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Process Management in Operating Systems

This chapter discusses processes and process management in operating systems. It defines a process as a program in execution, and describes the key components of a process including its code, activity, stack, data, and heap. Process states like running, ready, waiting and terminated are also defined. Process scheduling and different scheduling queues are then covered. Interprocess communication methods like shared memory and message passing are introduced. Finally, context switching during process execution is explained.

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0% found this document useful (0 votes)
87 views69 pages

Process Management in Operating Systems

This chapter discusses processes and process management in operating systems. It defines a process as a program in execution, and describes the key components of a process including its code, activity, stack, data, and heap. Process states like running, ready, waiting and terminated are also defined. Process scheduling and different scheduling queues are then covered. Interprocess communication methods like shared memory and message passing are introduced. Finally, context switching during process execution is explained.

Uploaded by

Ilive ToLearn
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PPT, PDF, TXT or read online on Scribd

Chapter 3: Processes

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne


Chapter 3: Processes

1. Process Concept
2. Process Scheduling
3. Operations on Processes
4. Interprocess Communication
5. Examples of IPC Systems
6. Communication in Client-Server
Systems

Operating System Concepts – 9th Edition 3.2 Silberschatz, Galvin and Gagne
Objectives
 To introduce the notion of a process -- a
program in execution
 To describe the various features of
processes, including scheduling, creation
and termination, and communication
 To explore interprocess communication
using shared memory and message
passing
 To describe communication in client-
server systems

Operating System Concepts – 9th Edition 3.3 Silberschatz, Galvin and Gagne
3.1 Process Concept
 An operating system executes a variety of programs (what to
call them?):
 Batch system – jobs
 Time-shared systems – user programs or tasks
 Textbook uses the terms job and process almost
interchangeably
 Process – a program in execution; process execution must
progress in sequential fashion
 Multiple parts (reside in RAM)
1. The program code, also called text section
2. Current activity including program counter, processor
registers
3. Stack containing temporary data
 Function parameters, return addresses, local variables
4. Data section containing global variables
5. Heap containing memory dynamically allocated during run
time
Operating System Concepts – 9th Edition 3.4 Silberschatz, Galvin and Gagne
Process Concept (Cont.)
 Program is passive entity stored on disk
(executable file), process is active
 Program becomes process when
executable file loaded into memory
 Execution of program started via GUI mouse
clicks, command line entry of its name, etc
 One program can be several processes
 Consider multiple users executing the
same program

Operating System Concepts – 9th Edition 3.5 Silberschatz, Galvin and Gagne
Process in Memory

Operating System Concepts – 9th Edition 3.6 Silberschatz, Galvin and Gagne
Process State
 As a process executes, it changes state
1. new: The process is being created
2. running: Instructions are being
executed
3. waiting: The process is waiting for
some event to occur
4. ready: The process is waiting to be
assigned to a processor
5. terminated: The process has finished
execution

Operating System Concepts – 9th Edition 3.7 Silberschatz, Galvin and Gagne
Diagram of Process State

Operating System Concepts – 9th Edition 3.8 Silberschatz, Galvin and Gagne
Process Control Block (PCB)
Information associated with each
process
(also called task control block)
 Process state – running, waiting, etc
 Program counter – location of
instruction to next execute
 CPU registers – contents of all
process-centric registers
 CPU scheduling information-
priorities, scheduling queue pointers
 Memory-management information –
memory allocated to the process
 Accounting information – CPU used,
clock time elapsed since start, time
limits
 I/O status information – I/O devices
allocated to process, list of open files
Operating System Concepts – 9th Edition 3.9 Silberschatz, Galvin and Gagne
Threads
 So far, process has a single thread of
execution
 Consider having multiple program
counters per process
 Multiple locations can execute at once
Multiple threads of control -> threads
 Must then have storage for thread details,
multiple program counters in PCB
 See next chapter

Operating System Concepts – 9th Edition 3.10 Silberschatz, Galvin and Gagne
Process Representation in Linux

Represented by the C structure task_struct

pid t_pid; /* process identifier */


long state; /* state of the process */
unsigned int time_slice /* scheduling information */
struct task_struct *parent; /* this process’s parent */
struct list_head children; /* this process’s children */
struct files_struct *files; /* list of open files */
struct mm_struct *mm; /* address space of this process */

