Understanding Operating System Processes
Understanding Operating System Processes
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018
Chapter 3: Processes
Process Concept
Process Scheduling
Operations on Processes
Interprocess Communication
IPC in Shared-Memory Systems
IPC in Message-Passing Systems
Examples of IPC Systems
Communication in Client-Server Systems
Operating System Concepts – 10th Edition 3.2 Silberschatz, Galvin and Gagne ©2018
Objectives
Identify the separate components of a process and illustrate
how they are represented and scheduled in an operating
system.
Describe how processes are created and terminated in an
operating system using the appropriate system calls that
perform these operations.
Describe and contrast interprocess communication using
shared memory and message passing.
Design programs that uses pipes and POSIX shared memory
to perform interprocess communication.
Describe client-server communication using sockets and
remote procedure calls.
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Process Concept
An operating system executes a variety of programs that run as a
process.
Process – a program in execution; process execution must
progress in sequential fashion
Multiple parts
The program code, also called text section
Current activity including program counter, processor
registers
Stack containing temporary data
Function parameters, return addresses, local variables
Data section containing global variables
Heap containing memory dynamically allocated during run time
Operating System Concepts – 10th Edition 3.4 Silberschatz, Galvin and Gagne ©2018
Process Concept (Cont.)
Program is passive entity stored on disk (executable file);
process is active
Program becomes process when executable file loaded into
memory
Execution of program started via GUI mouse clicks, command
line entry of its name, etc
One program can be several processes
Consider multiple users executing the same program
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Process in Memory
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Process State
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Diagram of Process State
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Process Control Block (PCB)
Information associated with each process
(also called task control block)
Process state – running, waiting, etc
Program counter – location of
instruction to next execute
CPU registers – contents of all process-
centric registers
CPU scheduling information- priorities,
scheduling queue pointers
Memory-management information –
memory allocated to the process
Accounting information – CPU used,
clock time elapsed since start, time
limits
I/O status information – I/O devices
allocated to process, list of open files
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Threads
So far, process has a single thread of execution
Consider having multiple program counters per process
Multiple locations can execute at once
Multiple threads of control -> threads
Must then have storage for thread details, multiple program
counters in PCB
Explore in detail in Chapter 4
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Process Representation in Linux
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Process Scheduling
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Ready and Wait Queues
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Representation of Process Scheduling
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CPU Switch From Process to Process
A context switch occurs when the CPU
switches from one process to another.
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Context Switch
When CPU switches to another process, the system must save
the state of the old process and load the saved state for the
new process via a context switch
Context of a process represented in the PCB
Context-switch time is overhead; the system does no useful
work while switching
The more complex the OS and the PCB the longer the
context switch
Time dependent on hardware support
Some hardware provides multiple sets of registers per CPU
multiple contexts loaded at once
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Multitasking in Mobile Systems
Some mobile systems (e.g., early version of iOS) allow only one
process to run, others suspended
Due to smaller screen, user interface limits iOS to provide a
Single foreground process- controlled via user interface
Multiple background processes– in memory, running, but not
on the display, and with limits
Limits include single, short task, receiving notification of events
such as SMS service and reminders
Android runs foreground and background, with fewer limits
Background process uses a service to perform tasks
Service can keep running even if background process is
suspended
Service has no user interface, small memory use
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Operations on Processes
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Process Creation
Parent process create children processes, which, in turn
create other processes, forming a tree of processes
Generally, process identified and managed via a process
identifier (pid)
Resource sharing options
Parent and children share all resources
Children share subset of parent’s resources
Parent and child share no resources
Execution options
Parent and children execute concurrently
Parent waits until children terminate
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A Tree of Processes in Linux
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Process Creation (Cont.)
Address space
Child duplicate of parent
Child has a program loaded into it
UNIX examples
fork() system call creates new process
exec() system call used after a fork() to replace the
process’ memory space with a new program
Parent process calls wait() for the child to terminate
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C Program Forking Separate Process
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Creating a Separate Process via Windows API
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Assignment#03?? No. Then??
Run both programs on slide#22 and 23 for Linux and Windows
respectively.
Then in Linux code run another program instead of “ls” and in
Windows another program instead of “[Link]”.
