场景三:一个类向多个类发送消息
假设有 recv1、recv2、recv3、recv4、recv5 类,分别使用 recv1、recv2、recv3、recv4、recv5 实例化了 5 个对象(在 main 函数中实例化),另有 sender 类,要在 sender 对象中发送消息给这所有 recv 对象。
mgnotify 消息库
使用 mgnotify 消息库,只需要将发送消息类在 sender 中实例化并发送即可,主打的就是随时随地可以随心所欲的发送消息。
关键代码:
// 1. 定义消息
class carrier : public BaseMessage<carrier>
{
public:
string name;
// 测试耗时: 开始时间
chpt start_time;
};
// 2. 定义消息接收类
class recv1 : public BaseHandle<carrier>
{
public:
recv1() : _id(-1) {}
~recv1() {}
void setId(int id) { _id = id; }
virtual bool handle(const carrier* msg) override;
private:
int _id;
};
class recv2 : public BaseHandle<carrier>
{
public:
recv2() : _id(-1) {}
~recv2() {}
void setId(int id) { _id = id; }
virtual bool handle(const carrier* msg) override;
private:
int _id;
};
class recv3 : public BaseHandle<carrier>
{
public:
recv3() : _id(-1) {}
~recv3() {}
void setId(int id) { _id = id; }
virtual bool handle(const carrier* msg) override;
private:
int _id;
};
class recv4 : public BaseHandle<carrier>
{
public:
recv4() : _id(-1) {}
~recv4() {}
void setId(int id) { _id = id; }
virtual bool handle(const carrier* msg) override;
private:
int _id;
};
class recv5 : public BaseHandle<carrier>
{
public:
recv5() : _id(-1) {}
~recv5() {}
void setId(int id) { _id = id; }
virtual bool handle(const carrier* msg) override;
private:
int _id;
};
// 3. 类消息处理
bool recv1::handle(const carrier* msg)
{
auto end = high_resolution_clock::now();
std::chrono::duration<double, std::milli> elapsed = end - msg->start_time;
cout << "recv1--> id: " << _id << " name: " << msg->name << ", 从开始发送消息到接收消息耗时: " << elapsed.count() << " ms." << endl;
return true;
}
bool recv2::handle(const carrier* msg)
{
auto end = high_resolution_clock::now();
std::chrono::duration<double, std::milli> elapsed = end - msg->start_time;
cout << "recv2--> id: " << _id << " name: " << msg->name << ", 从开始发送消息到接收消息耗时: " << elapsed.count() << " ms." << endl;
return true;
}
bool recv3::handle(const carrier* msg)
{
auto end = high_resolution_clock::now();
std::chrono::duration<double, std::milli> elapsed = end - msg->start_time;
cout << "recv3--> id: " << _id << " name: " << msg->name << ", 从开始发送消息到接收消息耗时: " << elapsed.count() << " ms." << endl;
return true;
}
bool recv4::handle(const carrier* msg)
{
auto end = high_resolution_clock::now();
std::chrono::duration<double, std::milli> elapsed = end - msg->start_time;
cout << "recv4--> id: " << _id << " name: " << msg->name << ", 从开始发送消息到接收消息耗时: " << elapsed.count() << " ms." << endl;
return true;
}
bool recv5::handle(const carrier* msg)
{
auto end = high_resolution_clock::now();
std::chrono::duration<double, std::milli> elapsed = end - msg->start_time;
cout << "recv5--> id: " << _id << " name: " << msg->name << ", 从开始发送消息到接收消息耗时: " << elapsed.count() << " ms." << endl;
return true;
}
// 4. sender 类中发送消息
class sender
{
public:
sender() {}
~sender() {}
void send() {
carrier m1;
m1.start_time = high_resolution_clock::now();
m1.name = "ljj";
// 发送同步消息(如果是异步消息,可能消息还没有接收完整,进程已经结束)
m1.send();
}
};
// 5. 构建对象并发送消息
int main()
{
// 使用基类容器保存,这样一个容器就可以了
list<IHandle*> rs1;
auto start = high_resolution_clock::now();
int count = 5;
cout << count << "个接收者构建中,请稍后...\n";
for(int i = 0; i < count; i++) {
recv1 *r1 = new recv1;
recv1 *r1 = new recv1;
recv2 *r2 = new recv2;
recv3 *r3 = new recv3;
recv4 *r4 = new recv4;
recv5 *r5 = new recv5;
r1->setId(i);
r2->setId(i);
r3->setId(i);
r4->setId(i);
r5->setId(i);
rs1.push_back(r1);
rs1.push_back(r2);
rs1.push_back(r3);
rs1.push_back(r4);
rs1.push_back(r5);
}
auto end = high_resolution_clock::now();
std::chrono::duration<double, std::milli> elapsed = end - start;
cout << "attach " << count << " 接收者耗时:" << elapsed.count() << " ms." << endl;
start = high_resolution_clock::now();
while (!rs1.empty()) {
auto t = rs1.back();
rs1.pop_back();
delete t;
t = nullptr;
}
end = high_resolution_clock::now();
elapsed = end - start;
cout << "detach " << count << " 接收者耗时:" << elapsed.count() << " ms." << endl;
return 0;
}
总结
这个复杂度应该在一般的项目中都能出现,这个时候是不是把优势体现出来了呢?
- IHandle 可以作为所有消息接收者的基类,方便管理
- 只需要增加多个类接收消息,发送消息端不需要仍和改变