法1 Splay
四个操作
- I k:插入值为k的节点
- A k:所有节点+k
- S k:所有节点-k
- F k:所有节点kth
同时任何时刻,节点值<min时,删除节点
第一眼简直线段树,标记没问题,但是本题需要动态删点,线段树无法完成
需要平衡树
依然标记 思想,全局开一个delta变量
加减直接统计到delta里
四个操作可以这样完成:
- I k: i n s e r t ( k − d e l t a ) insert(k-delta) insert(k−delta)
- A k: d e l t a + = k delta+=k delta+=k
- S k:
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delta-=k,insert(Min-delta),
delta−=k,insert(Min−delta),
此 时 根 节 点 左 子 树 全 部 需 要 清 空 ( 想 想 为 什 么 ) 此时根节点左子树全部需要清空(想想为什么) 此时根节点左子树全部需要清空(想想为什么) - F k:因为是第k大,所以需要先把目前总人数算出来, = r k ( i n f ) − 2 =rk(inf)-2 =rk(inf)−2,然后如果总人数<k就输出-1,否则 k t h ( 总 人 数 + 2 − k ) kth(总人数+2-k) kth(总人数+2−k)
剩下的就是一些细节问题,比如插入inf和-inf之类的
Code:
#include <bits/stdc++.h>
#define maxn 100010
#define inf 1e9
using namespace std;
int key[maxn], size[maxn], recy[maxn], son[maxn][2], f[maxn];
int n, Min, rt, sz;
inline int read(){
int s = 0, w = 1;
char c = getchar();
for (; !isdigit(c); c = getchar()) if (c == '-') w = -1;
for (; isdigit(c); c = getchar()) s = (s << 1) + (s << 3) + (c ^ 48);
return s * w;
}
void clear(int x){
key[x] = f[x] = size[x] = recy[x] = son[x][0] = son[x][1] = 0;
}
int get(int x){ return son[f[x]][1] == x; }
void connect(int x, int y, int z){
if (x) f[x] = y;
if (y) son[y][z] = x;
}
void update(int x){
if (x){
size[x] = recy[x];
if (son[x][0]) size[x] += size[son[x][0]];
if (son[x][1]) size[x] += size[son[x][1]];
}
}
void rotate(int x){
int fa = f[x], ffa = f[fa], m = get(x), n = get(fa);
connect(son[x][m ^ 1], fa, m);
connect(fa, x, m ^ 1);
connect(x, ffa, n);
update(fa); update(x);
}
void splay(int x, int goal){
while (f[x] != goal){
int fa = f[x];
if (f[fa] != goal) rotate(get(x) == get(fa) ? fa : x);
rotate(x);
}
if (!goal) rt = x;
}
void insert(int x){
if (!rt){
rt = ++sz;
key[rt] = x;
size[rt] = recy[rt] = 1;
f[rt] = son[rt][0] = son[rt][1] = 0;
return;
}
int now = rt, fa = 0;
while (1){
if (key[now] == x){
++recy[now];
update(now); update(fa);
splay(now, 0);
return;
}
fa = now, now = son[now][x > key[now]];
if (!now){
now = ++sz;
key[now] = x;
size[now] = recy[now] = 1;
son[now][0] = son[now][1] = 0;
f[now] = fa;
if (fa) son[fa][x > key[fa]] = now;
update(fa); splay(now, 0);
return;
}
}
}
int id(int x){
int now = rt;
while (1){
if (key[now] == x) return now;
now = son[now][x > key[now]];
}
}
int rk(int x){
int ans = 0, now = rt;
while (1){
if (x < key[now]) now = son[now][0]; else{
ans += size[son[now][0]];
if (x == key[now]){
splay(now, 0);
return ans + 1;
}
ans += recy[now], now = son[now][1];
}
}
}
int kth(int x){
int now = rt;
while (1){
if (x <= size[son[now][0]]) now = son[now][0]; else{
x -= size[son[now][0]];
if (x <= recy[now]) return key[now];
x -= recy[now], now = son[now][1];
}
}
}
int pre(){
int now = son[rt][0];
while (son[now][1]) now = son[now][1];
return now;
}
void del(int x){
rk(x);
if (recy[rt] > 1){
--recy[rt]; update(rt);
return;
}
if (!son[rt][0] && !son[rt][1]){
clear(rt); rt = 0; return;
}
if (!son[rt][0]){
int tmp = rt;
f[rt = son[rt][1]] = 0;
clear(tmp);
return;
}
if (!son[rt][1]){
int tmp = rt;
