What is Multimedia?
Objectives
Define multimedia
Explain the importance of interactivity
Trace the growth of multimedia
Objectives (continued)
Explain why multimedia has become so
successful
List the major categories of multimedia
titles
Distinguish between appropriate and
inappropriate uses of multimedia
What is Multimedia? 3
Chapter Outline
Definition of multimedia
The growth of multimedia
Major categories of multimedia
Delivering multimedia
Inappropriate uses of multimedia and
alternatives
What is Multimedia? 4
Multimedia Definition
Steinmetz and Nahrstedt (1997)
A Multimedia System is characterized by a
computer-controlled, integrated production,
manipulation, presentation, storage and
communication of independent information, which
is encoded at least through a continuous (time-
dependent) and a discrete (time-independent)
medium.
Multimedia Definition
Multimedia--the combination of text, animated
graphics, video, and sound--presents
information in a way that is more interesting
and easier to grasp than text alone. It has
been used for education at all levels, job
training, and games and by the entertainment
industry.( R. J. Flynn and W. H. Tetzlaff,
1998)
(IBM Journal Research and Development
Volume 42, Number 2, 1998, )
Multimedia Definition
Multimedia is the use of a computer to
present and combine text, graphics, audio,
and video with links and tools that let the user
navigate, interact, create and communicate.
(Fred T. Hofstetter, 2001)
Definition of multimedia
Computer-based
Interactive
Communications process
Incorporates text, graphics, sound,
animation, and video
What is Multimedia? 5
Computer-based
The computer makes interaction possible
The computer must be capable of
incorporating the elements of multimedia
CD-ROM drive
Sound card and speakers
Sufficient speed and processing power
What is Multimedia? 6
Interactivity
Linearpresentations -- passive users
Nonlinear presentations -- active users
What is Multimedia? 7
Elements of multimedia
Text
Sound
Animation
Graphics
Video
What is Multimedia? 8
Multimedia Characteristics
1. Seamless integration
Very close interweaving that a discrete character of a
different type of individual media is submerged in the
experience of the multimedia environment.
The integration of all the various media / elements are
so smooth that it cannot be detected by the naked eye.
End users can view the animation or video
presentation while music is played at the background.
Multimedia Characteristics
2. Digital environment
Each and every media should be transformed into digital
form so as to initiate the ease of use of the media in the
computer. The reasons are:
• Digital is the lingua franca for electronic device /
media
• digital information is the lingua franca of the
information industry
• no serious future in multimedia unless it is also digital
Multimedia Characteristics
3. Interactive
“Interactivity empowers the end users of your
project by letting them control the content and
flow of information.” (Tay Vaughan 1998)
Multimedia emphasizes using multiple media.
The most important feature of multimedia is the
ability it affords you to interact with media, both
actively controlling what you see and hear and
creating your own media.
Multimedia Characteristics
4. Non-linear / Non-sequential
A good Multimedia application is non-linear in
transferring information and presentation
delivery. End users can explore quickly while
building their own pathway without being
restricted by the linear format. This method is
effective as compared to the traditional method.
Setbacks ? ? ?
Why is multimedia important ?
Multimedia is highly effective
because
People retain 20 % of what they see, 30%
of what they hear but…
They remember 50% of what they see
and hear and …..
80% of what they see, hear and do
Simultaneously …
Multimedia uses and
applications
Multimedia applications are primarily existing
applications that can be made less expensive or
more effective through the use of multimedia
technology. In addition, new, speculative applications,
like movies on demand, can be created with the
technology. We present here a few of these
applications.