Overall four programs, Thus a group of two students.
Check how to pass arguments to the new program
Gather process statistics from Task manager, Such as PID, Memory
usage CPU usage.
Verify both execution options
Check Mechanism?
Assignment check date??
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Process Termination
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Process Termination
Some operating systems do not allow child to exists if its parent has
terminated. If a process terminates, then all its children must also
be terminated.
cascading termination. All children, grandchildren, etc. are
terminated.
The termination is initiated by the operating system.
The parent process may wait for termination of a child process by
using the wait()system call. The call returns status information
and the pid of the terminated process
pid = wait(&status);
If no parent waiting (did not invoke wait()) process is a zombie
If parent terminated without invoking wait , process is an orphan
Operating System Concepts – 10th Edition 3.26 Silberschatz, Galvin and Gagne ©2018
Android Process Importance Hierarchy
Mobile operating systems often have to terminate processes to reclaim
system resources such as memory. From most to least important:
o Foreground process
o Visible process
o Service process
o Background process
o Empty process
Android will begin terminating processes that are least important.
Operating System Concepts – 10th Edition 3.27 Silberschatz, Galvin and Gagne ©2018
Multiprocess Architecture – Chrome Browser
Many web browsers run as single process (some still do)
If one web site causes trouble, entire browser can hang or crash
Google Chrome Browser is multiprocess with 3 different types of
processes:
Browser process manages user interface, disk and network I/O
Renderer process renders web pages, deals with HTML,
Javascript. A new renderer created for each website opened
Plug-in process for each type of plug-in
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Communications Models
(a) Shared memory. (b) Message passing.
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Producer-Consumer Problem
Paradigm for cooperating processes, producer process
produces information that is consumed by a consumer
process
unbounded-buffer places no practical limit on the size
of the buffer
bounded-buffer assumes that there is a fixed buffer
size
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Interprocess Communication – Shared Memory
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Bounded-Buffer – Shared-Memory Solution
Shared data
#define BUFFER_SIZE 10
typedef struct {
. . .
} item;
item buffer[BUFFER_SIZE];
int in = 0;
int out = 0;
Operating System Concepts – 10th Edition 3.33 Silberschatz, Galvin and Gagne ©2018
Producer Process – Shared Memory
item next_produced;
while (true) {
/* produce an item in next produced */
while (((in + 1) % BUFFER_SIZE) == out)
; /* do nothing */
buffer[in] = next_produced;
in = (in + 1) % BUFFER_SIZE;
}
Operating System Concepts – 10th Edition 3.34 Silberschatz, Galvin and Gagne ©2018
Consumer Process – Shared Memory
item next_consumed;
while (true) {
while (in == out)
; /* do nothing */
next_consumed = buffer[out];
out = (out + 1) % BUFFER_SIZE;
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Interprocess Communication – Message Passing
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Message Passing (Cont.)
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Direct Communication
Processes must name each other explicitly:
send (P, message) – send a message to process P
receive(Q, message) – receive a message from process Q
Properties of communication link
Links are established automatically
A link is associated with exactly one pair of communicating
processes
Between each pair there exists exactly one link
The link may be unidirectional, but is usually bi-directional
Operating System Concepts – 10th Edition 3.38 Silberschatz, Galvin and Gagne ©2018
Indirect Communication
Messages are directed and received from mailboxes (also referred
to as ports)
Each mailbox has a unique id
Processes can communicate only if they share a mailbox
Properties of communication link
Link established only if processes share a common mailbox
A link may be associated with many processes
Each pair of processes may share several communication links
Link may be unidirectional or bi-directional
Operating System Concepts – 10th Edition 3.39 Silberschatz, Galvin and Gagne ©2018
Indirect Communication
Operations
create a new mailbox (port)
send and receive messages through mailbox
destroy a mailbox
Primitives are defined as:
send(A, message) – send a message to mailbox A
receive(A, message) – receive a message from mailbox A
Operating System Concepts – 10th Edition 3.40 Silberschatz, Galvin and Gagne ©2018
Indirect Communication
Mailbox sharing
P1, P2, and P3 share mailbox A
P1, sends; P2 and P3 receive
Who gets the message?