Operating System Concepts – 9th Edition 3.11 Silberschatz, Galvin and Gagne
3.2 Process Scheduling
 Maximize CPU use (multiprogramming),
quickly switch processes onto CPU (time
sharing)
 Process scheduler selects among available
processes for next execution on CPU
 Maintains scheduling queues of processes
 Job queue – set of all processes in the system
 Ready queue – set of all processes residing in
main memory,
memory ready and waiting to execute
 Device queues – set of processes waiting for an
I/O device
 Processes migrate among the various queues

Operating System Concepts – 9th Edition 3.12 Silberschatz, Galvin and Gagne
Ready Queue And Various I/O Device Queues

Operating System Concepts – 9th Edition 3.13 Silberschatz, Galvin and Gagne
Representation of Process Scheduling
 Queueing diagram represents queues, resources,
flows

Operating System Concepts – 9th Edition 3.14 Silberschatz, Galvin and Gagne
Schedulers
 Short-term scheduler (or CPU scheduler) – selects
which process should be executed next and allocates
CPU
 Sometimes the only scheduler in a system
 Short-term scheduler is invoked frequently (milliseconds)  (must
be fast)
 Long-term scheduler (or job scheduler)
scheduler – selects which
processes should be brought into the ready queue
 Long-term scheduler is invoked infrequently (seconds, minutes) 
(may be slow)
 The long-term scheduler controls the degree of multiprogramming
 Processes can be described as either:
 I/O-bound process – spends more time doing I/O than computations,
many short CPU bursts
 CPU-bound process – spends more time doing computations; few
very long CPU bursts
 Long-term scheduler strives for good process mix

Operating System Concepts – 9th Edition 3.15 Silberschatz, Galvin and Gagne
Addition of Medium Term Scheduling
 Medium-term scheduler can be added if degree of
multiple programming needs to decrease
 Remove process from memory, store on disk, bring
back in from disk to continue execution: swapping

Operating System Concepts – 9th Edition 3.16 Silberschatz, Galvin and Gagne
Multitasking in Mobile Systems
 Some mobile systems (e.g., early version of iOS)
allow only one process to run, others suspended
 Due to screen real estate, user interface limits iOS
provides for a
 Single foreground process- controlled via user interface
 Multiple background processes– in memory, running, but
not on the display, and with limits
 Limits include single, short task, receiving notification of
events, specific long-running tasks like audio playback
 Android runs foreground and background, with
fewer limits
 Background process uses a service to perform tasks
 Service can keep running even if background process is
suspended
 Service has no user interface, small memory use
Operating System Concepts – 9th Edition 3.17 Silberschatz, Galvin and Gagne
Context Switch
 When CPU switches to another process, the
system must save the state of the old process
and load the saved state for the new process
via a context switch
 Context of a process represented in the PCB
 Context-switch time is overhead; the system
does no useful work while switching
 The more complex the OS and the PCB  the longer
the context switch
 Time dependent on hardware support
 Some hardware provides multiple sets of registers per
CPU  multiple contexts loaded at once

Operating System Concepts – 9th Edition 3.18 Silberschatz, Galvin and Gagne
CPU Switch From Process to Process

Operating System Concepts – 9th Edition 3.19 Silberschatz, Galvin and Gagne
3.3 Operations on Processes
 The processes in most systems can
execute concurrently, and they may be
created and deleted dynamically.
 Thus, these systems must provide a
mechanism for :
 process creation,
 process termination,
 and so on as detailed next

Operating System Concepts – 9th Edition 3.20 Silberschatz, Galvin and Gagne
Process Creation
 Parent process create children processes,
which, in turn create other processes, forming
a tree of processes
 Generally, process identified and managed via a
process identifier (pid)
 Resource sharing options
 Parent and children share all resources
 Children share subset of parent’s resources
 Parent and child share no resources
 Execution options
 Parent and children execute concurrently
 Parent waits until children terminate

Operating System Concepts – 9th Edition 3.21 Silberschatz, Galvin and Gagne
A Tree of Processes in Linux

Operating System Concepts – 9th Edition 3.22 Silberschatz, Galvin and Gagne
Process Creation (Cont.)
 Address space
 Child duplicate of parent
 Child has a program loaded into it
 UNIX examples
 fork() system call creates new process
 exec() system call used after a fork() to replace the
process’ memory space with a new program

Operating System Concepts – 9th Edition 3.23 Silberschatz, Galvin and Gagne
C Program Forking Separate Process

Operating System Concepts – 9th Edition 3.24 Silberschatz, Galvin and Gagne
Creating a Separate Process via Windows API