( R. J. Flynn and W. H. Tetzlaff, IBM Journal Research
and Development Volume 42, Number 2, 1998, )
The growth of multimedia
Growth in households that own a
multimedia computer
Growth in CD-ROM titles
What is Multimedia? 9
Reasons for growth of
multimedia
Marketing issues
User issues
What is Multimedia? 10
Reasons for growth of
multimedia: Marketing
Decliningprices
Hype from the computer industry led to:
• Increased production of multimedia hardware
and software
• Trade associations
• Books and magazines on multimedia
• New skill sets for a variety of occupations
Added value to the personal computer
What is Multimedia? 11
Reasons for growth of
multimedia: User issues
User control
Individualization
Action
What is Multimedia? 12
User control
Empowers and motivates user
Active learning
Nonlinear access to materials
What is Multimedia? 13
Individualization
Adjustable to different learning styles
Adjustable levels of difficulty
What is Multimedia? 14
Action
Traditional
media are used passively
Multimedia software is used actively
• Simulations
• User control
What is Multimedia? 15
The Major Categories of
Multimedia
Entertainment
Education
Corporate communications / Business
Reference
Training
Scienceand Technology
Medicine
What is Multimedia? 16
Entertainment
Game developers pioneer new uses of
multimedia
Multimedia developers add elements to go
beyond games to entertainment
• Storytelling
• Mental challenges
• Sense of accomplishment
What is Multimedia? 17
Entertainment
Areas used
Cinemas
Video games
Interactive videos
Pros: Attractive
Cons: Social Values/Problems
Entertainment
Cinemas
able to use the morphing techniques
-a comp. graphics techniques in which the
image is transformed into another
- eg. Terminator , Michael Jackson video clip
“black & white”
Entertainment
Superimpose
- impose an object onto a different
background
- eg. Cliffhanger – the girl fell from the cliff.
actually into a 35ft stunt bag
Animation
- eg. Jurassic Park , Toy Story , Bugs Life
Entertainment
Video Games
improved graphics,realistic 3D surround
sound Interactive Movies
played on multimedia computers
let the viewer influence how the story unfolds
VR.
Entertainment
The use of comp. to immerse the user into a
simulated experience,so authentic it seems
real. Requires special homework to enhance
the experience
- glove,body snit, head mounted viewing
displays,motion platforms, stationary bicycles
Education
Accommodates different learning styles
Nonlinear presentation
Motivates learner
Provides feedback to learner
What is Multimedia? 18
Education
Areas where multimedia can be used:
Pre school
Elementary
Tertiary education
Distance learning
What is Multimedia? 18
Education
Benefits :
Reduced average learning time
Increase achievement levels
Invites learners study
Provide anywhere and any times
Disadvantage:
Takes a lot of time to develop
Infrastructure cost
What is Multimedia? 18
Education
Reasons to use multimedia :
Fast
Consistence
Private
Safe
Stimulate many parts of the brain
Attractive
What is Multimedia? 18
Corporate Communications
Marketing
• Attracts attention
• CD-ROM catalogs and magazines
• Kiosks
• Web sites
Presentations
• Electronic slide shows
• CD-ROM employee training materials
What is Multimedia? 19
Business
Areas used
Product demo / presentation
Advertising
Shopping
What is Multimedia? 20
Business
Benefits
attractive presentation
informative
better impact
reach wide range of customers
Disadvantages
setting up commercial infrastructure
techno phobia
What is Multimedia? 20
Reference
Encyclopedias include sounds and videos
Dictionaries include pronunciations
Large amounts of information can be stored
on CD-ROMs
What is Multimedia? 20
Science and Technology
Areas used
weather forecasting / analysis
geological study
homicide / forensic
What is Multimedia? 20
Science and Technology
Benefits
more visual information
could grasp the message conveyed faster
fast answer / response
Disadvantages
investment cost
Machines
development works
What is Multimedia? 20
Medicine
Areas used
medical training
virtual reality
tele-health & tele-medicine
What is Multimedia? 20
Medicine
Benefits
attractive
safe
reach many people
What is Multimedia? 20
Other Categories of Multimedia
Edutainment
Training
Recreation
What is Multimedia? 21
Delivering Multimedia
Compact disc
Kiosk
Online
What is Multimedia? 22
Inappropriate Use of Multimedia
Text-intensive content
Linear content
What is Multimedia? 23
Text-intensive Content
It’shard to read large amounts of text on a
screen
Text-intensive titles can be used if:
• Non-linear access is provided
• Supplementary multimedia materials are
provided
What is Multimedia? 24
Linear Content
Computers don’t provide a good movie-
watching environment
Short video clips played under user control
work well
What is Multimedia? 25
Cost-Effective Alternatives
Developers must consider costs and
development time
Alternatives
• Transparencies
• Videotapes
What is Multimedia? 26
Key Terms
• compact disc • multimedia presentation
• edutainment • multimedia title
• individualization • nonlinear
• interactive • online
• Internet • telecommunications
• kiosk • World Wide Web
• multimedia (WWW)
What is Multimedia? 27