHB-2024 209
physical and mental stamina and regain 1d10+1 HP. You gain +1 to AC when wearing Light, Medium, or * Soldier Ability Score Improvements • PHB-2024 185
Heavy armor.
You can use this 2 times per Long Rest, and can
regain one expended use when you finish a Short * Skilled • PHB-2024 201
Rest. You gain proficiency in any combination of three skills
or tools of your choice.
| 2 / Long Rest • 1 Bonus Action
Repeatable. You can take this feat more than once.
* Weapon Mastery • PHB-2024 91
* Weapon Mastery • PHB-2024 91
=== HUMAN SPECIES TRAITS === | Flail (Sap) •
Sap. If you hit a creature with a Flail, that creature has
* Size • PHB-2024 194 Disadvantage on its next attack roll before the start of
Your Size is Medium or Small, chosen when you select your next turn.
this species.
| Greatsword (Graze) •
* Speed • PHB-2024 194 Graze. If your attack roll with a Greatsword misses a
Your Speed is 30 ft. creature, you can deal damage to it equal to the ability
modifier used to make the attack. This damage is the
* Resourceful • PHB-2024 194 same type dealt by the Greatsword, and can only be
You gain Heroic Inspiration whenever you finish a increased by increasing the ability modifier.
Long Rest.
| Javelin (Slow) •
* Skillful • PHB-2024 193 Slow. If you hit a creature with a Javelin and deal
You gain proficiency in one skill of your choice. damage to the creature, you can reduce its Speed by
10 ft. until the start of your next turn. If the creature is
* Versatile • PHB-2024 194 hit more than once with this property, the Speed
You gain an Origin feat of your choice. reduction doesn’t exceed 10 ft.
FEATURES & TRAITS
NAME QTY WEIGHT NAME QTY WEIGHT
CP 0 Scimitar of Speed 1 3 lb.
Chain Mail 1 55 lb.
SP 0 Javelin 8 16 lb.
Flail 1 2 lb.
EP 0 Greatsword 1 6 lb.
Oil 2 2 lb.
GP 80 Backpack 1 5 lb.
Rations 10 20 lb.
PP 0 Rope 1 5 lb.
Tinderbox 1 1 lb.
WEIGHT CARRIED
155 lb. Torch 10 10 lb.
ENCUMBERED Waterskin 1 5 lb. ATTUNED MAGIC ITEMS QTY WEIGHT
240 lb. Caltrops 200 20 lb.
PUSH/DRAG/LIFT Crowbar 1 5 lb.
480 lb.
EQUIPMENT
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Medium
GENDER AGE SIZE HEIGHT WEIGHT
zai
CHARACTER NAME ALIGNMENT FAITH SKIN EYES HAIR
PERSONALITY TRAITS
IDEALS
BONDS
FLAWS
CHARACTER APPEARANCE ALLIES & ORGANIZATIONS
CHARACTER BACKSTORY ADDITIONAL NOTES
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SPELLCASTING SPELL SAVE DC SPELL ATTACK
SPELLCASTING ABILITY BONUS
CLASS
PREP SPELL NAME SOURCE SAVE/ATK TIME RANGE COMP DURATION PAGE REF NOTES
SPELLS
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