Operating System Concepts – 9th Edition 3.25 Silberschatz, Galvin and Gagne
Process Termination
 Process executes last statement and then asks the
operating system to delete it using the exit() system
call.
 Returns status data from child to parent (via
wait())
 Process’ resources are deallocated by operating
system
 Parent may terminate the execution of children
processes using the abort() system call. Some
reasons for doing so:
 Child has exceeded allocated resources
 Task assigned to child is no longer required
 The parent is exiting and the operating systems
does not allow a child to continue if its parent
terminates
Operating System Concepts – 9th Edition 3.26 Silberschatz, Galvin and Gagne
Process Termination
 Some operating systems do not allow child to exists
if its parent has terminated. If a process terminates,
then all its children must also be terminated.
 cascading termination. All children, grandchildren,
etc. are terminated.
 The termination is initiated by the operating
system.
 The parent process may wait for termination of a
child process by using the wait()system call. The
call returns status information and the pid of the
terminated process
pid = wait(&status);
 If no parent waiting (did not invoke wait()) process is a zombie
 If parent terminated without invoking wait , process is an
orphan
Operating System Concepts – 9th Edition 3.27 Silberschatz, Galvin and Gagne
Multiprocess Architecture – Chrome Browser
 Many web browsers ran as single process (some
still do)
 If one web site causes trouble, entire browser can hang or
crash
 Google Chrome Browser is multiprocess with 3
different types of processes:
 Browser process manages user interface, disk and
network I/O
 Renderer process renders web pages, deals with HTML,
Javascript. A new renderer created for each website
opened
 Runs in sandbox restricting disk and network I/O,
minimizing effect of security exploits
 Plug-in process for each type of plug-in

Operating System Concepts – 9th Edition 3.28 Silberschatz, Galvin and Gagne
3.4 Interprocess Communication
 Processes executing concurrently in the operating
system may be either independent or cooperating
processes.
 Independent process cannot affect or be affected by
the execution of another process
 Independent process does not share data with any other
process
 Cooperating process can affect or be affected by the
execution of another process
 Cooperating process shares data with any other process
 Reasons for cooperating processes:
1. Information sharing (shared files)
2. Computation speed-up (multiprocessor system)
3. Modularity (dividing the system functions into separate processes)
4. Convenience (achieving multiple tasks on the same time; editing,
printing, and compiling in parallel)
Operating System Concepts – 9th Edition 3.29 Silberschatz, Galvin and Gagne
Communications Models
Two models of IPC
Message passing & Shared memory

Operating System Concepts – 9th Edition 3.30 Silberschatz, Galvin and Gagne
Communications Models
Shared memory Message passing
 Shared memory can be  Message passing is useful
faster than message for exchanging smaller
passing, since message- amounts of data, because
passing systems are no conflicts need be
typically implemented avoided.
using system call  Message passing is easier
 system calls are to implement in a
required only to distributed system than
establish shared shared memory.
memory region.  message passing provides
 Shared memory suffers better performance than
from cache coherency shared memory on Multi
issues core systems.

Operating System Concepts – 9th Edition 3.31 Silberschatz, Galvin and Gagne
Interprocess Communication – Shared Memory
 Shared memory requires communicating processes to
establish a region of shared memory.
 Typically, a shared-memory region resides in the address
space of the process creating the shared-memory segment.
 Other processes that wish to communicate using this
shared-memory segment must attach it to their address
space.
 They can then exchange information by reading and writing
data in the shared areas.
 The operating system tries to prevent one process from
accessing another process’s memory. Shared memory
requires that two or more processes agree to remove this
restriction.
 Major issues is to provide mechanism that will allow the
user processes to synchronize their actions.
 Synchronization is discussed in great details in Chapter 5.

Operating System Concepts – 9th Edition 3.32 Silberschatz, Galvin and Gagne
Producer-Consumer Problem
 Paradigm for cooperating processes, producer
process produces information that is consumed by a
consumer process
 A producer process produces information that is
consumed by a consumer process.
 For example, a web server produces (that is,
provides) HTML files and images, which are
consumed (that is, read) by the client web browser
requesting the resource.
 One solution to the producer–consumer problem
uses shared memory.
 To allow producer and consumer processes to run
concurrently, we must have available a buffer of
items that can be filled by the producer and emptied
by the consumer.
Operating System Concepts – 9th Edition 3.33 Silberschatz, Galvin and Gagne
Producer-Consumer Problem
 unbounded-buffer places no practical
limit on the size of the buffer
 bounded-buffer assumes that there is
a fixed buffer size