Solutions
Allow a link to be associated with at most two processes
Allow only one process at a time to execute a receive
operation
Allow the system to select arbitrarily the receiver.
Sender is notified who the receiver was.
Operating System Concepts – 10th Edition 3.41 Silberschatz, Galvin and Gagne ©2018
Synchronization
Message passing may be either blocking or non-blocking
Blocking is considered synchronous
Blocking send -- the sender is blocked until the message is
received
Blocking receive -- the receiver is blocked until a message
is available
Non-blocking is considered asynchronous
Non-blocking send -- the sender sends the message and
continue
Non-blocking receive -- the receiver receives:
A valid message, or
Null message
Different combinations possible
If both send and receive are blocking, we have a rendezvous
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Buffering
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Examples of IPC Systems - POSIX
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IPC POSIX Producer
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IPC POSIX Consumer
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Examples of IPC Systems - Mach
Mach communication is message based
Even system calls are messages
Each task gets two ports at creation- Kernel and Notify
Messages are sent and received using the mach_msg() function
Ports needed for communication, created via
mach_port_allocate()
Send and receive are flexible, for example four options if mailbox full:
Wait indefinitely
Wait at most n milliseconds
Return immediately
Temporarily cache a message
Operating System Concepts – 10th Edition 3.47 Silberschatz, Galvin and Gagne ©2018
Examples of IPC Systems – Windows
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Local Procedure Calls in Windows
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Examples of IPC Systems – Windows 10
Using the Clipboard for IPC
The clipboard acts as a central repository for data
sharing among applications.
When a user performs a cut or copy operation in an
application, the application puts the selected data on
the clipboard in one or more standard or application-
defined formats.
Any other application can then retrieve the data from
the clipboard, choosing from the available formats that
it understands.
The clipboard is a very loosely coupled exchange
medium, where applications need only agree on the
data format. The applications can reside on the same
computer or on different computers on a network.
Operating System Concepts – 10th Edition 3.50 Silberschatz, Galvin and Gagne ©2018
Quiz#02
Quiz#02 next week 4th October Omega and 5th October Alpha.
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Pipes
Acts as a conduit allowing two processes to communicate
Issues:
Is communication unidirectional or bidirectional?
In the case of two-way communication, is it half or full-
duplex?
Must there exist a relationship (i.e., parent-child) between
the communicating processes?
Can the pipes be used over a network?
Ordinary pipes – cannot be accessed from outside the
process that created it. Typically, a parent process creates a
pipe and uses it to communicate with a child process that it
created.
Named pipes – can be accessed without a parent-child
relationship.
Operating System Concepts – 10th Edition 3.52 Silberschatz, Galvin and Gagne ©2018
Ordinary Pipes
Ordinary Pipes allow communication in standard producer-consumer
style
Producer writes to one end (the write-end of the pipe)
Consumer reads from the other end (the read-end of the pipe)
Ordinary pipes are therefore unidirectional
Require parent-child relationship between communicating processes
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Named Pipes
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Communications in Client-Server Systems
All ports below 1024 are well known, used for standard
services
[Link]
eryone-one-should-know/
Ping
IPConfig
Getmac
Hostname
NSLookup
Tracert
Netstat (To come out of netstat use Ctrl+c). For more info please visit
[Link]
Arp
Systeminfo
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Socket Communication
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Sockets in Java
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Sockets in Java
The equivalent Date client
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Assigment#03
Change Java code at slide# 57 and 58 in such a way that client passes
server three parameters (two integer numbers and one operation type).
Server performs specified operation and return result to client. Client prints
the result.
At least two different connection methods (wi-fi, hotspot, cable)
Implement the same using udp and muticast socket.
While using multicast socket server should send result to both clients
Ideally 2 to 3 students per group.
Also you are required to identify that if there is a limit on message size or
not?
Submission 27th October, Ms Teams, come with laptops in class,
demonstration by random groups. If any group doesn’t bring laptop, implies
03 marks in assignment. For absent group zero marks.
Put reminder today
Operating System Concepts – 10th Edition 3.60 Silberschatz, Galvin and Gagne ©2018
End of Chapter 3
Operating System Concepts – 10th Edition Silberschatz, Galvin and Gagne ©2018