f[rt = son[rt][0]] = 0;
clear(tmp);
return;
}
int tmp = rt, left = pre();
splay(left, 0);
son[rt][1] = son[tmp][1], f[son[tmp][1]] = rt;
clear(tmp);
update(rt);
}
int main(){
n = read(), Min = read();
insert(inf); insert(-inf);
int num = 0, delta = 0;
while (n--){
char c = getchar();
for (; c != 'I' && c != 'A' && c != 'S' && c != 'F'; c = getchar());
int k = read();
if (c == 'I'){
if (k < Min) continue;
insert(k - delta);
++num;
} else
if (c == 'A') delta += k; else
if (c == 'S'){
delta -= k;
insert(Min - delta);
int x = id(-inf), y = id(Min - delta);
splay(x, 0); splay(y, x);
son[son[rt][1]][0] = 0;
del(Min - delta);
} else{
int tot = rk(inf) - 2;
if (tot < k){
puts("-1"); continue;
}
printf("%d\n", kth(tot + 2 - k) + delta);
}
}
printf("%d\n", num - rk(inf) + 2);
return 0;
}
法2 fhq Treap
跟上面的思路一样,不过平衡树本身操作方便很多~~
操作如下
- I I I k : s p l i t ( r t , k , x , y ) , r t = m e r g e ( m e r g e ( x , a d d n o d e ( k ) ) , y ) k:split(rt,k,x,y),rt=merge(merge(x,addnode(k)),y) k:split(rt,k,x,y),rt=merge(merge(x,addnode(k)),y)
- A A A k : d e l t a + = k k:delta+=k k:delta+=k
- S S S k : d e l t a − = k , s p l i t ( r t , M i n − d e l t a − 1 , x , r t ) k:delta-=k,split(rt,Min-delta-1,x,rt) k:delta−=k,split(rt,Min−delta−1,x,rt)
- F F F k : − − > k t h ( r t , s i z e [ r t ] + 1 − k ) k:-->kth(rt,size[rt]+1-k) k:−−>kth(rt,size[rt]+1−k)
当然,需要判断加入时有没有小于Min,输出kth时,是不是-1的情况等等
Code:
#include <bits/stdc++.h>
#define maxn 100010
using namespace std;
int rt, sz, val[maxn], key[maxn], size[maxn], son[maxn][2];
inline int read(){
int s = 0, w = 1;
char c = getchar();
for (; !isdigit(c); c = getchar()) if (c == '-') w = -1;
for (; isdigit(c); c = getchar()) s = (s << 1) + (s << 3) + (c ^ 48);
return s * w;
}
int addnode(int k){
++sz;
val[sz] = k, key[sz] = rand() * rand(), size[sz] = 1;
return sz;
}
void pushup(int x){ size[x] = size[son[x][0]] + size[son[x][1]] + 1; }
void split(int now, int w, int &u, int &v){
if (!now) u = v = 0; else{
if (val[now] <= w) u = now, split(son[now][1], w, son[u][1], v); else
v = now, split(son[now][0], w, u, son[v][0]);
pushup(now);
}
}
int merge(int u, int v){
if (!u || !v) return u + v;
if (key[u] >= key[v]){
son[u][1] = merge(son[u][1], v);
pushup(u);
return u;
} else{
son[v][0] = merge(u, son[v][0]);
pushup(v);
return v;
}
}
int kth(int now, int k){
while (1){
if (size[son[now][0]] >= k) now = son[now][0]; else
if (size[son[now][0]] + 1 >= k) return now; else
k -= size[son[now][0]] + 1, now = son[now][1];
}
}
int main(){
srand(time(0));
int M = read(), Min = read(), num = 0, delta = 0, x, y;
while (M--){
char c = getchar();
for (; c != 'I' && c != 'A' && c != 'S' && c != 'F'; c = getchar());
int k = read();
if (c == 'I'){
if (k < Min) continue;
k -= delta;
split(rt, k, x, y);
rt = merge(merge(x, addnode(k)), y);
++num;
} else
if (c == 'A') delta += k; else
if (c == 'S'){
delta -= k;
split(rt, Min - delta - 1, x, rt);
} else printf("%d\n", k > size[rt] ? -1 : val[kth(rt, size[rt] + 1 - k)] + delta);
}
printf("%d\n", num - size[rt]);
return 0;
}