Producer in

Out Consumer

Operating System Concepts – 9th Edition 3.34 Silberschatz, Galvin and Gagne
Producer-Consumer Problem
 This buffer will reside in a region of memory that is
shared by the producer and consumer processes.
processes
 The producer and consumer must be synchronized,
synchronized
so that the consumer does not try to consume an
item that has not yet been produced.
 Two types of buffers can be used.
 The unbounded buffer places no practical limit on
the size of the buffer. The consumer may have to
wait for new items, but the producer can always
produce new items.
 The bounded buffer assumes a fixed buffer size. In
this case, the consumer must wait if the buffer is
empty, and the producer must wait if the buffer is
full.
Operating System Concepts – 9th Edition 3.35 Silberschatz, Galvin and Gagne
Bounded-Buffer – Shared-Memory Solution
 Shared data

#define BUFFER_SIZE 10
typedef struct {
...
} item;

item buffer[BUFFER_SIZE];
int in = 0; // points to the next free
position
int out = 0; // points to the first full position

 Solution is correct, but can only use BUFFER_SIZE-1


elements
Operating System Concepts – 9th Edition 3.36 Silberschatz, Galvin and Gagne
Bounded-Buffer – Producer

item next_produced;
while (true) {
/* produce an item in next produced */
while (((in + 1) % BUFFER_SIZE) == out) ; /* do
nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}

Operating System Concepts – 9th Edition 3.37 Silberschatz, Galvin and Gagne
Bounded Buffer – Consumer
item next_consumed;
while (true) {
while (in == out) ; /* do nothing
*/
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;

/* consume the item in next consumed */


}

Operating System Concepts – 9th Edition 3.38 Silberschatz, Galvin and Gagne
Interprocess Communication – Message Passing
 Message passing provides a mechanism to allow
processes to communicate and to synchronize their
actions without sharing the same address space.
 It is
particularly useful in a distributed
environment, where the communicating processes
may reside on different computers connected by a
network.
network
 For example, an Internet chat program, that chat
participants communicate with one another by
exchanging messages.
 A message-passing facility provides at least two
operations:
 send(message)
 receive(message)
Operating System Concepts – 9th Edition 3.39 Silberschatz, Galvin and Gagne
Message Passing (Cont.)

 If processes P and Q wish to communicate,


they need to:
 Establish a communication link between them
 Exchange messages via send/receive
 Implementation issues:
 How are links established?
 Can a link be associated with more than two
processes?
processes
 How many links can be between every pair of
communicating processes?
 What is the capacity of a link?
 Is the size of a message that the link can
accommodate fixed or variable?
 Is a link unidirectional or bi-directional?
Operating System Concepts – 9th Edition 3.40 Silberschatz, Galvin and Gagne
Message Passing (Cont.)

 Implementation of communication link


 Physical:
Physical
Shared memory

Hardware bus
Network
 Logical:
Logical
 Direct or indirect

 Synchronous or asynchronous
 Automatic or explicit buffering

Operating System Concepts – 9th Edition 3.41 Silberschatz, Galvin and Gagne
Direct Communication
 Processes must name each other explicitly
(symmetry):
 send (P, message) – send a message to process P
 receive Q, message) – receive a message from Q
receive(
 Properties of communication link
 Links are established automatically. The processes need to
know only each other’s identity to communicate.
communicate
 A link is associated with exactly one pair of processes
 Between each pair there exists exactly one link
 The link may be unidirectional,
unidirectional but is usually bi-directional
 asymmetry in addressing. only the sender names the
recipient; the recipient is not required to name the
sender.
 send (P, message) – send a message to process P
 receive id, message) – receive a message from any process
receive(
Operating System Concepts – 9th Edition 3.42 Silberschatz, Galvin and Gagne
Indirect Communication
 Messages are directed and received from
mailboxes (also referred to as ports)
ports
 Each mailbox has a unique id
 A mailbox can be viewed abstractly as an object into
which messages can be placed by processes and from
which messages can be removed.
 Processes can communicate only if they share a
mailbox
 Mailbox could belong to the process or the OS
 Properties of communication link
 Link established only if processes share a common
mailbox
 A link may be associated with many processes
 Each pair of processes may share several
communication links
 Link may be unidirectional or bi-directional Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.43
Indirect Communication
 Operations
 create a new mailbox (port)
 send and receive messages through mailbox
 destroy a mailbox
 Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from
mailbox A
 A mailbox can be viewed as an object into which
messages can be placed by processes and from
which messages can be removed.
 Each mailbox has a unique identification.
Operating System Concepts – 9th Edition 3.44 Silberschatz, Galvin and Gagne
Indirect Communication
 Mailbox sharing
 P1, P2, and P3 share mailbox A
 P1, sends; P2 and P3 receive
 Who gets the message?
 Solutions
 Allow a link to be associated with at most two
processes
 Allow only one process at a time to execute a
receive operation
 Allow the system to select arbitrarily the
receiver.
receiver Sender is notified who the receiver
was.
Operating System Concepts – 9th Edition 3.45 Silberschatz, Galvin and Gagne
Synchronization
 Message passing may be either blocking or non-
blocking
 Blocking is considered synchronous
 Blocking send -- the sender is blocked until the message is
received
 Blocking receive -- the receiver is blocked until a message
is available
 Non-blocking is considered asynchronous
 Non-blocking send -- the sender sends the message and
continue
 Non-blocking receive -- the receiver receives:
 A valid message, or
 Null message
 Different combinations possible
 If both send and receive are blocking, we have a rendezvous
Operating System Concepts – 9th Edition 3.46 Silberschatz, Galvin and Gagne
Synchronization (Cont.)
 Producer-consumer becomes trivial

