//前提:图片读取路径没有问题,安卓读取本地文件权限已打开
//直接从Resources.Load无法读取到图片
//image.sprite = Resources.Load("Pics/1",typeof(Sprite))as Sprite;
//通过读取Textrue2D再转换成Sprite可以加载
Texture2D iconTexture2D = Resources.Load<Texture2D>("Pics/1");
Sprite sprite = Sprite.Create(iconTexture2D, new Rect(0, 0, iconTexture2D.width,iconTexture2D.height), Vector2.zero);
image.sprite = sprite;