message next_produced;
while (true) {
/* produce an item in next produced */
send(next_produced);
}

message next_consumed;
while (true) {
receive(next_consumed);

/* consume the item in next consumed */


}

Operating System Concepts – 9th Edition 3.47 Silberschatz, Galvin and Gagne
Buffering
 Whether communication is direct or
indirect, messages exchanged by
communicating processes reside in a
temporary queue.
 Basically, such queues can be
implemented in three ways:
1. Zero capacity – no messages are queued on a
link.
Sender must wait for receiver (rendezvous)
2. Bounded capacity – finite length of n
messages
Sender must wait if link full
3. Unbounded capacity – infinite length
Sender never waits
Operating System Concepts – 9th Edition 3.48 Silberschatz, Galvin and Gagne
3.5 Examples of IPC Systems - POSIX
 POSIX Shared Memory
 Process first creates shared memory segment
shm_fd = shm_open(name, O CREAT | O RDWR,
0666);
 Also used to open an existing segment to
share it
 Set the size of the object
ftruncate(shm fd, 4096);
 Now the process could write to the shared
memory
sprintf(shared memory, "Writing to shared
memory");

Operating System Concepts – 9th Edition 3.49 Silberschatz, Galvin and Gagne
IPC POSIX Producer

Operating System Concepts – 9th Edition 3.50 Silberschatz, Galvin and Gagne
IPC POSIX Consumer

Operating System Concepts – 9th Edition 3.51 Silberschatz, Galvin and Gagne
Examples of IPC Systems - Mach
 Mach communication is message based
 Even system calls are messages
 Each task gets two mailboxes at creation- Kernel and
Notify
 Only three system calls needed for message transfer
msg_send(), msg_receive(), msg_rpc()
 Mailboxes needed for commuication, created via
port_allocate()
 Send and receive are flexible, for example four options
if mailbox full:
 Wait indefinitely
 Wait at most n milliseconds
 Return immediately
 Temporarily cache a message
Operating System Concepts – 9th Edition 3.52 Silberschatz, Galvin and Gagne
Examples of IPC Systems – Windows
 Message-passing centric via advanced local
procedure call (LPC) facility
 Only works between processes on the same system
 Uses ports (like mailboxes) to establish and maintain
communication channels
 Communication works as follows:
 The client opens a handle to the subsystem’s
connection port object.
 The client sends a connection request.
 The server creates two private communication
ports and returns the handle to one of them to the
client.
 The client and server use the corresponding port
handle to send messages or callbacks and to listen
for replies.
Operating System Concepts – 9th Edition 3.53 Silberschatz, Galvin and Gagne
Local Procedure Calls in Windows

Operating System Concepts – 9th Edition 3.54 Silberschatz, Galvin and Gagne
3.6 Communications in Client-Server Systems

 Sockets
 Remote Procedure Calls (Java RMI)
 Pipes

Operating System Concepts – 9th Edition 3.55 Silberschatz, Galvin and Gagne
Sockets
 An socket is a combination of an IP address and a port
number. The socket [Link]:1625 refers to port
1625 on host [Link]
 A socket is one endpoint of a two-way communication
link between two processes running on the network. A
socket is bound to a port number so that the TCP layer
can identify the application that data is destined to be
sent to.
 When a client process initiates a request for a
connection, it is assigned a port by its host computer.
This port has some arbitrary number greater than 1024.
 All ports below 1024 are well known, used for standard
services (FTP, HTTP, telnet, …..)
 Special IP address [Link] (loopback) to refer to
system on which process is running

Operating System Concepts – 9th Edition 3.56 Silberschatz, Galvin and Gagne
Socket Communication

Operating System Concepts – 9th Edition 3.57 Silberschatz, Galvin and Gagne
Client / Server Communication

Operating System Concepts – 9th Edition 3.58 Silberschatz, Galvin and Gagne
Sockets in Java
 Three types of sockets
 Connection-oriented
(TCP)
 Connectionless (UDP)
 MulticastSocket
class– data
 can be sent to
multiple recipients

 Consider this “Date”


server:

Operating System Concepts – 9th Edition 3.59 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition 3.60 Silberschatz, Galvin and Gagne
Remote Procedure Calls
 Remote procedure call (RPC) abstracts procedure calls
between processes on networked systems. It uses ports
for service differentiation and a message-based scheme.
 Each message is addressed to an RPC daemon listening
to a port on the remote system, and each contains an
identifier specifying the function to execute and the
parameters to pass to that function.
 The semantics of RPCs allows a client to invoke a
procedure on a remote host as it would invoke a
procedure locally.
 Stubs – client-side proxy for the procedure on the server
 The client stub locates the server and marshals the
parameters
 The server stub receives this message, unpacks the
marshalled parameters, and performs the procedure on
the server

Operating System Concepts – 9th Edition 3.61 Silberschatz, Galvin and Gagne
Marshalling Parameters

Operating System Concepts – 9th Edition 3.62 Silberschatz, Galvin and Gagne
Remote Procedure Calls Issues
 Data representation handled via External Data
Representation (XDL) (machine independent format) to
account for different architectures
 Big-endian and little-endian
 Remote communication has more failure scenarios than
local or be duplicated and executed more than once
 Messages can be delivered exactly once rather than at most
once
 The server must keep a history of all the timestamps of
messages it has already processed or a history large enough to
ensure that repeated messages are detected.
 The RPC scheme requires a binding of client and server
port, but how does a client know the server port
numbers?
 Fixed port addresses (compile time)
 Matchmaker mechanism (dynamic)

Operating System Concepts – 9th Edition 3.63 Silberschatz, Galvin and Gagne
Execution of RPC

Operating System Concepts – 9th Edition 3.64 Silberschatz, Galvin and Gagne
Pipes
 Acts as a conduit allowing two processes to
communicate
 Issues:
 Is communication unidirectional or bidirectional?
 In the case of two-way communication, is it half or full-
duplex?
 Must there exist a relationship (i.e., parent-child)
between the communicating processes?
 Can the pipes be used over a network?
 Ordinary pipes – cannot be accessed from
outside the process that created it. Typically, a
parent process creates a pipe and uses it to
communicate with a child process.
 Named pipes – can be accessed without a
parent-child relationship.
3.65 Silberschatz, Galvin and Gagne
Operating System Concepts – 9th Edition
Ordinary Pipes
 Ordinary Pipes allow communication in standard producer-
consumer style
 Producer writes to one end (the write-end of the pipe)
 Consumer reads from the other end (the read-end of the pipe)
 Ordinary pipes are therefore unidirectional
 Require parent-child relationship between communicating
processes

 Windows calls these anonymous pipes


 See Unix and Windows code samples in textbook
Operating System Concepts – 9th Edition 3.66 Silberschatz, Galvin and Gagne
Named Pipes
 Named Pipes are more powerful than ordinary
pipes
 Communication is bidirectional
 No parent-child relationship is necessary between
the communicating processes
 Several processes can use the named pipe for
communication
 Provided on both UNIX and Windows systems
 Named pipes are referred to as FIFOs in UNIX
systems. Once created, they appear as typical
files in the file system.
 A FIFO is created with the mkfifo() system call
and manipulated with the ordinary open(), read(),
write(), and close() system calls
Operating System Concepts – 9th Edition 3.67 Silberschatz, Galvin and Gagne
Homework
 3.1, 3.2, 3.3, 3.5, 3.8, 3.9, 3.13, 3.14,
3.16, 3.17

Operating System Concepts – 9th Edition 3.68 Silberschatz, Galvin and Gagne
End of Chapter 3

Operating System Concepts – 9th Edition Silberschatz, Galvin and Gagne

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